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Global AR and VR in Healthcare Market Research Report 2025
Published Date: April 2025
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Report Code: QYRE-Auto-36W13581
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Global AR and VR in Healthcare Market Research Report 2023
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Global AR and VR in Healthcare Market Research Report 2025

Code: QYRE-Auto-36W13581
Report
April 2025
Pages:99
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AR and VR in Healthcare Market Size

According to our research, the global market for medical devices is estimated at US$ 603 billion in the year 2023, and will be growing at a CAGR of 5% during next six years.

AR and VR in Healthcare Market

AR and VR in Healthcare Market

The global market for AR and VR in Healthcare was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
The global healthcare spending contributes to occupy 10% of the global GDP and is continuously rising in recent years due to the increasing health needs of the aging population, the growing prevalence of chronic and infectious diseases and the expansion of emerging markets. The medical devices market plays a significant role in the healthcare industry. The market is driven by several factors, including the increasing demand for advanced healthcare services globally, advancements in medical technology, growing geriatric population, rising healthcare expenditure, and increasing awareness about early disease diagnosis and treatment.
This report aims to provide a comprehensive presentation of the global market for AR and VR in Healthcare, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR and VR in Healthcare.
The AR and VR in Healthcare market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global AR and VR in Healthcare market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AR and VR in Healthcare companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of AR and VR in Healthcare Market Report

Report Metric Details
Report Name AR and VR in Healthcare Market
Accounted market size in year US$ 603 billion
CAGR 5%
Base Year year
Segment by Type
  • AR
  • VR
Segment by Application
  • Operation
  • Diagnosis
  • Instrument
  • Other
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Vection Technologies, FundamentalVR, Karuna Labs, OxfordVR, Augmedics, Surgical Theater, EchoPixel, Medivis, Health Scholars, Vicarious Surgical, Touch Surgery, Proprio Vision, ImmersiveTouch, OSSO VR, SentiAR, Medical Augmented Intelligence, HoloAnatomy, SyncThink, XR Health
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of AR and VR in Healthcare company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the AR and VR in Healthcare Market report?

Ans: The main players in the AR and VR in Healthcare Market are Vection Technologies, FundamentalVR, Karuna Labs, OxfordVR, Augmedics, Surgical Theater, EchoPixel, Medivis, Health Scholars, Vicarious Surgical, Touch Surgery, Proprio Vision, ImmersiveTouch, OSSO VR, SentiAR, Medical Augmented Intelligence, HoloAnatomy, SyncThink, XR Health

What are the Application segmentation covered in the AR and VR in Healthcare Market report?

Ans: The Applications covered in the AR and VR in Healthcare Market report are Operation, Diagnosis, Instrument, Other

What are the Type segmentation covered in the AR and VR in Healthcare Market report?

