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Global Electronic Comics Online Reading Market Research Report 2025
Published Date: September 2025
|
Report Code: QYRE-Auto-19A16689
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Global Electronic Comics Online Reading Market Research Report 2024
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Global Electronic Comics Online Reading Market Research Report 2025

Code: QYRE-Auto-19A16689
Report
September 2025
Pages:104
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Electronic Comics Online Reading Market

The global market for Electronic Comics Online Reading was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Electronic Comics Online Reading is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Electronic Comics Online Reading is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Electronic Comics Online Reading in Mobile Phone is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Electronic Comics Online Reading include Amazia, Bilibili Comics, Comico (NHN), Dongman Entertainment, Graphite, Kakao, KidariStudio, Kuaikan, lzneo Webtoon, MangaToon, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Electronic Comics Online Reading, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Electronic Comics Online Reading.
The Electronic Comics Online Reading market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Electronic Comics Online Reading market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Electronic Comics Online Reading companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Electronic Comics Online Reading Market Report

Report Metric Details
Report Name Electronic Comics Online Reading Market
Segment by Type
  • Online Comics Website
  • Comic APP
  • Others
Segment by Application
  • Mobile Phone
  • PC/Notebook
  • Tablet Computer
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Amazia, Bilibili Comics, Comico (NHN), Dongman Entertainment, Graphite, Kakao, KidariStudio, Kuaikan, lzneo Webtoon, MangaToon, Manman Manhua, Mr Blue, Naver, Ridibooks (RIDI Corp), Stela, Tappytoon, Tencent, Toomics(Terapin Studios), ToryComics, Webcomics (SideWalk Group), Webtoon Factory
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Electronic Comics Online Reading company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Electronic Comics Online Reading Market report?

Ans: The main players in the Electronic Comics Online Reading Market are Amazia, Bilibili Comics, Comico (NHN), Dongman Entertainment, Graphite, Kakao, KidariStudio, Kuaikan, lzneo Webtoon, MangaToon, Manman Manhua, Mr Blue, Naver, Ridibooks (RIDI Corp), Stela, Tappytoon, Tencent, Toomics(Terapin Studios), ToryComics, Webcomics (SideWalk Group), Webtoon Factory

What are the Application segmentation covered in the Electronic Comics Online Reading Market report?

Ans: The Applications covered in the Electronic Comics Online Reading Market report are Mobile Phone, PC/Notebook, Tablet Computer, Others

What are the Type segmentation covered in the Electronic Comics Online Reading Market report?

Ans: The Types covered in the Electronic Comics Online Reading Market report are Online Comics Website, Comic APP, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Electronic Comics Online Reading Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Online Comics Website
1.2.3 Comic APP
1.2.4 Others
1.3 Market by Application
1.3.1 Global Electronic Comics Online Reading Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobile Phone
1.3.3 PC/Notebook
1.3.4 Tablet Computer
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Electronic Comics Online Reading Market Perspective (2020-2031)
2.2 Global Electronic Comics Online Reading Growth Trends by Region
2.2.1 Global Electronic Comics Online Reading Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Electronic Comics Online Reading Historic Market Size by Region (2020-2025)
2.2.3 Electronic Comics Online Reading Forecasted Market Size by Region (2026-2031)
2.3 Electronic Comics Online Reading Market Dynamics
2.3.1 Electronic Comics Online Reading Industry Trends
2.3.2 Electronic Comics Online Reading Market Drivers
2.3.3 Electronic Comics Online Reading Market Challenges
2.3.4 Electronic Comics Online Reading Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Electronic Comics Online Reading Players by Revenue
3.1.1 Global Top Electronic Comics Online Reading Players by Revenue (2020-2025)
