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Global Console and Handheld Gaming Software Market Insights, Forecast to 2029
Published Date: August 2023
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Report Code: QYRE-Auto-21Z8767
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Global Console and Handheld Gaming Software Market Insights, Forecast to 2029

Code: QYRE-Auto-21Z8767
Report
August 2023
Pages:118
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Console and Handheld Gaming Software Market Size

The global Console and Handheld Gaming Software market is projected to grow from US$ 40290 million in 2023 to US$ 46340 million by 2029, at a Compound Annual Growth Rate (CAGR) of 2.4% during the forecast period.

Console and Handheld Gaming Software Market

Console and Handheld Gaming Software Market

A handheld game console is a small, portable self-contained video game console with a built-in screen, game controls, and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.
Market Analysis and Insights: Global Console and Handheld Gaming Software Market
This industry is affected by the economy and policy, so it’s important to put an eye to economic indexes and leaders’ prefer. With the global economic recovery, more and more people pay attention to rising environment standards, especially in underdevelopment regions that have a large population and fast economic growth, the need will increase.
Report Includes
This report presents an overview of global market for Console and Handheld Gaming Software market size. Analyses of the global market trends, with historic market revenue data for 2018 - 2022, estimates for 2023, and projections of CAGR through 2029.
This report researches the key producers of Console and Handheld Gaming Software, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Console and Handheld Gaming Software, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Console and Handheld Gaming Software revenue, market share and industry ranking of main companies, data from 2018 to 2023. Identification of the major stakeholders in the global Console and Handheld Gaming Software market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by type and by application, revenue, and growth rate, from 2018 to 2029. Evaluation and forecast the market size for Console and Handheld Gaming Software revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Sony Interactive Entertainment LLC (USA), Activision Blizzard, Inc (USA), Electronic Arts, Inc (USA), Nintendo Co. Ltd (Japan), Microsoft Corporation (USA), Ubi Soft Entertainment S.A (France), Crystal Dynamics, Inc (USA), Giant Sparrow (USA) and Kojima Productions Co., Ltd (Japan), etc.

Scope of Console and Handheld Gaming Software Market Report

Report Metric Details
Report Name Console and Handheld Gaming Software Market
Accounted market size in 2023 US$ 40290 million
Forecasted market size in 2029 US$ 46340 million
CAGR 2.4
Base Year 2023
Forecasted years 2023 - 2029
Segment by Type
  • Console Gaming
  • Handheld Gaming
Segment by Application
  • Professional
  • Amateur
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Sony Interactive Entertainment LLC (USA), Activision Blizzard, Inc (USA), Electronic Arts, Inc (USA), Nintendo Co. Ltd (Japan), Microsoft Corporation (USA), Ubi Soft Entertainment S.A (France), Crystal Dynamics, Inc (USA), Giant Sparrow (USA), Kojima Productions Co., Ltd (Japan), Next Level Games Inc (Canada), Playground Games (UK), Respawn Entertainment, LLC (USA), Infinite Fall (USA), Bethesda Game Studios (USA), Guerrilla B.V (The Netherlands), Mercury Steam Entertainment (Spain)
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Revenue of Console and Handheld Gaming Software in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Console and Handheld Gaming Software companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: North America by type, by application and by country, revenue for each segment.
  • Chapter 7: Europe by type, by application and by country, revenue for each segment.
  • Chapter 8: China by type and by application revenue for each segment.
  • Chapter 9: Asia (excluding China) by type, by application and by region, revenue for each segment.
  • Chapter 10: Middle East, Africa, and Latin America by type, by application and by country, revenue for each segment.
  • Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Console and Handheld Gaming Software revenue, gross margin, and recent development, etc.
  • Chapter 12: Analyst's Viewpoints/Conclusions

FAQ for this report

How fast is Console and Handheld Gaming Software Market growing?

Ans: The Console and Handheld Gaming Software Market witnessing a CAGR of 2.4 during the forecast period 2023-2029.

What is the Console and Handheld Gaming Software Market size in 2029?