Ans: The Types covered in the AR and VR in Healthcare Market report are AR, VR

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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR and VR in Healthcare Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 AR
1.2.3 VR
1.3 Market by Application
1.3.1 Global AR and VR in Healthcare Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Operation
1.3.3 Diagnosis
1.3.4 Instrument
1.3.5 Other
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global AR and VR in Healthcare Market Perspective (2020-2031)
2.2 Global AR and VR in Healthcare Growth Trends by Region
2.2.1 Global AR and VR in Healthcare Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 AR and VR in Healthcare Historic Market Size by Region (2020-2025)
2.2.3 AR and VR in Healthcare Forecasted Market Size by Region (2026-2031)
2.3 AR and VR in Healthcare Market Dynamics
2.3.1 AR and VR in Healthcare Industry Trends
2.3.2 AR and VR in Healthcare Market Drivers
2.3.3 AR and VR in Healthcare Market Challenges
2.3.4 AR and VR in Healthcare Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR and VR in Healthcare Players by Revenue
3.1.1 Global Top AR and VR in Healthcare Players by Revenue (2020-2025)
3.1.2 Global AR and VR in Healthcare Revenue Market Share by Players (2020-2025)
3.2 Global AR and VR in Healthcare Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by AR and VR in Healthcare Revenue
3.4 Global AR and VR in Healthcare Market Concentration Ratio
3.4.1 Global AR and VR in Healthcare Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR and VR in Healthcare Revenue in 2024
3.5 Global Key Players of AR and VR in Healthcare Head office and Area Served
3.6 Global Key Players of AR and VR in Healthcare, Product and Application
3.7 Global Key Players of AR and VR in Healthcare, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 AR and VR in Healthcare Breakdown Data by Type
4.1 Global AR and VR in Healthcare Historic Market Size by Type (2020-2025)
4.2 Global AR and VR in Healthcare Forecasted Market Size by Type (2026-2031)
5 AR and VR in Healthcare Breakdown Data by Application
5.1 Global AR and VR in Healthcare Historic Market Size by Application (2020-2025)
5.2 Global AR and VR in Healthcare Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America AR and VR in Healthcare Market Size (2020-2031)
6.2 North America AR and VR in Healthcare Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America AR and VR in Healthcare Market Size by Country (2020-2025)
6.4 North America AR and VR in Healthcare Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AR and VR in Healthcare Market Size (2020-2031)
7.2 Europe AR and VR in Healthcare Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe AR and VR in Healthcare Market Size by Country (2020-2025)
7.4 Europe AR and VR in Healthcare Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR and VR in Healthcare Market Size (2020-2031)
8.2 Asia-Pacific AR and VR in Healthcare Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific AR and VR in Healthcare Market Size by Region (2020-2025)
8.4 Asia-Pacific AR and VR in Healthcare Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AR and VR in Healthcare Market Size (2020-2031)
9.2 Latin America AR and VR in Healthcare Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America AR and VR in Healthcare Market Size by Country (2020-2025)
9.4 Latin America AR and VR in Healthcare Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR and VR in Healthcare Market Size (2020-2031)
10.2 Middle East & Africa AR and VR in Healthcare Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa AR and VR in Healthcare Market Size by Country (2020-2025)
10.4 Middle East & Africa AR and VR in Healthcare Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Vection Technologies
11.1.1 Vection Technologies Company Details
11.1.2 Vection Technologies Business Overview
11.1.3 Vection Technologies AR and VR in Healthcare Introduction
11.1.4 Vection Technologies Revenue in AR and VR in Healthcare Business (2020-2025)
11.1.5 Vection Technologies Recent Development
11.2 FundamentalVR
11.2.1 FundamentalVR Company Details
11.2.2 FundamentalVR Business Overview
11.2.3 FundamentalVR AR and VR in Healthcare Introduction
11.2.4 FundamentalVR Revenue in AR and VR in Healthcare Business (2020-2025)
11.2.5 FundamentalVR Recent Development
11.3 Karuna Labs
11.3.1 Karuna Labs Company Details
11.3.2 Karuna Labs Business Overview
11.3.3 Karuna Labs AR and VR in Healthcare Introduction
11.3.4 Karuna Labs Revenue in AR and VR in Healthcare Business (2020-2025)
11.3.5 Karuna Labs Recent Development
11.4 OxfordVR
11.4.1 OxfordVR Company Details
11.4.2 OxfordVR Business Overview
11.4.3 OxfordVR AR and VR in Healthcare Introduction
11.4.4 OxfordVR Revenue in AR and VR in Healthcare Business (2020-2025)
11.4.5 OxfordVR Recent Development
11.5 Augmedics
11.5.1 Augmedics Company Details
11.5.2 Augmedics Business Overview
11.5.3 Augmedics AR and VR in Healthcare Introduction
11.5.4 Augmedics Revenue in AR and VR in Healthcare Business (2020-2025)
11.5.5 Augmedics Recent Development
11.6 Surgical Theater
11.6.1 Surgical Theater Company Details
11.6.2 Surgical Theater Business Overview
11.6.3 Surgical Theater AR and VR in Healthcare Introduction
11.6.4 Surgical Theater Revenue in AR and VR in Healthcare Business (2020-2025)
11.6.5 Surgical Theater Recent Development
11.7 EchoPixel
11.7.1 EchoPixel Company Details
11.7.2 EchoPixel Business Overview
11.7.3 EchoPixel AR and VR in Healthcare Introduction
11.7.4 EchoPixel Revenue in AR and VR in Healthcare Business (2020-2025)
11.7.5 EchoPixel Recent Development
11.8 Medivis
11.8.1 Medivis Company Details
11.8.2 Medivis Business Overview
11.8.3 Medivis AR and VR in Healthcare Introduction
11.8.4 Medivis Revenue in AR and VR in Healthcare Business (2020-2025)
