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Global Toys and Games Market Research Report 2025
Published Date: September 2025
|
Report Code: QYRE-Auto-16T11320
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Global Toys and Games Market Research Report 2022
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Global Toys and Games Market Research Report 2025

Code: QYRE-Auto-16T11320
Report
September 2025
Pages:87
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Toys and Games Market Size

The global market for Toys and Games was valued at US$ 111620 million in the year 2024 and is projected to reach a revised size of US$ 134240 million by 2031, growing at a CAGR of 2.7% during the forecast period.

Toys and Games Market

Toys and Games Market

Children’s toys and games constantly evolve. Intertwined with technology, most toys are more advanced then computers were two decades ago. Video games are also being used by younger children.
The rise in disposable income and the growth of online sales are the primary drivers of the growth of this market. Many international and local vendors sell toys and games through e-retailing that helps in promotion of their brands. The prices offered to a customer are often lower online due to the reduction in overhead costs.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Toys and Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Toys and Games.
The Toys and Games market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Toys and Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Toys and Games manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Scope of Toys and Games Market Report

Report Metric Details
Report Name Toys and Games Market
Accounted market size in year US$ 111620 million
Forecasted market size in 2031 US$ 134240 million
CAGR 2.7%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Games and Puzzles
  • Infant and Preschool
  • Activity and Construction Toys
  • Dolls and Action Figures
  • Vehicle Toys and Ride-Ons
  • Soft/Plush Toys
  • Others
Segment by Application
  • Specialty Stores
  • Hypermarkets and Supermarkets
  • Department Stores
  • Online Retailers
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company Hasbro, Mattel, The LEGO Group, TOMY, JAKKS Pacific, MGA Entertainment, Playmates Toys, Vivid Imaginations
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Toys and Games manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Toys and Games in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report. 

FAQ for this report

How fast is Toys and Games Market growing?

Ans: The Toys and Games Market witnessing a CAGR of 2.7% during the forecast period 2025-2031.

What is the Toys and Games Market size in 2031?

Ans: The Toys and Games Market size in 2031 will be US$ 134240 million.

Who are the main players in the Toys and Games Market report?

Ans: The main players in the Toys and Games Market are Hasbro, Mattel, The LEGO Group, TOMY, JAKKS Pacific, MGA Entertainment, Playmates Toys, Vivid Imaginations

What are the Application segmentation covered in the Toys and Games Market report?

Ans: The Applications covered in the Toys and Games Market report are Specialty Stores, Hypermarkets and Supermarkets, Department Stores, Online Retailers

What are the Type segmentation covered in the Toys and Games Market report?

Ans: The Types covered in the Toys and Games Market report are Games and Puzzles, Infant and Preschool, Activity and Construction Toys, Dolls and Action Figures, Vehicle Toys and Ride-Ons, Soft/Plush Toys, Others

