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Global Game Servers Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-29Y5734
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Global Game Servers Market Insights Forecast to 2028
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Global Game Servers Market Research Report 2025

Code: QYRE-Auto-29Y5734
Report
July 2025
Pages:82
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Game Servers Market

The global market for Game Servers was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Game Servers is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Game Servers is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Game Servers in Mobile Games is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Game Servers include Tencent, Alibaba, Huawei, DELL, Intel, IBM, HP, Google, OVHcloud, GameServers, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Game Servers, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Servers.
The Game Servers market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Game Servers market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Servers companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Game Servers Market Report

Report Metric Details
Report Name Game Servers Market
Segment by Type
  • Entity Server
  • Virtual Server
Segment by Application
  • Mobile Games
  • PC Games
  • Console Game
  • Webgame
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Tencent, Alibaba, Huawei, DELL, Intel, IBM, HP, Google, OVHcloud, GameServers, Amazon, ServerMania
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Game Servers company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Game Servers Market report?

Ans: The main players in the Game Servers Market are Tencent, Alibaba, Huawei, DELL, Intel, IBM, HP, Google, OVHcloud, GameServers, Amazon, ServerMania

What are the Application segmentation covered in the Game Servers Market report?

Ans: The Applications covered in the Game Servers Market report are Mobile Games, PC Games, Console Game, Webgame

What are the Type segmentation covered in the Game Servers Market report?

Ans: The Types covered in the Game Servers Market report are Entity Server, Virtual Server

