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Global In-flight Entertainment Systems Market Size, Status and Forecast 2021-2027
Published Date: July 2021
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Report Code: QYRE-Auto-24F5753
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Global In flight Entertainment Systems Market Size Status and Forecast 2021 2027

Global In-flight Entertainment Systems Market Size, Status and Forecast 2021-2027

Code: QYRE-Auto-24F5753
Report
July 2021
121 Pages
QYResearch
Region: Global,
Description
Table of Content
Tables & Figures
In-flight entertainment (IFE) refers to the entertainment available to aircraft passengers during a flight.
The current European trend is to implement bring your own device systems that provide internet connectivity, allowing the user to stream a predefined range of multimedia content. Following this trend, companies such as Immfly are advancing at a fast pace to deliver on-board entertainment on short-haul commercial flights.
Market Analysis and Insights: Global In-flight Entertainment Systems Market
The global In-flight Entertainment Systems market size is projected to reach US$ XX million by 2027, from US$ XX million in 2020, at a CAGR of XX% during 2021-2027.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global In-flight Entertainment Systems market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global In-flight Entertainment Systems market in terms of revenue.
On the whole, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global In-flight Entertainment Systems market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global In-flight Entertainment Systems market.
Global In-flight Entertainment Systems Scope and Market Size
In-flight Entertainment Systems market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global In-flight Entertainment Systems market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type

Hardware
Content
Others

Segment by Application

Narrow-body Aircraft
Wide-body Aircraft
Business Jet

BY REGION

North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Nordic
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA

BY COMPANY

Digecor
Dysonics
Gee Media
Global Eagle Entertainment
Gogo
Honeywell International
Lufthansa Systems
Lumexis
Onair
Panasonic Avionics
Rockwell Collins
Thales Group
Utc Aerospace Systems
Viasat
Zodiac Aerospace
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global In-flight Entertainment Systems Market Size Growth Rate by Type: 2016 VS 2021 VS 2027
1.2.2 Hardware
1.2.3 Content
1.2.4 Others
1.3 Market by Application
1.3.1 Global In-flight Entertainment Systems Market Share by Application: 2016 VS 2021 VS 2027
1.3.2 Narrow-body Aircraft
1.3.3 Wide-body Aircraft
1.3.4 Business Jet
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global In-flight Entertainment Systems Market Perspective (2016-2027)
2.2 In-flight Entertainment Systems Growth Trends by Regions
2.2.1 In-flight Entertainment Systems Market Size by Regions: 2016 VS 2021 VS 2027
2.2.2 In-flight Entertainment Systems Historic Market Share by Regions (2016-2021)
2.2.3 In-flight Entertainment Systems Forecasted Market Size by Regions (2022-2027)
2.3 In-flight Entertainment Systems Industry Dynamic
2.3.1 In-flight Entertainment Systems Market Trends
2.3.2 In-flight Entertainment Systems Market Drivers
2.3.3 In-flight Entertainment Systems Market Challenges
2.3.4 In-flight Entertainment Systems Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top In-flight Entertainment Systems Players by Revenue
3.1.1 Global Top In-flight Entertainment Systems Players by Revenue (2016-2021)
3.1.2 Global In-flight Entertainment Systems Revenue Market Share by Players (2016-2021)
3.2 Global In-flight Entertainment Systems Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.3 Players Covered: Ranking by In-flight Entertainment Systems Revenue
3.4 Global In-flight Entertainment Systems Market Concentration Ratio
3.4.1 Global In-flight Entertainment Systems Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by In-flight Entertainment Systems Revenue in 2020
3.5 In-flight Entertainment Systems Key Players Head office and Area Served
3.6 Key Players In-flight Entertainment Systems Product Solution and Service
3.7 Date of Enter into In-flight Entertainment Systems Market
