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Global Augmented and Virtual Reality Handheld Device Market Research Report 2023
Published Date: April 2023
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Report Code: QYRE-Auto-6O9795
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Global Augmented and Virtual Reality Handheld Device Market Insights and Forecast to 2028
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Global Augmented and Virtual Reality Handheld Device Market Research Report 2023

Code: QYRE-Auto-6O9795
Report
April 2023
Pages:90
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Global Augmented and Virtual Reality Handheld Device Market

Augmented reality (AR) is a technology that layers computer-generated enhancements atop an existing reality in order to make it more meaningful through the ability to interact with it whereas Virtual reality (VR) can be defined as an artificial, computer-generated simulation or recreation of a real life environment or situation which immerses the user by making them feel like they are experiencing the simulated reality first-hand, primarily by stimulating their vision and hearing.
The global Augmented and Virtual Reality Handheld Device market was valued at US$ million in 2022 and is anticipated to reach US$ million by 2029, witnessing a CAGR of % during the forecast period 2023-2029. The influence of COVID-19 and the Netherlands-Ukraine War were considered while estimating market sizes.
Geographically, North America dominated the augmented & virtual reality handheld device market driven by higher penetration of AR & VR technology in amongst its tech savvy residents, higher spending on such technologies.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Augmented and Virtual Reality Handheld Device, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Augmented and Virtual Reality Handheld Device.
The Augmented and Virtual Reality Handheld Device market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2022 as the base year, with history and forecast data for the period from 2018 to 2029. This report segments the global Augmented and Virtual Reality Handheld Device market comprehensively. Regional market sizes, concerning products by type, by application and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Augmented and Virtual Reality Handheld Device manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by type, by application and by regions.

Scope of Global Augmented and Virtual Reality Handheld Device Market Report

Report MetricDetails
Report NameGlobal Augmented and Virtual Reality Handheld Device Market
Base Year2022
Forecasted years2023-2029
By Company
  • Google
  • Microsoft
  • Facebook
  • Sony
  • Samsung Electronics
  • HTC
  • PTC
  • Magic Leap
  • Osterhout Design Group
  • Daqri
  • Blippar
  • Upskill
Segment by Type
  • AR Technology
  • VR Technology
Segment by Application
  • Gaming
  • Medical
Consumption by Region
  • North America
  • U.S.
  • Canada
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • India
  • Australia
  • Taiwan
  • Indonesia
  • Thailand
  • Malaysia
  • Philippines
  • Vietnam
  • Latin America
  • Mexico
  • Brazil
  • Argentina
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
Forecast unitsUSD
Report coverageRevenue and volume forecast, company share, competitive landscape, growth factors and trends
Geographic regions coveredNorth America, Europe, Asia Pacific, Latin America, Middle East & Africa

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Augmented and Virtual Reality Handheld Device manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Augmented and Virtual Reality Handheld Device in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the key companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report.
