List of Tables
Table 1. Global Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Type (US$ Million): 2018 VS 2022 VS 2029
Table 2. Key Players of Head Mounted Displays
Table 3. Key Players of Smart Glass
Table 4. Key Players of Handheld Devices
Table 5. Global Augmented Reality and Virtual Reality in Gaming Market Size Growth by Application (US$ Million): 2018 VS 2022 VS 2029
Table 6. Global Augmented Reality and Virtual Reality in Gaming Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
Table 7. Global Augmented Reality and Virtual Reality in Gaming Market Size by Region (2018-2023) & (US$ Million)
Table 8. Global Augmented Reality and Virtual Reality in Gaming Market Share by Region (2018-2023)
Table 9. Global Augmented Reality and Virtual Reality in Gaming Forecasted Market Size by Region (2024-2029) & (US$ Million)
Table 10. Global Augmented Reality and Virtual Reality in Gaming Market Share by Region (2024-2029)
Table 11. Augmented Reality and Virtual Reality in Gaming Market Trends
Table 12. Augmented Reality and Virtual Reality in Gaming Market Drivers
Table 13. Augmented Reality and Virtual Reality in Gaming Market Challenges
Table 14. Augmented Reality and Virtual Reality in Gaming Market Restraints
Table 15. Global Augmented Reality and Virtual Reality in Gaming Revenue by Players (2018-2023) & (US$ Million)
Table 16. Global Augmented Reality and Virtual Reality in Gaming Market Share by Players (2018-2023)
Table 17. Global Top Augmented Reality and Virtual Reality in Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality and Virtual Reality in Gaming as of 2022)
Table 18. Ranking of Global Top Augmented Reality and Virtual Reality in Gaming Companies by Revenue (US$ Million) in 2022
Table 19. Global 5 Largest Players Market Share by Augmented Reality and Virtual Reality in Gaming Revenue (CR5 and HHI) & (2018-2023)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Augmented Reality and Virtual Reality in Gaming Product Solution and Service
Table 22. Date of Enter into Augmented Reality and Virtual Reality in Gaming Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Augmented Reality and Virtual Reality in Gaming Market Size by Type (2018-2023) & (US$ Million)
Table 25. Global Augmented Reality and Virtual Reality in Gaming Revenue Market Share by Type (2018-2023)
Table 26. Global Augmented Reality and Virtual Reality in Gaming Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 27. Global Augmented Reality and Virtual Reality in Gaming Revenue Market Share by Type (2024-2029)
Table 28. Global Augmented Reality and Virtual Reality in Gaming Market Size by Application (2018-2023) & (US$ Million)
Table 29. Global Augmented Reality and Virtual Reality in Gaming Revenue Market Share by Application (2018-2023)
Table 30. Global Augmented Reality and Virtual Reality in Gaming Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 31. Global Augmented Reality and Virtual Reality in Gaming Revenue Market Share by Application (2024-2029)
Table 32. North America Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 33. North America Augmented Reality and Virtual Reality in Gaming Market Size by Country (2018-2023) & (US$ Million)
Table 34. North America Augmented Reality and Virtual Reality in Gaming Market Size by Country (2024-2029) & (US$ Million)
Table 35. Europe Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 36. Europe Augmented Reality and Virtual Reality in Gaming Market Size by Country (2018-2023) & (US$ Million)
Table 37. Europe Augmented Reality and Virtual Reality in Gaming Market Size by Country (2024-2029) & (US$ Million)
Table 38. Asia-Pacific Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Region (US$ Million): 2018 VS 2022 VS 2029
Table 39. Asia-Pacific Augmented Reality and Virtual Reality in Gaming Market Size by Region (2018-2023) & (US$ Million)
Table 40. Asia-Pacific Augmented Reality and Virtual Reality in Gaming Market Size by Region (2024-2029) & (US$ Million)
Table 41. Latin America Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 42. Latin America Augmented Reality and Virtual Reality in Gaming Market Size by Country (2018-2023) & (US$ Million)
Table 43. Latin America Augmented Reality and Virtual Reality in Gaming Market Size by Country (2024-2029) & (US$ Million)
Table 44. Middle East & Africa Augmented Reality and Virtual Reality in Gaming Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
Table 45. Middle East & Africa Augmented Reality and Virtual Reality in Gaming Market Size by Country (2018-2023) & (US$ Million)
Table 46. Middle East & Africa Augmented Reality and Virtual Reality in Gaming Market Size by Country (2024-2029) & (US$ Million)
Table 47. Zco Corporation Company Detail
Table 48. Zco Corporation Business Overview
Table 49. Zco Corporation Augmented Reality and Virtual Reality in Gaming Product
Table 50. Zco Corporation Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 51. Zco Corporation Recent Development
Table 52. Facebook Company Detail
Table 53. Facebook Business Overview
Table 54. Facebook Augmented Reality and Virtual Reality in Gaming Product
Table 55. Facebook Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 56. Facebook Recent Development
Table 57. Samsung Electronics Co. Ltd Company Detail
Table 58. Samsung Electronics Co. Ltd Business Overview
Table 59. Samsung Electronics Co. Ltd Augmented Reality and Virtual Reality in Gaming Product
Table 60. Samsung Electronics Co. Ltd Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 61. Samsung Electronics Co. Ltd Recent Development
Table 62. HTC Corporation Company Detail
Table 63. HTC Corporation Business Overview
Table 64. HTC Corporation Augmented Reality and Virtual Reality in Gaming Product
Table 65. HTC Corporation Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 66. HTC Corporation Recent Development
Table 67. Lenovo Company Detail
Table 68. Lenovo Business Overview
Table 69. Lenovo Augmented Reality and Virtual Reality in Gaming Product
Table 70. Lenovo Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 71. Lenovo Recent Development
Table 72. Acer Company Detail