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Servers Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Entity Server
1.2.3 Virtual Server
1.3 Market by Application
1.3.1 Global Game Servers Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobile Games
1.3.3 PC Games
1.3.4 Console Game
1.3.5 Webgame
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Servers Market Perspective (2020-2031)
2.2 Global Game Servers Growth Trends by Region
2.2.1 Global Game Servers Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Game Servers Historic Market Size by Region (2020-2025)
2.2.3 Game Servers Forecasted Market Size by Region (2026-2031)
2.3 Game Servers Market Dynamics
2.3.1 Game Servers Industry Trends
2.3.2 Game Servers Market Drivers
2.3.3 Game Servers Market Challenges
2.3.4 Game Servers Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Servers Players by Revenue
3.1.1 Global Top Game Servers Players by Revenue (2020-2025)
3.1.2 Global Game Servers Revenue Market Share by Players (2020-2025)
3.2 Global Game Servers Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Game Servers Revenue
3.4 Global Game Servers Market Concentration Ratio
3.4.1 Global Game Servers Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Servers Revenue in 2024
3.5 Global Key Players of Game Servers Head office and Area Served
3.6 Global Key Players of Game Servers, Product and Application
3.7 Global Key Players of Game Servers, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Servers Breakdown Data by Type
4.1 Global Game Servers Historic Market Size by Type (2020-2025)
4.2 Global Game Servers Forecasted Market Size by Type (2026-2031)
5 Game Servers Breakdown Data by Application
5.1 Global Game Servers Historic Market Size by Application (2020-2025)
5.2 Global Game Servers Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Game Servers Market Size (2020-2031)
6.2 North America Game Servers Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Game Servers Market Size by Country (2020-2025)
6.4 North America Game Servers Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Servers Market Size (2020-2031)
7.2 Europe Game Servers Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Game Servers Market Size by Country (2020-2025)
7.4 Europe Game Servers Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Servers Market Size (2020-2031)
8.2 Asia-Pacific Game Servers Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Game Servers Market Size by Region (2020-2025)
8.4 Asia-Pacific Game Servers Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Servers Market Size (2020-2031)
9.2 Latin America Game Servers Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Game Servers Market Size by Country (2020-2025)
9.4 Latin America Game Servers Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Servers Market Size (2020-2031)
10.2 Middle East & Africa Game Servers Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Game Servers Market Size by Country (2020-2025)
10.4 Middle East & Africa Game Servers Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Tencent
11.1.1 Tencent Company Details
11.1.2 Tencent Business Overview
11.1.3 Tencent Game Servers Introduction
11.1.4 Tencent Revenue in Game Servers Business (2020-2025)
11.1.5 Tencent Recent Development
11.2 Alibaba
11.2.1 Alibaba Company Details
11.2.2 Alibaba Business Overview
11.2.3 Alibaba Game Servers Introduction
11.2.4 Alibaba Revenue in Game Servers Business (2020-2025)
11.2.5 Alibaba Recent Development
11.3 Huawei
11.3.1 Huawei Company Details
11.3.2 Huawei Business Overview
11.3.3 Huawei Game Servers Introduction
11.3.4 Huawei Revenue in Game Servers Business (2020-2025)
11.3.5 Huawei Recent Development
11.4 DELL
11.4.1 DELL Company Details
11.4.2 DELL Business Overview
11.4.3 DELL Game Servers Introduction
11.4.4 DELL Revenue in Game Servers Business (2020-2025)
11.4.5 DELL Recent Development
11.5 Intel
11.5.1 Intel Company Details
11.5.2 Intel Business Overview
11.5.3 Intel Game Servers Introduction
11.5.4 Intel Revenue in Game Servers Business (2020-2025)
11.5.5 Intel Recent Development
11.6 IBM
11.6.1 IBM Company Details
11.6.2 IBM Business Overview
11.6.3 IBM Game Servers Introduction
11.6.4 IBM Revenue in Game Servers Business (2020-2025)
11.6.5 IBM Recent Development
11.7 HP
11.7.1 HP Company Details
11.7.2 HP Business Overview
11.7.3 HP Game Servers Introduction
11.7.4 HP Revenue in Game Servers Business (2020-2025)
11.7.5 HP Recent Development
11.8 Google
11.8.1 Google Company Details
11.8.2 Google Business Overview
11.8.3 Google Game Servers Introduction
11.8.4 Google Revenue in Game Servers Business (2020-2025)
11.8.5 Google Recent Development
11.9 OVHcloud
11.9.1 OVHcloud Company Details
11.9.2 OVHcloud Business Overview
11.9.3 OVHcloud Game Servers Introduction
11.9.4 OVHcloud Revenue in Game Servers Business (2020-2025)
11.9.5 OVHcloud Recent Development
11.10 GameServers
11.10.1 GameServers Company Details
11.10.2 GameServers Business Overview
11.10.3 GameServers Game Servers Introduction
11.10.4 GameServers Revenue in Game Servers Business (2020-2025)
11.10.5 GameServers Recent Development
11.11 Amazon
11.11.1 Amazon Company Details
11.11.2 Amazon Business Overview
11.11.3 Amazon Game Servers Introduction
11.11.4 Amazon Revenue in Game Servers Business (2020-2025)
11.11.5 Amazon Recent Development
11.12 ServerMania
11.12.1 ServerMania Company Details
11.12.2 ServerMania Business Overview
11.12.3 ServerMania Game Servers Introduction
11.12.4 ServerMania Revenue in Game Servers Business (2020-2025)
11.12.5 ServerMania Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Game Servers Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Entity Server
 Table 3. Key Players of Virtual Server
 Table 4. Global Game Servers Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Game Servers Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Game Servers Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Game Servers Market Share by Region (2020-2025)
 Table 8. Global Game Servers Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Game Servers Market Share by Region (2026-2031)
 Table 10. Game Servers Market Trends
 Table 11. Game Servers Market Drivers
 Table 12. Game Servers Market Challenges
 Table 13. Game Servers Market Restraints
 Table 14. Global Game Servers Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Game Servers Market Share by Players (2020-2025)
 Table 16. Global Top Game Servers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Game Servers as of 2024)
 Table 17. Ranking of Global Top Game Servers Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Game Servers Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Game Servers, Headquarters and Area Served
 Table 20. Global Key Players of Game Servers, Product and Application
 Table 21. Global Key Players of Game Servers, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Game Servers Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Game Servers Revenue Market Share by Type (2020-2025)
 Table 25. Global Game Servers Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Game Servers Revenue Market Share by Type (2026-2031)
 Table 27. Global Game Servers Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Game Servers Revenue Market Share by Application (2020-2025)
 Table 29. Global Game Servers Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Game Servers Revenue Market Share by Application (2026-2031)
 Table 31. North America Game Servers Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Game Servers Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Game Servers Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Game Servers Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Game Servers Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Game Servers Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Game Servers Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Game Servers Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Game Servers Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Game Servers Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Game Servers Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Game Servers Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Game Servers Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Game Servers Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Game Servers Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Tencent Company Details
 Table 47. Tencent Business Overview
 Table 48. Tencent Game Servers Product
 Table 49. Tencent Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 50. Tencent Recent Development
 Table 51. Alibaba Company Details
 Table 52. Alibaba Business Overview
 Table 53. Alibaba Game Servers Product
 Table 54. Alibaba Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 55. Alibaba Recent Development
 Table 56. Huawei Company Details
 Table 57. Huawei Business Overview
 Table 58. Huawei Game Servers Product
 Table 59. Huawei Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 60. Huawei Recent Development
 Table 61. DELL Company Details
 Table 62. DELL Business Overview
 Table 63. DELL Game Servers Product
 Table 64. DELL Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 65. DELL Recent Development
 Table 66. Intel Company Details
 Table 67. Intel Business Overview
 Table 68. Intel Game Servers Product
 Table 69. Intel Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 70. Intel Recent Development
 Table 71. IBM Company Details
 Table 72. IBM Business Overview
 Table 73. IBM Game Servers Product
 Table 74. IBM Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 75. IBM Recent Development
 Table 76. HP Company Details
 Table 77. HP Business Overview
 Table 78. HP Game Servers Product
 Table 79. HP Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 80. HP Recent Development
 Table 81. Google Company Details
 Table 82. Google Business Overview
 Table 83. Google Game Servers Product
 Table 84. Google Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 85. Google Recent Development
 Table 86. OVHcloud Company Details
 Table 87. OVHcloud Business Overview
 Table 88. OVHcloud Game Servers Product
 Table 89. OVHcloud Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 90. OVHcloud Recent Development
 Table 91. GameServers Company Details
 Table 92. GameServers Business Overview
 Table 93. GameServers Game Servers Product
 Table 94. GameServers Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 95. GameServers Recent Development
 Table 96. Amazon Company Details
 Table 97. Amazon Business Overview
 Table 98. Amazon Game Servers Product
 Table 99. Amazon Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 100. Amazon Recent Development
 Table 101. ServerMania Company Details
 Table 102. ServerMania Business Overview
 Table 103. ServerMania Game Servers Product
 Table 104. ServerMania Revenue in Game Servers Business (2020-2025) & (US$ Million)
 Table 105. ServerMania Recent Development
 Table 106. Research Programs/Design for This Report
 Table 107. Key Data Information from Secondary Sources
 Table 108. Key Data Information from Primary Sources
 Table 109. Authors List of This Report


