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Global 360° Immersive Technology Market Research Report 2025
Published Date: June 2025
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Report Code: QYRE-Auto-13L9191
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Global 360° Immersive Technology Market Research Report 2025

Code: QYRE-Auto-13L9191
Report
June 2025
Pages:89
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

360° Immersive Technology Market

The global market for 360° Immersive Technology was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for 360° Immersive Technology is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for 360° Immersive Technology is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for 360° Immersive Technology in Art Industry is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of 360° Immersive Technology include ThoroughTec, Expedia, Priceline, Aveva Group, ESI Group, Schneider Electric, Siemens, Applied Research Associate, Designing Digitally, Immerse Learning, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for 360° Immersive Technology, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 360° Immersive Technology.
The 360° Immersive Technology market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global 360° Immersive Technology market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the 360° Immersive Technology companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of 360° Immersive Technology Market Report

Report Metric Details
Report Name 360° Immersive Technology Market
Segment by Type
  • Software
  • Hardware
Segment by Application
  • Art Industry
  • Tourism Industry
  • Education Industry
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company ThoroughTec, Expedia, Priceline, Aveva Group, ESI Group, Schneider Electric, Siemens, Applied Research Associate, Designing Digitally, Immerse Learning, Mass Virtual, Fly Elise-ng
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of 360° Immersive Technology company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the 360° Immersive Technology Market report?

Ans: The main players in the 360° Immersive Technology Market are ThoroughTec, Expedia, Priceline, Aveva Group, ESI Group, Schneider Electric, Siemens, Applied Research Associate, Designing Digitally, Immerse Learning, Mass Virtual, Fly Elise-ng

What are the Application segmentation covered in the 360° Immersive Technology Market report?

Ans: The Applications covered in the 360° Immersive Technology Market report are Art Industry, Tourism Industry, Education Industry, Others

What are the Type segmentation covered in the 360° Immersive Technology Market report?

Ans: The Types covered in the 360° Immersive Technology Market report are Software, Hardware