3.8 Mergers & Acquisitions, Expansion Plans
4 In-flight Entertainment Systems Breakdown Data by Type
4.1 Global In-flight Entertainment Systems Historic Market Size by Type (2016-2021)
4.2 Global In-flight Entertainment Systems Forecasted Market Size by Type (2022-2027)
5 In-flight Entertainment Systems Breakdown Data by Application
5.1 Global In-flight Entertainment Systems Historic Market Size by Application (2016-2021)
5.2 Global In-flight Entertainment Systems Forecasted Market Size by Application (2022-2027)
6 North America
6.1 North America In-flight Entertainment Systems Market Size (2016-2027)
6.2 North America In-flight Entertainment Systems Market Size by Type
6.2.1 North America In-flight Entertainment Systems Market Size by Type (2016-2021)
6.2.2 North America In-flight Entertainment Systems Market Size by Type (2022-2027)
6.2.3 North America In-flight Entertainment Systems Market Size by Type (2016-2027)
6.3 North America In-flight Entertainment Systems Market Size by Application
6.3.1 North America In-flight Entertainment Systems Market Size by Application (2016-2021)
6.3.2 North America In-flight Entertainment Systems Market Size by Application (2022-2027)
6.3.3 North America In-flight Entertainment Systems Market Size by Application (2016-2027)
6.4 North America In-flight Entertainment Systems Market Size by Country
6.4.1 North America In-flight Entertainment Systems Market Size by Country (2016-2021)
6.4.2 North America In-flight Entertainment Systems Market Size by Country (2022-2027)
6.4.3 United States
6.4.4 Canada
7 Europe
7.1 Europe In-flight Entertainment Systems Market Size (2016-2027)
7.2 Europe In-flight Entertainment Systems Market Size by Type
7.2.1 Europe In-flight Entertainment Systems Market Size by Type (2016-2021)
7.2.2 Europe In-flight Entertainment Systems Market Size by Type (2022-2027)
7.2.3 Europe In-flight Entertainment Systems Market Size by Type (2016-2027)
7.3 Europe In-flight Entertainment Systems Market Size by Application
7.3.1 Europe In-flight Entertainment Systems Market Size by Application (2016-2021)
7.3.2 Europe In-flight Entertainment Systems Market Size by Application (2022-2027)
7.3.3 Europe In-flight Entertainment Systems Market Size by Application (2016-2027)
7.4 Europe In-flight Entertainment Systems Market Size by Country
7.4.1 Europe In-flight Entertainment Systems Market Size by Country (2016-2021)
7.4.2 Europe In-flight Entertainment Systems Market Size by Country (2022-2027)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic
8 Asia-Pacific
8.1 Asia-Pacific In-flight Entertainment Systems Market Size (2016-2027)
8.2 Asia-Pacific In-flight Entertainment Systems Market Size by Type
8.2.1 Asia-Pacific In-flight Entertainment Systems Market Size by Type (2016-2021)
8.2.2 Asia-Pacific In-flight Entertainment Systems Market Size by Type (2022-2027)
8.2.3 Asia-Pacific In-flight Entertainment Systems Market Size by Type (2016-2027)
8.3 Asia-Pacific In-flight Entertainment Systems Market Size by Application
8.3.1 Asia-Pacific In-flight Entertainment Systems Market Size by Application (2016-2021)
8.3.2 Asia-Pacific In-flight Entertainment Systems Market Size by Application (2022-2027)
8.3.3 Asia-Pacific In-flight Entertainment Systems Market Size by Application (2016-2027)
8.4 Asia-Pacific In-flight Entertainment Systems Market Size by Region
8.4.1 Asia-Pacific In-flight Entertainment Systems Market Size by Region (2016-2021)
8.4.2 Asia-Pacific In-flight Entertainment Systems Market Size by Region (2022-2027)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America In-flight Entertainment Systems Market Size (2016-2027)
9.2 Latin America In-flight Entertainment Systems Market Size by Type
9.2.1 Latin America In-flight Entertainment Systems Market Size by Type (2016-2021)
9.2.2 Latin America In-flight Entertainment Systems Market Size by Type (2022-2027)
9.2.3 Latin America In-flight Entertainment Systems Market Size by Type (2016-2027)
9.3 Latin America In-flight Entertainment Systems Market Size by Application
9.3.1 Latin America In-flight Entertainment Systems Market Size by Application (2016-2021)
9.3.2 Latin America In-flight Entertainment Systems Market Size by Application (2022-2027)
9.3.3 Latin America In-flight Entertainment Systems Market Size by Application (2016-2027)
9.4 Latin America In-flight Entertainment Systems Market Size by Country