1 Augmented and Virtual Reality Handheld Device Market Overview
1.1 Product Overview and Scope of Augmented and Virtual Reality Handheld Device
1.2 Augmented and Virtual Reality Handheld Device Segment by Type
1.2.1 Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Type (2023-2029)
1.2.2 AR Technology
1.2.3 VR Technology
1.3 Augmented and Virtual Reality Handheld Device Segment by Application
1.3.1 Global Augmented and Virtual Reality Handheld Device Market Value by Application: (2023-2029)
1.3.2 Gaming
1.3.3 Medical
1.4 Global Augmented and Virtual Reality Handheld Device Market Size Estimates and Forecasts
1.4.1 Global Augmented and Virtual Reality Handheld Device Revenue 2018-2029
1.4.2 Global Augmented and Virtual Reality Handheld Device Sales 2018-2029
1.4.3 Global Augmented and Virtual Reality Handheld Device Market Average Price (2018-2029)
1.5 Assumptions and Limitations
2 Augmented and Virtual Reality Handheld Device Market Competition by Manufacturers
2.1 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Manufacturers (2018-2023)
2.2 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Manufacturers (2018-2023)
2.3 Global Augmented and Virtual Reality Handheld Device Average Price by Manufacturers (2018-2023)
2.4 Global Augmented and Virtual Reality Handheld Device Industry Ranking 2021 VS 2022 VS 2023
2.5 Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Product Type & Application
2.7 Augmented and Virtual Reality Handheld Device Market Competitive Situation and Trends
2.7.1 Augmented and Virtual Reality Handheld Device Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Augmented and Virtual Reality Handheld Device Players Market Share by Revenue
2.7.3 Global Augmented and Virtual Reality Handheld Device Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Augmented and Virtual Reality Handheld Device Retrospective Market Scenario by Region
3.1 Global Augmented and Virtual Reality Handheld Device Market Size by Region: 2018 Versus 2022 Versus 2029
3.2 Global Augmented and Virtual Reality Handheld Device Global Augmented and Virtual Reality Handheld Device Sales by Region: 2018-2029
3.2.1 Global Augmented and Virtual Reality Handheld Device Sales by Region: 2018-2023
3.2.2 Global Augmented and Virtual Reality Handheld Device Sales by Region: 2024-2029
3.3 Global Augmented and Virtual Reality Handheld Device Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2018-2029
3.3.1 Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2018-2023
3.3.2 Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2024-2029
3.4 North America Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.4.1 North America Augmented and Virtual Reality Handheld Device Market Size by Country: 2018 VS 2022 VS 2029
3.4.2 North America Augmented and Virtual Reality Handheld Device Sales by Country (2018-2029)
3.4.3 North America Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2029)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.5.1 Europe Augmented and Virtual Reality Handheld Device Market Size by Country: 2018 VS 2022 VS 2029
3.5.2 Europe Augmented and Virtual Reality Handheld Device Sales by Country (2018-2029)
3.5.3 Europe Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2029)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.6.1 Asia Pacific Augmented and Virtual Reality Handheld Device Market Size by Country: 2018 VS 2022 VS 2029
3.6.2 Asia Pacific Augmented and Virtual Reality Handheld Device Sales by Country (2018-2029)
3.6.3 Asia Pacific Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2029)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.7.1 Latin America Augmented and Virtual Reality Handheld Device Market Size by Country: 2018 VS 2022 VS 2029
3.7.2 Latin America Augmented and Virtual Reality Handheld Device Sales by Country (2018-2029)
3.7.3 Latin America Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2029)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.8.1 Middle East and Africa Augmented and Virtual Reality Handheld Device Market Size by Country: 2018 VS 2022 VS 2029
3.8.2 Middle East and Africa Augmented and Virtual Reality Handheld Device Sales by Country (2018-2029)
3.8.3 Middle East and Africa Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2029)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Augmented and Virtual Reality Handheld Device Sales by Type (2018-2029)
4.1.1 Global Augmented and Virtual Reality Handheld Device Sales by Type (2018-2023)
4.1.2 Global Augmented and Virtual Reality Handheld Device Sales by Type (2024-2029)
4.1.3 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Type (2018-2029)