List of Figures
 Figure 1. Game Servers Picture
 Figure 2. Global Game Servers Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Game Servers Market Share by Type: 2024 VS 2031
 Figure 4. Entity Server Features
 Figure 5. Virtual Server Features
 Figure 6. Global Game Servers Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Game Servers Market Share by Application: 2024 VS 2031
 Figure 8. Mobile Games Case Studies
 Figure 9. PC Games Case Studies
 Figure 10. Console Game Case Studies
 Figure 11. Webgame Case Studies
 Figure 12. Game Servers Report Years Considered
 Figure 13. Global Game Servers Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Game Servers Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Game Servers Market Share by Region: 2024 VS 2031
 Figure 16. Global Game Servers Market Share by Players in 2024
 Figure 17. Global Top Game Servers Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Game Servers as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Game Servers Revenue in 2024
 Figure 19. North America Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Game Servers Market Share by Country (2020-2031)
 Figure 21. United States Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Game Servers Market Share by Country (2020-2031)
 Figure 25. Germany Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Game Servers Market Share by Region (2020-2031)
 Figure 33. China Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Game Servers Market Share by Country (2020-2031)
 Figure 41. Mexico Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Game Servers Market Share by Country (2020-2031)
 Figure 45. Turkey Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Game Servers Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Tencent Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 49. Alibaba Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 50. Huawei Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 51. DELL Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 52. Intel Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 53. IBM Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 54. HP Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 55. Google Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 56. OVHcloud Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 57. GameServers Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 58. Amazon Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 59. ServerMania Revenue Growth Rate in Game Servers Business (2020-2025)
 Figure 60. Bottom-up and Top-down Approaches for This Report
 Figure 61. Data Triangulation
 Figure 62. Key Executives Interviewed
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