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Global AI Health and Fitness Products Market Research Report 2025
Published Date: May 2025
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Report Code: QYRE-Auto-26M19070
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Global AI Health and Fitness Products Market Research Report 2025
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Global AI Health and Fitness Products Market Research Report 2025

Code: QYRE-Auto-26M19070
Report
May 2025
Pages:99
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AI Health and Fitness Products Market Size

The global market for AI Health and Fitness Products was valued at US$ 8600 million in the year 2024 and is projected to reach a revised size of US$ 30820 million by 2031, growing at a CAGR of 20.0% during the forecast period.

AI Health and Fitness Products Market

AI Health and Fitness Products Market

AI health and fitness products are smart consumer technologies—such as wearables, mobile apps, or connected fitness equipment—that leverage artificial intelligence to monitor, analyze, and enhance an individual's physical and mental well-being. These products use data from sensors or user input to provide personalized insights, adaptive workout plans, nutritional guidance, sleep and stress tracking, and even early warnings for potential health concerns. By continuously learning from user behavior and health patterns, AI-powered health and fitness tools offer real-time feedback and recommendations that support healthier lifestyles, improved performance, and preventive care.
North American market for AI Health and Fitness Products is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for AI Health and Fitness Products is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for AI Health and Fitness Products in Personal Use is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of AI Health and Fitness Products include Fitbit (owned by Google), Apple Inc., Samsung Electronics, Garmin Ltd., Whoop, Oura Health, Peloton Interactive, Tonal Systems, Speediance, EGYM, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for AI Health and Fitness Products, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AI Health and Fitness Products.
The AI Health and Fitness Products market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global AI Health and Fitness Products market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AI Health and Fitness Products companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of AI Health and Fitness Products Market Report

Report Metric Details
Report Name AI Health and Fitness Products Market
Accounted market size in year US$ 8600 million
Forecasted market size in 2031 US$ 30820 million
CAGR 20.0%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Wearables & Fitness Trackers
  • Fitness Apps & Platforms
  • Others
Segment by Application
  • Personal Use
  • Commercial Use
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Fitbit (owned by Google), Apple Inc., Samsung Electronics, Garmin Ltd., Whoop, Oura Health, Peloton Interactive, Tonal Systems, Speediance, EGYM, Polar Electro Oy, Wahoo Fitness, ClassPass, Virtuagym, Zwift, Technogym
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of AI Health and Fitness Products company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is AI Health and Fitness Products Market growing?

Ans: The AI Health and Fitness Products Market witnessing a CAGR of 20.0% during the forecast period 2025-2031.

What is the AI Health and Fitness Products Market size in 2031?

Ans: The AI Health and Fitness Products Market size in 2031 will be US$ 30820 million.

Who are the main players in the AI Health and Fitness Products Market report?

Ans: The main players in the AI Health and Fitness Products Market are Fitbit (owned by Google), Apple Inc., Samsung Electronics, Garmin Ltd., Whoop, Oura Health, Peloton Interactive, Tonal Systems, Speediance, EGYM, Polar Electro Oy, Wahoo Fitness, ClassPass, Virtuagym, Zwift, Technogym

What are the Application segmentation covered in the AI Health and Fitness Products Market report?

Ans: The Applications covered in the AI Health and Fitness Products Market report are Personal Use, Commercial Use

What are the Type segmentation covered in the AI Health and Fitness Products Market report?

