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Global Internet-Connected Toys Market Research Report 2025
Published Date: January 2025
|
Report Code: QYRE-Auto-26E11414
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Global Internet Connected Toys Market Research Report 2022
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Global Internet-Connected Toys Market Research Report 2025

Code: QYRE-Auto-26E11414
Report
January 2025
Pages:104
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Internet-Connected Toys Market Size

The global market for Internet-Connected Toys was valued at US$ 10780 million in the year 2024 and is projected to reach a revised size of US$ 32070 million by 2031, growing at a CAGR of 17.1% during the forecast period.

Internet-Connected Toys Market

Internet-Connected Toys Market

In terms of product types, intelligent toys are the main product type in the connected toy market, including intelligent robots, intelligent puzzles, intelligent story machines, etc. In addition, the connected toy market also includes smart games, online education and other related products.
At the consumer level, the current main consumers in the connected toy market are young parents born in the 1980s and 1990s, who are more interested in intelligent and interactive toys. At the same time, as the age group of children increases, consumers in the connected toy market are gradually expanding to higher age groups.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Internet-Connected Toys, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Internet-Connected Toys.
The Internet-Connected Toys market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Internet-Connected Toys market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Internet-Connected Toys manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Scope of Internet-Connected Toys Market Report

Report Metric Details
Report Name Internet-Connected Toys Market
Accounted market size in year US$ 10780 million
Forecasted market size in 2031 US$ 32070 million
CAGR 17.1%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
Segment by Application
  • Children
  • Teens
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company LEGO Group, Sphero, Mattel, PLAYMOBIL, Hasbro, Sony, K’NEX, Konami, PlayFusion, Anki, WowWee, DXTR Labs, Leka, Wonder Workshop, Genesis Toys, i-Que, Cayla
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Internet-Connected Toys manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Internet-Connected Toys in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report. 

FAQ for this report

How fast is Internet-Connected Toys Market growing?

Ans: The Internet-Connected Toys Market witnessing a CAGR of 17.1% during the forecast period 2025-2031.

What is the Internet-Connected Toys Market size in 2031?

Ans: The Internet-Connected Toys Market size in 2031 will be US$ 32070 million.

Who are the main players in the Internet-Connected Toys Market report?

Ans: The main players in the Internet-Connected Toys Market are LEGO Group, Sphero, Mattel, PLAYMOBIL, Hasbro, Sony, K’NEX, Konami, PlayFusion, Anki, WowWee, DXTR Labs, Leka, Wonder Workshop, Genesis Toys, i-Que, Cayla

What are the Application segmentation covered in the Internet-Connected Toys Market report?

Ans: The Applications covered in the Internet-Connected Toys Market report are Children, Teens

What are the Type segmentation covered in the Internet-Connected Toys Market report?

Ans: The Types covered in the Internet-Connected Toys Market report are Dolls, Robots, Others