3.1.2 Global Electronic Comics Online Reading Revenue Market Share by Players (2020-2025)
3.2 Global Electronic Comics Online Reading Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Electronic Comics Online Reading Revenue
3.4 Global Electronic Comics Online Reading Market Concentration Ratio
3.4.1 Global Electronic Comics Online Reading Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Electronic Comics Online Reading Revenue in 2024
3.5 Global Key Players of Electronic Comics Online Reading Head office and Area Served
3.6 Global Key Players of Electronic Comics Online Reading, Product and Application
3.7 Global Key Players of Electronic Comics Online Reading, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Electronic Comics Online Reading Breakdown Data by Type
4.1 Global Electronic Comics Online Reading Historic Market Size by Type (2020-2025)
4.2 Global Electronic Comics Online Reading Forecasted Market Size by Type (2026-2031)
5 Electronic Comics Online Reading Breakdown Data by Application
5.1 Global Electronic Comics Online Reading Historic Market Size by Application (2020-2025)
5.2 Global Electronic Comics Online Reading Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Electronic Comics Online Reading Market Size (2020-2031)
6.2 North America Electronic Comics Online Reading Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Electronic Comics Online Reading Market Size by Country (2020-2025)
6.4 North America Electronic Comics Online Reading Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Electronic Comics Online Reading Market Size (2020-2031)
7.2 Europe Electronic Comics Online Reading Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Electronic Comics Online Reading Market Size by Country (2020-2025)
7.4 Europe Electronic Comics Online Reading Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Electronic Comics Online Reading Market Size (2020-2031)
8.2 Asia-Pacific Electronic Comics Online Reading Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Electronic Comics Online Reading Market Size by Region (2020-2025)
8.4 Asia-Pacific Electronic Comics Online Reading Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Electronic Comics Online Reading Market Size (2020-2031)
9.2 Latin America Electronic Comics Online Reading Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Electronic Comics Online Reading Market Size by Country (2020-2025)
9.4 Latin America Electronic Comics Online Reading Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Electronic Comics Online Reading Market Size (2020-2031)
10.2 Middle East & Africa Electronic Comics Online Reading Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Electronic Comics Online Reading Market Size by Country (2020-2025)
10.4 Middle East & Africa Electronic Comics Online Reading Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Amazia
11.1.1 Amazia Company Details
11.1.2 Amazia Business Overview
11.1.3 Amazia Electronic Comics Online Reading Introduction
11.1.4 Amazia Revenue in Electronic Comics Online Reading Business (2020-2025)
11.1.5 Amazia Recent Development
11.2 Bilibili Comics
11.2.1 Bilibili Comics Company Details
11.2.2 Bilibili Comics Business Overview
11.2.3 Bilibili Comics Electronic Comics Online Reading Introduction
11.2.4 Bilibili Comics Revenue in Electronic Comics Online Reading Business (2020-2025)
11.2.5 Bilibili Comics Recent Development
11.3 Comico (NHN)
11.3.1 Comico (NHN) Company Details
11.3.2 Comico (NHN) Business Overview
11.3.3 Comico (NHN) Electronic Comics Online Reading Introduction
11.3.4 Comico (NHN) Revenue in Electronic Comics Online Reading Business (2020-2025)
11.3.5 Comico (NHN) Recent Development
11.4 Dongman Entertainment
11.4.1 Dongman Entertainment Company Details
11.4.2 Dongman Entertainment Business Overview
11.4.3 Dongman Entertainment Electronic Comics Online Reading Introduction
11.4.4 Dongman Entertainment Revenue in Electronic Comics Online Reading Business (2020-2025)
11.4.5 Dongman Entertainment Recent Development
11.5 Graphite
11.5.1 Graphite Company Details
11.5.2 Graphite Business Overview
11.5.3 Graphite Electronic Comics Online Reading Introduction
11.5.4 Graphite Revenue in Electronic Comics Online Reading Business (2020-2025)
11.5.5 Graphite Recent Development
11.6 Kakao
11.6.1 Kakao Company Details
11.6.2 Kakao Business Overview
11.6.3 Kakao Electronic Comics Online Reading Introduction
11.6.4 Kakao Revenue in Electronic Comics Online Reading Business (2020-2025)
