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Global AR Gaming Market Insights, Forecast to 2028
Published Date: March 2022
|
Report Code: QYRE-Auto-34O5875
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Global AR Gaming Market Insights Forecast to 2028

Global AR Gaming Market Insights, Forecast to 2028

Code: QYRE-Auto-34O5875
Report
March 2022
111 Pages
QYResearch
Region: Global,
Description
Table of Content
Tables & Figures
Mobile device manufacturers recently started integrating AR technology into their devices to offer an enhanced user experience and boost their value proportion. Combine this with the integration of powerful processors and 3D cameras, today’s smartphones are becoming an ideal platform for AR gaming.
Market Analysis and Insights: Global AR Gaming Market

The global AR Gaming market size is projected to reach US$ 8631.9 million by 2028, from US$ 3562.5 million in 2021, at a CAGR of 12.7% during 2022-2028.

In terms of geography, EMEA led the global AR gaming market during 2016. However, as per the Technavio’s market research report, the Americas is predicted to lead the global AR gaming market during the forecast period. Factors like the rise in number of software applications for mobile devices and presence of leading vendors and AR game developers in Europe drive the market’s growth in EMEA. Furthermore, the increased adoption of the AR gaming market in the Americas propels the market’s growth in the future.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global AR Gaming market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global AR Gaming market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global AR Gaming market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global AR Gaming market.
Global AR Gaming Scope and Market Size
AR Gaming market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global AR Gaming market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.

Segment by Type

Mobile Devices
HMDs
Smart Glasses

Segment by Application

Innovators
Early Adopters
Early Majority

BY COMPANY

Catchoom
Infinity Augmented Reality
Qualcomm Technologies
Augmented Pixels
Aurasma
Blippar
Total Immersion
VividWorks
Wikitude
Zappar

