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Wireless In-Flight Entertainment (W-IFE) - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Published Date: October 2024
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Report Code: QYRE-Auto-10X2860
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Wireless In-Flight Entertainment (W-IFE) - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

Code: QYRE-Auto-10X2860
Report
October 2024
Pages:101
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Wireless In-Flight Entertainment (W-IFE) - Market Size

The global market for Wireless In-Flight Entertainment (W-IFE) was estimated to be worth US$ 975.3 million in 2023 and is forecast to a readjusted size of US$ 1806.2 million by 2030 with a CAGR of 8.7% during the forecast period 2024-2030

Wireless In-Flight Entertainment (W-IFE) - Market

Wireless In-Flight Entertainment (W-IFE) - Market

North American market for Wireless In-Flight Entertainment (W-IFE) was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Wireless In-Flight Entertainment (W-IFE) was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Wireless In-Flight Entertainment (W-IFE) was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Wireless In-Flight Entertainment (W-IFE) include BAE Systems PLC, Bluebox Avionics Ltd, Gogo Inc., Inflight Dublin, Ltd, Lufthansa Systems GmbH, Panasonic Corporation, Rockwell Collins Inc., SITA OnAir and Thales Group S.A., etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Wireless In-Flight Entertainment (W-IFE), focusing on the total sales revenue, key companies market share and ranking, together with an analysis of Wireless In-Flight Entertainment (W-IFE) by region & country, by Type, and by Application.
The Wireless In-Flight Entertainment (W-IFE) market size, estimations, and forecasts are provided in terms of sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Wireless In-Flight Entertainment (W-IFE).
Market Segmentation

Scope of Wireless In-Flight Entertainment (W-IFE) - Market Report

Report Metric Details
Report Name Wireless In-Flight Entertainment (W-IFE) - Market
Forecasted market size in 2030 US$ 1806.2 million
CAGR 8.7%
Forecasted years 2024 - 2030
Segment by Type:
  • ATG
  • KU-Band
  • L-Band
  • Ka-Band
Segment by Application
  • Narrow-Body
  • Wide-Body
  • Regional Jet
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company BAE Systems PLC, Bluebox Avionics Ltd, Gogo Inc., Inflight Dublin, Ltd, Lufthansa Systems GmbH, Panasonic Corporation, Rockwell Collins Inc., SITA OnAir, Thales Group S.A., Zodiac Aerospace SA
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size. This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of Wireless In-Flight Entertainment (W-IFE) manufacturers competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Revenue of Wireless In-Flight Entertainment (W-IFE) in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Revenue of Wireless In-Flight Entertainment (W-IFE) in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product revenue, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

What is the Wireless In-Flight Entertainment (W-IFE) - Market size in 2030?

Ans: The Wireless In-Flight Entertainment (W-IFE) - Market size in 2030 will be US$ 1806.2 million.

Who are the main players in the Wireless In-Flight Entertainment (W-IFE) - Market report?

Ans: The main players in the Wireless In-Flight Entertainment (W-IFE) - Market are BAE Systems PLC, Bluebox Avionics Ltd, Gogo Inc., Inflight Dublin, Ltd, Lufthansa Systems GmbH, Panasonic Corporation, Rockwell Collins Inc., SITA OnAir, Thales Group S.A., Zodiac Aerospace SA

What are the Application segmentation covered in the Wireless In-Flight Entertainment (W-IFE) - Market report?

Ans: The Applications covered in the Wireless In-Flight Entertainment (W-IFE) - Market report are Narrow-Body, Wide-Body, Regional Jet

What are the Type segmentation covered in the Wireless In-Flight Entertainment (W-IFE) - Market report?

Ans: The Types covered in the Wireless In-Flight Entertainment (W-IFE) - Market report are ATG, KU-Band, L-Band, Ka-Band