Ans: The Types covered in the AI Health and Fitness Products Market report are Wearables & Fitness Trackers, Fitness Apps & Platforms, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AI Health and Fitness Products Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Wearables & Fitness Trackers
1.2.3 Fitness Apps & Platforms
1.2.4 Others
1.3 Market by Application
1.3.1 Global AI Health and Fitness Products Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Personal Use
1.3.3 Commercial Use
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global AI Health and Fitness Products Market Perspective (2020-2031)
2.2 Global AI Health and Fitness Products Growth Trends by Region
2.2.1 Global AI Health and Fitness Products Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 AI Health and Fitness Products Historic Market Size by Region (2020-2025)
2.2.3 AI Health and Fitness Products Forecasted Market Size by Region (2026-2031)
2.3 AI Health and Fitness Products Market Dynamics
2.3.1 AI Health and Fitness Products Industry Trends
2.3.2 AI Health and Fitness Products Market Drivers
2.3.3 AI Health and Fitness Products Market Challenges
2.3.4 AI Health and Fitness Products Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AI Health and Fitness Products Players by Revenue
3.1.1 Global Top AI Health and Fitness Products Players by Revenue (2020-2025)
3.1.2 Global AI Health and Fitness Products Revenue Market Share by Players (2020-2025)
3.2 Global Top AI Health and Fitness Products Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by AI Health and Fitness Products Revenue
3.4 Global AI Health and Fitness Products Market Concentration Ratio
3.4.1 Global AI Health and Fitness Products Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AI Health and Fitness Products Revenue in 2024
3.5 Global Key Players of AI Health and Fitness Products Head office and Area Served
3.6 Global Key Players of AI Health and Fitness Products, Product and Application
3.7 Global Key Players of AI Health and Fitness Products, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 AI Health and Fitness Products Breakdown Data by Type
4.1 Global AI Health and Fitness Products Historic Market Size by Type (2020-2025)
4.2 Global AI Health and Fitness Products Forecasted Market Size by Type (2026-2031)
5 AI Health and Fitness Products Breakdown Data by Application
5.1 Global AI Health and Fitness Products Historic Market Size by Application (2020-2025)
5.2 Global AI Health and Fitness Products Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America AI Health and Fitness Products Market Size (2020-2031)
6.2 North America AI Health and Fitness Products Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America AI Health and Fitness Products Market Size by Country (2020-2025)
6.4 North America AI Health and Fitness Products Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AI Health and Fitness Products Market Size (2020-2031)
7.2 Europe AI Health and Fitness Products Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe AI Health and Fitness Products Market Size by Country (2020-2025)
7.4 Europe AI Health and Fitness Products Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AI Health and Fitness Products Market Size (2020-2031)
8.2 Asia-Pacific AI Health and Fitness Products Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific AI Health and Fitness Products Market Size by Region (2020-2025)
8.4 Asia-Pacific AI Health and Fitness Products Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AI Health and Fitness Products Market Size (2020-2031)
9.2 Latin America AI Health and Fitness Products Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America AI Health and Fitness Products Market Size by Country (2020-2025)
9.4 Latin America AI Health and Fitness Products Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AI Health and Fitness Products Market Size (2020-2031)
10.2 Middle East & Africa AI Health and Fitness Products Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa AI Health and Fitness Products Market Size by Country (2020-2025)
10.4 Middle East & Africa AI Health and Fitness Products Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Fitbit (owned by Google)
11.1.1 Fitbit (owned by Google) Company Details
11.1.2 Fitbit (owned by Google) Business Overview
11.1.3 Fitbit (owned by Google) AI Health and Fitness Products Introduction
11.1.4 Fitbit (owned by Google) Revenue in AI Health and Fitness Products Business (2020-2025)
11.1.5 Fitbit (owned by Google) Recent Development
11.2 Apple Inc.
11.2.1 Apple Inc. Company Details
11.2.2 Apple Inc. Business Overview
11.2.3 Apple Inc. AI Health and Fitness Products Introduction
11.2.4 Apple Inc. Revenue in AI Health and Fitness Products Business (2020-2025)
11.2.5 Apple Inc. Recent Development
11.3 Samsung Electronics
11.3.1 Samsung Electronics Company Details
11.3.2 Samsung Electronics Business Overview
11.3.3 Samsung Electronics AI Health and Fitness Products Introduction
11.3.4 Samsung Electronics Revenue in AI Health and Fitness Products Business (2020-2025)
11.3.5 Samsung Electronics Recent Development
11.4 Garmin Ltd.
11.4.1 Garmin Ltd. Company Details
11.4.2 Garmin Ltd. Business Overview
11.4.3 Garmin Ltd. AI Health and Fitness Products Introduction
11.4.4 Garmin Ltd. Revenue in AI Health and Fitness Products Business (2020-2025)
11.4.5 Garmin Ltd. Recent Development
11.5 Whoop
11.5.1 Whoop Company Details
11.5.2 Whoop Business Overview
11.5.3 Whoop AI Health and Fitness Products Introduction
11.5.4 Whoop Revenue in AI Health and Fitness Products Business (2020-2025)