4.2 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2018-2029)
4.2.1 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2018-2023)
4.2.2 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2024-2029)
4.2.3 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Type (2018-2029)
4.3 Global Augmented and Virtual Reality Handheld Device Price by Type (2018-2029)
5 Segment by Application
5.1 Global Augmented and Virtual Reality Handheld Device Sales by Application (2018-2029)
5.1.1 Global Augmented and Virtual Reality Handheld Device Sales by Application (2018-2023)
5.1.2 Global Augmented and Virtual Reality Handheld Device Sales by Application (2024-2029)
5.1.3 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Application (2018-2029)
5.2 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2018-2029)
5.2.1 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2018-2023)
5.2.2 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2024-2029)
5.2.3 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Application (2018-2029)
5.3 Global Augmented and Virtual Reality Handheld Device Price by Application (2018-2029)
6 Key Companies Profiled
6.1 Google
6.1.1 Google Corporation Information
6.1.2 Google Description and Business Overview
6.1.3 Google Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.1.4 Google Augmented and Virtual Reality Handheld Device Product Portfolio
6.1.5 Google Recent Developments/Updates
6.2 Microsoft
6.2.1 Microsoft Corporation Information
6.2.2 Microsoft Description and Business Overview
6.2.3 Microsoft Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.2.4 Microsoft Augmented and Virtual Reality Handheld Device Product Portfolio
6.2.5 Microsoft Recent Developments/Updates
6.3 Facebook
6.3.1 Facebook Corporation Information
6.3.2 Facebook Description and Business Overview
6.3.3 Facebook Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.3.4 Facebook Augmented and Virtual Reality Handheld Device Product Portfolio
6.3.5 Facebook Recent Developments/Updates
6.4 Sony
6.4.1 Sony Corporation Information
6.4.2 Sony Description and Business Overview
6.4.3 Sony Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.4.4 Sony Augmented and Virtual Reality Handheld Device Product Portfolio
6.4.5 Sony Recent Developments/Updates
6.5 Samsung Electronics
6.5.1 Samsung Electronics Corporation Information
6.5.2 Samsung Electronics Description and Business Overview
6.5.3 Samsung Electronics Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.5.4 Samsung Electronics Augmented and Virtual Reality Handheld Device Product Portfolio
6.5.5 Samsung Electronics Recent Developments/Updates
6.6 HTC
6.6.1 HTC Corporation Information
6.6.2 HTC Description and Business Overview
6.6.3 HTC Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.6.4 HTC Augmented and Virtual Reality Handheld Device Product Portfolio
6.6.5 HTC Recent Developments/Updates
6.7 PTC
6.6.1 PTC Corporation Information
6.6.2 PTC Description and Business Overview
6.6.3 PTC Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.4.4 PTC Augmented and Virtual Reality Handheld Device Product Portfolio
6.7.5 PTC Recent Developments/Updates
6.8 Magic Leap
6.8.1 Magic Leap Corporation Information
6.8.2 Magic Leap Description and Business Overview
6.8.3 Magic Leap Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.8.4 Magic Leap Augmented and Virtual Reality Handheld Device Product Portfolio
6.8.5 Magic Leap Recent Developments/Updates
6.9 Osterhout Design Group
6.9.1 Osterhout Design Group Corporation Information
6.9.2 Osterhout Design Group Description and Business Overview
6.9.3 Osterhout Design Group Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.9.4 Osterhout Design Group Augmented and Virtual Reality Handheld Device Product Portfolio
6.9.5 Osterhout Design Group Recent Developments/Updates
6.10 Daqri
6.10.1 Daqri Corporation Information
6.10.2 Daqri Description and Business Overview
6.10.3 Daqri Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.10.4 Daqri Augmented and Virtual Reality Handheld Device Product Portfolio
6.10.5 Daqri Recent Developments/Updates
6.11 Blippar
6.11.1 Blippar Corporation Information
6.11.2 Blippar Augmented and Virtual Reality Handheld Device Description and Business Overview
6.11.3 Blippar Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.11.4 Blippar Augmented and Virtual Reality Handheld Device Product Portfolio
6.11.5 Blippar Recent Developments/Updates
6.12 Upskill
6.12.1 Upskill Corporation Information
6.12.2 Upskill Augmented and Virtual Reality Handheld Device Description and Business Overview