1 Market Overview
1.1 Wireless In-Flight Entertainment (W-IFE) Product Introduction
1.2 Global Wireless In-Flight Entertainment (W-IFE) Market Size Forecast
1.3 Wireless In-Flight Entertainment (W-IFE) Market Trends & Drivers
1.3.1 Wireless In-Flight Entertainment (W-IFE) Industry Trends
1.3.2 Wireless In-Flight Entertainment (W-IFE) Market Drivers & Opportunity
1.3.3 Wireless In-Flight Entertainment (W-IFE) Market Challenges
1.3.4 Wireless In-Flight Entertainment (W-IFE) Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Wireless In-Flight Entertainment (W-IFE) Players Revenue Ranking (2023)
2.2 Global Wireless In-Flight Entertainment (W-IFE) Revenue by Company (2019-2024)
2.3 Key Companies Wireless In-Flight Entertainment (W-IFE) Manufacturing Base Distribution and Headquarters
2.4 Key Companies Wireless In-Flight Entertainment (W-IFE) Product Offered
2.5 Key Companies Time to Begin Mass Production of Wireless In-Flight Entertainment (W-IFE)
2.6 Wireless In-Flight Entertainment (W-IFE) Market Competitive Analysis
2.6.1 Wireless In-Flight Entertainment (W-IFE) Market Concentration Rate (2019-2024)
2.6.2 Global 5 and 10 Largest Companies by Wireless In-Flight Entertainment (W-IFE) Revenue in 2023
2.6.3 Global Top Companies by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Wireless In-Flight Entertainment (W-IFE) as of 2023)
2.7 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 ATG
3.1.2 KU-Band
3.1.3 L-Band
3.1.4 Ka-Band
3.2 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type
3.2.1 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Wireless In-Flight Entertainment (W-IFE) Sales Value, by Type (2019-2030)
3.2.3 Global Wireless In-Flight Entertainment (W-IFE) Sales Value, by Type (%) (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Narrow-Body
4.1.2 Wide-Body
4.1.3 Regional Jet
4.2 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application
4.2.1 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Wireless In-Flight Entertainment (W-IFE) Sales Value, by Application (2019-2030)
4.2.3 Global Wireless In-Flight Entertainment (W-IFE) Sales Value, by Application (%) (2019-2030)
5 Segmentation by Region
5.1 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region
5.1.1 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2019-2024)
5.1.3 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2025-2030)
5.1.4 Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (%), (2019-2030)
5.2 North America
5.2.1 North America Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
5.2.2 North America Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
5.3 Europe
5.3.1 Europe Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
5.3.2 Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
5.4 Asia Pacific
5.4.1 Asia Pacific Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
5.4.2 Asia Pacific Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
5.5 South America
5.5.1 South America Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
5.5.2 South America Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
5.6 Middle East & Africa
5.6.1 Middle East & Africa Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
5.6.2 Middle East & Africa Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value
6.3 United States
6.3.1 United States Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.3.2 United States Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.4.2 Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.5.2 China Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.5.3 China Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.6.2 Japan Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.7.2 South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.8.2 Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019-2030
6.9.2 India Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
6.9.3 India Wireless In-Flight Entertainment (W-IFE) Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 BAE Systems PLC
7.1.1 BAE Systems PLC Profile
7.1.2 BAE Systems PLC Main Business
7.1.3 BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.1.4 BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.1.5 BAE Systems PLC Recent Developments
7.2 Bluebox Avionics Ltd
7.2.1 Bluebox Avionics Ltd Profile
7.2.2 Bluebox Avionics Ltd Main Business
7.2.3 Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.2.4 Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.2.5 Bluebox Avionics Ltd Recent Developments
7.3 Gogo Inc.
7.3.1 Gogo Inc. Profile
7.3.2 Gogo Inc. Main Business
7.3.3 Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.3.4 Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.3.5 Inflight Dublin, Ltd Recent Developments
7.4 Inflight Dublin, Ltd
7.4.1 Inflight Dublin, Ltd Profile
7.4.2 Inflight Dublin, Ltd Main Business
7.4.3 Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.4.4 Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.4.5 Inflight Dublin, Ltd Recent Developments
7.5 Lufthansa Systems GmbH
7.5.1 Lufthansa Systems GmbH Profile
7.5.2 Lufthansa Systems GmbH Main Business
7.5.3 Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.5.4 Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.5.5 Lufthansa Systems GmbH Recent Developments
7.6 Panasonic Corporation
7.6.1 Panasonic Corporation Profile
7.6.2 Panasonic Corporation Main Business
7.6.3 Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.6.4 Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.6.5 Panasonic Corporation Recent Developments
7.7 Rockwell Collins Inc.
7.7.1 Rockwell Collins Inc. Profile
7.7.2 Rockwell Collins Inc. Main Business
7.7.3 Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.7.4 Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.7.5 Rockwell Collins Inc. Recent Developments
7.8 SITA OnAir
7.8.1 SITA OnAir Profile
7.8.2 SITA OnAir Main Business