11.8.5 Medivis Recent Development
11.9 Health Scholars
11.9.1 Health Scholars Company Details
11.9.2 Health Scholars Business Overview
11.9.3 Health Scholars AR and VR in Healthcare Introduction
11.9.4 Health Scholars Revenue in AR and VR in Healthcare Business (2020-2025)
11.9.5 Health Scholars Recent Development
11.10 Vicarious Surgical
11.10.1 Vicarious Surgical Company Details
11.10.2 Vicarious Surgical Business Overview
11.10.3 Vicarious Surgical AR and VR in Healthcare Introduction
11.10.4 Vicarious Surgical Revenue in AR and VR in Healthcare Business (2020-2025)
11.10.5 Vicarious Surgical Recent Development
11.11 Touch Surgery
11.11.1 Touch Surgery Company Details
11.11.2 Touch Surgery Business Overview
11.11.3 Touch Surgery AR and VR in Healthcare Introduction
11.11.4 Touch Surgery Revenue in AR and VR in Healthcare Business (2020-2025)
11.11.5 Touch Surgery Recent Development
11.12 Proprio Vision
11.12.1 Proprio Vision Company Details
11.12.2 Proprio Vision Business Overview
11.12.3 Proprio Vision AR and VR in Healthcare Introduction
11.12.4 Proprio Vision Revenue in AR and VR in Healthcare Business (2020-2025)
11.12.5 Proprio Vision Recent Development
11.13 ImmersiveTouch
11.13.1 ImmersiveTouch Company Details
11.13.2 ImmersiveTouch Business Overview
11.13.3 ImmersiveTouch AR and VR in Healthcare Introduction
11.13.4 ImmersiveTouch Revenue in AR and VR in Healthcare Business (2020-2025)
11.13.5 ImmersiveTouch Recent Development
11.14 OSSO VR
11.14.1 OSSO VR Company Details
11.14.2 OSSO VR Business Overview
11.14.3 OSSO VR AR and VR in Healthcare Introduction
11.14.4 OSSO VR Revenue in AR and VR in Healthcare Business (2020-2025)
11.14.5 OSSO VR Recent Development
11.15 SentiAR
11.15.1 SentiAR Company Details
11.15.2 SentiAR Business Overview
11.15.3 SentiAR AR and VR in Healthcare Introduction
11.15.4 SentiAR Revenue in AR and VR in Healthcare Business (2020-2025)
11.15.5 SentiAR Recent Development
11.16 Medical Augmented Intelligence
11.16.1 Medical Augmented Intelligence Company Details
11.16.2 Medical Augmented Intelligence Business Overview
11.16.3 Medical Augmented Intelligence AR and VR in Healthcare Introduction
11.16.4 Medical Augmented Intelligence Revenue in AR and VR in Healthcare Business (2020-2025)
11.16.5 Medical Augmented Intelligence Recent Development
11.17 HoloAnatomy
11.17.1 HoloAnatomy Company Details
11.17.2 HoloAnatomy Business Overview
11.17.3 HoloAnatomy AR and VR in Healthcare Introduction
11.17.4 HoloAnatomy Revenue in AR and VR in Healthcare Business (2020-2025)
11.17.5 HoloAnatomy Recent Development
11.18 SyncThink
11.18.1 SyncThink Company Details
11.18.2 SyncThink Business Overview
11.18.3 SyncThink AR and VR in Healthcare Introduction
11.18.4 SyncThink Revenue in AR and VR in Healthcare Business (2020-2025)
11.18.5 SyncThink Recent Development
11.19 XR Health
11.19.1 XR Health Company Details
11.19.2 XR Health Business Overview
11.19.3 XR Health AR and VR in Healthcare Introduction
11.19.4 XR Health Revenue in AR and VR in Healthcare Business (2020-2025)
11.19.5 XR Health Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global AR and VR in Healthcare Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of AR
 Table 3. Key Players of VR
 Table 4. Global AR and VR in Healthcare Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global AR and VR in Healthcare Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global AR and VR in Healthcare Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global AR and VR in Healthcare Market Share by Region (2020-2025)
 Table 8. Global AR and VR in Healthcare Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global AR and VR in Healthcare Market Share by Region (2026-2031)
 Table 10. AR and VR in Healthcare Market Trends
 Table 11. AR and VR in Healthcare Market Drivers
 Table 12. AR and VR in Healthcare Market Challenges
 Table 13. AR and VR in Healthcare Market Restraints
 Table 14. Global AR and VR in Healthcare Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global AR and VR in Healthcare Market Share by Players (2020-2025)
 Table 16. Global Top AR and VR in Healthcare Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR and VR in Healthcare as of 2024)
 Table 17. Ranking of Global Top AR and VR in Healthcare Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by AR and VR in Healthcare Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of AR and VR in Healthcare, Headquarters and Area Served
 Table 20. Global Key Players of AR and VR in Healthcare, Product and Application
 Table 21. Global Key Players of AR and VR in Healthcare, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global AR and VR in Healthcare Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global AR and VR in Healthcare Revenue Market Share by Type (2020-2025)
 Table 25. Global AR and VR in Healthcare Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global AR and VR in Healthcare Revenue Market Share by Type (2026-2031)
 Table 27. Global AR and VR in Healthcare Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global AR and VR in Healthcare Revenue Market Share by Application (2020-2025)
 Table 29. Global AR and VR in Healthcare Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global AR and VR in Healthcare Revenue Market Share by Application (2026-2031)