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 360° Immersive Technology Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Software
1.2.3 Hardware
1.3 Market by Application
1.3.1 Global 360° Immersive Technology Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Art Industry
1.3.3 Tourism Industry
1.3.4 Education Industry
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global 360° Immersive Technology Market Perspective (2020-2031)
2.2 Global 360° Immersive Technology Growth Trends by Region
2.2.1 Global 360° Immersive Technology Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 360° Immersive Technology Historic Market Size by Region (2020-2025)
2.2.3 360° Immersive Technology Forecasted Market Size by Region (2026-2031)
2.3 360° Immersive Technology Market Dynamics
2.3.1 360° Immersive Technology Industry Trends
2.3.2 360° Immersive Technology Market Drivers
2.3.3 360° Immersive Technology Market Challenges
2.3.4 360° Immersive Technology Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top 360° Immersive Technology Players by Revenue
3.1.1 Global Top 360° Immersive Technology Players by Revenue (2020-2025)
3.1.2 Global 360° Immersive Technology Revenue Market Share by Players (2020-2025)
3.2 Global 360° Immersive Technology Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by 360° Immersive Technology Revenue
3.4 Global 360° Immersive Technology Market Concentration Ratio
3.4.1 Global 360° Immersive Technology Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by 360° Immersive Technology Revenue in 2024
3.5 Global Key Players of 360° Immersive Technology Head office and Area Served
3.6 Global Key Players of 360° Immersive Technology, Product and Application
3.7 Global Key Players of 360° Immersive Technology, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 360° Immersive Technology Breakdown Data by Type
4.1 Global 360° Immersive Technology Historic Market Size by Type (2020-2025)
4.2 Global 360° Immersive Technology Forecasted Market Size by Type (2026-2031)
5 360° Immersive Technology Breakdown Data by Application
5.1 Global 360° Immersive Technology Historic Market Size by Application (2020-2025)
5.2 Global 360° Immersive Technology Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America 360° Immersive Technology Market Size (2020-2031)
6.2 North America 360° Immersive Technology Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America 360° Immersive Technology Market Size by Country (2020-2025)
6.4 North America 360° Immersive Technology Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe 360° Immersive Technology Market Size (2020-2031)
7.2 Europe 360° Immersive Technology Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe 360° Immersive Technology Market Size by Country (2020-2025)
7.4 Europe 360° Immersive Technology Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific 360° Immersive Technology Market Size (2020-2031)
8.2 Asia-Pacific 360° Immersive Technology Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific 360° Immersive Technology Market Size by Region (2020-2025)
8.4 Asia-Pacific 360° Immersive Technology Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America 360° Immersive Technology Market Size (2020-2031)
9.2 Latin America 360° Immersive Technology Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America 360° Immersive Technology Market Size by Country (2020-2025)
9.4 Latin America 360° Immersive Technology Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa 360° Immersive Technology Market Size (2020-2031)
10.2 Middle East & Africa 360° Immersive Technology Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa 360° Immersive Technology Market Size by Country (2020-2025)
10.4 Middle East & Africa 360° Immersive Technology Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 ThoroughTec
11.1.1 ThoroughTec Company Details
11.1.2 ThoroughTec Business Overview
11.1.3 ThoroughTec 360° Immersive Technology Introduction
11.1.4 ThoroughTec Revenue in 360° Immersive Technology Business (2020-2025)
11.1.5 ThoroughTec Recent Development
11.2 Expedia
11.2.1 Expedia Company Details
11.2.2 Expedia Business Overview
11.2.3 Expedia 360° Immersive Technology Introduction
11.2.4 Expedia Revenue in 360° Immersive Technology Business (2020-2025)
11.2.5 Expedia Recent Development
11.3 Priceline
11.3.1 Priceline Company Details
11.3.2 Priceline Business Overview
11.3.3 Priceline 360° Immersive Technology Introduction
11.3.4 Priceline Revenue in 360° Immersive Technology Business (2020-2025)
11.3.5 Priceline Recent Development
11.4 Aveva Group
11.4.1 Aveva Group Company Details
11.4.2 Aveva Group Business Overview
11.4.3 Aveva Group 360° Immersive Technology Introduction
11.4.4 Aveva Group Revenue in 360° Immersive Technology Business (2020-2025)
11.4.5 Aveva Group Recent Development
11.5 ESI Group
11.5.1 ESI Group Company Details
11.5.2 ESI Group Business Overview
11.5.3 ESI Group 360° Immersive Technology Introduction
11.5.4 ESI Group Revenue in 360° Immersive Technology Business (2020-2025)
11.5.5 ESI Group Recent Development
11.6 Schneider Electric
11.6.1 Schneider Electric Company Details
11.6.2 Schneider Electric Business Overview
11.6.3 Schneider Electric 360° Immersive Technology Introduction
11.6.4 Schneider Electric Revenue in 360° Immersive Technology Business (2020-2025)
11.6.5 Schneider Electric Recent Development
11.7 Siemens
11.7.1 Siemens Company Details
11.7.2 Siemens Business Overview
11.7.3 Siemens 360° Immersive Technology Introduction
11.7.4 Siemens Revenue in 360° Immersive Technology Business (2020-2025)
11.7.5 Siemens Recent Development
11.8 Applied Research Associate
11.8.1 Applied Research Associate Company Details
11.8.2 Applied Research Associate Business Overview
11.8.3 Applied Research Associate 360° Immersive Technology Introduction
11.8.4 Applied Research Associate Revenue in 360° Immersive Technology Business (2020-2025)
11.8.5 Applied Research Associate Recent Development
11.9 Designing Digitally
11.9.1 Designing Digitally Company Details
11.9.2 Designing Digitally Business Overview
11.9.3 Designing Digitally 360° Immersive Technology Introduction
11.9.4 Designing Digitally Revenue in 360° Immersive Technology Business (2020-2025)
11.9.5 Designing Digitally Recent Development
11.10 Immerse Learning
11.10.1 Immerse Learning Company Details
11.10.2 Immerse Learning Business Overview
11.10.3 Immerse Learning 360° Immersive Technology Introduction
11.10.4 Immerse Learning Revenue in 360° Immersive Technology Business (2020-2025)
11.10.5 Immerse Learning Recent Development
11.11 Mass Virtual
11.11.1 Mass Virtual Company Details
11.11.2 Mass Virtual Business Overview
11.11.3 Mass Virtual 360° Immersive Technology Introduction
11.11.4 Mass Virtual Revenue in 360° Immersive Technology Business (2020-2025)
11.11.5 Mass Virtual Recent Development
11.12 Fly Elise-ng
11.12.1 Fly Elise-ng Company Details
11.12.2 Fly Elise-ng Business Overview
11.12.3 Fly Elise-ng 360° Immersive Technology Introduction