6.12.3 Upskill Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2018-2023)
6.12.4 Upskill Augmented and Virtual Reality Handheld Device Product Portfolio
6.12.5 Upskill Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Augmented and Virtual Reality Handheld Device Industry Chain Analysis
7.2 Augmented and Virtual Reality Handheld Device Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Augmented and Virtual Reality Handheld Device Production Mode & Process
7.4 Augmented and Virtual Reality Handheld Device Sales and Marketing
7.4.1 Augmented and Virtual Reality Handheld Device Sales Channels
7.4.2 Augmented and Virtual Reality Handheld Device Distributors
7.5 Augmented and Virtual Reality Handheld Device Customers
8 Augmented and Virtual Reality Handheld Device Market Dynamics
8.1 Augmented and Virtual Reality Handheld Device Industry Trends
8.2 Augmented and Virtual Reality Handheld Device Market Drivers
8.3 Augmented and Virtual Reality Handheld Device Market Challenges
8.4 Augmented and Virtual Reality Handheld Device Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
    Table 1. Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Type (2023-2029) & (US$ Million)
    Table 2. Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Application (2023-2029) & (US$ Million)
    Table 3. Global Augmented and Virtual Reality Handheld Device Market Competitive Situation by Manufacturers in 2022
    Table 4. Global Augmented and Virtual Reality Handheld Device Sales (K Units) of Key Manufacturers (2018-2023)
    Table 5. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Manufacturers (2018-2023)
    Table 6. Global Augmented and Virtual Reality Handheld Device Revenue (US$ Million) by Manufacturers (2018-2023)
    Table 7. Global Augmented and Virtual Reality Handheld Device Revenue Share by Manufacturers (2018-2023)
    Table 8. Global Market Augmented and Virtual Reality Handheld Device Average Price (USD/Unit) of Key Manufacturers (2018-2023)
    Table 9. Global Key Players of Augmented and Virtual Reality Handheld Device, Industry Ranking, 2021 VS 2022 VS 2023
    Table 10. Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Manufacturing Sites & Headquarters
    Table 11. Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Product Type & Application
    Table 12. Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Date of Enter into This Industry
    Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
    Table 14. Global Augmented and Virtual Reality Handheld Device by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented and Virtual Reality Handheld Device as of 2022)
    Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
    Table 16. Global Augmented and Virtual Reality Handheld Device Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 17. Global Augmented and Virtual Reality Handheld Device Sales by Region (2018-2023) & (K Units)
    Table 18. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Region (2018-2023)
    Table 19. Global Augmented and Virtual Reality Handheld Device Sales by Region (2024-2029) & (K Units)
    Table 20. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Region (2024-2029)
    Table 21. Global Augmented and Virtual Reality Handheld Device Revenue by Region (2018-2023) & (US$ Million)
    Table 22. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Region (2018-2023)
    Table 23. Global Augmented and Virtual Reality Handheld Device Revenue by Region (2024-2029) & (US$ Million)
    Table 24. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Region (2024-2029)
    Table 25. North America Augmented and Virtual Reality Handheld Device Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
    Table 26. North America Augmented and Virtual Reality Handheld Device Sales by Country (2018-2023) & (K Units)
    Table 27. North America Augmented and Virtual Reality Handheld Device Sales by Country (2024-2029) & (K Units)
    Table 28. North America Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2023) & (US$ Million)
    Table 29. North America Augmented and Virtual Reality Handheld Device Revenue by Country (2024-2029) & (US$ Million)
    Table 30. Europe Augmented and Virtual Reality Handheld Device Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
    Table 31. Europe Augmented and Virtual Reality Handheld Device Sales by Country (2018-2023) & (K Units)
    Table 32. Europe Augmented and Virtual Reality Handheld Device Sales by Country (2024-2029) & (K Units)
    Table 33. Europe Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2023) & (US$ Million)