Recommended Reports

Smart Toy Markets

Educational Toys

Robotic & Interactive

1 Internet-Connected Toys Market Overview
1.1 Product Definition
1.2 Internet-Connected Toys by Type
1.2.1 Global Internet-Connected Toys Market Value Comparison by Type (2024 VS 2031)
1.2.2 Dolls
1.2.3 Robots
1.2.4 Others
1.3 Internet-Connected Toys by Application
1.3.1 Global Internet-Connected Toys Market Value by Application (2024 VS 2031)
1.3.2 Children
1.3.3 Teens
1.4 Global Internet-Connected Toys Market Size Estimates and Forecasts
1.4.1 Global Internet-Connected Toys Revenue 2020-2031
1.4.2 Global Internet-Connected Toys Sales 2020-2031
1.4.3 Global Internet-Connected Toys Market Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Internet-Connected Toys Market Competition by Manufacturers
2.1 Global Internet-Connected Toys Sales Market Share by Manufacturers (2020-2025)
2.2 Global Internet-Connected Toys Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Internet-Connected Toys Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Internet-Connected Toys, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Internet-Connected Toys, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Internet-Connected Toys, Product Type & Application
2.7 Global Key Manufacturers of Internet-Connected Toys, Date of Enter into This Industry
2.8 Global Internet-Connected Toys Market Competitive Situation and Trends
2.8.1 Global Internet-Connected Toys Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Internet-Connected Toys Players Market Share by Revenue
2.8.3 Global Internet-Connected Toys Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Internet-Connected Toys Market Scenario by Region
3.1 Global Internet-Connected Toys Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Internet-Connected Toys Sales by Region: 2020-2031
3.2.1 Global Internet-Connected Toys Sales by Region: 2020-2025
3.2.2 Global Internet-Connected Toys Sales by Region: 2026-2031
3.3 Global Internet-Connected Toys Revenue by Region: 2020-2031
3.3.1 Global Internet-Connected Toys Revenue by Region: 2020-2025
3.3.2 Global Internet-Connected Toys Revenue by Region: 2026-2031
3.4 North America Internet-Connected Toys Market Facts & Figures by Country
3.4.1 North America Internet-Connected Toys Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Internet-Connected Toys Sales by Country (2020-2031)
3.4.3 North America Internet-Connected Toys Revenue by Country (2020-2031)
3.4.4 United States
3.4.5 Canada
3.5 Europe Internet-Connected Toys Market Facts & Figures by Country
3.5.1 Europe Internet-Connected Toys Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Internet-Connected Toys Sales by Country (2020-2031)
3.5.3 Europe Internet-Connected Toys Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Internet-Connected Toys Market Facts & Figures by Region
3.6.1 Asia Pacific Internet-Connected Toys Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Internet-Connected Toys Sales by Region (2020-2031)
3.6.3 Asia Pacific Internet-Connected Toys Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Internet-Connected Toys Market Facts & Figures by Country
3.7.1 Latin America Internet-Connected Toys Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Internet-Connected Toys Sales by Country (2020-2031)
3.7.3 Latin America Internet-Connected Toys Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Internet-Connected Toys Market Facts & Figures by Country
3.8.1 Middle East and Africa Internet-Connected Toys Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Internet-Connected Toys Sales by Country (2020-2031)
3.8.3 Middle East and Africa Internet-Connected Toys Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Internet-Connected Toys Sales by Type (2020-2031)
4.1.1 Global Internet-Connected Toys Sales by Type (2020-2025)
4.1.2 Global Internet-Connected Toys Sales by Type (2026-2031)
4.1.3 Global Internet-Connected Toys Sales Market Share by Type (2020-2031)
4.2 Global Internet-Connected Toys Revenue by Type (2020-2031)
4.2.1 Global Internet-Connected Toys Revenue by Type (2020-2025)
4.2.2 Global Internet-Connected Toys Revenue by Type (2026-2031)
4.2.3 Global Internet-Connected Toys Revenue Market Share by Type (2020-2031)
4.3 Global Internet-Connected Toys Price by Type (2020-2031)
5 Segment by Application
5.1 Global Internet-Connected Toys Sales by Application (2020-2031)
5.1.1 Global Internet-Connected Toys Sales by Application (2020-2025)
5.1.2 Global Internet-Connected Toys Sales by Application (2026-2031)
5.1.3 Global Internet-Connected Toys Sales Market Share by Application (2020-2031)
5.2 Global Internet-Connected Toys Revenue by Application (2020-2031)
5.2.1 Global Internet-Connected Toys Revenue by Application (2020-2025)
5.2.2 Global Internet-Connected Toys Revenue by Application (2026-2031)
5.2.3 Global Internet-Connected Toys Revenue Market Share by Application (2020-2031)
5.3 Global Internet-Connected Toys Price by Application (2020-2031)
6 Key Companies Profiled