BY REGION

North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR Gaming Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Mobile Devices
1.2.3 HMDs
1.2.4 Smart Glasses
1.3 Market by Application
1.3.1 Global AR Gaming Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
1.3.2 Innovators
1.3.3 Early Adopters
1.3.4 Early Majority
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global AR Gaming Market Perspective (2017-2028)
2.2 AR Gaming Growth Trends by Region
2.2.1 AR Gaming Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 AR Gaming Historic Market Size by Region (2017-2022)
2.2.3 AR Gaming Forecasted Market Size by Region (2023-2028)
2.3 AR Gaming Market Dynamics
2.3.1 AR Gaming Industry Trends
2.3.2 AR Gaming Market Drivers
2.3.3 AR Gaming Market Challenges
2.3.4 AR Gaming Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR Gaming Players by Revenue
3.1.1 Global Top AR Gaming Players by Revenue (2017-2022)
3.1.2 Global AR Gaming Revenue Market Share by Players (2017-2022)
3.2 Global AR Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by AR Gaming Revenue
3.4 Global AR Gaming Market Concentration Ratio
3.4.1 Global AR Gaming Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR Gaming Revenue in 2021
3.5 AR Gaming Key Players Head office and Area Served
3.6 Key Players AR Gaming Product Solution and Service
3.7 Date of Enter into AR Gaming Market
3.8 Mergers & Acquisitions, Expansion Plans
4 AR Gaming Breakdown Data by Type
4.1 Global AR Gaming Historic Market Size by Type (2017-2022)
4.2 Global AR Gaming Forecasted Market Size by Type (2023-2028)
5 AR Gaming Breakdown Data by Application
5.1 Global AR Gaming Historic Market Size by Application (2017-2022)
5.2 Global AR Gaming Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America AR Gaming Market Size (2017-2028)
6.2 North America AR Gaming Market Size by Type
6.2.1 North America AR Gaming Market Size by Type (2017-2022)
6.2.2 North America AR Gaming Market Size by Type (2023-2028)
6.2.3 North America AR Gaming Market Share by Type (2017-2028)
6.3 North America AR Gaming Market Size by Application
6.3.1 North America AR Gaming Market Size by Application (2017-2022)
6.3.2 North America AR Gaming Market Size by Application (2023-2028)
6.3.3 North America AR Gaming Market Share by Application (2017-2028)
6.4 North America AR Gaming Market Size by Country
6.4.1 North America AR Gaming Market Size by Country (2017-2022)
6.4.2 North America AR Gaming Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe AR Gaming Market Size (2017-2028)
7.2 Europe AR Gaming Market Size by Type
7.2.1 Europe AR Gaming Market Size by Type (2017-2022)
7.2.2 Europe AR Gaming Market Size by Type (2023-2028)
7.2.3 Europe AR Gaming Market Share by Type (2017-2028)
7.3 Europe AR Gaming Market Size by Application
7.3.1 Europe AR Gaming Market Size by Application (2017-2022)
7.3.2 Europe AR Gaming Market Size by Application (2023-2028)
7.3.3 Europe AR Gaming Market Share by Application (2017-2028)
7.4 Europe AR Gaming Market Size by Country
7.4.1 Europe AR Gaming Market Size by Country (2017-2022)
7.4.2 Europe AR Gaming Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR Gaming Market Size (2017-2028)
8.2 Asia-Pacific AR Gaming Market Size by Type
8.2.1 Asia-Pacific AR Gaming Market Size by Type (2017-2022)
8.2.2 Asia-Pacific AR Gaming Market Size by Type (2023-2028)
8.2.3 Asia-Pacific AR Gaming Market Share by Type (2017-2028)
8.3 Asia-Pacific AR Gaming Market Size by Application
8.3.1 Asia-Pacific AR Gaming Market Size by Application (2017-2022)
8.3.2 Asia-Pacific AR Gaming Market Size by Application (2023-2028)
8.3.3 Asia-Pacific AR Gaming Market Share by Application (2017-2028)
8.4 Asia-Pacific AR Gaming Market Size by Region
8.4.1 Asia-Pacific AR Gaming Market Size by Region (2017-2022)
8.4.2 Asia-Pacific AR Gaming Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America AR Gaming Market Size (2017-2028)
9.2 Latin America AR Gaming Market Size by Type
9.2.1 Latin America AR Gaming Market Size by Type (2017-2022)
9.2.2 Latin America AR Gaming Market Size by Type (2023-2028)
9.2.3 Latin America AR Gaming Market Share by Type (2017-2028)
9.3 Latin America AR Gaming Market Size by Application
9.3.1 Latin America AR Gaming Market Size by Application (2017-2022)
9.3.2 Latin America AR Gaming Market Size by Application (2023-2028)
9.3.3 Latin America AR Gaming Market Share by Application (2017-2028)
9.4 Latin America AR Gaming Market Size by Country
9.4.1 Latin America AR Gaming Market Size by Country (2017-2022)
9.4.2 Latin America AR Gaming Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR Gaming Market Size (2017-2028)
10.2 Middle East & Africa AR Gaming Market Size by Type
10.2.1 Middle East & Africa AR Gaming Market Size by Type (2017-2022)
10.2.2 Middle East & Africa AR Gaming Market Size by Type (2023-2028)