    Table 34. Europe Augmented and Virtual Reality Handheld Device Revenue by Country (2024-2029) & (US$ Million)
    Table 35. Asia Pacific Augmented and Virtual Reality Handheld Device Revenue by Region: 2018 VS 2022 VS 2029 (US$ Million)
    Table 36. Asia Pacific Augmented and Virtual Reality Handheld Device Sales by Region (2018-2023) & (K Units)
    Table 37. Asia Pacific Augmented and Virtual Reality Handheld Device Sales by Region (2024-2029) & (K Units)
    Table 38. Asia Pacific Augmented and Virtual Reality Handheld Device Revenue by Region (2018-2023) & (US$ Million)
    Table 39. Asia Pacific Augmented and Virtual Reality Handheld Device Revenue by Region (2024-2029) & (US$ Million)
    Table 40. Latin America Augmented and Virtual Reality Handheld Device Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
    Table 41. Latin America Augmented and Virtual Reality Handheld Device Sales by Country (2018-2023) & (K Units)
    Table 42. Latin America Augmented and Virtual Reality Handheld Device Sales by Country (2024-2029) & (K Units)
    Table 43. Latin America Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2023) & (US$ Million)
    Table 44. Latin America Augmented and Virtual Reality Handheld Device Revenue by Country (2024-2029) & (US$ Million)
    Table 45. Middle East & Africa Augmented and Virtual Reality Handheld Device Revenue by Country: 2018 VS 2022 VS 2029 (US$ Million)
    Table 46. Middle East & Africa Augmented and Virtual Reality Handheld Device Sales by Country (2018-2023) & (K Units)
    Table 47. Middle East & Africa Augmented and Virtual Reality Handheld Device Sales by Country (2024-2029) & (K Units)
    Table 48. Middle East & Africa Augmented and Virtual Reality Handheld Device Revenue by Country (2018-2023) & (US$ Million)
    Table 49. Middle East & Africa Augmented and Virtual Reality Handheld Device Revenue by Country (2024-2029) & (US$ Million)
    Table 50. Global Augmented and Virtual Reality Handheld Device Sales (K Units) by Type (2018-2023)
    Table 51. Global Augmented and Virtual Reality Handheld Device Sales (K Units) by Type (2024-2029)
    Table 52. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Type (2018-2023)
    Table 53. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Type (2024-2029)
    Table 54. Global Augmented and Virtual Reality Handheld Device Revenue (US$ Million) by Type (2018-2023)
    Table 55. Global Augmented and Virtual Reality Handheld Device Revenue (US$ Million) by Type (2024-2029)
    Table 56. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Type (2018-2023)
    Table 57. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Type (2024-2029)
    Table 58. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Type (2018-2023)
    Table 59. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Type (2024-2029)
    Table 60. Global Augmented and Virtual Reality Handheld Device Sales (K Units) by Application (2018-2023)
    Table 61. Global Augmented and Virtual Reality Handheld Device Sales (K Units) by Application (2024-2029)
    Table 62. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Application (2018-2023)
    Table 63. Global Augmented and Virtual Reality Handheld Device Sales Market Share by Application (2024-2029)
    Table 64. Global Augmented and Virtual Reality Handheld Device Revenue (US$ Million) by Application (2018-2023)
    Table 65. Global Augmented and Virtual Reality Handheld Device Revenue (US$ Million) by Application (2024-2029)
    Table 66. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Application (2018-2023)
    Table 67. Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Application (2024-2029)
    Table 68. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Application (2018-2023)
    Table 69. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Application (2024-2029)
    Table 70. Google Corporation Information
    Table 71. Google Description and Business Overview
    Table 72. Google Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 73. Google Augmented and Virtual Reality Handheld Device Product
    Table 74. Google Recent Developments/Updates
    Table 75. Microsoft Corporation Information
    Table 76. Microsoft Description and Business Overview
    Table 77. Microsoft Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 78. Microsoft Augmented and Virtual Reality Handheld Device Product
    Table 79. Microsoft Recent Developments/Updates
    Table 80. Facebook Corporation Information
    Table 81. Facebook Description and Business Overview
    Table 82. Facebook Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 83. Facebook Augmented and Virtual Reality Handheld Device Product