Ans: The global Console and Handheld Gaming Software market is projected to grow from US$ 40290 million in 2023 to US$ 46340 million by 2029, at a Compound Annual Growth Rate (CAGR) of 2.4% during the forecast period.

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Console and Handheld Gaming Software Market Size Growth Rate by Type, 2018 VS 2022 VS 2029
1.2.2 Console Gaming
1.2.3 Handheld Gaming
1.3 Market by Application
1.3.1 Global Console and Handheld Gaming Software Market Size Growth Rate by Application, 2018 VS 2022 VS 2029
1.3.2 Professional
1.3.3 Amateur
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Console and Handheld Gaming Software Market Perspective (2018-2029)
2.2 Global Console and Handheld Gaming Software Growth Trends by Region
2.2.1 Console and Handheld Gaming Software Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Console and Handheld Gaming Software Historic Market Size by Region (2018-2023)
2.2.3 Console and Handheld Gaming Software Forecasted Market Size by Region (2024-2029)
2.3 Console and Handheld Gaming Software Market Dynamics
2.3.1 Console and Handheld Gaming Software Industry Trends
2.3.2 Console and Handheld Gaming Software Market Drivers
2.3.3 Console and Handheld Gaming Software Market Challenges
2.3.4 Console and Handheld Gaming Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Revenue Console and Handheld Gaming Software by Players
3.1.1 Global Console and Handheld Gaming Software Revenue by Players (2018-2023)
3.1.2 Global Console and Handheld Gaming Software Revenue Market Share by Players (2018-2023)
3.2 Global Console and Handheld Gaming Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Console and Handheld Gaming Software, Ranking by Revenue, 2021 VS 2022 VS 2023
3.4 Global Console and Handheld Gaming Software Market Concentration Ratio
3.4.1 Global Console and Handheld Gaming Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Console and Handheld Gaming Software Revenue in 2022
3.5 Global Key Players of Console and Handheld Gaming Software Head office and Area Served
3.6 Global Key Players of Console and Handheld Gaming Software, Product and Application
3.7 Global Key Players of Console and Handheld Gaming Software, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Console and Handheld Gaming Software Breakdown Data by Type
4.1 Global Console and Handheld Gaming Software Historic Market Size by Type (2018-2023)
4.2 Global Console and Handheld Gaming Software Forecasted Market Size by Type (2024-2029)
5 Console and Handheld Gaming Software Breakdown Data by Application
5.1 Global Console and Handheld Gaming Software Historic Market Size by Application (2018-2023)
5.2 Global Console and Handheld Gaming Software Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Console and Handheld Gaming Software Market Size (2018-2029)
