0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global Single-player AAA Game Market Research Report 2025
Published Date: November 2025
|
Report Code: QYRE-Auto-12B20143
Home | Market Reports | Games| Computer & Video Games
Global Single player AAA Game Market Research Report 2025
BUY CHAPTERS

Global Single-player AAA Game Market Research Report 2025

Code: QYRE-Auto-12B20143
Report
November 2025
Pages:83
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Single-player AAA Game Market Size

The global market for Single-player AAA Game was valued at US$ 45008 million in the year 2024 and is projected to reach a revised size of US$ 74213 million by 2031, growing at a CAGR of 7.6% during the forecast period.

Single-player AAA Game Market

Single-player AAA Game Market

A Single-player AAA Game is a high-budget, high-profile video game designed primarily for a solo player experience rather than multiplayer or online engagement. The “AAA” designation refers to games that have substantial financial investment, large development teams, extensive production values, and aggressive marketing campaigns, comparable to blockbuster films in the entertainment industry.
Gross Margin Analysis
The gross margin of the single-player AAA game industry is typically high, generally between 40% and 60%, but the specific level is affected by development costs, distribution models, and sales channels. Traditional single-player AAA games have long development cycles and large investments; the development cost of a single game can reach tens of millions to hundreds of millions of US dollars. Therefore, initial sales and pre-sale revenue have a significant impact on gross margin. With the widespread adoption of digital distribution platforms and proprietary channels, publishers can reduce physical retail costs and intermediaries, further improving gross margin. In addition, extending the product lifecycle through DLC (downloadable content), deluxe editions, and season passes also brings additional revenue to single-player AAA games, increasing overall profit margin. Industry leaders, through large-scale development, multi-IP operation, and global distribution, have achieved a significant cost dilution effect, maintaining high gross margins within the industry.
Industry Drivers
The main drivers of growth in the single-player AAA game industry include technological advancements, evolving player demands, and maximizing IP value. First, advancements in graphics processing capabilities, physics simulation, AI technology, and cross-platform development tools enable developers to create more immersive and interactive single-player game experiences, thereby attracting core player groups. Secondly, the increasing demand from global gamers for high-quality narratives, open worlds, and immersive experiences is driving continuous innovation and high-budget investment in single-player AAA games. Furthermore, the licensing and cross-media collaborations of well-known IPs (movies, anime, novels, etc.) have significantly enhanced the market appeal and revenue potential of games. The maturity of digital distribution and social media marketing enables games to quickly reach global markets, increasing sales and profit margins.
This report aims to provide a comprehensive presentation of the global market for Single-player AAA Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Single-player AAA Game.
The Single-player AAA Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Single-player AAA Game market comprehensively. Regional market sizes, concerning products by Type, by Application, by Payment Types and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Single-player AAA Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Single-player AAA Game Market Report

Report Metric Details
Report Name Single-player AAA Game Market
Accounted market size in year US$ 45008 million
Forecasted market size in 2031 US$ 74213 million
CAGR 7.6%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Independent Studios
  • Major Publishers
Segment by Payment Types
  • Paid Games
  • Free Games
Segment by Game Genres
  • Action-Adventure
  • Shooting Games
  • Others
Segment by Application
  • Film and Animation
  • Education and Training
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company 2K Games, Activision Blizzard, Bandai Namco Entertainment, Capcom, CD Projekt Red, Electronic Arts, Epic Games, FromSoftware, Game Science, Krafton, Nintendo, PlayStation Studios, Sega, Rockstar Games, Square Enix
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, by Payment Types etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Single-player AAA Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Single-player AAA Game Market growing?

Ans: The Single-player AAA Game Market witnessing a CAGR of 7.6% during the forecast period 2025-2031.

What is the Single-player AAA Game Market size in 2031?

Ans: The Single-player AAA Game Market size in 2031 will be US$ 74213 million.

Who are the main players in the Single-player AAA Game Market report?