    Table 84. Facebook Recent Developments/Updates
    Table 85. Sony Corporation Information
    Table 86. Sony Description and Business Overview
    Table 87. Sony Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 88. Sony Augmented and Virtual Reality Handheld Device Product
    Table 89. Sony Recent Developments/Updates
    Table 90. Samsung Electronics Corporation Information
    Table 91. Samsung Electronics Description and Business Overview
    Table 92. Samsung Electronics Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 93. Samsung Electronics Augmented and Virtual Reality Handheld Device Product
    Table 94. Samsung Electronics Recent Developments/Updates
    Table 95. HTC Corporation Information
    Table 96. HTC Description and Business Overview
    Table 97. HTC Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 98. HTC Augmented and Virtual Reality Handheld Device Product
    Table 99. HTC Recent Developments/Updates
    Table 100. PTC Corporation Information
    Table 101. PTC Description and Business Overview
    Table 102. PTC Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 103. PTC Augmented and Virtual Reality Handheld Device Product
    Table 104. PTC Recent Developments/Updates
    Table 105. Magic Leap Corporation Information
    Table 106. Magic Leap Description and Business Overview
    Table 107. Magic Leap Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 108. Magic Leap Augmented and Virtual Reality Handheld Device Product
    Table 109. Magic Leap Recent Developments/Updates
    Table 110. Osterhout Design Group Corporation Information
    Table 111. Osterhout Design Group Description and Business Overview
    Table 112. Osterhout Design Group Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 113. Osterhout Design Group Augmented and Virtual Reality Handheld Device Product
    Table 114. Osterhout Design Group Recent Developments/Updates
    Table 115. Daqri Corporation Information
    Table 116. Daqri Description and Business Overview
    Table 117. Daqri Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 118. Daqri Augmented and Virtual Reality Handheld Device Product
    Table 119. Daqri Recent Developments/Updates
    Table 120. Blippar Corporation Information
    Table 121. Blippar Description and Business Overview
    Table 122. Blippar Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 123. Blippar Augmented and Virtual Reality Handheld Device Product
    Table 124. Blippar Recent Developments/Updates
    Table 125. Upskill Corporation Information
    Table 126. Upskill Description and Business Overview
    Table 127. Upskill Augmented and Virtual Reality Handheld Device Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2018-2023)
    Table 128. Upskill Augmented and Virtual Reality Handheld Device Product
    Table 129. Upskill Recent Developments/Updates
    Table 130. Key Raw Materials Lists
    Table 131. Raw Materials Key Suppliers Lists
    Table 132. Augmented and Virtual Reality Handheld Device Distributors List
    Table 133. Augmented and Virtual Reality Handheld Device Customers List
    Table 134. Augmented and Virtual Reality Handheld Device Market Trends
    Table 135. Augmented and Virtual Reality Handheld Device Market Drivers
    Table 136. Augmented and Virtual Reality Handheld Device Market Challenges
    Table 137. Augmented and Virtual Reality Handheld Device Market Restraints
    Table 138. Research Programs/Design for This Report
    Table 139. Key Data Information from Secondary Sources
    Table 140. Key Data Information from Primary Sources
List of Figures
    Figure 1. Product Picture of Augmented and Virtual Reality Handheld Device
    Figure 2. Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Type (2023-2029) & (US$ Million)
    Figure 3. Global Augmented and Virtual Reality Handheld Device Market Share by Type in 2022 & 2029
    Figure 4. AR Technology Product Picture
    Figure 5. VR Technology Product Picture
    Figure 6. Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Application (2023-2029) & (US$ Million)
    Figure 7. Global Augmented and Virtual Reality Handheld Device Market Share by Application in 2022 & 2029
    Figure 8. Gaming
    Figure 9. Medical
    Figure 10. Global Augmented and Virtual Reality Handheld Device Revenue, (US$ Million), 2018 VS 2022 VS 2029
    Figure 11. Global Augmented and Virtual Reality Handheld Device Market Size (2018-2029) & (US$ Million)
    Figure 12. Global Augmented and Virtual Reality Handheld Device Sales (2018-2029) & (K Units)