 Table 31. North America AR and VR in Healthcare Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America AR and VR in Healthcare Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America AR and VR in Healthcare Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe AR and VR in Healthcare Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe AR and VR in Healthcare Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe AR and VR in Healthcare Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific AR and VR in Healthcare Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific AR and VR in Healthcare Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific AR and VR in Healthcare Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America AR and VR in Healthcare Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America AR and VR in Healthcare Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America AR and VR in Healthcare Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa AR and VR in Healthcare Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa AR and VR in Healthcare Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa AR and VR in Healthcare Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Vection Technologies Company Details
 Table 47. Vection Technologies Business Overview
 Table 48. Vection Technologies AR and VR in Healthcare Product
 Table 49. Vection Technologies Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 50. Vection Technologies Recent Development
 Table 51. FundamentalVR Company Details
 Table 52. FundamentalVR Business Overview
 Table 53. FundamentalVR AR and VR in Healthcare Product
 Table 54. FundamentalVR Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 55. FundamentalVR Recent Development
 Table 56. Karuna Labs Company Details
 Table 57. Karuna Labs Business Overview
 Table 58. Karuna Labs AR and VR in Healthcare Product
 Table 59. Karuna Labs Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 60. Karuna Labs Recent Development
 Table 61. OxfordVR Company Details
 Table 62. OxfordVR Business Overview
 Table 63. OxfordVR AR and VR in Healthcare Product
 Table 64. OxfordVR Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 65. OxfordVR Recent Development
 Table 66. Augmedics Company Details
 Table 67. Augmedics Business Overview
 Table 68. Augmedics AR and VR in Healthcare Product
 Table 69. Augmedics Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 70. Augmedics Recent Development
 Table 71. Surgical Theater Company Details
 Table 72. Surgical Theater Business Overview
 Table 73. Surgical Theater AR and VR in Healthcare Product
 Table 74. Surgical Theater Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 75. Surgical Theater Recent Development
 Table 76. EchoPixel Company Details
 Table 77. EchoPixel Business Overview
 Table 78. EchoPixel AR and VR in Healthcare Product
 Table 79. EchoPixel Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 80. EchoPixel Recent Development
 Table 81. Medivis Company Details
 Table 82. Medivis Business Overview
 Table 83. Medivis AR and VR in Healthcare Product
 Table 84. Medivis Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 85. Medivis Recent Development
 Table 86. Health Scholars Company Details
 Table 87. Health Scholars Business Overview
 Table 88. Health Scholars AR and VR in Healthcare Product
 Table 89. Health Scholars Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 90. Health Scholars Recent Development
 Table 91. Vicarious Surgical Company Details
 Table 92. Vicarious Surgical Business Overview
 Table 93. Vicarious Surgical AR and VR in Healthcare Product
 Table 94. Vicarious Surgical Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 95. Vicarious Surgical Recent Development
 Table 96. Touch Surgery Company Details
 Table 97. Touch Surgery Business Overview
 Table 98. Touch Surgery AR and VR in Healthcare Product
 Table 99. Touch Surgery Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 100. Touch Surgery Recent Development
 Table 101. Proprio Vision Company Details
 Table 102. Proprio Vision Business Overview
 Table 103. Proprio Vision AR and VR in Healthcare Product
 Table 104. Proprio Vision Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 105. Proprio Vision Recent Development
 Table 106. ImmersiveTouch Company Details
 Table 107. ImmersiveTouch Business Overview
 Table 108. ImmersiveTouch AR and VR in Healthcare Product
 Table 109. ImmersiveTouch Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 110. ImmersiveTouch Recent Development
 Table 111. OSSO VR Company Details
 Table 112. OSSO VR Business Overview
 Table 113. OSSO VR AR and VR in Healthcare Product
 Table 114. OSSO VR Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 115. OSSO VR Recent Development
 Table 116. SentiAR Company Details
 Table 117. SentiAR Business Overview
 Table 118. SentiAR AR and VR in Healthcare Product
 Table 119. SentiAR Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 120. SentiAR Recent Development
 Table 121. Medical Augmented Intelligence Company Details
 Table 122. Medical Augmented Intelligence Business Overview
 Table 123. Medical Augmented Intelligence AR and VR in Healthcare Product
 Table 124. Medical Augmented Intelligence Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 125. Medical Augmented Intelligence Recent Development
 Table 126. HoloAnatomy Company Details
 Table 127. HoloAnatomy Business Overview
 Table 128. HoloAnatomy AR and VR in Healthcare Product
 Table 129. HoloAnatomy Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 130. HoloAnatomy Recent Development
 Table 131. SyncThink Company Details
 Table 132. SyncThink Business Overview
 Table 133. SyncThink AR and VR in Healthcare Product
 Table 134. SyncThink Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 135. SyncThink Recent Development
 Table 136. XR Health Company Details
 Table 137. XR Health Business Overview
 Table 138. XR Health AR and VR in Healthcare Product
 Table 139. XR Health Revenue in AR and VR in Healthcare Business (2020-2025) & (US$ Million)
 Table 140. XR Health Recent Development
 Table 141. Research Programs/Design for This Report
 Table 142. Key Data Information from Secondary Sources
 Table 143. Key Data Information from Primary Sources
 Table 144. Authors List of This Report