11.5.5 Whoop Recent Development
11.6 Oura Health
11.6.1 Oura Health Company Details
11.6.2 Oura Health Business Overview
11.6.3 Oura Health AI Health and Fitness Products Introduction
11.6.4 Oura Health Revenue in AI Health and Fitness Products Business (2020-2025)
11.6.5 Oura Health Recent Development
11.7 Peloton Interactive
11.7.1 Peloton Interactive Company Details
11.7.2 Peloton Interactive Business Overview
11.7.3 Peloton Interactive AI Health and Fitness Products Introduction
11.7.4 Peloton Interactive Revenue in AI Health and Fitness Products Business (2020-2025)
11.7.5 Peloton Interactive Recent Development
11.8 Tonal Systems
11.8.1 Tonal Systems Company Details
11.8.2 Tonal Systems Business Overview
11.8.3 Tonal Systems AI Health and Fitness Products Introduction
11.8.4 Tonal Systems Revenue in AI Health and Fitness Products Business (2020-2025)
11.8.5 Tonal Systems Recent Development
11.9 Speediance
11.9.1 Speediance Company Details
11.9.2 Speediance Business Overview
11.9.3 Speediance AI Health and Fitness Products Introduction
11.9.4 Speediance Revenue in AI Health and Fitness Products Business (2020-2025)
11.9.5 Speediance Recent Development
11.10 EGYM
11.10.1 EGYM Company Details
11.10.2 EGYM Business Overview
11.10.3 EGYM AI Health and Fitness Products Introduction
11.10.4 EGYM Revenue in AI Health and Fitness Products Business (2020-2025)
11.10.5 EGYM Recent Development
11.11 Polar Electro Oy
11.11.1 Polar Electro Oy Company Details
11.11.2 Polar Electro Oy Business Overview
11.11.3 Polar Electro Oy AI Health and Fitness Products Introduction
11.11.4 Polar Electro Oy Revenue in AI Health and Fitness Products Business (2020-2025)
11.11.5 Polar Electro Oy Recent Development
11.12 Wahoo Fitness
11.12.1 Wahoo Fitness Company Details
11.12.2 Wahoo Fitness Business Overview
11.12.3 Wahoo Fitness AI Health and Fitness Products Introduction
11.12.4 Wahoo Fitness Revenue in AI Health and Fitness Products Business (2020-2025)
11.12.5 Wahoo Fitness Recent Development
11.13 ClassPass
11.13.1 ClassPass Company Details
11.13.2 ClassPass Business Overview
11.13.3 ClassPass AI Health and Fitness Products Introduction
11.13.4 ClassPass Revenue in AI Health and Fitness Products Business (2020-2025)
11.13.5 ClassPass Recent Development
11.14 Virtuagym
11.14.1 Virtuagym Company Details
11.14.2 Virtuagym Business Overview
11.14.3 Virtuagym AI Health and Fitness Products Introduction
11.14.4 Virtuagym Revenue in AI Health and Fitness Products Business (2020-2025)
11.14.5 Virtuagym Recent Development
11.15 Zwift
11.15.1 Zwift Company Details
11.15.2 Zwift Business Overview
11.15.3 Zwift AI Health and Fitness Products Introduction
11.15.4 Zwift Revenue in AI Health and Fitness Products Business (2020-2025)
11.15.5 Zwift Recent Development
11.16 Technogym
11.16.1 Technogym Company Details
11.16.2 Technogym Business Overview
11.16.3 Technogym AI Health and Fitness Products Introduction
11.16.4 Technogym Revenue in AI Health and Fitness Products Business (2020-2025)
11.16.5 Technogym Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global AI Health and Fitness Products Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Wearables & Fitness Trackers
 Table 3. Key Players of Fitness Apps & Platforms
 Table 4. Key Players of Others
 Table 5. Global AI Health and Fitness Products Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global AI Health and Fitness Products Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global AI Health and Fitness Products Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global AI Health and Fitness Products Market Share by Region (2020-2025)
 Table 9. Global AI Health and Fitness Products Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global AI Health and Fitness Products Market Share by Region (2026-2031)
 Table 11. AI Health and Fitness Products Market Trends
 Table 12. AI Health and Fitness Products Market Drivers
 Table 13. AI Health and Fitness Products Market Challenges
 Table 14. AI Health and Fitness Products Market Restraints
 Table 15. Global AI Health and Fitness Products Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global AI Health and Fitness Products Market Share by Players (2020-2025)
 Table 17. Global Top AI Health and Fitness Products Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AI Health and Fitness Products as of 2024)
 Table 18. Ranking of Global Top AI Health and Fitness Products Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by AI Health and Fitness Products Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of AI Health and Fitness Products, Headquarters and Area Served
 Table 21. Global Key Players of AI Health and Fitness Products, Product and Application
 Table 22. Global Key Players of AI Health and Fitness Products, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global AI Health and Fitness Products Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global AI Health and Fitness Products Revenue Market Share by Type (2020-2025)
 Table 26. Global AI Health and Fitness Products Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global AI Health and Fitness Products Revenue Market Share by Type (2026-2031)
 Table 28. Global AI Health and Fitness Products Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global AI Health and Fitness Products Revenue Market Share by Application (2020-2025)
 Table 30. Global AI Health and Fitness Products Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global AI Health and Fitness Products Revenue Market Share by Application (2026-2031)