11.6.5 Kakao Recent Development
11.7 KidariStudio
11.7.1 KidariStudio Company Details
11.7.2 KidariStudio Business Overview
11.7.3 KidariStudio Electronic Comics Online Reading Introduction
11.7.4 KidariStudio Revenue in Electronic Comics Online Reading Business (2020-2025)
11.7.5 KidariStudio Recent Development
11.8 Kuaikan
11.8.1 Kuaikan Company Details
11.8.2 Kuaikan Business Overview
11.8.3 Kuaikan Electronic Comics Online Reading Introduction
11.8.4 Kuaikan Revenue in Electronic Comics Online Reading Business (2020-2025)
11.8.5 Kuaikan Recent Development
11.9 lzneo Webtoon
11.9.1 lzneo Webtoon Company Details
11.9.2 lzneo Webtoon Business Overview
11.9.3 lzneo Webtoon Electronic Comics Online Reading Introduction
11.9.4 lzneo Webtoon Revenue in Electronic Comics Online Reading Business (2020-2025)
11.9.5 lzneo Webtoon Recent Development
11.10 MangaToon
11.10.1 MangaToon Company Details
11.10.2 MangaToon Business Overview
11.10.3 MangaToon Electronic Comics Online Reading Introduction
11.10.4 MangaToon Revenue in Electronic Comics Online Reading Business (2020-2025)
11.10.5 MangaToon Recent Development
11.11 Manman Manhua
11.11.1 Manman Manhua Company Details
11.11.2 Manman Manhua Business Overview
11.11.3 Manman Manhua Electronic Comics Online Reading Introduction
11.11.4 Manman Manhua Revenue in Electronic Comics Online Reading Business (2020-2025)
11.11.5 Manman Manhua Recent Development
11.12 Mr Blue
11.12.1 Mr Blue Company Details
11.12.2 Mr Blue Business Overview
11.12.3 Mr Blue Electronic Comics Online Reading Introduction
11.12.4 Mr Blue Revenue in Electronic Comics Online Reading Business (2020-2025)
11.12.5 Mr Blue Recent Development
11.13 Naver
11.13.1 Naver Company Details
11.13.2 Naver Business Overview
11.13.3 Naver Electronic Comics Online Reading Introduction
11.13.4 Naver Revenue in Electronic Comics Online Reading Business (2020-2025)
11.13.5 Naver Recent Development
11.14 Ridibooks (RIDI Corp)
11.14.1 Ridibooks (RIDI Corp) Company Details
11.14.2 Ridibooks (RIDI Corp) Business Overview
11.14.3 Ridibooks (RIDI Corp) Electronic Comics Online Reading Introduction
11.14.4 Ridibooks (RIDI Corp) Revenue in Electronic Comics Online Reading Business (2020-2025)
11.14.5 Ridibooks (RIDI Corp) Recent Development
11.15 Stela
11.15.1 Stela Company Details
11.15.2 Stela Business Overview
11.15.3 Stela Electronic Comics Online Reading Introduction
11.15.4 Stela Revenue in Electronic Comics Online Reading Business (2020-2025)
11.15.5 Stela Recent Development
11.16 Tappytoon
11.16.1 Tappytoon Company Details
11.16.2 Tappytoon Business Overview
11.16.3 Tappytoon Electronic Comics Online Reading Introduction
11.16.4 Tappytoon Revenue in Electronic Comics Online Reading Business (2020-2025)
11.16.5 Tappytoon Recent Development
11.17 Tencent
11.17.1 Tencent Company Details
11.17.2 Tencent Business Overview
11.17.3 Tencent Electronic Comics Online Reading Introduction
11.17.4 Tencent Revenue in Electronic Comics Online Reading Business (2020-2025)
11.17.5 Tencent Recent Development
11.18 Toomics(Terapin Studios)
11.18.1 Toomics(Terapin Studios) Company Details
11.18.2 Toomics(Terapin Studios) Business Overview
11.18.3 Toomics(Terapin Studios) Electronic Comics Online Reading Introduction
11.18.4 Toomics(Terapin Studios) Revenue in Electronic Comics Online Reading Business (2020-2025)
11.18.5 Toomics(Terapin Studios) Recent Development
11.19 ToryComics
11.19.1 ToryComics Company Details
11.19.2 ToryComics Business Overview
11.19.3 ToryComics Electronic Comics Online Reading Introduction
11.19.4 ToryComics Revenue in Electronic Comics Online Reading Business (2020-2025)
11.19.5 ToryComics Recent Development
11.20 Webcomics (SideWalk Group)
11.20.1 Webcomics (SideWalk Group) Company Details
11.20.2 Webcomics (SideWalk Group) Business Overview
11.20.3 Webcomics (SideWalk Group) Electronic Comics Online Reading Introduction
11.20.4 Webcomics (SideWalk Group) Revenue in Electronic Comics Online Reading Business (2020-2025)
11.20.5 Webcomics (SideWalk Group) Recent Development
11.21 Webtoon Factory
11.21.1 Webtoon Factory Company Details
11.21.2 Webtoon Factory Business Overview
11.21.3 Webtoon Factory Electronic Comics Online Reading Introduction
11.21.4 Webtoon Factory Revenue in Electronic Comics Online Reading Business (2020-2025)
11.21.5 Webtoon Factory Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Electronic Comics Online Reading Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Online Comics Website
