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Global IP TCG Market Research Report 2025
Published Date: May 2025
|
Report Code: QYRE-Auto-37G19310
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Global IP TCG Market Research Report 2025
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Global IP TCG Market Research Report 2025

Code: QYRE-Auto-37G19310
Report
May 2025
Pages:73
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

IP TCG Market Size

The global market for IP TCG was valued at US$ 4000 million in the year 2024 and is projected to reach a revised size of US$ 7972 million by 2031, growing at a CAGR of 10.0% during the forecast period.

IP TCG Market

IP TCG Market

IP TCG (Intellectual Property-themed Trading Card Game) refers to trading card games that are designed based on popular intellectual properties such as anime, movies, video games, or novels. Unlike original TCGs, IP TCGs leverage established fanbases from well-known franchises like Pokémon, Magic: The Gathering, One Piece, Marvel, and Harry Potter to deliver highly immersive and story-driven gameplay experiences. Players engage by collecting, trading, and battling with cards, while also enjoying the cultural and emotional connection to the IP. Many IP TCGs feature rarity levels, limited editions, and unique card numbers, increasing both their entertainment value and collectible worth. With the global expansion of IP licensing and growing demand among younger consumers for personalized and interactive entertainment, the IP TCG market is experiencing rapid and robust growth worldwide.
North American market for IP TCG is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for IP TCG is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for IP TCG in Adult is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of IP TCG include Pokemon, Kayou, Konami, Wizards of the Coast, Tomy Company, Bandai, Bushiroad, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for IP TCG, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding IP TCG.
The IP TCG market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global IP TCG market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the IP TCG companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of IP TCG Market Report

Report Metric Details
Report Name IP TCG Market
Accounted market size in year US$ 4000 million
Forecasted market size in 2031 US$ 7972 million
CAGR 10.0%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Anime
  • TV series and movies
  • Games
  • Others
Segment by Application
  • Adult
  • Juvenile
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Pokemon, Kayou, Konami, Wizards of the Coast, Tomy Company, Bandai, Bushiroad
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of IP TCG company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is IP TCG Market growing?

Ans: The IP TCG Market witnessing a CAGR of 10.0% during the forecast period 2025-2031.

What is the IP TCG Market size in 2031?

Ans: The IP TCG Market size in 2031 will be US$ 7972 million.

Who are the main players in the IP TCG Market report?

Ans: The main players in the IP TCG Market are Pokemon, Kayou, Konami, Wizards of the Coast, Tomy Company, Bandai, Bushiroad

What are the Application segmentation covered in the IP TCG Market report?

Ans: The Applications covered in the IP TCG Market report are Adult, Juvenile

What are the Type segmentation covered in the IP TCG Market report?