1 Toys and Games Market Overview
1.1 Product Definition
1.2 Toys and Games by Type
1.2.1 Global Toys and Games Market Value Comparison by Type (2024 VS 2031)
1.2.2 Games and Puzzles
1.2.3 Infant and Preschool
1.2.4 Activity and Construction Toys
1.2.5 Dolls and Action Figures
1.2.6 Vehicle Toys and Ride-Ons
1.2.7 Soft/Plush Toys
1.2.8 Others
1.3 Toys and Games by Application
1.3.1 Global Toys and Games Market Value by Application (2024 VS 2031)
1.3.2 Specialty Stores
1.3.3 Hypermarkets and Supermarkets
1.3.4 Department Stores
1.3.5 Online Retailers
1.4 Global Toys and Games Market Size Estimates and Forecasts
1.4.1 Global Toys and Games Revenue 2020-2031
1.4.2 Global Toys and Games Sales 2020-2031
1.4.3 Global Toys and Games Market Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Toys and Games Market Competition by Manufacturers
2.1 Global Toys and Games Sales Market Share by Manufacturers (2020-2025)
2.2 Global Toys and Games Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Toys and Games Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Toys and Games, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Toys and Games, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Toys and Games, Product Type & Application
2.7 Global Key Manufacturers of Toys and Games, Date of Enter into This Industry
2.8 Global Toys and Games Market Competitive Situation and Trends
2.8.1 Global Toys and Games Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Toys and Games Players Market Share by Revenue
2.8.3 Global Toys and Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Toys and Games Market Scenario by Region
3.1 Global Toys and Games Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Toys and Games Sales by Region: 2020-2031
3.2.1 Global Toys and Games Sales by Region: 2020-2025
3.2.2 Global Toys and Games Sales by Region: 2026-2031
3.3 Global Toys and Games Revenue by Region: 2020-2031
3.3.1 Global Toys and Games Revenue by Region: 2020-2025
3.3.2 Global Toys and Games Revenue by Region: 2026-2031
3.4 North America Toys and Games Market Facts & Figures by Country
3.4.1 North America Toys and Games Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Toys and Games Sales by Country (2020-2031)
3.4.3 North America Toys and Games Revenue by Country (2020-2031)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Toys and Games Market Facts & Figures by Country
3.5.1 Europe Toys and Games Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Toys and Games Sales by Country (2020-2031)
3.5.3 Europe Toys and Games Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Toys and Games Market Facts & Figures by Region
3.6.1 Asia Pacific Toys and Games Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Toys and Games Sales by Region (2020-2031)
3.6.3 Asia Pacific Toys and Games Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Toys and Games Market Facts & Figures by Country
3.7.1 Latin America Toys and Games Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Toys and Games Sales by Country (2020-2031)
3.7.3 Latin America Toys and Games Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Toys and Games Market Facts & Figures by Country
3.8.1 Middle East and Africa Toys and Games Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Toys and Games Sales by Country (2020-2031)
3.8.3 Middle East and Africa Toys and Games Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global Toys and Games Sales by Type (2020-2031)
4.1.1 Global Toys and Games Sales by Type (2020-2025)
4.1.2 Global Toys and Games Sales by Type (2026-2031)
4.1.3 Global Toys and Games Sales Market Share by Type (2020-2031)
4.2 Global Toys and Games Revenue by Type (2020-2031)
4.2.1 Global Toys and Games Revenue by Type (2020-2025)
4.2.2 Global Toys and Games Revenue by Type (2026-2031)
4.2.3 Global Toys and Games Revenue Market Share by Type (2020-2031)
4.3 Global Toys and Games Price by Type (2020-2031)
5 Segment by Application
5.1 Global Toys and Games Sales by Application (2020-2031)
5.1.1 Global Toys and Games Sales by Application (2020-2025)
5.1.2 Global Toys and Games Sales by Application (2026-2031)
5.1.3 Global Toys and Games Sales Market Share by Application (2020-2031)
5.2 Global Toys and Games Revenue by Application (2020-2031)
5.2.1 Global Toys and Games Revenue by Application (2020-2025)
5.2.2 Global Toys and Games Revenue by Application (2026-2031)
5.2.3 Global Toys and Games Revenue Market Share by Application (2020-2031)
5.3 Global Toys and Games Price by Application (2020-2031)
6 Key Companies Profiled
6.1 Hasbro
6.1.1 Hasbro Company Information
6.1.2 Hasbro Description and Business Overview
6.1.3 Hasbro Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Hasbro Toys and Games Product Portfolio
6.1.5 Hasbro Recent Developments/Updates
6.2 Mattel
6.2.1 Mattel Company Information
6.2.2 Mattel Description and Business Overview
6.2.3 Mattel Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Mattel Toys and Games Product Portfolio
6.2.5 Mattel Recent Developments/Updates
6.3 The LEGO Group
6.3.1 The LEGO Group Company Information
6.3.2 The LEGO Group Description and Business Overview
6.3.3 The LEGO Group Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.3.4 The LEGO Group Toys and Games Product Portfolio
6.3.5 The LEGO Group Recent Developments/Updates
6.4 TOMY
6.4.1 TOMY Company Information
6.4.2 TOMY Description and Business Overview
6.4.3 TOMY Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.4.4 TOMY Toys and Games Product Portfolio
6.4.5 TOMY Recent Developments/Updates
6.5 JAKKS Pacific
6.5.1 JAKKS Pacific Company Information
6.5.2 JAKKS Pacific Description and Business Overview
6.5.3 JAKKS Pacific Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.5.4 JAKKS Pacific Toys and Games Product Portfolio
6.5.5 JAKKS Pacific Recent Developments/Updates
6.6 MGA Entertainment
6.6.1 MGA Entertainment Company Information
6.6.2 MGA Entertainment Description and Business Overview
6.6.3 MGA Entertainment Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.6.4 MGA Entertainment Toys and Games Product Portfolio
6.6.5 MGA Entertainment Recent Developments/Updates
6.7 Playmates Toys
6.7.1 Playmates Toys Company Information
6.7.2 Playmates Toys Description and Business Overview
6.7.3 Playmates Toys Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Playmates Toys Toys and Games Product Portfolio
6.7.5 Playmates Toys Recent Developments/Updates
6.8 Vivid Imaginations