 Table 3. Key Players of Comic APP
 Table 4. Key Players of Others
 Table 5. Global Electronic Comics Online Reading Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Electronic Comics Online Reading Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Electronic Comics Online Reading Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global Electronic Comics Online Reading Market Share by Region (2020-2025)
 Table 9. Global Electronic Comics Online Reading Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global Electronic Comics Online Reading Market Share by Region (2026-2031)
 Table 11. Electronic Comics Online Reading Market Trends
 Table 12. Electronic Comics Online Reading Market Drivers
 Table 13. Electronic Comics Online Reading Market Challenges
 Table 14. Electronic Comics Online Reading Market Restraints
 Table 15. Global Electronic Comics Online Reading Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global Electronic Comics Online Reading Market Share by Players (2020-2025)
 Table 17. Global Top Electronic Comics Online Reading Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Electronic Comics Online Reading as of 2024)
 Table 18. Ranking of Global Top Electronic Comics Online Reading Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by Electronic Comics Online Reading Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of Electronic Comics Online Reading, Headquarters and Area Served
 Table 21. Global Key Players of Electronic Comics Online Reading, Product and Application
 Table 22. Global Key Players of Electronic Comics Online Reading, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global Electronic Comics Online Reading Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global Electronic Comics Online Reading Revenue Market Share by Type (2020-2025)
 Table 26. Global Electronic Comics Online Reading Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global Electronic Comics Online Reading Revenue Market Share by Type (2026-2031)
 Table 28. Global Electronic Comics Online Reading Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global Electronic Comics Online Reading Revenue Market Share by Application (2020-2025)
 Table 30. Global Electronic Comics Online Reading Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global Electronic Comics Online Reading Revenue Market Share by Application (2026-2031)
 Table 32. North America Electronic Comics Online Reading Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America Electronic Comics Online Reading Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America Electronic Comics Online Reading Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe Electronic Comics Online Reading Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe Electronic Comics Online Reading Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe Electronic Comics Online Reading Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific Electronic Comics Online Reading Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific Electronic Comics Online Reading Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific Electronic Comics Online Reading Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America Electronic Comics Online Reading Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America Electronic Comics Online Reading Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America Electronic Comics Online Reading Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa Electronic Comics Online Reading Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa Electronic Comics Online Reading Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa Electronic Comics Online Reading Market Size by Country (2026-2031) & (US$ Million)
 Table 47. Amazia Company Details
 Table 48. Amazia Business Overview
 Table 49. Amazia Electronic Comics Online Reading Product
 Table 50. Amazia Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 51. Amazia Recent Development
 Table 52. Bilibili Comics Company Details
 Table 53. Bilibili Comics Business Overview
 Table 54. Bilibili Comics Electronic Comics Online Reading Product
 Table 55. Bilibili Comics Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 56. Bilibili Comics Recent Development
 Table 57. Comico (NHN) Company Details
 Table 58. Comico (NHN) Business Overview
 Table 59. Comico (NHN) Electronic Comics Online Reading Product
 Table 60. Comico (NHN) Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 61. Comico (NHN) Recent Development
