List of Tables
Table 1. Animation, VFX & Game Market Trends
Table 2. Animation, VFX & Game Market Drivers & Opportunity
Table 3. Animation, VFX & Game Market Challenges
Table 4. Animation, VFX & Game Market Restraints
Table 5. Global Animation, VFX & Game Revenue by Company (2019-2024) & (US$ Million)
Table 6. Global Animation, VFX & Game Revenue Market Share by Company (2019-2024)
Table 7. Key Companies Animation, VFX & Game Manufacturing Base Distribution and Headquarters
Table 8. Key Companies Animation, VFX & Game Product Type
Table 9. Key Companies Time to Begin Mass Production of Animation, VFX & Game
Table 10. Global Animation, VFX & Game Companies Market Concentration Ratio (CR5 and HHI)
Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Animation, VFX & Game as of 2023)
Table 12. Mergers & Acquisitions, Expansion Plans
Table 13. Global Animation, VFX & Game Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
Table 14. Global Animation, VFX & Game Sales Value by Type (2019-2024) & (US$ Million)
Table 15. Global Animation, VFX & Game Sales Value by Type (2025-2030) & (US$ Million)
Table 16. Global Animation, VFX & Game Sales Market Share in Value by Type (2019-2024) & (%)
Table 17. Global Animation, VFX & Game Sales Market Share in Value by Type (2025-2030) & (%)
Table 18. Global Animation, VFX & Game Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
Table 19. Global Animation, VFX & Game Sales Value by Application (2019-2024) & (US$ Million)
Table 20. Global Animation, VFX & Game Sales Value by Application (2025-2030) & (US$ Million)
Table 21. Global Animation, VFX & Game Sales Market Share in Value by Application (2019-2024) & (%)
Table 22. Global Animation, VFX & Game Sales Market Share in Value by Application (2025-2030) & (%)
Table 23. Global Animation, VFX & Game Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
Table 24. Global Animation, VFX & Game Sales Value by Region (2019-2024) & (US$ Million)
Table 25. Global Animation, VFX & Game Sales Value by Region (2025-2030) & (US$ Million)
Table 26. Global Animation, VFX & Game Sales Value by Region (2019-2024) & (%)
Table 27. Global Animation, VFX & Game Sales Value by Region (2025-2030) & (%)
Table 28. Key Countries/Regions Animation, VFX & Game Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
Table 29. Key Countries/Regions Animation, VFX & Game Sales Value, (2019-2024) & (US$ Million)
Table 30. Key Countries/Regions Animation, VFX & Game Sales Value, (2025-2030) & (US$ Million)
Table 31. Tencent Basic Information List
Table 32. Tencent Description and Business Overview
Table 33. Tencent Animation, VFX & Game Products, Services and Solutions
Table 34. Revenue (US$ Million) in Animation, VFX & Game Business of Tencent (2019-2024)
Table 35. Tencent Recent Developments
Table 36. Sony Basic Information List
Table 37. Sony Description and Business Overview
Table 38. Sony Animation, VFX & Game Products, Services and Solutions
Table 39. Revenue (US$ Million) in Animation, VFX & Game Business of Sony (2019-2024)
Table 40. Sony Recent Developments
Table 41. Activision Blizzard Basic Information List
Table 42. Activision Blizzard Description and Business Overview
Table 43. Activision Blizzard Animation, VFX & Game Products, Services and Solutions
Table 44. Revenue (US$ Million) in Animation, VFX & Game Business of Activision Blizzard (2019-2024)
Table 45. Activision Blizzard Recent Developments
Table 46. Microsoft Basic Information List
Table 47. Microsoft Description and Business Overview
Table 48. Microsoft Animation, VFX & Game Products, Services and Solutions
Table 49. Revenue (US$ Million) in Animation, VFX & Game Business of Microsoft (2019-2024)
Table 50. Microsoft Recent Developments
Table 51. Nintendo Basic Information List
Table 52. Nintendo Description and Business Overview
Table 53. Nintendo Animation, VFX & Game Products, Services and Solutions
Table 54. Revenue (US$ Million) in Animation, VFX & Game Business of Nintendo (2019-2024)
Table 55. Nintendo Recent Developments
Table 56. Netease Basic Information List
Table 57. Netease Description and Business Overview
Table 58. Netease Animation, VFX & Game Products, Services and Solutions
Table 59. Revenue (US$ Million) in Animation, VFX & Game Business of Netease (2019-2024)
Table 60. Netease Recent Developments
Table 61. Walt Disney Animation Studios Basic Information List
Table 62. Walt Disney Animation Studios Description and Business Overview
Table 63. Walt Disney Animation Studios Animation, VFX & Game Products, Services and Solutions
Table 64. Revenue (US$ Million) in Animation, VFX & Game Business of Walt Disney Animation Studios (2019-2024)
Table 65. Walt Disney Animation Studios Recent Developments
Table 66. NBCUniversal Basic Information List
Table 67. NBCUniversal Description and Business Overview
Table 68. NBCUniversal Animation, VFX & Game Products, Services and Solutions
Table 69. Revenue (US$ Million) in Animation, VFX & Game Business of NBCUniversal (2019-2024)
Table 70. NBCUniversal Recent Developments
