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Global Motion Sensing Games Market Research Report 2025
Published Date: March 2025
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Report Code: QYRE-Auto-23I10629
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Global Motion Sensing Games Market Research Report 2022
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Global Motion Sensing Games Market Research Report 2025

Code: QYRE-Auto-23I10629
Report
March 2025
Pages:65
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Motion Sensing Games Market

The global market for Motion Sensing Games was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Motion Sensing Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Motion Sensing Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Motion Sensing Games in Single Player is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Motion Sensing Games include Ubisoft, Nintendo, Imagineer, SEGA Corporation, Nike+kinect, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Motion Sensing Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Motion Sensing Games.
The Motion Sensing Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Motion Sensing Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Motion Sensing Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Motion Sensing Games Market Report

Report Metric Details
Report Name Motion Sensing Games Market
Segment by Type
  • Single Platform
  • Multi-Platform
Segment by Application
  • Single Player
  • Multiplayer
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Ubisoft, Nintendo, Imagineer, SEGA Corporation, Nike+kinect
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Motion Sensing Games company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Motion Sensing Games Market report?

Ans: The main players in the Motion Sensing Games Market are Ubisoft, Nintendo, Imagineer, SEGA Corporation, Nike+kinect

What are the Application segmentation covered in the Motion Sensing Games Market report?

Ans: The Applications covered in the Motion Sensing Games Market report are Single Player, Multiplayer

What are the Type segmentation covered in the Motion Sensing Games Market report?

Ans: The Types covered in the Motion Sensing Games Market report are Single Platform, Multi-Platform