Ans: The Types covered in the IP TCG Market report are Anime, TV series and movies, Games, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global IP TCG Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Anime
1.2.3 TV series and movies
1.2.4 Games
1.2.5 Others
1.3 Market by Application
1.3.1 Global IP TCG Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Adult
1.3.3 Juvenile
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global IP TCG Market Perspective (2020-2031)
2.2 Global IP TCG Growth Trends by Region
2.2.1 Global IP TCG Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 IP TCG Historic Market Size by Region (2020-2025)
2.2.3 IP TCG Forecasted Market Size by Region (2026-2031)
2.3 IP TCG Market Dynamics
2.3.1 IP TCG Industry Trends
2.3.2 IP TCG Market Drivers
2.3.3 IP TCG Market Challenges
2.3.4 IP TCG Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top IP TCG Players by Revenue
3.1.1 Global Top IP TCG Players by Revenue (2020-2025)
3.1.2 Global IP TCG Revenue Market Share by Players (2020-2025)
3.2 Global Top IP TCG Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by IP TCG Revenue
3.4 Global IP TCG Market Concentration Ratio
3.4.1 Global IP TCG Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by IP TCG Revenue in 2024
3.5 Global Key Players of IP TCG Head office and Area Served
3.6 Global Key Players of IP TCG, Product and Application
3.7 Global Key Players of IP TCG, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 IP TCG Breakdown Data by Type
4.1 Global IP TCG Historic Market Size by Type (2020-2025)
4.2 Global IP TCG Forecasted Market Size by Type (2026-2031)
5 IP TCG Breakdown Data by Application
5.1 Global IP TCG Historic Market Size by Application (2020-2025)
5.2 Global IP TCG Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America IP TCG Market Size (2020-2031)
6.2 North America IP TCG Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America IP TCG Market Size by Country (2020-2025)
6.4 North America IP TCG Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe IP TCG Market Size (2020-2031)
7.2 Europe IP TCG Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe IP TCG Market Size by Country (2020-2025)
7.4 Europe IP TCG Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific IP TCG Market Size (2020-2031)
8.2 Asia-Pacific IP TCG Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific IP TCG Market Size by Region (2020-2025)
8.4 Asia-Pacific IP TCG Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America IP TCG Market Size (2020-2031)
9.2 Latin America IP TCG Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America IP TCG Market Size by Country (2020-2025)
9.4 Latin America IP TCG Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa IP TCG Market Size (2020-2031)
10.2 Middle East & Africa IP TCG Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa IP TCG Market Size by Country (2020-2025)
10.4 Middle East & Africa IP TCG Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Pokemon
11.1.1 Pokemon Company Details
11.1.2 Pokemon Business Overview
11.1.3 Pokemon IP TCG Introduction
11.1.4 Pokemon Revenue in IP TCG Business (2020-2025)
11.1.5 Pokemon Recent Development
11.2 Kayou
11.2.1 Kayou Company Details
11.2.2 Kayou Business Overview
11.2.3 Kayou IP TCG Introduction
11.2.4 Kayou Revenue in IP TCG Business (2020-2025)
11.2.5 Kayou Recent Development
11.3 Konami
11.3.1 Konami Company Details
11.3.2 Konami Business Overview
11.3.3 Konami IP TCG Introduction
11.3.4 Konami Revenue in IP TCG Business (2020-2025)
11.3.5 Konami Recent Development
11.4 Wizards of the Coast
11.4.1 Wizards of the Coast Company Details
11.4.2 Wizards of the Coast Business Overview
11.4.3 Wizards of the Coast IP TCG Introduction
11.4.4 Wizards of the Coast Revenue in IP TCG Business (2020-2025)
11.4.5 Wizards of the Coast Recent Development
11.5 Tomy Company
11.5.1 Tomy Company Company Details
11.5.2 Tomy Company Business Overview
11.5.3 Tomy Company IP TCG Introduction
11.5.4 Tomy Company Revenue in IP TCG Business (2020-2025)
11.5.5 Tomy Company Recent Development
11.6 Bandai
11.6.1 Bandai Company Details
11.6.2 Bandai Business Overview
11.6.3 Bandai IP TCG Introduction
11.6.4 Bandai Revenue in IP TCG Business (2020-2025)
11.6.5 Bandai Recent Development
11.7 Bushiroad
11.7.1 Bushiroad Company Details
11.7.2 Bushiroad Business Overview
11.7.3 Bushiroad IP TCG Introduction
11.7.4 Bushiroad Revenue in IP TCG Business (2020-2025)
11.7.5 Bushiroad Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global IP TCG Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Anime
 Table 3. Key Players of TV series and movies
 Table 4. Key Players of Games
 Table 5. Key Players of Others
 Table 6. Global IP TCG Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global IP TCG Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global IP TCG Market Size by Region (2020-2025) & (US$ Million)
 Table 9. Global IP TCG Market Share by Region (2020-2025)
 Table 10. Global IP TCG Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 11. Global IP TCG Market Share by Region (2026-2031)
 Table 12. IP TCG Market Trends
 Table 13. IP TCG Market Drivers
 Table 14. IP TCG Market Challenges
 Table 15. IP TCG Market Restraints
 Table 16. Global IP TCG Revenue by Players (2020-2025) & (US$ Million)
 Table 17. Global IP TCG Market Share by Players (2020-2025)
 Table 18. Global Top IP TCG Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in IP TCG as of 2024)
 Table 19. Ranking of Global Top IP TCG Companies by Revenue (US$ Million) in 2024
 Table 20. Global 5 Largest Players Market Share by IP TCG Revenue (CR5 and HHI) & (2020-2025)
 Table 21. Global Key Players of IP TCG, Headquarters and Area Served
 Table 22. Global Key Players of IP TCG, Product and Application
 Table 23. Global Key Players of IP TCG, Date of Enter into This Industry
 Table 24. Mergers & Acquisitions, Expansion Plans
 Table 25. Global IP TCG Market Size by Type (2020-2025) & (US$ Million)
 Table 26. Global IP TCG Revenue Market Share by Type (2020-2025)
 Table 27. Global IP TCG Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 28. Global IP TCG Revenue Market Share by Type (2026-2031)
 Table 29. Global IP TCG Market Size by Application (2020-2025) & (US$ Million)
 Table 30. Global IP TCG Revenue Market Share by Application (2020-2025)
 Table 31. Global IP TCG Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 32. Global IP TCG Revenue Market Share by Application (2026-2031)
 Table 33. North America IP TCG Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 34. North America IP TCG Market Size by Country (2020-2025) & (US$ Million)
 Table 35. North America IP TCG Market Size by Country (2026-2031) & (US$ Million)
 Table 36. Europe IP TCG Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 37. Europe IP TCG Market Size by Country (2020-2025) & (US$ Million)
 Table 38. Europe IP TCG Market Size by Country (2026-2031) & (US$ Million)
 Table 39. Asia-Pacific IP TCG Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 40. Asia-Pacific IP TCG Market Size by Region (2020-2025) & (US$ Million)
 Table 41. Asia-Pacific IP TCG Market Size by Region (2026-2031) & (US$ Million)
 Table 42. Latin America IP TCG Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 43. Latin America IP TCG Market Size by Country (2020-2025) & (US$ Million)
 Table 44. Latin America IP TCG Market Size by Country (2026-2031) & (US$ Million)
 Table 45. Middle East & Africa IP TCG Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 46. Middle East & Africa IP TCG Market Size by Country (2020-2025) & (US$ Million)
 Table 47. Middle East & Africa IP TCG Market Size by Country (2026-2031) & (US$ Million)
 Table 48. Pokemon Company Details
 Table 49. Pokemon Business Overview
 Table 50. Pokemon IP TCG Product
 Table 51. Pokemon Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 52. Pokemon Recent Development
 Table 53. Kayou Company Details
 Table 54. Kayou Business Overview
 Table 55. Kayou IP TCG Product
 Table 56. Kayou Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 57. Kayou Recent Development
 Table 58. Konami Company Details
 Table 59. Konami Business Overview
 Table 60. Konami IP TCG Product
 Table 61. Konami Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 62. Konami Recent Development
 Table 63. Wizards of the Coast Company Details
 Table 64. Wizards of the Coast Business Overview
 Table 65. Wizards of the Coast IP TCG Product
 Table 66. Wizards of the Coast Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 67. Wizards of the Coast Recent Development
 Table 68. Tomy Company Company Details
 Table 69. Tomy Company Business Overview
 Table 70. Tomy Company IP TCG Product
 Table 71. Tomy Company Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 72. Tomy Company Recent Development
 Table 73. Bandai Company Details
 Table 74. Bandai Business Overview
 Table 75. Bandai IP TCG Product
 Table 76. Bandai Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 77. Bandai Recent Development
 Table 78. Bushiroad Company Details
 Table 79. Bushiroad Business Overview
 Table 80. Bushiroad IP TCG Product
 Table 81. Bushiroad Revenue in IP TCG Business (2020-2025) & (US$ Million)
 Table 82. Bushiroad Recent Development
 Table 83. Research Programs/Design for This Report
 Table 84. Key Data Information from Secondary Sources
 Table 85. Key Data Information from Primary Sources
 Table 86. Authors List of This Report