10.2.3 Middle East & Africa AR Gaming Market Share by Type (2017-2028)
10.3 Middle East & Africa AR Gaming Market Size by Application
10.3.1 Middle East & Africa AR Gaming Market Size by Application (2017-2022)
10.3.2 Middle East & Africa AR Gaming Market Size by Application (2023-2028)
10.3.3 Middle East & Africa AR Gaming Market Share by Application (2017-2028)
10.4 Middle East & Africa AR Gaming Market Size by Country
10.4.1 Middle East & Africa AR Gaming Market Size by Country (2017-2022)
10.4.2 Middle East & Africa AR Gaming Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Catchoom
11.1.1 Catchoom Company Details
11.1.2 Catchoom Business Overview
11.1.3 Catchoom AR Gaming Introduction
11.1.4 Catchoom Revenue in AR Gaming Business (2017-2022)
11.1.5 Catchoom Recent Developments
11.2 Infinity Augmented Reality
11.2.1 Infinity Augmented Reality Company Details
11.2.2 Infinity Augmented Reality Business Overview
11.2.3 Infinity Augmented Reality AR Gaming Introduction
11.2.4 Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022)
11.2.5 Infinity Augmented Reality Recent Developments
11.3 Qualcomm Technologies
11.3.1 Qualcomm Technologies Company Details
11.3.2 Qualcomm Technologies Business Overview
11.3.3 Qualcomm Technologies AR Gaming Introduction
11.3.4 Qualcomm Technologies Revenue in AR Gaming Business (2017-2022)
11.3.5 Qualcomm Technologies Recent Developments
11.4 Augmented Pixels
11.4.1 Augmented Pixels Company Details
11.4.2 Augmented Pixels Business Overview
11.4.3 Augmented Pixels AR Gaming Introduction
11.4.4 Augmented Pixels Revenue in AR Gaming Business (2017-2022)
11.4.5 Augmented Pixels Recent Developments
11.5 Aurasma
11.5.1 Aurasma Company Details
11.5.2 Aurasma Business Overview
11.5.3 Aurasma AR Gaming Introduction
11.5.4 Aurasma Revenue in AR Gaming Business (2017-2022)
11.5.5 Aurasma Recent Developments
11.6 Blippar
11.6.1 Blippar Company Details
11.6.2 Blippar Business Overview
11.6.3 Blippar AR Gaming Introduction
11.6.4 Blippar Revenue in AR Gaming Business (2017-2022)
11.6.5 Blippar Recent Developments
11.7 Total Immersion
11.7.1 Total Immersion Company Details
11.7.2 Total Immersion Business Overview
11.7.3 Total Immersion AR Gaming Introduction
11.7.4 Total Immersion Revenue in AR Gaming Business (2017-2022)
11.7.5 Total Immersion Recent Developments
11.8 VividWorks
11.8.1 VividWorks Company Details
11.8.2 VividWorks Business Overview
11.8.3 VividWorks AR Gaming Introduction
11.8.4 VividWorks Revenue in AR Gaming Business (2017-2022)
11.8.5 VividWorks Recent Developments
11.9 Wikitude
11.9.1 Wikitude Company Details
11.9.2 Wikitude Business Overview
11.9.3 Wikitude AR Gaming Introduction
11.9.4 Wikitude Revenue in AR Gaming Business (2017-2022)
11.9.5 Wikitude Recent Developments
11.10 Zappar
11.10.1 Zappar Company Details
11.10.2 Zappar Business Overview
11.10.3 Zappar AR Gaming Introduction
11.10.4 Zappar Revenue in AR Gaming Business (2017-2022)
11.10.5 Zappar Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
List of Tables
    Table 1. Global AR Gaming Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
    Table 2. Key Players of Mobile Devices
    Table 3. Key Players of HMDs
    Table 4. Key Players of Smart Glasses
    Table 5. Global AR Gaming Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
    Table 6. Global AR Gaming Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global AR Gaming Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global AR Gaming Market Share by Region (2017-2022)
    Table 9. Global AR Gaming Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global AR Gaming Market Share by Region (2023-2028)
    Table 11. AR Gaming Market Trends
    Table 12. AR Gaming Market Drivers
    Table 13. AR Gaming Market Challenges
    Table 14. AR Gaming Market Restraints
    Table 15. Global AR Gaming Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global AR Gaming Revenue Share by Players (2017-2022)
    Table 17. Global Top AR Gaming by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021)
    Table 18. Ranking of Global Top AR Gaming Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by AR Gaming Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players AR Gaming Product Solution and Service
    Table 22. Date of Enter into AR Gaming Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global AR Gaming Revenue Market Share by Type (2017-2022)
    Table 26. Global AR Gaming Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global AR Gaming Revenue Market Share by Type (2023-2028)
    Table 28. Global AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global AR Gaming Revenue Share by Application (2017-2022)
    Table 30. Global AR Gaming Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global AR Gaming Revenue Share by Application (2023-2028)
    Table 32. North America AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 33. North America AR Gaming Market Size by Type (2023-2028) & (US$ Million)