Ans: The main players in the Single-player AAA Game Market are 2K Games, Activision Blizzard, Bandai Namco Entertainment, Capcom, CD Projekt Red, Electronic Arts, Epic Games, FromSoftware, Game Science, Krafton, Nintendo, PlayStation Studios, Sega, Rockstar Games, Square Enix

What are the Application segmentation covered in the Single-player AAA Game Market report?

Ans: The Applications covered in the Single-player AAA Game Market report are Film and Animation, Education and Training, Others

What are the Type segmentation covered in the Single-player AAA Game Market report?

Ans: The Types covered in the Single-player AAA Game Market report are Paid Games, Free Games

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Single-player AAA Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Independent Studios
1.2.3 Major Publishers
1.3 Market by Payment Types
1.3.1 Global Single-player AAA Game Market Size Growth Rate by Payment Types: 2020 VS 2024 VS 2031
1.3.2 Paid Games
1.3.3 Free Games
1.4 Market by Game Genres
1.4.1 Global Single-player AAA Game Market Size Growth Rate by Game Genres: 2020 VS 2024 VS 2031
1.4.2 Action-Adventure
1.4.3 Shooting Games
1.4.4 Others
1.5 Market by Application
1.5.1 Global Single-player AAA Game Market Growth by Application: 2020 VS 2024 VS 2031
1.5.2 Film and Animation
1.5.3 Education and Training
1.5.4 Others
1.6 Assumptions and Limitations
1.7 Study Objectives
1.8 Years Considered
2 Global Growth Trends
2.1 Global Single-player AAA Game Market Perspective (2020-2031)
2.2 Global Single-player AAA Game Growth Trends by Region
2.2.1 Global Single-player AAA Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Single-player AAA Game Historic Market Size by Region (2020-2025)
2.2.3 Single-player AAA Game Forecasted Market Size by Region (2026-2031)
2.3 Single-player AAA Game Market Dynamics
2.3.1 Single-player AAA Game Industry Trends
2.3.2 Single-player AAA Game Market Drivers
2.3.3 Single-player AAA Game Market Challenges
2.3.4 Single-player AAA Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Single-player AAA Game Players by Revenue
3.1.1 Global Top Single-player AAA Game Players by Revenue (2020-2025)
3.1.2 Global Single-player AAA Game Revenue Market Share by Players (2020-2025)
3.2 Global Top Single-player AAA Game Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Single-player AAA Game Revenue
3.4 Global Single-player AAA Game Market Concentration Ratio
3.4.1 Global Single-player AAA Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Single-player AAA Game Revenue in 2024
3.5 Global Key Players of Single-player AAA Game Head office and Area Served
3.6 Global Key Players of Single-player AAA Game, Product and Application
3.7 Global Key Players of Single-player AAA Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Single-player AAA Game Breakdown Data by Type
4.1 Global Single-player AAA Game Historic Market Size by Type (2020-2025)
4.2 Global Single-player AAA Game Forecasted Market Size by Type (2026-2031)
5 Single-player AAA Game Breakdown Data by Application
5.1 Global Single-player AAA Game Historic Market Size by Application (2020-2025)
5.2 Global Single-player AAA Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Single-player AAA Game Market Size (2020-2031)
6.2 North America Single-player AAA Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Single-player AAA Game Market Size by Country (2020-2025)
6.4 North America Single-player AAA Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Single-player AAA Game Market Size (2020-2031)
7.2 Europe Single-player AAA Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Single-player AAA Game Market Size by Country (2020-2025)
7.4 Europe Single-player AAA Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Ireland
8 Asia-Pacific
8.1 Asia-Pacific Single-player AAA Game Market Size (2020-2031)
8.2 Asia-Pacific Single-player AAA Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Single-player AAA Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Single-player AAA Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia & New Zealand
9 Latin America
9.1 Latin America Single-player AAA Game Market Size (2020-2031)