6.1 LEGO Group
6.1.1 LEGO Group Company Information
6.1.2 LEGO Group Description and Business Overview
6.1.3 LEGO Group Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.1.4 LEGO Group Internet-Connected Toys Product Portfolio
6.1.5 LEGO Group Recent Developments/Updates
6.2 Sphero
6.2.1 Sphero Company Information
6.2.2 Sphero Description and Business Overview
6.2.3 Sphero Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Sphero Internet-Connected Toys Product Portfolio
6.2.5 Sphero Recent Developments/Updates
6.3 Mattel
6.3.1 Mattel Company Information
6.3.2 Mattel Description and Business Overview
6.3.3 Mattel Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Mattel Internet-Connected Toys Product Portfolio
6.3.5 Mattel Recent Developments/Updates
6.4 PLAYMOBIL
6.4.1 PLAYMOBIL Company Information
6.4.2 PLAYMOBIL Description and Business Overview
6.4.3 PLAYMOBIL Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.4.4 PLAYMOBIL Internet-Connected Toys Product Portfolio
6.4.5 PLAYMOBIL Recent Developments/Updates
6.5 Hasbro
6.5.1 Hasbro Company Information
6.5.2 Hasbro Description and Business Overview
6.5.3 Hasbro Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.5.4 Hasbro Internet-Connected Toys Product Portfolio
6.5.5 Hasbro Recent Developments/Updates
6.6 Sony
6.6.1 Sony Company Information
6.6.2 Sony Description and Business Overview
6.6.3 Sony Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.6.4 Sony Internet-Connected Toys Product Portfolio
6.6.5 Sony Recent Developments/Updates
6.7 K’NEX
6.7.1 K’NEX Company Information
6.7.2 K’NEX Description and Business Overview
6.7.3 K’NEX Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.7.4 K’NEX Internet-Connected Toys Product Portfolio
6.7.5 K’NEX Recent Developments/Updates
6.8 Konami
6.8.1 Konami Company Information
6.8.2 Konami Description and Business Overview
6.8.3 Konami Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.8.4 Konami Internet-Connected Toys Product Portfolio
6.8.5 Konami Recent Developments/Updates
6.9 PlayFusion
6.9.1 PlayFusion Company Information
6.9.2 PlayFusion Description and Business Overview
6.9.3 PlayFusion Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.9.4 PlayFusion Internet-Connected Toys Product Portfolio
6.9.5 PlayFusion Recent Developments/Updates
6.10 Anki
6.10.1 Anki Company Information
6.10.2 Anki Description and Business Overview
6.10.3 Anki Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.10.4 Anki Internet-Connected Toys Product Portfolio
6.10.5 Anki Recent Developments/Updates
6.11 WowWee
6.11.1 WowWee Company Information
6.11.2 WowWee Description and Business Overview
6.11.3 WowWee Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.11.4 WowWee Internet-Connected Toys Product Portfolio
6.11.5 WowWee Recent Developments/Updates
6.12 DXTR Labs
6.12.1 DXTR Labs Company Information
6.12.2 DXTR Labs Description and Business Overview
6.12.3 DXTR Labs Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.12.4 DXTR Labs Internet-Connected Toys Product Portfolio
6.12.5 DXTR Labs Recent Developments/Updates
6.13 Leka
6.13.1 Leka Company Information
6.13.2 Leka Description and Business Overview
6.13.3 Leka Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.13.4 Leka Internet-Connected Toys Product Portfolio
6.13.5 Leka Recent Developments/Updates
6.14 Wonder Workshop
6.14.1 Wonder Workshop Company Information
6.14.2 Wonder Workshop Description and Business Overview
6.14.3 Wonder Workshop Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.14.4 Wonder Workshop Internet-Connected Toys Product Portfolio
6.14.5 Wonder Workshop Recent Developments/Updates
6.15 Genesis Toys
6.15.1 Genesis Toys Company Information
6.15.2 Genesis Toys Description and Business Overview
6.15.3 Genesis Toys Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.15.4 Genesis Toys Internet-Connected Toys Product Portfolio
6.15.5 Genesis Toys Recent Developments/Updates
6.16 i-Que
6.16.1 i-Que Company Information
6.16.2 i-Que Description and Business Overview
6.16.3 i-Que Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.16.4 i-Que Internet-Connected Toys Product Portfolio
6.16.5 i-Que Recent Developments/Updates
6.17 Cayla
6.17.1 Cayla Company Information
6.17.2 Cayla Description and Business Overview
6.17.3 Cayla Internet-Connected Toys Sales, Revenue and Gross Margin (2020-2025)
6.17.4 Cayla Internet-Connected Toys Product Portfolio
6.17.5 Cayla Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Internet-Connected Toys Industry Chain Analysis
7.2 Internet-Connected Toys Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Internet-Connected Toys Production Mode & Process Analysis
7.4 Internet-Connected Toys Sales and Marketing
7.4.1 Internet-Connected Toys Sales Channels
7.4.2 Internet-Connected Toys Distributors
7.5 Internet-Connected Toys Customer Analysis
8 Internet-Connected Toys Market Dynamics
8.1 Internet-Connected Toys Industry Trends
8.2 Internet-Connected Toys Market Drivers
8.3 Internet-Connected Toys Market Challenges