    Table 34. North America AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 35. North America AR Gaming Market Size by Application (2023-2028) & (US$ Million)
    Table 36. North America AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 37. North America AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 38. Europe AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 39. Europe AR Gaming Market Size by Type (2023-2028) & (US$ Million)
    Table 40. Europe AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 41. Europe AR Gaming Market Size by Application (2023-2028) & (US$ Million)
    Table 42. Europe AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 43. Europe AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 44. Asia Pacific AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 45. Asia Pacific AR Gaming Market Size by Type (2023-2028) & (US$ Million)
    Table 46. Asia Pacific AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 47. Asia Pacific AR Gaming Market Size by Application (2023-2028) & (US$ Million)
    Table 48. Asia Pacific AR Gaming Market Size by Region (2017-2022) & (US$ Million)
    Table 49. Asia Pacific AR Gaming Market Size by Region (2023-2028) & (US$ Million)
    Table 50. Latin America AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 51. Latin America AR Gaming Market Size by Type (2023-2028) & (US$ Million)
    Table 52. Latin America AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 53. Latin America AR Gaming Market Size by Application (2023-2028) & (US$ Million)
    Table 54. Latin America AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 55. Latin America AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 56. Middle East and Africa AR Gaming Market Size by Type (2017-2022) & (US$ Million)
    Table 57. Middle East and Africa AR Gaming Market Size by Type (2023-2028) & (US$ Million)
    Table 58. Middle East and Africa AR Gaming Market Size by Application (2017-2022) & (US$ Million)
    Table 59. Middle East and Africa AR Gaming Market Size by Application (2023-2028) & (US$ Million)
    Table 60. Middle East and Africa AR Gaming Market Size by Country (2017-2022) & (US$ Million)
    Table 61. Middle East and Africa AR Gaming Market Size by Country (2023-2028) & (US$ Million)
    Table 62. Catchoom Company Details
    Table 63. Catchoom Business Overview
    Table 64. Catchoom AR Gaming Product
    Table 65. Catchoom Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 66. Catchoom Recent Developments
    Table 67. Infinity Augmented Reality Company Details
    Table 68. Infinity Augmented Reality Business Overview
    Table 69. Infinity Augmented Reality AR Gaming Product
    Table 70. Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 71. Infinity Augmented Reality Recent Developments
    Table 72. Qualcomm Technologies Company Details
    Table 73. Qualcomm Technologies Business Overview
    Table 74. Qualcomm Technologies AR Gaming Product
    Table 75. Qualcomm Technologies Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 76. Qualcomm Technologies Recent Developments
    Table 77. Augmented Pixels Company Details
    Table 78. Augmented Pixels Business Overview
    Table 79. Augmented Pixels AR Gaming Product
    Table 80. Augmented Pixels Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 81. Augmented Pixels Recent Developments
    Table 82. Aurasma Company Details
    Table 83. Aurasma Business Overview
    Table 84. Aurasma AR Gaming Product
    Table 85. Aurasma Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 86. Aurasma Recent Developments
    Table 87. Blippar Company Details
    Table 88. Blippar Business Overview
    Table 89. Blippar AR Gaming Product
    Table 90. Blippar Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 91. Blippar Recent Developments
    Table 92. Total Immersion Company Details
    Table 93. Total Immersion Business Overview
    Table 94. Total Immersion AR Gaming Product
    Table 95. Total Immersion Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 96. Total Immersion Recent Developments
    Table 97. VividWorks Company Details
    Table 98. VividWorks Business Overview
    Table 99. VividWorks AR Gaming Product
    Table 100. VividWorks Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 101. VividWorks Recent Developments
    Table 102. Wikitude Company Details
    Table 103. Wikitude Business Overview
    Table 104. Wikitude AR Gaming Product
    Table 105. Wikitude Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 106. Wikitude Recent Developments
    Table 107. Zappar Company Details
    Table 108. Zappar Business Overview
    Table 109. Zappar AR Gaming Product
    Table 110. Zappar Revenue in AR Gaming Business (2017-2022) & (US$ Million)
    Table 111. Zappar Recent Developments