9.2 Latin America Single-player AAA Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Single-player AAA Game Market Size by Country (2020-2025)
9.4 Latin America Single-player AAA Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Single-player AAA Game Market Size (2020-2031)
10.2 Middle East & Africa Single-player AAA Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Single-player AAA Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Single-player AAA Game Market Size by Country (2026-2031)
10.5 Israel
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 2K Games
11.1.1 2K Games Company Details
11.1.2 2K Games Business Overview
11.1.3 2K Games Single-player AAA Game Introduction
11.1.4 2K Games Revenue in Single-player AAA Game Business (2020-2025)
11.1.5 2K Games Recent Development
11.2 Activision Blizzard
11.2.1 Activision Blizzard Company Details
11.2.2 Activision Blizzard Business Overview
11.2.3 Activision Blizzard Single-player AAA Game Introduction
11.2.4 Activision Blizzard Revenue in Single-player AAA Game Business (2020-2025)
11.2.5 Activision Blizzard Recent Development
11.3 Bandai Namco Entertainment
11.3.1 Bandai Namco Entertainment Company Details
11.3.2 Bandai Namco Entertainment Business Overview
11.3.3 Bandai Namco Entertainment Single-player AAA Game Introduction
11.3.4 Bandai Namco Entertainment Revenue in Single-player AAA Game Business (2020-2025)
11.3.5 Bandai Namco Entertainment Recent Development
11.4 Capcom
11.4.1 Capcom Company Details
11.4.2 Capcom Business Overview
11.4.3 Capcom Single-player AAA Game Introduction
11.4.4 Capcom Revenue in Single-player AAA Game Business (2020-2025)
11.4.5 Capcom Recent Development
11.5 CD Projekt Red
11.5.1 CD Projekt Red Company Details
11.5.2 CD Projekt Red Business Overview
11.5.3 CD Projekt Red Single-player AAA Game Introduction
11.5.4 CD Projekt Red Revenue in Single-player AAA Game Business (2020-2025)
11.5.5 CD Projekt Red Recent Development
11.6 Electronic Arts
11.6.1 Electronic Arts Company Details
11.6.2 Electronic Arts Business Overview
11.6.3 Electronic Arts Single-player AAA Game Introduction
11.6.4 Electronic Arts Revenue in Single-player AAA Game Business (2020-2025)
11.6.5 Electronic Arts Recent Development
11.7 Epic Games
11.7.1 Epic Games Company Details
11.7.2 Epic Games Business Overview
11.7.3 Epic Games Single-player AAA Game Introduction
11.7.4 Epic Games Revenue in Single-player AAA Game Business (2020-2025)
11.7.5 Epic Games Recent Development
11.8 FromSoftware
11.8.1 FromSoftware Company Details
11.8.2 FromSoftware Business Overview
11.8.3 FromSoftware Single-player AAA Game Introduction
11.8.4 FromSoftware Revenue in Single-player AAA Game Business (2020-2025)
11.8.5 FromSoftware Recent Development
11.9 Game Science
11.9.1 Game Science Company Details
11.9.2 Game Science Business Overview
11.9.3 Game Science Single-player AAA Game Introduction
11.9.4 Game Science Revenue in Single-player AAA Game Business (2020-2025)
11.9.5 Game Science Recent Development
11.10 Krafton
11.10.1 Krafton Company Details
11.10.2 Krafton Business Overview
11.10.3 Krafton Single-player AAA Game Introduction
11.10.4 Krafton Revenue in Single-player AAA Game Business (2020-2025)
11.10.5 Krafton Recent Development
11.11 Nintendo
11.11.1 Nintendo Company Details
11.11.2 Nintendo Business Overview
11.11.3 Nintendo Single-player AAA Game Introduction
11.11.4 Nintendo Revenue in Single-player AAA Game Business (2020-2025)
11.11.5 Nintendo Recent Development
11.12 PlayStation Studios
11.12.1 PlayStation Studios Company Details
11.12.2 PlayStation Studios Business Overview
11.12.3 PlayStation Studios Single-player AAA Game Introduction
11.12.4 PlayStation Studios Revenue in Single-player AAA Game Business (2020-2025)
11.12.5 PlayStation Studios Recent Development
11.13 Sega
11.13.1 Sega Company Details
11.13.2 Sega Business Overview
11.13.3 Sega Single-player AAA Game Introduction
11.13.4 Sega Revenue in Single-player AAA Game Business (2020-2025)
11.13.5 Sega Recent Development
11.14 Rockstar Games
11.14.1 Rockstar Games Company Details
11.14.2 Rockstar Games Business Overview
11.14.3 Rockstar Games Single-player AAA Game Introduction
11.14.4 Rockstar Games Revenue in Single-player AAA Game Business (2020-2025)
11.14.5 Rockstar Games Recent Development