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Motion Sensing Games Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Single Platform
1.2.3 Multi-Platform
1.3 Market by Application
1.3.1 Global Motion Sensing Games Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Single Player
1.3.3 Multiplayer
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Motion Sensing Games Market Perspective (2020-2031)
2.2 Global Motion Sensing Games Growth Trends by Region
2.2.1 Global Motion Sensing Games Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Motion Sensing Games Historic Market Size by Region (2020-2025)
2.2.3 Motion Sensing Games Forecasted Market Size by Region (2026-2031)
2.3 Motion Sensing Games Market Dynamics
2.3.1 Motion Sensing Games Industry Trends
2.3.2 Motion Sensing Games Market Drivers
2.3.3 Motion Sensing Games Market Challenges
2.3.4 Motion Sensing Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Motion Sensing Games Players by Revenue
3.1.1 Global Top Motion Sensing Games Players by Revenue (2020-2025)
3.1.2 Global Motion Sensing Games Revenue Market Share by Players (2020-2025)
3.2 Global Motion Sensing Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Motion Sensing Games Revenue
3.4 Global Motion Sensing Games Market Concentration Ratio
3.4.1 Global Motion Sensing Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Motion Sensing Games Revenue in 2024
3.5 Global Key Players of Motion Sensing Games Head office and Area Served
3.6 Global Key Players of Motion Sensing Games, Product and Application
3.7 Global Key Players of Motion Sensing Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Motion Sensing Games Breakdown Data by Type
4.1 Global Motion Sensing Games Historic Market Size by Type (2020-2025)
4.2 Global Motion Sensing Games Forecasted Market Size by Type (2026-2031)
5 Motion Sensing Games Breakdown Data by Application
5.1 Global Motion Sensing Games Historic Market Size by Application (2020-2025)
5.2 Global Motion Sensing Games Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Motion Sensing Games Market Size (2020-2031)
6.2 North America Motion Sensing Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Motion Sensing Games Market Size by Country (2020-2025)
6.4 North America Motion Sensing Games Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Motion Sensing Games Market Size (2020-2031)
7.2 Europe Motion Sensing Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Motion Sensing Games Market Size by Country (2020-2025)
7.4 Europe Motion Sensing Games Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Motion Sensing Games Market Size (2020-2031)
8.2 Asia-Pacific Motion Sensing Games Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Motion Sensing Games Market Size by Region (2020-2025)
8.4 Asia-Pacific Motion Sensing Games Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Motion Sensing Games Market Size (2020-2031)
9.2 Latin America Motion Sensing Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Motion Sensing Games Market Size by Country (2020-2025)
9.4 Latin America Motion Sensing Games Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Motion Sensing Games Market Size (2020-2031)
10.2 Middle East & Africa Motion Sensing Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Motion Sensing Games Market Size by Country (2020-2025)
10.4 Middle East & Africa Motion Sensing Games Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Ubisoft
11.1.1 Ubisoft Company Details
11.1.2 Ubisoft Business Overview
11.1.3 Ubisoft Motion Sensing Games Introduction
11.1.4 Ubisoft Revenue in Motion Sensing Games Business (2020-2025)
11.1.5 Ubisoft Recent Development
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo Motion Sensing Games Introduction
11.2.4 Nintendo Revenue in Motion Sensing Games Business (2020-2025)
11.2.5 Nintendo Recent Development
11.3 Imagineer
11.3.1 Imagineer Company Details
11.3.2 Imagineer Business Overview
11.3.3 Imagineer Motion Sensing Games Introduction
11.3.4 Imagineer Revenue in Motion Sensing Games Business (2020-2025)
11.3.5 Imagineer Recent Development
11.4 SEGA Corporation
11.4.1 SEGA Corporation Company Details
11.4.2 SEGA Corporation Business Overview
11.4.3 SEGA Corporation Motion Sensing Games Introduction
11.4.4 SEGA Corporation Revenue in Motion Sensing Games Business (2020-2025)
11.4.5 SEGA Corporation Recent Development
11.5 Nike+kinect
11.5.1 Nike+kinect Company Details
11.5.2 Nike+kinect Business Overview
11.5.3 Nike+kinect Motion Sensing Games Introduction
11.5.4 Nike+kinect Revenue in Motion Sensing Games Business (2020-2025)
11.5.5 Nike+kinect Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Motion Sensing Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Single Platform
 Table 3. Key Players of Multi-Platform
 Table 4. Global Motion Sensing Games Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Motion Sensing Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Motion Sensing Games Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Motion Sensing Games Market Share by Region (2020-2025)
 Table 8. Global Motion Sensing Games Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Motion Sensing Games Market Share by Region (2026-2031)
 Table 10. Motion Sensing Games Market Trends
 Table 11. Motion Sensing Games Market Drivers
 Table 12. Motion Sensing Games Market Challenges
 Table 13. Motion Sensing Games Market Restraints
 Table 14. Global Motion Sensing Games Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Motion Sensing Games Market Share by Players (2020-2025)
 Table 16. Global Top Motion Sensing Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Motion Sensing Games as of 2024)
 Table 17. Ranking of Global Top Motion Sensing Games Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Motion Sensing Games Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Motion Sensing Games, Headquarters and Area Served
 Table 20. Global Key Players of Motion Sensing Games, Product and Application
 Table 21. Global Key Players of Motion Sensing Games, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Motion Sensing Games Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Motion Sensing Games Revenue Market Share by Type (2020-2025)
 Table 25. Global Motion Sensing Games Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Motion Sensing Games Revenue Market Share by Type (2026-2031)
 Table 27. Global Motion Sensing Games Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Motion Sensing Games Revenue Market Share by Application (2020-2025)
 Table 29. Global Motion Sensing Games Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Motion Sensing Games Revenue Market Share by Application (2026-2031)
 Table 31. North America Motion Sensing Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Motion Sensing Games Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Motion Sensing Games Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Motion Sensing Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Motion Sensing Games Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Motion Sensing Games Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Motion Sensing Games Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Motion Sensing Games Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Motion Sensing Games Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Motion Sensing Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Motion Sensing Games Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Motion Sensing Games Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Motion Sensing Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Motion Sensing Games Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Motion Sensing Games Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Ubisoft Company Details
 Table 47. Ubisoft Business Overview
 Table 48. Ubisoft Motion Sensing Games Product
 Table 49. Ubisoft Revenue in Motion Sensing Games Business (2020-2025) & (US$ Million)
 Table 50. Ubisoft Recent Development
 Table 51. Nintendo Company Details
 Table 52. Nintendo Business Overview
 Table 53. Nintendo Motion Sensing Games Product
 Table 54. Nintendo Revenue in Motion Sensing Games Business (2020-2025) & (US$ Million)
 Table 55. Nintendo Recent Development
 Table 56. Imagineer Company Details
 Table 57. Imagineer Business Overview
 Table 58. Imagineer Motion Sensing Games Product
 Table 59. Imagineer Revenue in Motion Sensing Games Business (2020-2025) & (US$ Million)
 Table 60. Imagineer Recent Development
 Table 61. SEGA Corporation Company Details
 Table 62. SEGA Corporation Business Overview
 Table 63. SEGA Corporation Motion Sensing Games Product
 Table 64. SEGA Corporation Revenue in Motion Sensing Games Business (2020-2025) & (US$ Million)
 Table 65. SEGA Corporation Recent Development
 Table 66. Nike+kinect Company Details
 Table 67. Nike+kinect Business Overview
 Table 68. Nike+kinect Motion Sensing Games Product
 Table 69. Nike+kinect Revenue in Motion Sensing Games Business (2020-2025) & (US$ Million)
 Table 70. Nike+kinect Recent Development
 Table 71. Research Programs/Design for This Report
 Table 72. Key Data Information from Secondary Sources
 Table 73. Key Data Information from Primary Sources
 Table 74. Authors List of This Report