8.4 Internet-Connected Toys Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global Internet-Connected Toys Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Internet-Connected Toys Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Internet-Connected Toys Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Internet-Connected Toys Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Internet-Connected Toys Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Internet-Connected Toys Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Internet-Connected Toys Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Internet-Connected Toys Average Price (US$/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Internet-Connected Toys, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Internet-Connected Toys, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Internet-Connected Toys, Product Type & Application
 Table 12. Global Key Manufacturers of Internet-Connected Toys, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Internet-Connected Toys by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Internet-Connected Toys as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Internet-Connected Toys Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Internet-Connected Toys Sales by Region (2020-2025) & (K Units)
 Table 18. Global Internet-Connected Toys Sales Market Share by Region (2020-2025)
 Table 19. Global Internet-Connected Toys Sales by Region (2026-2031) & (K Units)
 Table 20. Global Internet-Connected Toys Sales Market Share by Region (2026-2031)
 Table 21. Global Internet-Connected Toys Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Internet-Connected Toys Revenue Market Share by Region (2020-2025)
 Table 23. Global Internet-Connected Toys Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Internet-Connected Toys Revenue Market Share by Region (2026-2031)
 Table 25. North America Internet-Connected Toys Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Internet-Connected Toys Sales by Country (2020-2025) & (K Units)
 Table 27. North America Internet-Connected Toys Sales by Country (2026-2031) & (K Units)
 Table 28. North America Internet-Connected Toys Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Internet-Connected Toys Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Internet-Connected Toys Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Internet-Connected Toys Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Internet-Connected Toys Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Internet-Connected Toys Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Internet-Connected Toys Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Internet-Connected Toys Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Internet-Connected Toys Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Internet-Connected Toys Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Internet-Connected Toys Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Internet-Connected Toys Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Internet-Connected Toys Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Internet-Connected Toys Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Internet-Connected Toys Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Internet-Connected Toys Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Internet-Connected Toys Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Internet-Connected Toys Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Internet-Connected Toys Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Internet-Connected Toys Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Internet-Connected Toys Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Internet-Connected Toys Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Internet-Connected Toys Sales (K Units) by Type (2020-2025)
 Table 51. Global Internet-Connected Toys Sales (K Units) by Type (2026-2031)
 Table 52. Global Internet-Connected Toys Sales Market Share by Type (2020-2025)
 Table 53. Global Internet-Connected Toys Sales Market Share by Type (2026-2031)
 Table 54. Global Internet-Connected Toys Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Internet-Connected Toys Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Internet-Connected Toys Revenue Market Share by Type (2020-2025)
 Table 57. Global Internet-Connected Toys Revenue Market Share by Type (2026-2031)
 Table 58. Global Internet-Connected Toys Price (US$/Unit) by Type (2020-2025)
 Table 59. Global Internet-Connected Toys Price (US$/Unit) by Type (2026-2031)
 Table 60. Global Internet-Connected Toys Sales (K Units) by Application (2020-2025)
 Table 61. Global Internet-Connected Toys Sales (K Units) by Application (2026-2031)
 Table 62. Global Internet-Connected Toys Sales Market Share by Application (2020-2025)
 Table 63. Global Internet-Connected Toys Sales Market Share by Application (2026-2031)