9.4.1 Latin America In-flight Entertainment Systems Market Size by Country (2016-2021)
9.4.2 Latin America In-flight Entertainment Systems Market Size by Country (2022-2027)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa In-flight Entertainment Systems Market Size (2016-2027)
10.2 Middle East & Africa In-flight Entertainment Systems Market Size by Type
10.2.1 Middle East & Africa In-flight Entertainment Systems Market Size by Type (2016-2021)
10.2.2 Middle East & Africa In-flight Entertainment Systems Market Size by Type (2022-2027)
10.2.3 Middle East & Africa In-flight Entertainment Systems Market Size by Type (2016-2027)
10.3 Middle East & Africa In-flight Entertainment Systems Market Size by Application
10.3.1 Middle East & Africa In-flight Entertainment Systems Market Size by Application (2016-2021)
10.3.2 Middle East & Africa In-flight Entertainment Systems Market Size by Application (2022-2027)
10.3.3 Middle East & Africa In-flight Entertainment Systems Market Size by Application (2016-2027)
10.4 Middle East & Africa In-flight Entertainment Systems Market Size by Country
10.4.1 Middle East & Africa In-flight Entertainment Systems Market Size by Country (2016-2021)
10.4.2 Middle East & Africa In-flight Entertainment Systems Market Size by Country (2022-2027)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Digecor
11.1.1 Digecor Company Details
11.1.2 Digecor Business Overview
11.1.3 Digecor In-flight Entertainment Systems Introduction
11.1.4 Digecor Revenue in In-flight Entertainment Systems Business (2016-2021)
11.1.5 Digecor Recent Development
11.2 Dysonics
11.2.1 Dysonics Company Details
11.2.2 Dysonics Business Overview
11.2.3 Dysonics In-flight Entertainment Systems Introduction
11.2.4 Dysonics Revenue in In-flight Entertainment Systems Business (2016-2021)
11.2.5 Dysonics Recent Development
11.3 Gee Media
11.3.1 Gee Media Company Details
11.3.2 Gee Media Business Overview
11.3.3 Gee Media In-flight Entertainment Systems Introduction
11.3.4 Gee Media Revenue in In-flight Entertainment Systems Business (2016-2021)
11.3.5 Gee Media Recent Development
11.4 Global Eagle Entertainment
11.4.1 Global Eagle Entertainment Company Details
11.4.2 Global Eagle Entertainment Business Overview
11.4.3 Global Eagle Entertainment In-flight Entertainment Systems Introduction
11.4.4 Global Eagle Entertainment Revenue in In-flight Entertainment Systems Business (2016-2021)
11.4.5 Global Eagle Entertainment Recent Development
11.5 Gogo
11.5.1 Gogo Company Details
11.5.2 Gogo Business Overview
11.5.3 Gogo In-flight Entertainment Systems Introduction
11.5.4 Gogo Revenue in In-flight Entertainment Systems Business (2016-2021)
11.5.5 Gogo Recent Development
11.6 Honeywell International
11.6.1 Honeywell International Company Details
11.6.2 Honeywell International Business Overview
11.6.3 Honeywell International In-flight Entertainment Systems Introduction
11.6.4 Honeywell International Revenue in In-flight Entertainment Systems Business (2016-2021)
11.6.5 Honeywell International Recent Development
11.7 Lufthansa Systems
11.7.1 Lufthansa Systems Company Details
11.7.2 Lufthansa Systems Business Overview
11.7.3 Lufthansa Systems In-flight Entertainment Systems Introduction
11.7.4 Lufthansa Systems Revenue in In-flight Entertainment Systems Business (2016-2021)
11.7.5 Lufthansa Systems Recent Development
11.8 Lumexis
11.8.1 Lumexis Company Details
11.8.2 Lumexis Business Overview
11.8.3 Lumexis In-flight Entertainment Systems Introduction
11.8.4 Lumexis Revenue in In-flight Entertainment Systems Business (2016-2021)
11.8.5 Lumexis Recent Development
11.9 Onair
11.9.1 Onair Company Details
11.9.2 Onair Business Overview
11.9.3 Onair In-flight Entertainment Systems Introduction
11.9.4 Onair Revenue in In-flight Entertainment Systems Business (2016-2021)
11.9.5 Onair Recent Development
11.10 Panasonic Avionics
11.10.1 Panasonic Avionics Company Details
11.10.2 Panasonic Avionics Business Overview
11.10.3 Panasonic Avionics In-flight Entertainment Systems Introduction
11.10.4 Panasonic Avionics Revenue in In-flight Entertainment Systems Business (2016-2021)
11.10.5 Panasonic Avionics Recent Development
11.11 Rockwell Collins
11.11.1 Rockwell Collins Company Details
11.11.2 Rockwell Collins Business Overview
11.11.3 Rockwell Collins In-flight Entertainment Systems Introduction