11.12.4 Fly Elise-ng Revenue in 360° Immersive Technology Business (2020-2025)
11.12.5 Fly Elise-ng Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global 360° Immersive Technology Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Software
 Table 3. Key Players of Hardware
 Table 4. Global 360° Immersive Technology Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global 360° Immersive Technology Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global 360° Immersive Technology Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global 360° Immersive Technology Market Share by Region (2020-2025)
 Table 8. Global 360° Immersive Technology Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global 360° Immersive Technology Market Share by Region (2026-2031)
 Table 10. 360° Immersive Technology Market Trends
 Table 11. 360° Immersive Technology Market Drivers
 Table 12. 360° Immersive Technology Market Challenges
 Table 13. 360° Immersive Technology Market Restraints
 Table 14. Global 360° Immersive Technology Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global 360° Immersive Technology Market Share by Players (2020-2025)
 Table 16. Global Top 360° Immersive Technology Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 360° Immersive Technology as of 2024)
 Table 17. Ranking of Global Top 360° Immersive Technology Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by 360° Immersive Technology Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of 360° Immersive Technology, Headquarters and Area Served
 Table 20. Global Key Players of 360° Immersive Technology, Product and Application
 Table 21. Global Key Players of 360° Immersive Technology, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global 360° Immersive Technology Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global 360° Immersive Technology Revenue Market Share by Type (2020-2025)
 Table 25. Global 360° Immersive Technology Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global 360° Immersive Technology Revenue Market Share by Type (2026-2031)
 Table 27. Global 360° Immersive Technology Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global 360° Immersive Technology Revenue Market Share by Application (2020-2025)
 Table 29. Global 360° Immersive Technology Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global 360° Immersive Technology Revenue Market Share by Application (2026-2031)
 Table 31. North America 360° Immersive Technology Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America 360° Immersive Technology Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America 360° Immersive Technology Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe 360° Immersive Technology Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe 360° Immersive Technology Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe 360° Immersive Technology Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific 360° Immersive Technology Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific 360° Immersive Technology Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific 360° Immersive Technology Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America 360° Immersive Technology Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America 360° Immersive Technology Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America 360° Immersive Technology Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa 360° Immersive Technology Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa 360° Immersive Technology Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa 360° Immersive Technology Market Size by Country (2026-2031) & (US$ Million)
 Table 46. ThoroughTec Company Details
 Table 47. ThoroughTec Business Overview
 Table 48. ThoroughTec 360° Immersive Technology Product
 Table 49. ThoroughTec Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 50. ThoroughTec Recent Development
 Table 51. Expedia Company Details
 Table 52. Expedia Business Overview
 Table 53. Expedia 360° Immersive Technology Product
 Table 54. Expedia Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 55. Expedia Recent Development
 Table 56. Priceline Company Details
 Table 57. Priceline Business Overview
 Table 58. Priceline 360° Immersive Technology Product
 Table 59. Priceline Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 60. Priceline Recent Development
 Table 61. Aveva Group Company Details
 Table 62. Aveva Group Business Overview
 Table 63. Aveva Group 360° Immersive Technology Product
 Table 64. Aveva Group Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 65. Aveva Group Recent Development
 Table 66. ESI Group Company Details
 Table 67. ESI Group Business Overview
 Table 68. ESI Group 360° Immersive Technology Product
 Table 69. ESI Group Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 70. ESI Group Recent Development
 Table 71. Schneider Electric Company Details
 Table 72. Schneider Electric Business Overview
 Table 73. Schneider Electric 360° Immersive Technology Product
 Table 74. Schneider Electric Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 75. Schneider Electric Recent Development
 Table 76. Siemens Company Details
 Table 77. Siemens Business Overview
 Table 78. Siemens 360° Immersive Technology Product
 Table 79. Siemens Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 80. Siemens Recent Development
 Table 81. Applied Research Associate Company Details
 Table 82. Applied Research Associate Business Overview
 Table 83. Applied Research Associate 360° Immersive Technology Product
 Table 84. Applied Research Associate Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 85. Applied Research Associate Recent Development
 Table 86. Designing Digitally Company Details
 Table 87. Designing Digitally Business Overview
 Table 88. Designing Digitally 360° Immersive Technology Product
 Table 89. Designing Digitally Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 90. Designing Digitally Recent Development
 Table 91. Immerse Learning Company Details
 Table 92. Immerse Learning Business Overview
 Table 93. Immerse Learning 360° Immersive Technology Product
 Table 94. Immerse Learning Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 95. Immerse Learning Recent Development
 Table 96. Mass Virtual Company Details
 Table 97. Mass Virtual Business Overview
 Table 98. Mass Virtual 360° Immersive Technology Product
 Table 99. Mass Virtual Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 100. Mass Virtual Recent Development
 Table 101. Fly Elise-ng Company Details
 Table 102. Fly Elise-ng Business Overview
 Table 103. Fly Elise-ng 360° Immersive Technology Product
 Table 104. Fly Elise-ng Revenue in 360° Immersive Technology Business (2020-2025) & (US$ Million)
 Table 105. Fly Elise-ng Recent Development
 Table 106. Research Programs/Design for This Report
 Table 107. Key Data Information from Secondary Sources
 Table 108. Key Data Information from Primary Sources
 Table 109. Authors List of This Report