11.15 Square Enix
11.15.1 Square Enix Company Details
11.15.2 Square Enix Business Overview
11.15.3 Square Enix Single-player AAA Game Introduction
11.15.4 Square Enix Revenue in Single-player AAA Game Business (2020-2025)
11.15.5 Square Enix Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Single-player AAA Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Independent Studios
 Table 3. Key Players of Major Publishers
 Table 4. Global Single-player AAA Game Market Size Growth Rate by Payment Types (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Key Players of Paid Games
 Table 6. Key Players of Free Games
 Table 7. Global Single-player AAA Game Market Size Growth Rate by Game Genres (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Key Players of Action-Adventure
 Table 9. Key Players of Shooting Games
 Table 10. Key Players of Others
 Table 11. Global Single-player AAA Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 12. Global Single-player AAA Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 13. Global Single-player AAA Game Market Size by Region (2020-2025) & (US$ Million)
 Table 14. Global Single-player AAA Game Market Share by Region (2020-2025)
 Table 15. Global Single-player AAA Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 16. Global Single-player AAA Game Market Share by Region (2026-2031)
 Table 17. Single-player AAA Game Market Trends
 Table 18. Single-player AAA Game Market Drivers
 Table 19. Single-player AAA Game Market Challenges
 Table 20. Single-player AAA Game Market Restraints
 Table 21. Global Single-player AAA Game Revenue by Players (2020-2025) & (US$ Million)
 Table 22. Global Single-player AAA Game Market Share by Players (2020-2025)
 Table 23. Global Top Single-player AAA Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Single-player AAA Game as of 2024)
 Table 24. Ranking of Global Top Single-player AAA Game Companies by Revenue (US$ Million) in 2024
 Table 25. Global 5 Largest Players Market Share by Single-player AAA Game Revenue (CR5 and HHI) & (2020-2025)
 Table 26. Global Key Players of Single-player AAA Game, Headquarters and Area Served
 Table 27. Global Key Players of Single-player AAA Game, Product and Application
 Table 28. Global Key Players of Single-player AAA Game, Date of Enter into This Industry
 Table 29. Mergers & Acquisitions, Expansion Plans
 Table 30. Global Single-player AAA Game Market Size by Type (2020-2025) & (US$ Million)
 Table 31. Global Single-player AAA Game Revenue Market Share by Type (2020-2025)
 Table 32. Global Single-player AAA Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 33. Global Single-player AAA Game Revenue Market Share by Type (2026-2031)
 Table 34. Global Single-player AAA Game Market Size by Application (2020-2025) & (US$ Million)
 Table 35. Global Single-player AAA Game Revenue Market Share by Application (2020-2025)
 Table 36. Global Single-player AAA Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 37. Global Single-player AAA Game Revenue Market Share by Application (2026-2031)
 Table 38. North America Single-player AAA Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 39. North America Single-player AAA Game Market Size by Country (2020-2025) & (US$ Million)
 Table 40. North America Single-player AAA Game Market Size by Country (2026-2031) & (US$ Million)
 Table 41. Europe Single-player AAA Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Europe Single-player AAA Game Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Europe Single-player AAA Game Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Asia-Pacific Single-player AAA Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Asia-Pacific Single-player AAA Game Market Size by Region (2020-2025) & (US$ Million)
 Table 46. Asia-Pacific Single-player AAA Game Market Size by Region (2026-2031) & (US$ Million)
 Table 47. Latin America Single-player AAA Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 48. Latin America Single-player AAA Game Market Size by Country (2020-2025) & (US$ Million)
 Table 49. Latin America Single-player AAA Game Market Size by Country (2026-2031) & (US$ Million)