11.11.4 Rockwell Collins Revenue in In-flight Entertainment Systems Business (2016-2021)
11.11.5 Rockwell Collins Recent Development
11.12 Thales Group
11.12.1 Thales Group Company Details
11.12.2 Thales Group Business Overview
11.12.3 Thales Group In-flight Entertainment Systems Introduction
11.12.4 Thales Group Revenue in In-flight Entertainment Systems Business (2016-2021)
11.12.5 Thales Group Recent Development
11.13 Utc Aerospace Systems
11.13.1 Utc Aerospace Systems Company Details
11.13.2 Utc Aerospace Systems Business Overview
11.13.3 Utc Aerospace Systems In-flight Entertainment Systems Introduction
11.13.4 Utc Aerospace Systems Revenue in In-flight Entertainment Systems Business (2016-2021)
11.13.5 Utc Aerospace Systems Recent Development
11.14 Viasat
11.14.1 Viasat Company Details
11.14.2 Viasat Business Overview
11.14.3 Viasat In-flight Entertainment Systems Introduction
11.14.4 Viasat Revenue in In-flight Entertainment Systems Business (2016-2021)
11.14.5 Viasat Recent Development
11.15 Zodiac Aerospace
11.15.1 Zodiac Aerospace Company Details
11.15.2 Zodiac Aerospace Business Overview
11.15.3 Zodiac Aerospace In-flight Entertainment Systems Introduction
11.15.4 Zodiac Aerospace Revenue in In-flight Entertainment Systems Business (2016-2021)
11.15.5 Zodiac Aerospace Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global In-flight Entertainment Systems Market Size Growth Rate by Type (US$ Million):2016 VS 2021 VS 2027
    Table 2. Key Players of Hardware
    Table 3. Key Players of Content
    Table 4. Key Players of Others
    Table 5. Global In-flight Entertainment Systems Market Size Growth by Application (US$ Million): 2016 VS 2021 VS 2027
    Table 6. Global In-flight Entertainment Systems Market Size by Regions (US$ Million): 2016 VS 2021 VS 2027
    Table 7. Global In-flight Entertainment Systems Market Size by Regions (2016-2021) & (US$ Million)
    Table 8. Global In-flight Entertainment Systems Market Share by Regions (2016-2021)
    Table 9. Global In-flight Entertainment Systems Forecasted Market Size by Regions (2022-2027) & (US$ Million)
    Table 10. Global In-flight Entertainment Systems Market Share by Regions (2022-2027)
    Table 11. In-flight Entertainment Systems Market Trends
    Table 12. In-flight Entertainment Systems Market Drivers
    Table 13. In-flight Entertainment Systems Market Challenges
    Table 14. In-flight Entertainment Systems Market Restraints
    Table 15. Global In-flight Entertainment Systems Revenue by Players (2016-2021) & (US$ Million)
    Table 16. Global In-flight Entertainment Systems Market Share by Players (2016-2021)
    Table 17. Global Top In-flight Entertainment Systems Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in In-flight Entertainment Systems as of 2020)
    Table 18. Ranking of Global Top In-flight Entertainment Systems Companies by Revenue (US$ Million) in 2020
    Table 19. Global 5 Largest Players Market Share by In-flight Entertainment Systems Revenue (CR5 and HHI) & (2016-2021)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players In-flight Entertainment Systems Product Solution and Service
    Table 22. Date of Enter into In-flight Entertainment Systems Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 25. Global In-flight Entertainment Systems Revenue Market Share by Type (2016-2021)
    Table 26. Global In-flight Entertainment Systems Forecasted Market Size by Type (2022-2027) (US$ Million)
    Table 27. Global In-flight Entertainment Systems Revenue Market Share by Type (2022-2027) & (US$ Million)
    Table 28. Global In-flight Entertainment Systems Market Size Share by Application (2016-2021) & (US$ Million)
    Table 29. Global In-flight Entertainment Systems Revenue Market Share by Application (2016-2021)
    Table 30. Global In-flight Entertainment Systems Forecasted Market Size by Application (2022-2027) (US$ Million)
    Table 31. Global In-flight Entertainment Systems Revenue Market Share by Application (2022-2027) & (US$ Million)
    Table 32. North America In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 33. North America In-flight Entertainment Systems Market Size by Type (2022-2027) & (US$ Million)
    Table 34. North America In-flight Entertainment Systems Market Size by Application (2016-2021) (US$ Million)