List of Figures
 Figure 1. IP TCG Picture
 Figure 2. Global IP TCG Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global IP TCG Market Share by Type: 2024 VS 2031
 Figure 4. Anime Features
 Figure 5. TV series and movies Features
 Figure 6. Games Features
 Figure 7. Others Features
 Figure 8. Global IP TCG Market Size by Application (2020-2031) & (US$ Million)
 Figure 9. Global IP TCG Market Share by Application: 2024 VS 2031
 Figure 10. Adult Case Studies
 Figure 11. Juvenile Case Studies
 Figure 12. IP TCG Report Years Considered
 Figure 13. Global IP TCG Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global IP TCG Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global IP TCG Market Share by Region: 2024 VS 2031
 Figure 16. Global IP TCG Market Share by Players in 2024
 Figure 17. Global IP TCG Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 18. The Top 10 and 5 Players Market Share by IP TCG Revenue in 2024
 Figure 19. North America IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America IP TCG Market Share by Country (2020-2031)
 Figure 21. United States IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe IP TCG Market Share by Country (2020-2031)
 Figure 25. Germany IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific IP TCG Market Share by Region (2020-2031)
 Figure 33. China IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America IP TCG Market Share by Country (2020-2031)
 Figure 41. Mexico IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa IP TCG Market Share by Country (2020-2031)
 Figure 45. Turkey IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE IP TCG Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Pokemon Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 49. Kayou Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 50. Konami Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 51. Wizards of the Coast Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 52. Tomy Company Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 53. Bandai Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 54. Bushiroad Revenue Growth Rate in IP TCG Business (2020-2025)
 Figure 55. Bottom-up and Top-down Approaches for This Report
 Figure 56. Data Triangulation
 Figure 57. Key Executives Interviewed
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