7.8.3 SITA OnAir Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.8.4 SITA OnAir Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.8.5 SITA OnAir Recent Developments
7.9 Thales Group S.A.
7.9.1 Thales Group S.A. Profile
7.9.2 Thales Group S.A. Main Business
7.9.3 Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.9.4 Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.9.5 Thales Group S.A. Recent Developments
7.10 Zodiac Aerospace SA
7.10.1 Zodiac Aerospace SA Profile
7.10.2 Zodiac Aerospace SA Main Business
7.10.3 Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
7.10.4 Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Revenue (US$ Million) & (2019-2024)
7.10.5 Zodiac Aerospace SA Recent Developments
8 Industry Chain Analysis
8.1 Wireless In-Flight Entertainment (W-IFE) Industrial Chain
8.2 Wireless In-Flight Entertainment (W-IFE) Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Wireless In-Flight Entertainment (W-IFE) Sales Model
8.5.2 Sales Channel
8.5.3 Wireless In-Flight Entertainment (W-IFE) Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
    Table 1. Wireless In-Flight Entertainment (W-IFE) Market Trends
    Table 2. Wireless In-Flight Entertainment (W-IFE) Market Drivers & Opportunity
    Table 3. Wireless In-Flight Entertainment (W-IFE) Market Challenges
    Table 4. Wireless In-Flight Entertainment (W-IFE) Market Restraints
    Table 5. Global Wireless In-Flight Entertainment (W-IFE) Revenue by Company (2019-2024) & (US$ Million)
    Table 6. Global Wireless In-Flight Entertainment (W-IFE) Revenue Market Share by Company (2019-2024)
    Table 7. Key Companies Wireless In-Flight Entertainment (W-IFE) Manufacturing Base Distribution and Headquarters
    Table 8. Key Companies Wireless In-Flight Entertainment (W-IFE) Product Type
    Table 9. Key Companies Time to Begin Mass Production of Wireless In-Flight Entertainment (W-IFE)
    Table 10. Global Wireless In-Flight Entertainment (W-IFE) Companies Market Concentration Ratio (CR5 and HHI)
    Table 11. Global Top Companies Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Wireless In-Flight Entertainment (W-IFE) as of 2023)
    Table 12. Mergers & Acquisitions, Expansion Plans
    Table 13. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
    Table 14. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (2019-2024) & (US$ Million)
    Table 15. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (2025-2030) & (US$ Million)
    Table 16. Global Wireless In-Flight Entertainment (W-IFE) Sales Market Share in Value by Type (2019-2024) & (%)
    Table 17. Global Wireless In-Flight Entertainment (W-IFE) Sales Market Share in Value by Type (2025-2030) & (%)
    Table 18. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
    Table 19. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (2019-2024) & (US$ Million)
    Table 20. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (2025-2030) & (US$ Million)
    Table 21. Global Wireless In-Flight Entertainment (W-IFE) Sales Market Share in Value by Application (2019-2024) & (%)
    Table 22. Global Wireless In-Flight Entertainment (W-IFE) Sales Market Share in Value by Application (2025-2030) & (%)
    Table 23. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 24. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2019-2024) & (US$ Million)
    Table 25. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2025-2030) & (US$ Million)
    Table 26. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2019-2024) & (%)
    Table 27. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Region (2025-2030) & (%)
    Table 28. Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
    Table 29. Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2024) & (US$ Million)
    Table 30. Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value, (2025-2030) & (US$ Million)
    Table 31. BAE Systems PLC Basic Information List
    Table 32. BAE Systems PLC Description and Business Overview
    Table 33. BAE Systems PLC Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 34. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of BAE Systems PLC (2019-2024)
    Table 35. BAE Systems PLC Recent Developments
    Table 36. Bluebox Avionics Ltd Basic Information List
    Table 37. Bluebox Avionics Ltd Description and Business Overview
    Table 38. Bluebox Avionics Ltd Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 39. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Bluebox Avionics Ltd (2019-2024)
    Table 40. Bluebox Avionics Ltd Recent Developments
    Table 41. Gogo Inc. Basic Information List
    Table 42. Gogo Inc. Description and Business Overview
    Table 43. Gogo Inc. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 44. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Gogo Inc. (2019-2024)
    Table 45. Gogo Inc. Recent Developments
    Table 46. Inflight Dublin, Ltd Basic Information List
    Table 47. Inflight Dublin, Ltd Description and Business Overview
    Table 48. Inflight Dublin, Ltd Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 49. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Inflight Dublin, Ltd (2019-2024)
    Table 50. Inflight Dublin, Ltd Recent Developments
    Table 51. Lufthansa Systems GmbH Basic Information List
    Table 52. Lufthansa Systems GmbH Description and Business Overview
    Table 53. Lufthansa Systems GmbH Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 54. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Lufthansa Systems GmbH (2019-2024)
    Table 55. Lufthansa Systems GmbH Recent Developments
    Table 56. Panasonic Corporation Basic Information List
    Table 57. Panasonic Corporation Description and Business Overview
    Table 58. Panasonic Corporation Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 59. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Panasonic Corporation (2019-2024)
    Table 60. Panasonic Corporation Recent Developments