 Table 50. Middle East & Africa Single-player AAA Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 51. Middle East & Africa Single-player AAA Game Market Size by Country (2020-2025) & (US$ Million)
 Table 52. Middle East & Africa Single-player AAA Game Market Size by Country (2026-2031) & (US$ Million)
 Table 53. 2K Games Company Details
 Table 54. 2K Games Business Overview
 Table 55. 2K Games Single-player AAA Game Product
 Table 56. 2K Games Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 57. 2K Games Recent Development
 Table 58. Activision Blizzard Company Details
 Table 59. Activision Blizzard Business Overview
 Table 60. Activision Blizzard Single-player AAA Game Product
 Table 61. Activision Blizzard Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 62. Activision Blizzard Recent Development
 Table 63. Bandai Namco Entertainment Company Details
 Table 64. Bandai Namco Entertainment Business Overview
 Table 65. Bandai Namco Entertainment Single-player AAA Game Product
 Table 66. Bandai Namco Entertainment Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 67. Bandai Namco Entertainment Recent Development
 Table 68. Capcom Company Details
 Table 69. Capcom Business Overview
 Table 70. Capcom Single-player AAA Game Product
 Table 71. Capcom Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 72. Capcom Recent Development
 Table 73. CD Projekt Red Company Details
 Table 74. CD Projekt Red Business Overview
 Table 75. CD Projekt Red Single-player AAA Game Product
 Table 76. CD Projekt Red Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 77. CD Projekt Red Recent Development
 Table 78. Electronic Arts Company Details
 Table 79. Electronic Arts Business Overview
 Table 80. Electronic Arts Single-player AAA Game Product
 Table 81. Electronic Arts Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 82. Electronic Arts Recent Development
 Table 83. Epic Games Company Details
 Table 84. Epic Games Business Overview
 Table 85. Epic Games Single-player AAA Game Product
 Table 86. Epic Games Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 87. Epic Games Recent Development
 Table 88. FromSoftware Company Details
 Table 89. FromSoftware Business Overview
 Table 90. FromSoftware Single-player AAA Game Product
 Table 91. FromSoftware Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 92. FromSoftware Recent Development
 Table 93. Game Science Company Details
 Table 94. Game Science Business Overview
 Table 95. Game Science Single-player AAA Game Product
 Table 96. Game Science Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 97. Game Science Recent Development
 Table 98. Krafton Company Details
 Table 99. Krafton Business Overview
 Table 100. Krafton Single-player AAA Game Product
 Table 101. Krafton Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 102. Krafton Recent Development
 Table 103. Nintendo Company Details
 Table 104. Nintendo Business Overview
 Table 105. Nintendo Single-player AAA Game Product
 Table 106. Nintendo Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 107. Nintendo Recent Development
 Table 108. PlayStation Studios Company Details
 Table 109. PlayStation Studios Business Overview
 Table 110. PlayStation Studios Single-player AAA Game Product
 Table 111. PlayStation Studios Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 112. PlayStation Studios Recent Development
 Table 113. Sega Company Details
 Table 114. Sega Business Overview
 Table 115. Sega Single-player AAA Game Product
 Table 116. Sega Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 117. Sega Recent Development
 Table 118. Rockstar Games Company Details
 Table 119. Rockstar Games Business Overview
 Table 120. Rockstar Games Single-player AAA Game Product
 Table 121. Rockstar Games Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 122. Rockstar Games Recent Development
 Table 123. Square Enix Company Details
 Table 124. Square Enix Business Overview
 Table 125. Square Enix Single-player AAA Game Product
 Table 126. Square Enix Revenue in Single-player AAA Game Business (2020-2025) & (US$ Million)
 Table 127. Square Enix Recent Development
 Table 128. Research Programs/Design for This Report
 Table 129. Key Data Information from Secondary Sources
 Table 130. Key Data Information from Primary Sources
 Table 131. Authors List of This Report