 Table 64. Global Internet-Connected Toys Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Internet-Connected Toys Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Internet-Connected Toys Revenue Market Share by Application (2020-2025)
 Table 67. Global Internet-Connected Toys Revenue Market Share by Application (2026-2031)
 Table 68. Global Internet-Connected Toys Price (US$/Unit) by Application (2020-2025)
 Table 69. Global Internet-Connected Toys Price (US$/Unit) by Application (2026-2031)
 Table 70. LEGO Group Company Information
 Table 71. LEGO Group Description and Business Overview
 Table 72. LEGO Group Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. LEGO Group Internet-Connected Toys Product
 Table 74. LEGO Group Recent Developments/Updates
 Table 75. Sphero Company Information
 Table 76. Sphero Description and Business Overview
 Table 77. Sphero Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. Sphero Internet-Connected Toys Product
 Table 79. Sphero Recent Developments/Updates
 Table 80. Mattel Company Information
 Table 81. Mattel Description and Business Overview
 Table 82. Mattel Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. Mattel Internet-Connected Toys Product
 Table 84. Mattel Recent Developments/Updates
 Table 85. PLAYMOBIL Company Information
 Table 86. PLAYMOBIL Description and Business Overview
 Table 87. PLAYMOBIL Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. PLAYMOBIL Internet-Connected Toys Product
 Table 89. PLAYMOBIL Recent Developments/Updates
 Table 90. Hasbro Company Information
 Table 91. Hasbro Description and Business Overview
 Table 92. Hasbro Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. Hasbro Internet-Connected Toys Product
 Table 94. Hasbro Recent Developments/Updates
 Table 95. Sony Company Information
 Table 96. Sony Description and Business Overview
 Table 97. Sony Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 98. Sony Internet-Connected Toys Product
 Table 99. Sony Recent Developments/Updates
 Table 100. K’NEX Company Information
 Table 101. K’NEX Description and Business Overview
 Table 102. K’NEX Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 103. K’NEX Internet-Connected Toys Product
 Table 104. K’NEX Recent Developments/Updates
 Table 105. Konami Company Information
 Table 106. Konami Description and Business Overview
 Table 107. Konami Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 108. Konami Internet-Connected Toys Product
 Table 109. Konami Recent Developments/Updates
 Table 110. PlayFusion Company Information
 Table 111. PlayFusion Description and Business Overview
 Table 112. PlayFusion Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 113. PlayFusion Internet-Connected Toys Product
 Table 114. PlayFusion Recent Developments/Updates
 Table 115. Anki Company Information
 Table 116. Anki Description and Business Overview
 Table 117. Anki Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 118. Anki Internet-Connected Toys Product
 Table 119. Anki Recent Developments/Updates
 Table 120. WowWee Company Information
 Table 121. WowWee Description and Business Overview
 Table 122. WowWee Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 123. WowWee Internet-Connected Toys Product
 Table 124. WowWee Recent Developments/Updates
 Table 125. DXTR Labs Company Information
 Table 126. DXTR Labs Description and Business Overview
 Table 127. DXTR Labs Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 128. DXTR Labs Internet-Connected Toys Product
 Table 129. DXTR Labs Recent Developments/Updates
 Table 130. Leka Company Information
 Table 131. Leka Description and Business Overview
 Table 132. Leka Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 133. Leka Internet-Connected Toys Product
 Table 134. Leka Recent Developments/Updates
 Table 135. Wonder Workshop Company Information
 Table 136. Wonder Workshop Description and Business Overview
 Table 137. Wonder Workshop Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 138. Wonder Workshop Internet-Connected Toys Product
 Table 139. Wonder Workshop Recent Developments/Updates
 Table 140. Genesis Toys Company Information
 Table 141. Genesis Toys Description and Business Overview
 Table 142. Genesis Toys Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 143. Genesis Toys Internet-Connected Toys Product
 Table 144. Genesis Toys Recent Developments/Updates
 Table 145. i-Que Company Information
 Table 146. i-Que Description and Business Overview
 Table 147. i-Que Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 148. i-Que Internet-Connected Toys Product
 Table 149. i-Que Recent Developments/Updates
 Table 150. Cayla Company Information
 Table 151. Cayla Description and Business Overview
 Table 152. Cayla Internet-Connected Toys Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 153. Cayla Internet-Connected Toys Product
 Table 154. Cayla Recent Developments/Updates
 Table 155. Key Raw Materials Lists
 Table 156. Raw Materials Key Suppliers Lists