Table 73. Acer Business Overview
Table 74. Acer Augmented Reality and Virtual Reality in Gaming Product
Table 75. Acer Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 76. Acer Recent Development
Table 77. FOVE, Inc. Company Detail
Table 78. FOVE, Inc. Business Overview
Table 79. FOVE, Inc. Augmented Reality and Virtual Reality in Gaming Product
Table 80. FOVE, Inc. Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 81. FOVE, Inc. Recent Development
Table 82. Beijing ANTVR Technology CO., LTD Company Detail
Table 83. Beijing ANTVR Technology CO., LTD Business Overview
Table 84. Beijing ANTVR Technology CO., LTD Augmented Reality and Virtual Reality in Gaming Product
Table 85. Beijing ANTVR Technology CO., LTD Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 86. Beijing ANTVR Technology CO., LTD Recent Development
Table 87. Pico Interactive Inc. Company Detail
Table 88. Pico Interactive Inc. Business Overview
Table 89. Pico Interactive Inc. Augmented Reality and Virtual Reality in Gaming Product
Table 90. Pico Interactive Inc. Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 91. Pico Interactive Inc. Recent Development
Table 92. LG Electronics Company Detail
Table 93. LG Electronics Business Overview
Table 94. LG Electronics Augmented Reality and Virtual Reality in Gaming Product
Table 95. LG Electronics Revenue in Augmented Reality and Virtual Reality in Gaming Business (2018-2023) & (US$ Million)
Table 96. LG Electronics Recent Development
Table 97. Research Programs/Design for This Report
Table 98. Key Data Information from Secondary Sources
Table 99. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Augmented Reality and Virtual Reality in Gaming Market Size Comparison by Type (2023-2029) & (US$ Million)
Figure 2. Global Augmented Reality and Virtual Reality in Gaming Market Share by Type: 2022 VS 2029
Figure 3. Head Mounted Displays Features
Figure 4. Smart Glass Features
Figure 5. Handheld Devices Features
Figure 6. Global Augmented Reality and Virtual Reality in Gaming Market Size Comparison by Application (2023-2029) & (US$ Million)
Figure 7. Global Augmented Reality and Virtual Reality in Gaming Market Share by Application: 2022 VS 2029
Figure 8. Private Case Studies
Figure 9. Commerce Case Studies
Figure 10. Augmented Reality and Virtual Reality in Gaming Report Years Considered
Figure 11. Global Augmented Reality and Virtual Reality in Gaming Market Size (US$ Million), Year-over-Year: 2018-2029
Figure 12. Global Augmented Reality and Virtual Reality in Gaming Market Size, (US$ Million), 2018 VS 2022 VS 2029
Figure 13. Global Augmented Reality and Virtual Reality in Gaming Market Share by Region: 2022 VS 2029
Figure 14. Global Augmented Reality and Virtual Reality in Gaming Market Share by Players in 2022
Figure 15. Global Top Augmented Reality and Virtual Reality in Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Augmented Reality and Virtual Reality in Gaming as of 2022)
Figure 16. The Top 10 and 5 Players Market Share by Augmented Reality and Virtual Reality in Gaming Revenue in 2022
Figure 17. North America Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 18. North America Augmented Reality and Virtual Reality in Gaming Market Share by Country (2018-2029)
Figure 19. United States Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 20. Canada Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 21. Europe Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 22. Europe Augmented Reality and Virtual Reality in Gaming Market Share by Country (2018-2029)
Figure 23. Germany Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 24. France Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 25. U.K. Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 26. Italy Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 27. Russia Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 28. Nordic Countries Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 29. Asia-Pacific Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 30. Asia-Pacific Augmented Reality and Virtual Reality in Gaming Market Share by Region (2018-2029)
Figure 31. China Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 32. Japan Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 33. South Korea Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 34. Southeast Asia Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 35. India Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 36. Australia Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 37. Latin America Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 38. Latin America Augmented Reality and Virtual Reality in Gaming Market Share by Country (2018-2029)
Figure 39. Mexico Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 40. Brazil Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 41. Middle East & Africa Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 42. Middle East & Africa Augmented Reality and Virtual Reality in Gaming Market Share by Country (2018-2029)
Figure 43. Turkey Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 44. Saudi Arabia Augmented Reality and Virtual Reality in Gaming Market Size YoY Growth (2018-2029) & (US$ Million)
Figure 45. Zco Corporation Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 46. Facebook Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 47. Samsung Electronics Co. Ltd Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 48. HTC Corporation Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 49. Lenovo Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 50. Acer Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 51. FOVE, Inc. Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 52. Beijing ANTVR Technology CO., LTD Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 53. Pico Interactive Inc. Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 54. LG Electronics Revenue Growth Rate in Augmented Reality and Virtual Reality in Gaming Business (2018-2023)
Figure 55. Bottom-up and Top-down Approaches for This Report
Figure 56. Data Triangulation
Figure 57. Key Executives Interviewed