    Table 35. North America In-flight Entertainment Systems Market Size by Application (2022-2027) & (US$ Million)
    Table 36. North America In-flight Entertainment Systems Market Size by Country (2016-2021) & (US$ Million)
    Table 37. North America In-flight Entertainment Systems Market Size by Country (2022-2027) & (US$ Million)
    Table 38. Europe In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 39. Europe In-flight Entertainment Systems Market Size by Type (2022-2027) & (US$ Million)
    Table 40. Europe In-flight Entertainment Systems Market Size by Application (2016-2021) (US$ Million)
    Table 41. Europe In-flight Entertainment Systems Market Size by Application (2022-2027) & (US$ Million)
    Table 42. Europe In-flight Entertainment Systems Market Size by Country (2016-2021) & (US$ Million)
    Table 43. Europe In-flight Entertainment Systems Market Size by Country (2022-2027) & (US$ Million)
    Table 44. Asia-Pacific In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 45. Asia-Pacific In-flight Entertainment Systems Market Size by Type (2022-2027) & (US$ Million)
    Table 46. Asia-Pacific In-flight Entertainment Systems Market Size by Application (2016-2021) (US$ Million)
    Table 47. Asia-Pacific In-flight Entertainment Systems Market Size by Application (2022-2027) & (US$ Million)
    Table 48. Asia-Pacific In-flight Entertainment Systems Market Size by Region (2016-2021) & (US$ Million)
    Table 49. Asia-Pacific In-flight Entertainment Systems Market Size by Region (2022-2027) & (US$ Million)
    Table 50. Latin America In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 51. Latin America In-flight Entertainment Systems Market Size by Type (2022-2027) & (US$ Million)
    Table 52. Latin America In-flight Entertainment Systems Market Size by Application (2016-2021) (US$ Million)
    Table 53. Latin America In-flight Entertainment Systems Market Size by Application (2022-2027) & (US$ Million)
    Table 54. Latin America In-flight Entertainment Systems Market Size by Country (2016-2021) & (US$ Million)
    Table 55. Latin America In-flight Entertainment Systems Market Size by Country (2022-2027) & (US$ Million)
    Table 56. Middle East & Africa In-flight Entertainment Systems Market Size by Type (2016-2021) (US$ Million)
    Table 57. Middle East & Africa In-flight Entertainment Systems Market Size by Type (2022-2027) & (US$ Million)
    Table 58. Middle East & Africa In-flight Entertainment Systems Market Size by Application (2016-2021) (US$ Million)
    Table 59. Middle East & Africa In-flight Entertainment Systems Market Size by Application (2022-2027) & (US$ Million)
    Table 60. Middle East & Africa In-flight Entertainment Systems Market Size by Country (2016-2021) & (US$ Million)
    Table 61. Middle East & Africa In-flight Entertainment Systems Market Size by Country (2022-2027) & (US$ Million)
    Table 62. Digecor Company Details
    Table 63. Digecor Business Overview
    Table 64. Digecor In-flight Entertainment Systems Product
    Table 65. Digecor Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 66. Digecor Recent Development
    Table 67. Dysonics Company Details
    Table 68. Dysonics Business Overview
    Table 69. Dysonics In-flight Entertainment Systems Product
    Table 70. Dysonics Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 71. Dysonics Recent Development
    Table 72. Gee Media Company Details
    Table 73. Gee Media Business Overview
    Table 74. Gee Media In-flight Entertainment Systems Product
    Table 75. Gee Media Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 76. Gee Media Recent Development
    Table 77. Global Eagle Entertainment Company Details
    Table 78. Global Eagle Entertainment Business Overview
    Table 79. Global Eagle Entertainment In-flight Entertainment Systems Product
    Table 80. Global Eagle Entertainment Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 81. Global Eagle Entertainment Recent Development
    Table 82. Gogo Company Details
    Table 83. Gogo Business Overview
    Table 84. Gogo In-flight Entertainment Systems Product
    Table 85. Gogo Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 86. Gogo Recent Development
    Table 87. Honeywell International Company Details
    Table 88. Honeywell International Business Overview
    Table 89. Honeywell International In-flight Entertainment Systems Product