6.2 North America Console and Handheld Gaming Software Market Size by Type
6.2.1 North America Console and Handheld Gaming Software Market Size by Type (2018-2023)
6.2.2 North America Console and Handheld Gaming Software Market Size by Type (2024-2029)
6.2.3 North America Console and Handheld Gaming Software Market Share by Type (2018-2029)
6.3 North America Console and Handheld Gaming Software Market Size by Application
6.3.1 North America Console and Handheld Gaming Software Market Size by Application (2018-2023)
6.3.2 North America Console and Handheld Gaming Software Market Size by Application (2024-2029)
6.3.3 North America Console and Handheld Gaming Software Market Share by Application (2018-2029)
6.4 North America Console and Handheld Gaming Software Market Size by Country
6.4.1 North America Console and Handheld Gaming Software Market Size by Country: 2018 VS 2022 VS 2029
6.4.2 North America Console and Handheld Gaming Software Market Size by Country (2018-2023)
6.4.3 North America Console and Handheld Gaming Software Market Size by Country (2024-2029)
6.4.4 U.S.
6.4.5 Canada
7 Europe
7.1 Europe Console and Handheld Gaming Software Market Size (2018-2029)
7.2 Europe Console and Handheld Gaming Software Market Size by Type
7.2.1 Europe Console and Handheld Gaming Software Market Size by Type (2018-2023)
7.2.2 Europe Console and Handheld Gaming Software Market Size by Type (2024-2029)
7.2.3 Europe Console and Handheld Gaming Software Market Share by Type (2018-2029)
7.3 Europe Console and Handheld Gaming Software Market Size by Application
7.3.1 Europe Console and Handheld Gaming Software Market Size by Application (2018-2023)
7.3.2 Europe Console and Handheld Gaming Software Market Size by Application (2024-2029)
7.3.3 Europe Console and Handheld Gaming Software Market Share by Application (2018-2029)
7.4 Europe Console and Handheld Gaming Software Market Size by Country
7.4.1 Europe Console and Handheld Gaming Software Market Size by Country: 2018 VS 2022 VS 2029
7.4.2 Europe Console and Handheld Gaming Software Market Size by Country (2018-2023)
7.4.3 Europe Console and Handheld Gaming Software Market Size by Country (2024-2029)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 China
8.1 China Console and Handheld Gaming Software Market Size (2018-2029)
8.2 China Console and Handheld Gaming Software Market Size by Type
8.2.1 China Console and Handheld Gaming Software Market Size by Type (2018-2023)
8.2.2 China Console and Handheld Gaming Software Market Size by Type (2024-2029)
8.2.3 China Console and Handheld Gaming Software Market Share by Type (2018-2029)
8.3 China Console and Handheld Gaming Software Market Size by Application
8.3.1 China Console and Handheld Gaming Software Market Size by Application (2018-2023)
8.3.2 China Console and Handheld Gaming Software Market Size by Application (2024-2029)
8.3.3 China Console and Handheld Gaming Software Market Share by Application (2018-2029)
9 Asia (excluding China)
9.1 Asia Console and Handheld Gaming Software Market Size (2018-2029)
9.2 Asia Console and Handheld Gaming Software Market Size by Type
9.2.1 Asia Console and Handheld Gaming Software Market Size by Type (2018-2023)
9.2.2 Asia Console and Handheld Gaming Software Market Size by Type (2024-2029)
9.2.3 Asia Console and Handheld Gaming Software Market Share by Type (2018-2029)
9.3 Asia Console and Handheld Gaming Software Market Size by Application
9.3.1 Asia Console and Handheld Gaming Software Market Size by Application (2018-2023)
9.3.2 Asia Console and Handheld Gaming Software Market Size by Application (2024-2029)
9.3.3 Asia Console and Handheld Gaming Software Market Share by Application (2018-2029)
9.4 Asia Console and Handheld Gaming Software Market Size by Region
9.4.1 Asia Console and Handheld Gaming Software Market Size by Region: 2018 VS 2022 VS 2029
9.4.2 Asia Console and Handheld Gaming Software Market Size by Region (2018-2023)
9.4.3 Asia Console and Handheld Gaming Software Market Size by Region (2024-2029)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia
10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size (2018-2029)
10.2 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Type
10.2.1 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Type (2018-2023)
10.2.2 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Type (2024-2029)
10.2.3 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Share by Type (2018-2029)
10.3 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Application
10.3.1 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Application (2018-2023)
10.3.2 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Application (2024-2029)
10.3.3 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Share by Application (2018-2029)
10.4 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country