List of Figures
 Figure 1. Single-player AAA Game Picture
 Figure 2. Global Single-player AAA Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Single-player AAA Game Market Share by Type: 2024 VS 2031
 Figure 4. Independent Studios Features
 Figure 5. Major Publishers Features
 Figure 6. Global Single-player AAA Game Market Size Comparison by Payment Types (2020-2031) & (US$ Million)
 Figure 7. Paid Games Features
 Figure 8. Free Games Features
 Figure 9. Global Single-player AAA Game Market Size Comparison by Game Genres (2020-2031) & (US$ Million)
 Figure 10. Action-Adventure Features
 Figure 11. Shooting Games Features
 Figure 12. Others Features
 Figure 13. Global Single-player AAA Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 14. Global Single-player AAA Game Market Share by Application: 2024 VS 2031
 Figure 15. Film and Animation Case Studies
 Figure 16. Education and Training Case Studies
 Figure 17. Others Case Studies
 Figure 18. Single-player AAA Game Report Years Considered
 Figure 19. Global Single-player AAA Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 20. Global Single-player AAA Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 21. Global Single-player AAA Game Market Share by Region: 2024 VS 2031
 Figure 22. Global Single-player AAA Game Market Share by Players in 2024
 Figure 23. Global Single-player AAA Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 24. The Top 10 and 5 Players Market Share by Single-player AAA Game Revenue in 2024
 Figure 25. North America Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. North America Single-player AAA Game Market Share by Country (2020-2031)
 Figure 27. United States Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Canada Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Europe Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Europe Single-player AAA Game Market Share by Country (2020-2031)
 Figure 31. Germany Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. France Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. U.K. Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Italy Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Russia Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Ireland Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Asia-Pacific Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Asia-Pacific Single-player AAA Game Market Share by Region (2020-2031)
 Figure 39. China Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Japan Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. South Korea Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Southeast Asia Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. India Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Australia & New Zealand Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Latin America Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Latin America Single-player AAA Game Market Share by Country (2020-2031)
 Figure 47. Mexico Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Brazil Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Middle East & Africa Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 50. Middle East & Africa Single-player AAA Game Market Share by Country (2020-2031)
 Figure 51. Israel Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 52. Saudi Arabia Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 53. UAE Single-player AAA Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 54. 2K Games Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 55. Activision Blizzard Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 56. Bandai Namco Entertainment Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 57. Capcom Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 58. CD Projekt Red Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 59. Electronic Arts Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 60. Epic Games Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 61. FromSoftware Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 62. Game Science Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 63. Krafton Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 64. Nintendo Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 65. PlayStation Studios Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 66. Sega Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 67. Rockstar Games Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 68. Square Enix Revenue Growth Rate in Single-player AAA Game Business (2020-2025)
 Figure 69. Bottom-up and Top-down Approaches for This Report
 Figure 70. Data Triangulation
 Figure 71. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Leap India

SIMILAR REPORTS

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

RELATED REPORTS

Global Side-Scrolling Video Game Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-27O19823
Tue Dec 02 00:00:00 UTC 2025

Add to Cart

Global Military Game Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-35N19938
Fri Nov 28 00:00:00 UTC 2025

Add to Cart

Global Flight Simulation Game Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-38P19830
Mon Nov 24 00:00:00 UTC 2025

Add to Cart

Global Game LiveOps Service Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-34Z19737
Thu Nov 20 00:00:00 UTC 2025

Add to Cart