 Table 62. Dongman Entertainment Company Details
 Table 63. Dongman Entertainment Business Overview
 Table 64. Dongman Entertainment Electronic Comics Online Reading Product
 Table 65. Dongman Entertainment Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 66. Dongman Entertainment Recent Development
 Table 67. Graphite Company Details
 Table 68. Graphite Business Overview
 Table 69. Graphite Electronic Comics Online Reading Product
 Table 70. Graphite Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 71. Graphite Recent Development
 Table 72. Kakao Company Details
 Table 73. Kakao Business Overview
 Table 74. Kakao Electronic Comics Online Reading Product
 Table 75. Kakao Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 76. Kakao Recent Development
 Table 77. KidariStudio Company Details
 Table 78. KidariStudio Business Overview
 Table 79. KidariStudio Electronic Comics Online Reading Product
 Table 80. KidariStudio Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 81. KidariStudio Recent Development
 Table 82. Kuaikan Company Details
 Table 83. Kuaikan Business Overview
 Table 84. Kuaikan Electronic Comics Online Reading Product
 Table 85. Kuaikan Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 86. Kuaikan Recent Development
 Table 87. lzneo Webtoon Company Details
 Table 88. lzneo Webtoon Business Overview
 Table 89. lzneo Webtoon Electronic Comics Online Reading Product
 Table 90. lzneo Webtoon Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 91. lzneo Webtoon Recent Development
 Table 92. MangaToon Company Details
 Table 93. MangaToon Business Overview
 Table 94. MangaToon Electronic Comics Online Reading Product
 Table 95. MangaToon Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 96. MangaToon Recent Development
 Table 97. Manman Manhua Company Details
 Table 98. Manman Manhua Business Overview
 Table 99. Manman Manhua Electronic Comics Online Reading Product
 Table 100. Manman Manhua Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 101. Manman Manhua Recent Development
 Table 102. Mr Blue Company Details
 Table 103. Mr Blue Business Overview
 Table 104. Mr Blue Electronic Comics Online Reading Product
 Table 105. Mr Blue Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 106. Mr Blue Recent Development
 Table 107. Naver Company Details
 Table 108. Naver Business Overview
 Table 109. Naver Electronic Comics Online Reading Product
 Table 110. Naver Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 111. Naver Recent Development
 Table 112. Ridibooks (RIDI Corp) Company Details
 Table 113. Ridibooks (RIDI Corp) Business Overview
 Table 114. Ridibooks (RIDI Corp) Electronic Comics Online Reading Product
 Table 115. Ridibooks (RIDI Corp) Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 116. Ridibooks (RIDI Corp) Recent Development
 Table 117. Stela Company Details
 Table 118. Stela Business Overview
 Table 119. Stela Electronic Comics Online Reading Product
 Table 120. Stela Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 121. Stela Recent Development
 Table 122. Tappytoon Company Details
 Table 123. Tappytoon Business Overview
 Table 124. Tappytoon Electronic Comics Online Reading Product
 Table 125. Tappytoon Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 126. Tappytoon Recent Development
 Table 127. Tencent Company Details
 Table 128. Tencent Business Overview
 Table 129. Tencent Electronic Comics Online Reading Product
 Table 130. Tencent Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 131. Tencent Recent Development
 Table 132. Toomics(Terapin Studios) Company Details
 Table 133. Toomics(Terapin Studios) Business Overview
 Table 134. Toomics(Terapin Studios) Electronic Comics Online Reading Product
 Table 135. Toomics(Terapin Studios) Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 136. Toomics(Terapin Studios) Recent Development
 Table 137. ToryComics Company Details
 Table 138. ToryComics Business Overview
 Table 139. ToryComics Electronic Comics Online Reading Product
 Table 140. ToryComics Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 141. ToryComics Recent Development
 Table 142. Webcomics (SideWalk Group) Company Details
 Table 143. Webcomics (SideWalk Group) Business Overview
 Table 144. Webcomics (SideWalk Group) Electronic Comics Online Reading Product
 Table 145. Webcomics (SideWalk Group) Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 146. Webcomics (SideWalk Group) Recent Development