    Table 112. Research Programs/Design for This Report
    Table 113. Key Data Information from Secondary Sources
    Table 114. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global AR Gaming Market Share by Type: 2021 VS 2028
    Figure 2. Mobile Devices Features
    Figure 3. HMDs Features
    Figure 4. Smart Glasses Features
    Figure 5. Global AR Gaming Market Share by Application: 2021 VS 2028
    Figure 6. Innovators Case Studies
    Figure 7. Early Adopters Case Studies
    Figure 8. Early Majority Case Studies
    Figure 9. AR Gaming Report Years Considered
    Figure 10. Global AR Gaming Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 11. Global AR Gaming Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 12. Global AR Gaming Market Share by Region: 2021 VS 2028
    Figure 13. Global AR Gaming Market Share by Players in 2021
    Figure 14. Global Top AR Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021)
    Figure 15. The Top 10 and 5 Players Market Share by AR Gaming Revenue in 2021
    Figure 16. North America AR Gaming Market Size YoY (2017-2028) & (US$ Million)
    Figure 17. North America AR Gaming Market Size Market Share by Type (2017-2028)
    Figure 18. North America AR Gaming Market Size Market Share by Application (2017-2028)
    Figure 19. North America AR Gaming Market Size Share by Country (2017-2028)
    Figure 20. United States AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Canada AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 22. Europe AR Gaming Market Size YoY (2017-2028) & (US$ Million)
    Figure 23. Europe AR Gaming Market Size Market Share by Type (2017-2028)
    Figure 24. Europe AR Gaming Market Size Market Share by Application (2017-2028)
    Figure 25. Europe AR Gaming Market Size Share by Country (2017-2028)
    Figure 26. Germany AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. France AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. U.K. AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Italy AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Russia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Nordic Countries AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 32. Asia-Pacific AR Gaming Market Size YoY (2017-2028) & (US$ Million)
    Figure 33. Asia Pacific AR Gaming Market Size Market Share by Type (2017-2028)
    Figure 34. Asia Pacific AR Gaming Market Size Market Share by Application (2017-2028)
    Figure 35. Asia Pacific AR Gaming Market Size Share by Region (2017-2028)
    Figure 36. China AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Japan AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. South Korea AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. Southeast Asia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. India AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 41. Australia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
    Figure 42. Latin America AR Gaming Market Size YoY (2017-2028) & (US$ Million)
    Figure 43. Latin America AR Gaming Market Size Market Share by Type (2017-2028)
    Figure 44. Latin America AR Gaming Market Size Market Share by Application (2017-2028)
    Figure 45. Latin America AR Gaming Market Size Share by Country (2017-2028)
    Figure 46. Mexico AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 47. Brazil AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 48. Middle East & Africa AR Gaming Market Size YoY (2017-2028) & (US$ Million)
    Figure 49. Middle East and Africa AR Gaming Market Size Market Share by Type (2017-2028)
    Figure 50. Middle East and Africa AR Gaming Market Size Market Share by Application (2017-2028)
    Figure 51. Middle East and Africa AR Gaming Market Size Share by Country (2017-2028)
    Figure 52. Turkey AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 53. Saudi Arabia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 54. UAE AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 55. Catchoom Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 56. Infinity Augmented Reality Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 57. Qualcomm Technologies Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 58. Augmented Pixels Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 59. Aurasma Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 60. Blippar Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 61. Total Immersion Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 62. VividWorks Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 63. Wikitude Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 64. Zappar Revenue Growth Rate in AR Gaming Business (2017-2022)
    Figure 65. Bottom-up and Top-down Approaches for This Report
    Figure 66. Data Triangulation
    Figure 67. Key Executives Interviewed
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