Table 71. Warner Bros Basic Information List
Table 72. Warner Bros Description and Business Overview
Table 73. Warner Bros Animation, VFX & Game Products, Services and Solutions
Table 74. Revenue (US$ Million) in Animation, VFX & Game Business of Warner Bros (2019-2024)
Table 75. Warner Bros Recent Developments
Table 76. Framestore Basic Information List
Table 77. Framestore Description and Business Overview
Table 78. Framestore Animation, VFX & Game Products, Services and Solutions
Table 79. Revenue (US$ Million) in Animation, VFX & Game Business of Framestore (2019-2024)
Table 80. Framestore Recent Developments
Table 81. TOEI ANIMATION Basic Information List
Table 82. TOEI ANIMATION Description and Business Overview
Table 83. TOEI ANIMATION Animation, VFX & Game Products, Services and Solutions
Table 84. Revenue (US$ Million) in Animation, VFX & Game Business of TOEI ANIMATION (2019-2024)
Table 85. TOEI ANIMATION Recent Developments
Table 86. Key Raw Materials Lists
Table 87. Raw Materials Key Suppliers Lists
Table 88. Animation, VFX & Game Downstream Customers
Table 89. Animation, VFX & Game Distributors List
Table 90. Research Programs/Design for This Report
Table 91. Key Data Information from Secondary Sources
Table 92. Key Data Information from Primary Sources
Table 93. Business Unit and Senior & Team Lead Analysts
List of Figures
Figure 1. Animation, VFX & Game Product Picture
Figure 2. Global Animation, VFX & Game Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
Figure 3. Global Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 4. Animation, VFX & Game Report Years Considered
Figure 5. Global Animation, VFX & Game Players Revenue Ranking (2023) & (US$ Million)
Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Animation, VFX & Game Revenue in 2023
Figure 7. Animation, VFX & Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
Figure 8. Animation & VFX Picture
Figure 9. Game & VFX Picture
Figure 10. Global Animation, VFX & Game Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
Figure 11. Global Animation, VFX & Game Sales Value Market Share by Type, 2023 & 2030
Figure 12. Product Picture of Anime
Figure 13. Product Picture of Film
Figure 14. Product Picture of Video Game
Figure 15. Global Animation, VFX & Game Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
Figure 16. Global Animation, VFX & Game Sales Value Market Share by Application, 2023 & 2030
Figure 17. North America Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 18. North America Animation, VFX & Game Sales Value by Country (%), 2023 VS 2030
Figure 19. Europe Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 20. Europe Animation, VFX & Game Sales Value by Country (%), 2023 VS 2030
Figure 21. Asia Pacific Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 22. Asia Pacific Animation, VFX & Game Sales Value by Country (%), 2023 VS 2030
Figure 23. South America Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 24. South America Animation, VFX & Game Sales Value by Country (%), 2023 VS 2030
Figure 25. Middle East & Africa Animation, VFX & Game Sales Value (2019-2030) & (US$ Million)
Figure 26. Middle East & Africa Animation, VFX & Game Sales Value by Country (%), 2023 VS 2030
Figure 27. Key Countries/Regions Animation, VFX & Game Sales Value (%), (2019-2030)
Figure 28. United States Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 29. United States Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 30. United States Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 31. Europe Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 32. Europe Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 33. Europe Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 34. China Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 35. China Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 36. China Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 37. Japan Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 38. Japan Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 39. Japan Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 40. South Korea Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 41. South Korea Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 42. South Korea Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 43. Southeast Asia Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 44. Southeast Asia Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 45. Southeast Asia Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 46. India Animation, VFX & Game Sales Value, (2019-2030) & (US$ Million)
Figure 47. India Animation, VFX & Game Sales Value by Type (%), 2023 VS 2030
Figure 48. India Animation, VFX & Game Sales Value by Application (%), 2023 VS 2030
Figure 49. Animation, VFX & Game Industrial Chain
Figure 50. Animation, VFX & Game Manufacturing Cost Structure
Figure 51. Channels of Distribution (Direct Sales, and Distribution)
Figure 52. Bottom-up and Top-down Approaches for This Report
Figure 53. Data Triangulation