    Figure 13. Global Augmented and Virtual Reality Handheld Device Average Price (USD/Unit) & (2018-2029)
    Figure 14. Augmented and Virtual Reality Handheld Device Report Years Considered
    Figure 15. Augmented and Virtual Reality Handheld Device Sales Share by Manufacturers in 2022
    Figure 16. Global Augmented and Virtual Reality Handheld Device Revenue Share by Manufacturers in 2022
    Figure 17. The Global 5 and 10 Largest Augmented and Virtual Reality Handheld Device Players: Market Share by Revenue in 2022
    Figure 18. Augmented and Virtual Reality Handheld Device Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2018 VS 2022
    Figure 19. Global Augmented and Virtual Reality Handheld Device Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
    Figure 20. North America Augmented and Virtual Reality Handheld Device Sales Market Share by Country (2018-2029)
    Figure 21. North America Augmented and Virtual Reality Handheld Device Revenue Market Share by Country (2018-2029)
    Figure 22. U.S. Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 23. Canada Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 24. Europe Augmented and Virtual Reality Handheld Device Sales Market Share by Country (2018-2029)
    Figure 25. Europe Augmented and Virtual Reality Handheld Device Revenue Market Share by Country (2018-2029)
    Figure 26. Germany Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 27. France Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 28. U.K. Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 29. Italy Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 30. Russia Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 31. Asia Pacific Augmented and Virtual Reality Handheld Device Sales Market Share by Region (2018-2029)
    Figure 32. Asia Pacific Augmented and Virtual Reality Handheld Device Revenue Market Share by Region (2018-2029)
    Figure 33. China Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 34. Japan Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 35. South Korea Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 36. India Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 37. Australia Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 38. Taiwan Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 39. Indonesia Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 40. Thailand Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 41. Malaysia Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 42. Philippines Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 43. Latin America Augmented and Virtual Reality Handheld Device Sales Market Share by Country (2018-2029)
    Figure 44. Latin America Augmented and Virtual Reality Handheld Device Revenue Market Share by Country (2018-2029)
    Figure 45. Mexico Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 46. Brazil Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 47. Argentina Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 48. Middle East & Africa Augmented and Virtual Reality Handheld Device Sales Market Share by Country (2018-2029)
    Figure 49. Middle East & Africa Augmented and Virtual Reality Handheld Device Revenue Market Share by Country (2018-2029)
    Figure 50. Turkey Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 51. Saudi Arabia Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 52. UAE Augmented and Virtual Reality Handheld Device Revenue Growth Rate (2018-2029) & (US$ Million)
    Figure 53. Global Sales Market Share of Augmented and Virtual Reality Handheld Device by Type (2018-2029)
    Figure 54. Global Revenue Market Share of Augmented and Virtual Reality Handheld Device by Type (2018-2029)
    Figure 55. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Type (2018-2029)
    Figure 56. Global Sales Market Share of Augmented and Virtual Reality Handheld Device by Application (2018-2029)
    Figure 57. Global Revenue Market Share of Augmented and Virtual Reality Handheld Device by Application (2018-2029)
    Figure 58. Global Augmented and Virtual Reality Handheld Device Price (USD/Unit) by Application (2018-2029)
    Figure 59. Augmented and Virtual Reality Handheld Device Value Chain
    Figure 60. Augmented and Virtual Reality Handheld Device Production Process
    Figure 61. Channels of Distribution (Direct Vs Distribution)
    Figure 62. Distributors Profiles
    Figure 63. Bottom-up and Top-down Approaches for This Report
    Figure 64. Data Triangulation
    Figure 65. Key Executives Interviewed
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