    Table 61. Rockwell Collins Inc. Basic Information List
    Table 62. Rockwell Collins Inc. Description and Business Overview
    Table 63. Rockwell Collins Inc. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 64. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Rockwell Collins Inc. (2019-2024)
    Table 65. Rockwell Collins Inc. Recent Developments
    Table 66. SITA OnAir Basic Information List
    Table 67. SITA OnAir Description and Business Overview
    Table 68. SITA OnAir Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 69. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of SITA OnAir (2019-2024)
    Table 70. SITA OnAir Recent Developments
    Table 71. Thales Group S.A. Basic Information List
    Table 72. Thales Group S.A. Description and Business Overview
    Table 73. Thales Group S.A. Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 74. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Thales Group S.A. (2019-2024)
    Table 75. Thales Group S.A. Recent Developments
    Table 76. Zodiac Aerospace SA Basic Information List
    Table 77. Zodiac Aerospace SA Description and Business Overview
    Table 78. Zodiac Aerospace SA Wireless In-Flight Entertainment (W-IFE) Products, Services and Solutions
    Table 79. Revenue (US$ Million) in Wireless In-Flight Entertainment (W-IFE) Business of Zodiac Aerospace SA (2019-2024)
    Table 80. Zodiac Aerospace SA Recent Developments
    Table 81. Key Raw Materials Lists
    Table 82. Raw Materials Key Suppliers Lists
    Table 83. Wireless In-Flight Entertainment (W-IFE) Downstream Customers
    Table 84. Wireless In-Flight Entertainment (W-IFE) Distributors List
    Table 85. Research Programs/Design for This Report
    Table 86. Key Data Information from Secondary Sources
    Table 87. Key Data Information from Primary Sources
    Table 88. Business Unit and Senior & Team Lead Analysts
List of Figures
    Figure 1. Wireless In-Flight Entertainment (W-IFE) Product Picture
    Figure 2. Global Wireless In-Flight Entertainment (W-IFE) Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 4. Wireless In-Flight Entertainment (W-IFE) Report Years Considered
    Figure 5. Global Wireless In-Flight Entertainment (W-IFE) Players Revenue Ranking (2023) & (US$ Million)
    Figure 6. The 5 and 10 Largest Manufacturers in the World: Market Share by Wireless In-Flight Entertainment (W-IFE) Revenue in 2023
    Figure 7. Wireless In-Flight Entertainment (W-IFE) Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 8. ATG Picture
    Figure 9. KU-Band Picture
    Figure 10. L-Band Picture
    Figure 11. Ka-Band Picture
    Figure 12. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 13. Global Wireless In-Flight Entertainment (W-IFE) Sales Value Market Share by Type, 2023 & 2030
    Figure 14. Product Picture of Narrow-Body
    Figure 15. Product Picture of Wide-Body
    Figure 16. Product Picture of Regional Jet
    Figure 17. Global Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 18. Global Wireless In-Flight Entertainment (W-IFE) Sales Value Market Share by Application, 2023 & 2030
    Figure 19. North America Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 20. North America Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
    Figure 21. Europe Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 22. Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
    Figure 23. Asia Pacific Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 24. Asia Pacific Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
    Figure 25. South America Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 26. South America Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
    Figure 27. Middle East & Africa Wireless In-Flight Entertainment (W-IFE) Sales Value (2019-2030) & (US$ Million)
    Figure 28. Middle East & Africa Wireless In-Flight Entertainment (W-IFE) Sales Value by Country (%), 2023 VS 2030
    Figure 29. Key Countries/Regions Wireless In-Flight Entertainment (W-IFE) Sales Value (%), (2019-2030)
    Figure 30. United States Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 31. United States Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 32. United States Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 33. Europe Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 34. Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 35. Europe Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 36. China Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 37. China Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 38. China Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 39. Japan Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 40. Japan Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 41. Japan Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 42. South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 43. South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 44. South Korea Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 45. Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 46. Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 47. Southeast Asia Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 48. India Wireless In-Flight Entertainment (W-IFE) Sales Value, (2019-2030) & (US$ Million)
    Figure 49. India Wireless In-Flight Entertainment (W-IFE) Sales Value by Type (%), 2023 VS 2030
    Figure 50. India Wireless In-Flight Entertainment (W-IFE) Sales Value by Application (%), 2023 VS 2030
    Figure 51. Wireless In-Flight Entertainment (W-IFE) Industrial Chain
    Figure 52. Wireless In-Flight Entertainment (W-IFE) Manufacturing Cost Structure
    Figure 53. Channels of Distribution (Direct Sales, and Distribution)
    Figure 54. Bottom-up and Top-down Approaches for This Report
    Figure 55. Data Triangulation
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