10.4.1 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country: 2018 VS 2022 VS 2029
10.4.2 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country (2018-2023)
10.4.3 Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country (2024-2029)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries
11 Key Players Profiles
11.1 Sony Interactive Entertainment LLC (USA)
11.1.1 Sony Interactive Entertainment LLC (USA) Company Details
11.1.2 Sony Interactive Entertainment LLC (USA) Business Overview
11.1.3 Sony Interactive Entertainment LLC (USA) Console and Handheld Gaming Software Introduction
11.1.4 Sony Interactive Entertainment LLC (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.1.5 Sony Interactive Entertainment LLC (USA) Recent Developments
11.2 Activision Blizzard, Inc (USA)
11.2.1 Activision Blizzard, Inc (USA) Company Details
11.2.2 Activision Blizzard, Inc (USA) Business Overview
11.2.3 Activision Blizzard, Inc (USA) Console and Handheld Gaming Software Introduction
11.2.4 Activision Blizzard, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.2.5 Activision Blizzard, Inc (USA) Recent Developments
11.3 Electronic Arts, Inc (USA)
11.3.1 Electronic Arts, Inc (USA) Company Details
11.3.2 Electronic Arts, Inc (USA) Business Overview
11.3.3 Electronic Arts, Inc (USA) Console and Handheld Gaming Software Introduction
11.3.4 Electronic Arts, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.3.5 Electronic Arts, Inc (USA) Recent Developments
11.4 Nintendo Co. Ltd (Japan)
11.4.1 Nintendo Co. Ltd (Japan) Company Details
11.4.2 Nintendo Co. Ltd (Japan) Business Overview
11.4.3 Nintendo Co. Ltd (Japan) Console and Handheld Gaming Software Introduction
11.4.4 Nintendo Co. Ltd (Japan) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.4.5 Nintendo Co. Ltd (Japan) Recent Developments
11.5 Microsoft Corporation (USA)
11.5.1 Microsoft Corporation (USA) Company Details
11.5.2 Microsoft Corporation (USA) Business Overview
11.5.3 Microsoft Corporation (USA) Console and Handheld Gaming Software Introduction
11.5.4 Microsoft Corporation (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.5.5 Microsoft Corporation (USA) Recent Developments
11.6 Ubi Soft Entertainment S.A (France)
11.6.1 Ubi Soft Entertainment S.A (France) Company Details
11.6.2 Ubi Soft Entertainment S.A (France) Business Overview
11.6.3 Ubi Soft Entertainment S.A (France) Console and Handheld Gaming Software Introduction
11.6.4 Ubi Soft Entertainment S.A (France) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.6.5 Ubi Soft Entertainment S.A (France) Recent Developments
11.7 Crystal Dynamics, Inc (USA)
11.7.1 Crystal Dynamics, Inc (USA) Company Details
11.7.2 Crystal Dynamics, Inc (USA) Business Overview
11.7.3 Crystal Dynamics, Inc (USA) Console and Handheld Gaming Software Introduction
11.7.4 Crystal Dynamics, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.7.5 Crystal Dynamics, Inc (USA) Recent Developments
11.8 Giant Sparrow (USA)
11.8.1 Giant Sparrow (USA) Company Details
11.8.2 Giant Sparrow (USA) Business Overview
11.8.3 Giant Sparrow (USA) Console and Handheld Gaming Software Introduction
11.8.4 Giant Sparrow (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.8.5 Giant Sparrow (USA) Recent Developments
11.9 Kojima Productions Co., Ltd (Japan)
11.9.1 Kojima Productions Co., Ltd (Japan) Company Details
11.9.2 Kojima Productions Co., Ltd (Japan) Business Overview
11.9.3 Kojima Productions Co., Ltd (Japan) Console and Handheld Gaming Software Introduction
11.9.4 Kojima Productions Co., Ltd (Japan) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.9.5 Kojima Productions Co., Ltd (Japan) Recent Developments
11.10 Next Level Games Inc (Canada)
11.10.1 Next Level Games Inc (Canada) Company Details
11.10.2 Next Level Games Inc (Canada) Business Overview
11.10.3 Next Level Games Inc (Canada) Console and Handheld Gaming Software Introduction
11.10.4 Next Level Games Inc (Canada) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.10.5 Next Level Games Inc (Canada) Recent Developments
11.11 Playground Games (UK)
11.11.1 Playground Games (UK) Company Details
11.11.2 Playground Games (UK) Business Overview
11.11.3 Playground Games (UK) Console and Handheld Gaming Software Introduction
11.11.4 Playground Games (UK) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.11.5 Playground Games (UK) Recent Developments
11.12 Respawn Entertainment, LLC (USA)
11.12.1 Respawn Entertainment, LLC (USA) Company Details
11.12.2 Respawn Entertainment, LLC (USA) Business Overview
11.12.3 Respawn Entertainment, LLC (USA) Console and Handheld Gaming Software Introduction
11.12.4 Respawn Entertainment, LLC (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.12.5 Respawn Entertainment, LLC (USA) Recent Developments
11.13 Infinite Fall (USA)
11.13.1 Infinite Fall (USA) Company Details
11.13.2 Infinite Fall (USA) Business Overview