 Table 32. North America AI Health and Fitness Products Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America AI Health and Fitness Products Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America AI Health and Fitness Products Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe AI Health and Fitness Products Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe AI Health and Fitness Products Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe AI Health and Fitness Products Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific AI Health and Fitness Products Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific AI Health and Fitness Products Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific AI Health and Fitness Products Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America AI Health and Fitness Products Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America AI Health and Fitness Products Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America AI Health and Fitness Products Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa AI Health and Fitness Products Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa AI Health and Fitness Products Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa AI Health and Fitness Products Market Size by Country (2026-2031) & (US$ Million)
 Table 47. Fitbit (owned by Google) Company Details
 Table 48. Fitbit (owned by Google) Business Overview
 Table 49. Fitbit (owned by Google) AI Health and Fitness Products Product
 Table 50. Fitbit (owned by Google) Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 51. Fitbit (owned by Google) Recent Development
 Table 52. Apple Inc. Company Details
 Table 53. Apple Inc. Business Overview
 Table 54. Apple Inc. AI Health and Fitness Products Product
 Table 55. Apple Inc. Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 56. Apple Inc. Recent Development
 Table 57. Samsung Electronics Company Details
 Table 58. Samsung Electronics Business Overview
 Table 59. Samsung Electronics AI Health and Fitness Products Product
 Table 60. Samsung Electronics Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 61. Samsung Electronics Recent Development
 Table 62. Garmin Ltd. Company Details
 Table 63. Garmin Ltd. Business Overview
 Table 64. Garmin Ltd. AI Health and Fitness Products Product
 Table 65. Garmin Ltd. Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 66. Garmin Ltd. Recent Development
 Table 67. Whoop Company Details
 Table 68. Whoop Business Overview
 Table 69. Whoop AI Health and Fitness Products Product
 Table 70. Whoop Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 71. Whoop Recent Development
 Table 72. Oura Health Company Details
 Table 73. Oura Health Business Overview
 Table 74. Oura Health AI Health and Fitness Products Product
 Table 75. Oura Health Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 76. Oura Health Recent Development
 Table 77. Peloton Interactive Company Details
 Table 78. Peloton Interactive Business Overview
 Table 79. Peloton Interactive AI Health and Fitness Products Product
 Table 80. Peloton Interactive Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 81. Peloton Interactive Recent Development
 Table 82. Tonal Systems Company Details
 Table 83. Tonal Systems Business Overview
 Table 84. Tonal Systems AI Health and Fitness Products Product
 Table 85. Tonal Systems Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 86. Tonal Systems Recent Development
 Table 87. Speediance Company Details
 Table 88. Speediance Business Overview
 Table 89. Speediance AI Health and Fitness Products Product
 Table 90. Speediance Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 91. Speediance Recent Development
 Table 92. EGYM Company Details
 Table 93. EGYM Business Overview
 Table 94. EGYM AI Health and Fitness Products Product
 Table 95. EGYM Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 96. EGYM Recent Development
 Table 97. Polar Electro Oy Company Details
 Table 98. Polar Electro Oy Business Overview
 Table 99. Polar Electro Oy AI Health and Fitness Products Product
 Table 100. Polar Electro Oy Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 101. Polar Electro Oy Recent Development
 Table 102. Wahoo Fitness Company Details
 Table 103. Wahoo Fitness Business Overview
 Table 104. Wahoo Fitness AI Health and Fitness Products Product
 Table 105. Wahoo Fitness Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 106. Wahoo Fitness Recent Development
 Table 107. ClassPass Company Details
 Table 108. ClassPass Business Overview
 Table 109. ClassPass AI Health and Fitness Products Product
 Table 110. ClassPass Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 111. ClassPass Recent Development
 Table 112. Virtuagym Company Details
 Table 113. Virtuagym Business Overview
 Table 114. Virtuagym AI Health and Fitness Products Product
 Table 115. Virtuagym Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 116. Virtuagym Recent Development
 Table 117. Zwift Company Details
 Table 118. Zwift Business Overview
 Table 119. Zwift AI Health and Fitness Products Product
 Table 120. Zwift Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 121. Zwift Recent Development
 Table 122. Technogym Company Details
 Table 123. Technogym Business Overview
 Table 124. Technogym AI Health and Fitness Products Product
 Table 125. Technogym Revenue in AI Health and Fitness Products Business (2020-2025) & (US$ Million)
 Table 126. Technogym Recent Development
 Table 127. Research Programs/Design for This Report
 Table 128. Key Data Information from Secondary Sources
 Table 129. Key Data Information from Primary Sources
 Table 130. Authors List of This Report