6.8.1 Vivid Imaginations Company Information
6.8.2 Vivid Imaginations Description and Business Overview
6.8.3 Vivid Imaginations Toys and Games Sales, Revenue and Gross Margin (2020-2025)
6.8.4 Vivid Imaginations Toys and Games Product Portfolio
6.8.5 Vivid Imaginations Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Toys and Games Industry Chain Analysis
7.2 Toys and Games Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Toys and Games Production Mode & Process Analysis
7.4 Toys and Games Sales and Marketing
7.4.1 Toys and Games Sales Channels
7.4.2 Toys and Games Distributors
7.5 Toys and Games Customer Analysis
8 Toys and Games Market Dynamics
8.1 Toys and Games Industry Trends
8.2 Toys and Games Market Drivers
8.3 Toys and Games Market Challenges
8.4 Toys and Games Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global Toys and Games Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Toys and Games Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Toys and Games Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Toys and Games Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Toys and Games Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Toys and Games Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Toys and Games Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Toys and Games Average Price (USD/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Toys and Games, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Toys and Games, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Toys and Games, Product Type & Application
 Table 12. Global Key Manufacturers of Toys and Games, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Toys and Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Toys and Games as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Toys and Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Toys and Games Sales by Region (2020-2025) & (K Units)
 Table 18. Global Toys and Games Sales Market Share by Region (2020-2025)
 Table 19. Global Toys and Games Sales by Region (2026-2031) & (K Units)
 Table 20. Global Toys and Games Sales Market Share by Region (2026-2031)
 Table 21. Global Toys and Games Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Toys and Games Revenue Market Share by Region (2020-2025)
 Table 23. Global Toys and Games Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Toys and Games Revenue Market Share by Region (2026-2031)
 Table 25. North America Toys and Games Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Toys and Games Sales by Country (2020-2025) & (K Units)
 Table 27. North America Toys and Games Sales by Country (2026-2031) & (K Units)
 Table 28. North America Toys and Games Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Toys and Games Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Toys and Games Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Toys and Games Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Toys and Games Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Toys and Games Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Toys and Games Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Toys and Games Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Toys and Games Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Toys and Games Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Toys and Games Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Toys and Games Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Toys and Games Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Toys and Games Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Toys and Games Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Toys and Games Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Toys and Games Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Toys and Games Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Toys and Games Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Toys and Games Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Toys and Games Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Toys and Games Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Toys and Games Sales (K Units) by Type (2020-2025)
 Table 51. Global Toys and Games Sales (K Units) by Type (2026-2031)
 Table 52. Global Toys and Games Sales Market Share by Type (2020-2025)
 Table 53. Global Toys and Games Sales Market Share by Type (2026-2031)
 Table 54. Global Toys and Games Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Toys and Games Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Toys and Games Revenue Market Share by Type (2020-2025)
 Table 57. Global Toys and Games Revenue Market Share by Type (2026-2031)
 Table 58. Global Toys and Games Price (USD/Unit) by Type (2020-2025)
 Table 59. Global Toys and Games Price (USD/Unit) by Type (2026-2031)
 Table 60. Global Toys and Games Sales (K Units) by Application (2020-2025)
 Table 61. Global Toys and Games Sales (K Units) by Application (2026-2031)
 Table 62. Global Toys and Games Sales Market Share by Application (2020-2025)
 Table 63. Global Toys and Games Sales Market Share by Application (2026-2031)
 Table 64. Global Toys and Games Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Toys and Games Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Toys and Games Revenue Market Share by Application (2020-2025)
 Table 67. Global Toys and Games Revenue Market Share by Application (2026-2031)
 Table 68. Global Toys and Games Price (USD/Unit) by Application (2020-2025)
 Table 69. Global Toys and Games Price (USD/Unit) by Application (2026-2031)
 Table 70. Hasbro Company Information
 Table 71. Hasbro Description and Business Overview
 Table 72. Hasbro Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 73. Hasbro Toys and Games Product
 Table 74. Hasbro Recent Developments/Updates
 Table 75. Mattel Company Information
 Table 76. Mattel Description and Business Overview
 Table 77. Mattel Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 78. Mattel Toys and Games Product
 Table 79. Mattel Recent Developments/Updates
 Table 80. The LEGO Group Company Information
 Table 81. The LEGO Group Description and Business Overview
 Table 82. The LEGO Group Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 83. The LEGO Group Toys and Games Product
 Table 84. The LEGO Group Recent Developments/Updates
 Table 85. TOMY Company Information
 Table 86. TOMY Description and Business Overview