11.13.3 Infinite Fall (USA) Console and Handheld Gaming Software Introduction
11.13.4 Infinite Fall (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.13.5 Infinite Fall (USA) Recent Developments
11.14 Bethesda Game Studios (USA)
11.14.1 Bethesda Game Studios (USA) Company Details
11.14.2 Bethesda Game Studios (USA) Business Overview
11.14.3 Bethesda Game Studios (USA) Console and Handheld Gaming Software Introduction
11.14.4 Bethesda Game Studios (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.14.5 Bethesda Game Studios (USA) Recent Developments
11.15 Guerrilla B.V (The Netherlands)
11.15.1 Guerrilla B.V (The Netherlands) Company Details
11.15.2 Guerrilla B.V (The Netherlands) Business Overview
11.15.3 Guerrilla B.V (The Netherlands) Console and Handheld Gaming Software Introduction
11.15.4 Guerrilla B.V (The Netherlands) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.15.5 Guerrilla B.V (The Netherlands) Recent Developments
11.16 Mercury Steam Entertainment (Spain)
11.16.1 Mercury Steam Entertainment (Spain) Company Details
11.16.2 Mercury Steam Entertainment (Spain) Business Overview
11.16.3 Mercury Steam Entertainment (Spain) Console and Handheld Gaming Software Introduction
11.16.4 Mercury Steam Entertainment (Spain) Revenue in Console and Handheld Gaming Software Business (2018-2023)
11.16.5 Mercury Steam Entertainment (Spain) Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Console and Handheld Gaming Software Market Size Growth Rate by Type (US$ Million), 2018 VS 2022 VS 2029
    Table 2. Key Players of Console Gaming
    Table 3. Key Players of Handheld Gaming
    Table 4. Global Console and Handheld Gaming Software Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029
    Table 5. Global Console and Handheld Gaming Software Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 6. Global Console and Handheld Gaming Software Market Size by Region (2018-2023) & (US$ Million)
    Table 7. Global Console and Handheld Gaming Software Market Share by Region (2018-2023)
    Table 8. Global Console and Handheld Gaming Software Forecasted Market Size by Region (2024-2029) & (US$ Million)
    Table 9. Global Console and Handheld Gaming Software Market Share by Region (2024-2029)
    Table 10. Console and Handheld Gaming Software Market Trends
    Table 11. Console and Handheld Gaming Software Market Drivers
    Table 12. Console and Handheld Gaming Software Market Challenges
    Table 13. Console and Handheld Gaming Software Market Restraints
    Table 14. Global Console and Handheld Gaming Software Revenue by Players (2018-2023) & (US$ Million)
    Table 15. Global Console and Handheld Gaming Software Revenue Share by Players (2018-2023)
    Table 16. Global Top Console and Handheld Gaming Software by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Console and Handheld Gaming Software as of 2022)
    Table 17. Global Console and Handheld Gaming Software Industry Ranking 2021 VS 2022 VS 2023
    Table 18. Global 5 Largest Players Market Share by Console and Handheld Gaming Software Revenue (CR5 and HHI) & (2018-2023)
    Table 19. Global Key Players of Console and Handheld Gaming Software, Headquarters and Area Served
    Table 20. Global Key Players of Console and Handheld Gaming Software, Product and Application
    Table 21. Global Key Players of Console and Handheld Gaming Software, Product and Application
    Table 22. Mergers & Acquisitions, Expansion Plans
    Table 23. Global Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 24. Global Console and Handheld Gaming Software Revenue Market Share by Type (2018-2023)
    Table 25. Global Console and Handheld Gaming Software Forecasted Market Size by Type (2024-2029) & (US$ Million)
    Table 26. Global Console and Handheld Gaming Software Revenue Market Share by Type (2024-2029)
    Table 27. Global Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 28. Global Console and Handheld Gaming Software Revenue Share by Application (2018-2023)
    Table 29. Global Console and Handheld Gaming Software Forecasted Market Size by Application (2024-2029) & (US$ Million)
    Table 30. Global Console and Handheld Gaming Software Revenue Share by Application (2024-2029)
    Table 31. North America Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 32. North America Console and Handheld Gaming Software Market Size by Type (2024-2029) & (US$ Million)
    Table 33. North America Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 34. North America Console and Handheld Gaming Software Market Size by Application (2024-2029) & (US$ Million)
    Table 35. North America Console and Handheld Gaming Software Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 36. North America Console and Handheld Gaming Software Market Size by Country (2018-2023) & (US$ Million)