    Table 90. Honeywell International Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 91. Honeywell International Recent Development
    Table 92. Lufthansa Systems Company Details
    Table 93. Lufthansa Systems Business Overview
    Table 94. Lufthansa Systems In-flight Entertainment Systems Product
    Table 95. Lufthansa Systems Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 96. Lufthansa Systems Recent Development
    Table 97. Lumexis Company Details
    Table 98. Lumexis Business Overview
    Table 99. Lumexis Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 100. Lumexis Recent Development
    Table 101. Onair Company Details
    Table 102. Onair Business Overview
    Table 103. Onair In-flight Entertainment Systems Product
    Table 104. Onair Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 105. Onair Recent Development
    Table 106. Panasonic Avionics Company Details
    Table 107. Panasonic Avionics Business Overview
    Table 108. Panasonic Avionics In-flight Entertainment Systems Product
    Table 109. Panasonic Avionics Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 110. Panasonic Avionics Recent Development
    Table 111. Rockwell Collins Company Details
    Table 112. Rockwell Collins Business Overview
    Table 113. Rockwell Collins In-flight Entertainment Systems Product
    Table 114. Rockwell Collins Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 115. Rockwell Collins Recent Development
    Table 116. Thales Group Company Details
    Table 117. Thales Group Business Overview
    Table 118. Thales Group In-flight Entertainment Systems Product
    Table 119. Thales Group Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 120. Thales Group Recent Development
    Table 121. Utc Aerospace Systems Company Details
    Table 122. Utc Aerospace Systems Business Overview
    Table 123. Utc Aerospace Systems In-flight Entertainment Systems Product
    Table 124. Utc Aerospace Systems Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 125. Utc Aerospace Systems Recent Development
    Table 126. Viasat Company Details
    Table 127. Viasat Business Overview
    Table 128. Viasat In-flight Entertainment Systems Product
    Table 129. Viasat Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 130. Viasat Recent Development
    Table 131. Zodiac Aerospace Company Details
    Table 132. Zodiac Aerospace Business Overview
    Table 133. Zodiac Aerospace In-flight Entertainment Systems Product
    Table 134. Zodiac Aerospace Revenue in In-flight Entertainment Systems Business (2016-2021) & (US$ Million)
    Table 135. Zodiac Aerospace Recent Development
    Table 136. Research Programs/Design for This Report
    Table 137. Key Data Information from Secondary Sources
    Table 138. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global In-flight Entertainment Systems Market Share by Type: 2020 VS 2027
    Figure 2. Hardware Features
    Figure 3. Content Features
    Figure 4. Others Features
    Figure 5. Global In-flight Entertainment Systems Market Share by Application: 2020 VS 2027
    Figure 6. Narrow-body Aircraft Case Studies
    Figure 7. Wide-body Aircraft Case Studies
    Figure 8. Business Jet Case Studies
    Figure 9. In-flight Entertainment Systems Report Years Considered
    Figure 10. Global In-flight Entertainment Systems Market Size (US$ Million), Year-over-Year: 2016-2027
    Figure 11. Global In-flight Entertainment Systems Market Size (US$ Million), 2016 VS 2021 VS 2027
    Figure 12. Global In-flight Entertainment Systems Market Share by Regions: 2020 VS 2027
    Figure 13. Global In-flight Entertainment Systems Market Share by Regions (2022-2027)
    Figure 14. Global In-flight Entertainment Systems Market Share by Players in 2020
    Figure 15. Global Top In-flight Entertainment Systems Players by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in In-flight Entertainment Systems as of 2020
    Figure 16. The Top 10 and 5 Players Market Share by In-flight Entertainment Systems Revenue in 2020
    Figure 17. Global In-flight Entertainment Systems Revenue Market Share by Type (2016-2021)
    Figure 18. Global In-flight Entertainment Systems Revenue Market Share by Type (2022-2027)
    Figure 19. North America In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 20. North America In-flight Entertainment Systems Market Share by Type (2016-2027)