List of Figures
 Figure 1. AR and VR in Healthcare Picture
 Figure 2. Global AR and VR in Healthcare Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global AR and VR in Healthcare Market Share by Type: 2024 VS 2031
 Figure 4. AR Features
 Figure 5. VR Features
 Figure 6. Global AR and VR in Healthcare Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global AR and VR in Healthcare Market Share by Application: 2024 VS 2031
 Figure 8. Operation Case Studies
 Figure 9. Diagnosis Case Studies
 Figure 10. Instrument Case Studies
 Figure 11. Other Case Studies
 Figure 12. AR and VR in Healthcare Report Years Considered
 Figure 13. Global AR and VR in Healthcare Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global AR and VR in Healthcare Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global AR and VR in Healthcare Market Share by Region: 2024 VS 2031
 Figure 16. Global AR and VR in Healthcare Market Share by Players in 2024
 Figure 17. Global Top AR and VR in Healthcare Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR and VR in Healthcare as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by AR and VR in Healthcare Revenue in 2024
 Figure 19. North America AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America AR and VR in Healthcare Market Share by Country (2020-2031)
 Figure 21. United States AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe AR and VR in Healthcare Market Share by Country (2020-2031)
 Figure 25. Germany AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific AR and VR in Healthcare Market Share by Region (2020-2031)
 Figure 33. China AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America AR and VR in Healthcare Market Share by Country (2020-2031)
 Figure 41. Mexico AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa AR and VR in Healthcare Market Share by Country (2020-2031)
 Figure 45. Turkey AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE AR and VR in Healthcare Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Vection Technologies Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 49. FundamentalVR Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 50. Karuna Labs Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 51. OxfordVR Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 52. Augmedics Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 53. Surgical Theater Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 54. EchoPixel Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 55. Medivis Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 56. Health Scholars Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 57. Vicarious Surgical Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 58. Touch Surgery Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 59. Proprio Vision Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 60. ImmersiveTouch Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 61. OSSO VR Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 62. SentiAR Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 63. Medical Augmented Intelligence Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 64. HoloAnatomy Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 65. SyncThink Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 66. XR Health Revenue Growth Rate in AR and VR in Healthcare Business (2020-2025)
 Figure 67. Bottom-up and Top-down Approaches for This Report
 Figure 68. Data Triangulation
 Figure 69. Key Executives Interviewed
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