    Table 37. North America Console and Handheld Gaming Software Market Size by Country (2024-2029) & (US$ Million)
    Table 38. Europe Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 39. Europe Console and Handheld Gaming Software Market Size by Type (2024-2029) & (US$ Million)
    Table 40. Europe Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 41. Europe Console and Handheld Gaming Software Market Size by Application (2024-2029) & (US$ Million)
    Table 42. Europe Console and Handheld Gaming Software Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 43. Europe Console and Handheld Gaming Software Market Size by Country (2018-2023) & (US$ Million)
    Table 44. Europe Console and Handheld Gaming Software Market Size by Country (2024-2029) & (US$ Million)
    Table 45. China Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 46. China Console and Handheld Gaming Software Market Size by Type (2024-2029) & (US$ Million)
    Table 47. China Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 48. China Console and Handheld Gaming Software Market Size by Application (2024-2029) & (US$ Million)
    Table 49. Asia Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 50. Asia Console and Handheld Gaming Software Market Size by Type (2024-2029) & (US$ Million)
    Table 51. Asia Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 52. Asia Console and Handheld Gaming Software Market Size by Application (2024-2029) & (US$ Million)
    Table 53. Asia Console and Handheld Gaming Software Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 54. Asia Console and Handheld Gaming Software Market Size by Region (2018-2023) & (US$ Million)
    Table 55. Asia Console and Handheld Gaming Software Market Size by Region (2024-2029) & (US$ Million)
    Table 56. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Type (2018-2023) & (US$ Million)
    Table 57. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Type (2024-2029) & (US$ Million)
    Table 58. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Application (2018-2023) & (US$ Million)
    Table 59. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Application (2024-2029) & (US$ Million)
    Table 60. Middle East, Africa, and Latin America Console and Handheld Gaming Software Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 61. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country (2018-2023) & (US$ Million)
    Table 62. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size by Country (2024-2029) & (US$ Million)
    Table 63. Sony Interactive Entertainment LLC (USA) Company Details
    Table 64. Sony Interactive Entertainment LLC (USA) Business Overview
    Table 65. Sony Interactive Entertainment LLC (USA) Console and Handheld Gaming Software Product
    Table 66. Sony Interactive Entertainment LLC (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 67. Sony Interactive Entertainment LLC (USA) Recent Developments
    Table 68. Activision Blizzard, Inc (USA) Company Details
    Table 69. Activision Blizzard, Inc (USA) Business Overview
    Table 70. Activision Blizzard, Inc (USA) Console and Handheld Gaming Software Product
    Table 71. Activision Blizzard, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 72. Activision Blizzard, Inc (USA) Recent Developments
    Table 73. Electronic Arts, Inc (USA) Company Details
    Table 74. Electronic Arts, Inc (USA) Business Overview
    Table 75. Electronic Arts, Inc (USA) Console and Handheld Gaming Software Product
    Table 76. Electronic Arts, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 77. Electronic Arts, Inc (USA) Recent Developments
    Table 78. Nintendo Co. Ltd (Japan) Company Details
    Table 79. Nintendo Co. Ltd (Japan) Business Overview
    Table 80. Nintendo Co. Ltd (Japan) Console and Handheld Gaming Software Product
    Table 81. Nintendo Co. Ltd (Japan) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 82. Nintendo Co. Ltd (Japan) Recent Developments
    Table 83. Microsoft Corporation (USA) Company Details
    Table 84. Microsoft Corporation (USA) Business Overview
    Table 85. Microsoft Corporation (USA) Console and Handheld Gaming Software Product
    Table 86. Microsoft Corporation (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 87. Microsoft Corporation (USA) Recent Developments
    Table 88. Ubi Soft Entertainment S.A (France) Company Details
    Table 89. Ubi Soft Entertainment S.A (France) Business Overview
    Table 90. Ubi Soft Entertainment S.A (France) Console and Handheld Gaming Software Product
    Table 91. Ubi Soft Entertainment S.A (France) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 92. Ubi Soft Entertainment S.A (France) Recent Developments
    Table 93. Crystal Dynamics, Inc (USA) Company Details
    Table 94. Crystal Dynamics, Inc (USA) Business Overview
    Table 95. Crystal Dynamics, Inc (USA) Console and Handheld Gaming Software Product