List of Figures
 Figure 1. Motion Sensing Games Picture
 Figure 2. Global Motion Sensing Games Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Motion Sensing Games Market Share by Type: 2024 VS 2031
 Figure 4. Single Platform Features
 Figure 5. Multi-Platform Features
 Figure 6. Global Motion Sensing Games Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Motion Sensing Games Market Share by Application: 2024 VS 2031
 Figure 8. Single Player Case Studies
 Figure 9. Multiplayer Case Studies
 Figure 10. Motion Sensing Games Report Years Considered
 Figure 11. Global Motion Sensing Games Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 12. Global Motion Sensing Games Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 13. Global Motion Sensing Games Market Share by Region: 2024 VS 2031
 Figure 14. Global Motion Sensing Games Market Share by Players in 2024
 Figure 15. Global Top Motion Sensing Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Motion Sensing Games as of 2024)
 Figure 16. The Top 10 and 5 Players Market Share by Motion Sensing Games Revenue in 2024
 Figure 17. North America Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 18. North America Motion Sensing Games Market Share by Country (2020-2031)
 Figure 19. United States Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. Canada Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Europe Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Motion Sensing Games Market Share by Country (2020-2031)
 Figure 23. Germany Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. France Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. U.K. Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Italy Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Russia Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Nordic Countries Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Asia-Pacific Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Motion Sensing Games Market Share by Region (2020-2031)
 Figure 31. China Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Japan Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. South Korea Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Southeast Asia Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. India Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Australia Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Latin America Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Motion Sensing Games Market Share by Country (2020-2031)
 Figure 39. Mexico Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Brazil Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Middle East & Africa Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Motion Sensing Games Market Share by Country (2020-2031)
 Figure 43. Turkey Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Saudi Arabia Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. UAE Motion Sensing Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Ubisoft Revenue Growth Rate in Motion Sensing Games Business (2020-2025)
 Figure 47. Nintendo Revenue Growth Rate in Motion Sensing Games Business (2020-2025)
 Figure 48. Imagineer Revenue Growth Rate in Motion Sensing Games Business (2020-2025)
 Figure 49. SEGA Corporation Revenue Growth Rate in Motion Sensing Games Business (2020-2025)
 Figure 50. Nike+kinect Revenue Growth Rate in Motion Sensing Games Business (2020-2025)
 Figure 51. Bottom-up and Top-down Approaches for This Report
 Figure 52. Data Triangulation
 Figure 53. Key Executives Interviewed
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