List of Figures
 Figure 1. AI Health and Fitness Products Picture
 Figure 2. Global AI Health and Fitness Products Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global AI Health and Fitness Products Market Share by Type: 2024 VS 2031
 Figure 4. Wearables & Fitness Trackers Features
 Figure 5. Fitness Apps & Platforms Features
 Figure 6. Others Features
 Figure 7. Global AI Health and Fitness Products Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global AI Health and Fitness Products Market Share by Application: 2024 VS 2031
 Figure 9. Personal Use Case Studies
 Figure 10. Commercial Use Case Studies
 Figure 11. AI Health and Fitness Products Report Years Considered
 Figure 12. Global AI Health and Fitness Products Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global AI Health and Fitness Products Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global AI Health and Fitness Products Market Share by Region: 2024 VS 2031
 Figure 15. Global AI Health and Fitness Products Market Share by Players in 2024
 Figure 16. Global AI Health and Fitness Products Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 17. The Top 10 and 5 Players Market Share by AI Health and Fitness Products Revenue in 2024
 Figure 18. North America AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America AI Health and Fitness Products Market Share by Country (2020-2031)
 Figure 20. United States AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe AI Health and Fitness Products Market Share by Country (2020-2031)
 Figure 24. Germany AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific AI Health and Fitness Products Market Share by Region (2020-2031)
 Figure 32. China AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America AI Health and Fitness Products Market Share by Country (2020-2031)
 Figure 40. Mexico AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa AI Health and Fitness Products Market Share by Country (2020-2031)
 Figure 44. Turkey AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE AI Health and Fitness Products Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Fitbit (owned by Google) Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 48. Apple Inc. Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 49. Samsung Electronics Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 50. Garmin Ltd. Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 51. Whoop Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 52. Oura Health Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 53. Peloton Interactive Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 54. Tonal Systems Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 55. Speediance Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 56. EGYM Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 57. Polar Electro Oy Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 58. Wahoo Fitness Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 59. ClassPass Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 60. Virtuagym Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 61. Zwift Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 62. Technogym Revenue Growth Rate in AI Health and Fitness Products Business (2020-2025)
 Figure 63. Bottom-up and Top-down Approaches for This Report
 Figure 64. Data Triangulation
 Figure 65. Key Executives Interviewed
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