    Table 96. Crystal Dynamics, Inc (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 97. Crystal Dynamics, Inc (USA) Recent Developments
    Table 98. Giant Sparrow (USA) Company Details
    Table 99. Giant Sparrow (USA) Business Overview
    Table 100. Giant Sparrow (USA) Console and Handheld Gaming Software Product
    Table 101. Giant Sparrow (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 102. Giant Sparrow (USA) Recent Developments
    Table 103. Kojima Productions Co., Ltd (Japan) Company Details
    Table 104. Kojima Productions Co., Ltd (Japan) Business Overview
    Table 105. Kojima Productions Co., Ltd (Japan) Console and Handheld Gaming Software Product
    Table 106. Kojima Productions Co., Ltd (Japan) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 107. Kojima Productions Co., Ltd (Japan) Recent Developments
    Table 108. Next Level Games Inc (Canada) Company Details
    Table 109. Next Level Games Inc (Canada) Business Overview
    Table 110. Next Level Games Inc (Canada) Console and Handheld Gaming Software Product
    Table 111. Next Level Games Inc (Canada) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 112. Next Level Games Inc (Canada) Recent Developments
    Table 113. Playground Games (UK) Company Details
    Table 114. Playground Games (UK) Business Overview
    Table 115. Playground Games (UK) Console and Handheld Gaming Software Product
    Table 116. Playground Games (UK) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 117. Playground Games (UK) Recent Developments
    Table 118. Respawn Entertainment, LLC (USA) Company Details
    Table 119. Respawn Entertainment, LLC (USA) Business Overview
    Table 120. Respawn Entertainment, LLC (USA) Console and Handheld Gaming Software Product
    Table 121. Respawn Entertainment, LLC (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 122. Respawn Entertainment, LLC (USA) Recent Developments
    Table 123. Infinite Fall (USA) Company Details
    Table 124. Infinite Fall (USA) Business Overview
    Table 125. Infinite Fall (USA) Console and Handheld Gaming Software Product
    Table 126. Infinite Fall (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 127. Infinite Fall (USA) Recent Developments
    Table 128. Bethesda Game Studios (USA) Company Details
    Table 129. Bethesda Game Studios (USA) Business Overview
    Table 130. Bethesda Game Studios (USA) Console and Handheld Gaming Software Product
    Table 131. Bethesda Game Studios (USA) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 132. Bethesda Game Studios (USA) Recent Developments
    Table 133. Guerrilla B.V (The Netherlands) Company Details
    Table 134. Guerrilla B.V (The Netherlands) Business Overview
    Table 135. Guerrilla B.V (The Netherlands) Console and Handheld Gaming Software Product
    Table 136. Guerrilla B.V (The Netherlands) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 137. Guerrilla B.V (The Netherlands) Recent Developments
    Table 138. Mercury Steam Entertainment (Spain) Company Details
    Table 139. Mercury Steam Entertainment (Spain) Business Overview
    Table 140. Mercury Steam Entertainment (Spain) Console and Handheld Gaming Software Product
    Table 141. Mercury Steam Entertainment (Spain) Revenue in Console and Handheld Gaming Software Business (2018-2023) & (US$ Million)
    Table 142. Mercury Steam Entertainment (Spain) Recent Developments
    Table 143. Research Programs/Design for This Report
    Table 144. Key Data Information from Secondary Sources
    Table 145. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Console and Handheld Gaming Software Market Size Growth Rate by Type, 2018 VS 2022 VS 2029 (US$ Million)
    Figure 2. Global Console and Handheld Gaming Software Market Share by Type: 2022 VS 2029
    Figure 3. Console Gaming Features
    Figure 4. Handheld Gaming Features
    Figure 5. Global Console and Handheld Gaming Software Market Size Growth Rate by Application, 2018 VS 2022 VS 2029 (US$ Million)
    Figure 6. Global Console and Handheld Gaming Software Market Share by Application: 2022 VS 2029
    Figure 7. Professional Case Studies
    Figure 8. Amateur Case Studies
    Figure 9. Console and Handheld Gaming Software Report Years Considered
    Figure 10. Global Console and Handheld Gaming Software Market Size (US$ Million), Year-over-Year: 2018-2029
    Figure 11. Global Console and Handheld Gaming Software Market Size, (US$ Million), 2018 VS 2022 VS 2029
    Figure 12. Global Console and Handheld Gaming Software Market Share by Region: 2022 VS 2029
    Figure 13. Global Console and Handheld Gaming Software Market Share by Players in 2022
    Figure 14. Global Top Console and Handheld Gaming Software Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Console and Handheld Gaming Software as of 2022)