List of Figures
 Figure 1. 360° Immersive Technology Picture
 Figure 2. Global 360° Immersive Technology Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global 360° Immersive Technology Market Share by Type: 2024 VS 2031
 Figure 4. Software Features
 Figure 5. Hardware Features
 Figure 6. Global 360° Immersive Technology Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global 360° Immersive Technology Market Share by Application: 2024 VS 2031
 Figure 8. Art Industry Case Studies
 Figure 9. Tourism Industry Case Studies
 Figure 10. Education Industry Case Studies
 Figure 11. Others Case Studies
 Figure 12. 360° Immersive Technology Report Years Considered
 Figure 13. Global 360° Immersive Technology Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global 360° Immersive Technology Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global 360° Immersive Technology Market Share by Region: 2024 VS 2031
 Figure 16. Global 360° Immersive Technology Market Share by Players in 2024
 Figure 17. Global Top 360° Immersive Technology Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in 360° Immersive Technology as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by 360° Immersive Technology Revenue in 2024
 Figure 19. North America 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America 360° Immersive Technology Market Share by Country (2020-2031)
 Figure 21. United States 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe 360° Immersive Technology Market Share by Country (2020-2031)
 Figure 25. Germany 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific 360° Immersive Technology Market Share by Region (2020-2031)
 Figure 33. China 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America 360° Immersive Technology Market Share by Country (2020-2031)
 Figure 41. Mexico 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa 360° Immersive Technology Market Share by Country (2020-2031)
 Figure 45. Turkey 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE 360° Immersive Technology Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. ThoroughTec Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 49. Expedia Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 50. Priceline Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 51. Aveva Group Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 52. ESI Group Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 53. Schneider Electric Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 54. Siemens Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 55. Applied Research Associate Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 56. Designing Digitally Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 57. Immerse Learning Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 58. Mass Virtual Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 59. Fly Elise-ng Revenue Growth Rate in 360° Immersive Technology Business (2020-2025)
 Figure 60. Bottom-up and Top-down Approaches for This Report
 Figure 61. Data Triangulation
 Figure 62. Key Executives Interviewed
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