    Figure 21. North America In-flight Entertainment Systems Market Share by Application (2016-2027)
    Figure 22. North America In-flight Entertainment Systems Market Share by Country (2016-2027)
    Figure 23. United States In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 24. Canada In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 25. Europe In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 26. Europe In-flight Entertainment Systems Market Share by Type (2016-2027)
    Figure 27. Europe In-flight Entertainment Systems Market Share by Application (2016-2027)
    Figure 28. Europe In-flight Entertainment Systems Market Share by Country (2016-2027)
    Figure 29. Germany In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 30. France In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 31. U.K. In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 32. Italy In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 33. Russia In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 34. Nordic In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 35. Asia-Pacific In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 36. Asia-Pacific In-flight Entertainment Systems Market Share by Type (2016-2027)
    Figure 37. Asia-Pacific In-flight Entertainment Systems Market Share by Application (2016-2027)
    Figure 38. Asia-Pacific In-flight Entertainment Systems Market Share by Region (2016-2027)
    Figure 39. China In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 40. Japan In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 41. South Korea In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 42. Southeast Asia In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 43. India In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 44. Australia In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 45. Latin America In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 46. Latin America In-flight Entertainment Systems Market Share by Type (2016-2027)
    Figure 47. Latin America In-flight Entertainment Systems Market Share by Application (2016-2027)
    Figure 48. Latin America In-flight Entertainment Systems Market Share by Country (2016-2027)
    Figure 49. Mexico In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 50. Brazil In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 51. Middle East & Africa In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 52. Middle East & Africa In-flight Entertainment Systems Market Share by Type (2016-2027)
    Figure 53. Middle East & Africa In-flight Entertainment Systems Market Share by Application (2016-2027)
    Figure 54. Middle East & Africa In-flight Entertainment Systems Market Share by Country (2016-2027)
    Figure 55. Turkey In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 56. Saudi Arabia In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 57. UAE In-flight Entertainment Systems Market Size YoY Growth (2016-2027) & (US$ Million)
    Figure 58. Digecor Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 59. Dysonics Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 60. Gee Media Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 61. Global Eagle Entertainment Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 62. Gogo Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 63. Honeywell International Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 64. Lufthansa Systems Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 65. Lumexis Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 66. Onair Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 67. Panasonic Avionics Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 68. Rockwell Collins Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 69. Thales Group Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 70. Utc Aerospace Systems Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 71. Viasat Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 72. Zodiac Aerospace Revenue Growth Rate in In-flight Entertainment Systems Business (2016-2021)
    Figure 73. Bottom-up and Top-down Approaches for This Report
    Figure 74. Data Triangulation
    Figure 75. Key Executives Interviewed
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