 Table 147. Webtoon Factory Company Details
 Table 148. Webtoon Factory Business Overview
 Table 149. Webtoon Factory Electronic Comics Online Reading Product
 Table 150. Webtoon Factory Revenue in Electronic Comics Online Reading Business (2020-2025) & (US$ Million)
 Table 151. Webtoon Factory Recent Development
 Table 152. Research Programs/Design for This Report
 Table 153. Key Data Information from Secondary Sources
 Table 154. Key Data Information from Primary Sources
 Table 155. Authors List of This Report


List of Figures
 Figure 1. Electronic Comics Online Reading Picture
 Figure 2. Global Electronic Comics Online Reading Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Electronic Comics Online Reading Market Share by Type: 2024 VS 2031
 Figure 4. Online Comics Website Features
 Figure 5. Comic APP Features
 Figure 6. Others Features
 Figure 7. Global Electronic Comics Online Reading Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global Electronic Comics Online Reading Market Share by Application: 2024 VS 2031
 Figure 9. Mobile Phone Case Studies
 Figure 10. PC/Notebook Case Studies
 Figure 11. Tablet Computer Case Studies
 Figure 12. Others Case Studies
 Figure 13. Electronic Comics Online Reading Report Years Considered
 Figure 14. Global Electronic Comics Online Reading Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Electronic Comics Online Reading Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Electronic Comics Online Reading Market Share by Region: 2024 VS 2031
 Figure 17. Global Electronic Comics Online Reading Market Share by Players in 2024
 Figure 18. Global Top Electronic Comics Online Reading Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Electronic Comics Online Reading as of 2024)
 Figure 19. The Top 10 and 5 Players Market Share by Electronic Comics Online Reading Revenue in 2024
 Figure 20. North America Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Electronic Comics Online Reading Market Share by Country (2020-2031)
 Figure 22. United States Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Electronic Comics Online Reading Market Share by Country (2020-2031)
 Figure 26. Germany Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Nordic Countries Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Electronic Comics Online Reading Market Share by Region (2020-2031)
 Figure 34. China Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Electronic Comics Online Reading Market Share by Country (2020-2031)
 Figure 42. Mexico Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Electronic Comics Online Reading Market Share by Country (2020-2031)
 Figure 46. Turkey Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Electronic Comics Online Reading Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Amazia Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 50. Bilibili Comics Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 51. Comico (NHN) Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 52. Dongman Entertainment Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 53. Graphite Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 54. Kakao Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 55. KidariStudio Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 56. Kuaikan Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 57. lzneo Webtoon Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 58. MangaToon Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 59. Manman Manhua Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 60. Mr Blue Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 61. Naver Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 62. Ridibooks (RIDI Corp) Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 63. Stela Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 64. Tappytoon Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 65. Tencent Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 66. Toomics(Terapin Studios) Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 67. ToryComics Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 68. Webcomics (SideWalk Group) Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 69. Webtoon Factory Revenue Growth Rate in Electronic Comics Online Reading Business (2020-2025)
 Figure 70. Bottom-up and Top-down Approaches for This Report
 Figure 71. Data Triangulation
 Figure 72. Key Executives Interviewed
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