 Table 157. Internet-Connected Toys Distributors List
 Table 158. Internet-Connected Toys Customers List
 Table 159. Internet-Connected Toys Market Trends
 Table 160. Internet-Connected Toys Market Drivers
 Table 161. Internet-Connected Toys Market Challenges
 Table 162. Internet-Connected Toys Market Restraints
 Table 163. Research Programs/Design for This Report
 Table 164. Key Data Information from Secondary Sources
 Table 165. Key Data Information from Primary Sources
 Table 166. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Internet-Connected Toys
 Figure 2. Global Internet-Connected Toys Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Internet-Connected Toys Market Share by Type: 2024 & 2031
 Figure 4. Dolls Product Picture
 Figure 5. Robots Product Picture
 Figure 6. Others Product Picture
 Figure 7. Global Internet-Connected Toys Market Value by Application (2020-2031) & (US$ Million)
 Figure 8. Global Internet-Connected Toys Market Share by Application: 2024 & 2031
 Figure 9. Children
 Figure 10. Teens
 Figure 11. Global Internet-Connected Toys Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 12. Global Internet-Connected Toys Market Size (2020-2031) & (US$ Million)
 Figure 13. Global Internet-Connected Toys Sales (2020-2031) & (K Units)
 Figure 14. Global Internet-Connected Toys Average Price (US$/Unit) & (2020-2031)
 Figure 15. Internet-Connected Toys Report Years Considered
 Figure 16. Internet-Connected Toys Sales Share by Manufacturers in 2024
 Figure 17. Global Internet-Connected Toys Revenue Share by Manufacturers in 2024
 Figure 18. Global 5 and 10 Largest Internet-Connected Toys Players: Market Share by Revenue in Internet-Connected Toys in 2024
 Figure 19. Internet-Connected Toys Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 20. Global Internet-Connected Toys Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 21. North America Internet-Connected Toys Sales Market Share by Country (2020-2031)
 Figure 22. North America Internet-Connected Toys Revenue Market Share by Country (2020-2031)
 Figure 23. United States Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 24. Canada Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 25. Europe Internet-Connected Toys Sales Market Share by Country (2020-2031)
 Figure 26. Europe Internet-Connected Toys Revenue Market Share by Country (2020-2031)
 Figure 27. Germany Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 28. France Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 29. U.K. Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Italy Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Russia Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 32. Asia Pacific Internet-Connected Toys Sales Market Share by Region (2020-2031)
 Figure 33. Asia Pacific Internet-Connected Toys Revenue Market Share by Region (2020-2031)
 Figure 34. China Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. Japan Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. South Korea Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. India Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. Australia Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 39. China Taiwan Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 40. Indonesia Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 41. Thailand Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 42. Malaysia Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 43. Latin America Internet-Connected Toys Sales Market Share by Country (2020-2031)
 Figure 44. Latin America Internet-Connected Toys Revenue Market Share by Country (2020-2031)
 Figure 45. Mexico Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 46. Brazil Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 47. Argentina Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 48. Middle East and Africa Internet-Connected Toys Sales Market Share by Country (2020-2031)
 Figure 49. Middle East and Africa Internet-Connected Toys Revenue Market Share by Country (2020-2031)
 Figure 50. Turkey Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 51. Saudi Arabia Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 52. UAE Internet-Connected Toys Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 53. Global Sales Market Share of Internet-Connected Toys by Type (2020-2031)
 Figure 54. Global Revenue Market Share of Internet-Connected Toys by Type (2020-2031)
 Figure 55. Global Internet-Connected Toys Price (US$/Unit) by Type (2020-2031)
 Figure 56. Global Sales Market Share of Internet-Connected Toys by Application (2020-2031)
 Figure 57. Global Revenue Market Share of Internet-Connected Toys by Application (2020-2031)
 Figure 58. Global Internet-Connected Toys Price (US$/Unit) by Application (2020-2031)
 Figure 59. Internet-Connected Toys Value Chain
 Figure 60. Channels of Distribution (Direct Vs Distribution)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
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