 Table 87. TOMY Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 88. TOMY Toys and Games Product
 Table 89. TOMY Recent Developments/Updates
 Table 90. JAKKS Pacific Company Information
 Table 91. JAKKS Pacific Description and Business Overview
 Table 92. JAKKS Pacific Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 93. JAKKS Pacific Toys and Games Product
 Table 94. JAKKS Pacific Recent Developments/Updates
 Table 95. MGA Entertainment Company Information
 Table 96. MGA Entertainment Description and Business Overview
 Table 97. MGA Entertainment Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 98. MGA Entertainment Toys and Games Product
 Table 99. MGA Entertainment Recent Developments/Updates
 Table 100. Playmates Toys Company Information
 Table 101. Playmates Toys Description and Business Overview
 Table 102. Playmates Toys Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 103. Playmates Toys Toys and Games Product
 Table 104. Playmates Toys Recent Developments/Updates
 Table 105. Vivid Imaginations Company Information
 Table 106. Vivid Imaginations Description and Business Overview
 Table 107. Vivid Imaginations Toys and Games Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 108. Vivid Imaginations Toys and Games Product
 Table 109. Vivid Imaginations Recent Developments/Updates
 Table 110. Key Raw Materials Lists
 Table 111. Raw Materials Key Suppliers Lists
 Table 112. Toys and Games Distributors List
 Table 113. Toys and Games Customers List
 Table 114. Toys and Games Market Trends
 Table 115. Toys and Games Market Drivers
 Table 116. Toys and Games Market Challenges
 Table 117. Toys and Games Market Restraints
 Table 118. Research Programs/Design for This Report
 Table 119. Key Data Information from Secondary Sources
 Table 120. Key Data Information from Primary Sources
 Table 121. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Toys and Games
 Figure 2. Global Toys and Games Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Toys and Games Market Share by Type: 2024 & 2031
 Figure 4. Games and Puzzles Product Picture
 Figure 5. Infant and Preschool Product Picture
 Figure 6. Activity and Construction Toys Product Picture
 Figure 7. Dolls and Action Figures Product Picture
 Figure 8. Vehicle Toys and Ride-Ons Product Picture
 Figure 9. Soft/Plush Toys Product Picture
 Figure 10. Others Product Picture
 Figure 11. Global Toys and Games Market Value by Application (2020-2031) & (US$ Million)
 Figure 12. Global Toys and Games Market Share by Application: 2024 & 2031
 Figure 13. Specialty Stores
 Figure 14. Hypermarkets and Supermarkets
 Figure 15. Department Stores
 Figure 16. Online Retailers
 Figure 17. Global Toys and Games Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 18. Global Toys and Games Market Size (2020-2031) & (US$ Million)
 Figure 19. Global Toys and Games Sales (2020-2031) & (K Units)
 Figure 20. Global Toys and Games Average Price (USD/Unit) & (2020-2031)
 Figure 21. Toys and Games Report Years Considered
 Figure 22. Toys and Games Sales Share by Manufacturers in 2024
 Figure 23. Global Toys and Games Revenue Share by Manufacturers in 2024
 Figure 24. Global 5 and 10 Largest Toys and Games Players: Market Share by Revenue in Toys and Games in 2024
 Figure 25. Toys and Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 26. Global Toys and Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 27. North America Toys and Games Sales Market Share by Country (2020-2031)
 Figure 28. North America Toys and Games Revenue Market Share by Country (2020-2031)
 Figure 29. U.S. Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Canada Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Europe Toys and Games Sales Market Share by Country (2020-2031)
 Figure 32. Europe Toys and Games Revenue Market Share by Country (2020-2031)
 Figure 33. Germany Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 34. France Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. U.K. Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. Italy Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. Russia Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. Asia Pacific Toys and Games Sales Market Share by Region (2020-2031)
 Figure 39. Asia Pacific Toys and Games Revenue Market Share by Region (2020-2031)
 Figure 40. China Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 41. Japan Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 42. South Korea Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 43. India Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 44. Australia Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 45. Taiwan Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 46. Indonesia Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 47. Thailand Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 48. Malaysia Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 49. Philippines Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 50. Latin America Toys and Games Sales Market Share by Country (2020-2031)
 Figure 51. Latin America Toys and Games Revenue Market Share by Country (2020-2031)
 Figure 52. Mexico Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 53. Brazil Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 54. Argentina Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 55. Middle East and Africa Toys and Games Sales Market Share by Country (2020-2031)
 Figure 56. Middle East and Africa Toys and Games Revenue Market Share by Country (2020-2031)
 Figure 57. Turkey Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 58. Saudi Arabia Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 59. U.A.E Toys and Games Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 60. Global Sales Market Share of Toys and Games by Type (2020-2031)
 Figure 61. Global Revenue Market Share of Toys and Games by Type (2020-2031)
 Figure 62. Global Toys and Games Price (USD/Unit) by Type (2020-2031)
 Figure 63. Global Sales Market Share of Toys and Games by Application (2020-2031)
 Figure 64. Global Revenue Market Share of Toys and Games by Application (2020-2031)
 Figure 65. Global Toys and Games Price (USD/Unit) by Application (2020-2031)
 Figure 66. Toys and Games Value Chain
 Figure 67. Channels of Distribution (Direct Vs Distribution)
 Figure 68. Bottom-up and Top-down Approaches for This Report
 Figure 69. Data Triangulation
 Figure 70. Key Executives Interviewed
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