    Figure 15. The Top 10 and 5 Players Market Share by Console and Handheld Gaming Software Revenue in 2022
    Figure 16. North America Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 17. North America Console and Handheld Gaming Software Market Share by Type (2018-2029)
    Figure 18. North America Console and Handheld Gaming Software Market Share by Application (2018-2029)
    Figure 19. North America Console and Handheld Gaming Software Market Share by Country (2018-2029)
    Figure 20. United States Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 21. Canada Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 22. Europe Console and Handheld Gaming Software Market Size YoY (2018-2029) & (US$ Million)
    Figure 23. Europe Console and Handheld Gaming Software Market Share by Type (2018-2029)
    Figure 24. Europe Console and Handheld Gaming Software Market Share by Application (2018-2029)
    Figure 25. Europe Console and Handheld Gaming Software Market Share by Country (2018-2029)
    Figure 26. Germany Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 27. France Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 28. U.K. Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 29. Italy Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 30. Russia Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 31. Nordic Countries Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 32. China Console and Handheld Gaming Software Market Size YoY (2018-2029) & (US$ Million)
    Figure 33. China Console and Handheld Gaming Software Market Share by Type (2018-2029)
    Figure 34. China Console and Handheld Gaming Software Market Share by Application (2018-2029)
    Figure 35. Asia Console and Handheld Gaming Software Market Size YoY (2018-2029) & (US$ Million)
    Figure 36. Asia Console and Handheld Gaming Software Market Share by Type (2018-2029)
    Figure 37. Asia Console and Handheld Gaming Software Market Share by Application (2018-2029)
    Figure 38. Asia Console and Handheld Gaming Software Market Share by Region (2018-2029)
    Figure 39. Japan Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 40. South Korea Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 41. China Taiwan Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 42. Southeast Asia Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 43. India Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 44. Australia Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 45. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Size YoY (2018-2029) & (US$ Million)
    Figure 46. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Share by Type (2018-2029)
    Figure 47. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Share by Application (2018-2029)
    Figure 48. Middle East, Africa, and Latin America Console and Handheld Gaming Software Market Share by Country (2018-2029)
    Figure 49. Brazil Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 50. Mexico Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 51. Turkey Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 52. Saudi Arabia Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 53. Israel Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 54. GCC Countries Console and Handheld Gaming Software Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 55. Sony Interactive Entertainment LLC (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 56. Activision Blizzard, Inc (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 57. Electronic Arts, Inc (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 58. Nintendo Co. Ltd (Japan) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 59. Microsoft Corporation (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 60. Ubi Soft Entertainment S.A (France) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 61. Crystal Dynamics, Inc (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 62. Giant Sparrow (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 63. Kojima Productions Co., Ltd (Japan) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 64. Next Level Games Inc (Canada) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 65. Playground Games (UK) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 66. Respawn Entertainment, LLC (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 67. Infinite Fall (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 68. Bethesda Game Studios (USA) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 69. Guerrilla B.V (The Netherlands) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 70. Mercury Steam Entertainment (Spain) Revenue Growth Rate in Console and Handheld Gaming Software Business (2018-2023)
    Figure 71. Bottom-up and Top-down Approaches for This Report
    Figure 72. Data Triangulation
    Figure 73. Key Executives Interviewed
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