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Global Online Smartphone & Tablet Games Market Insights and Forecast to 2028
Published Date: January 2022
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Report Code: QYRE-Auto-38B9084
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Global Online Smartphone Tablet Games Market Insights and Forecast to 2028

Global Online Smartphone & Tablet Games Market Insights and Forecast to 2028

Code: QYRE-Auto-38B9084
Report
January 2022
Pages:109
QYResearch
Description
Table of Content
Tables & Figures
Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.
The Online Game industry can be broken down into several segments:
 Massively Multiplayer Online (MMO)
 Simulation Games
 Action/Adventure
 Strategy Games
 Sports Games
 Role-Playing (RPG)
 Educational Games
Across the world, the major players cover Microsoft, Nintendo, Sony, etc.
Market Analysis and Insights: Global Online Smartphone & Tablet Games Market

The global Online Smartphone & Tablet Games market size is projected to reach US$ 280200 million by 2028, from US$ 123250 million in 2021, at a CAGR of 12.3% during 2022-2028.

The online game market is highly fragmented as the demand for online games and increasing penetration of mobile applications across the various regions is catering to an intense rivalry in the market. Key players in the market are Tencent, Sony, Microsoft, NetEase Games, Activision Blizzard, Electronic Arts, NEXON, Sega, Bandai Namco, Nintendo, Square Enix, Ubisoft, NCSoft, Zynga, etc. Top 5 players occupied 55% market share. Tencent is the largest market player, with 21% market share.
Asia-Pacific is anticipated to hold the largest market share in the online game industry, with above 50% market share. United States is the second largest market of online game industry.
Online Game can be classified into Massively Multiplayer Online (MMO), Simulation Games, Action/Adventure, Strategy Games, Sports Games, Role-Playing (RPG) and Educational Games types. The revenue share of Massively Multiplayer Online (MMO) segment is growing fast and took up 28% of the global market share.
Based on Age Group, the market is segmented into 18-25 years old, 26-35 years old, 36-45 years old, Above 45 years old and Below 18 years old. 18-25 years old and 26-35 years old are two major consumer groups with more interest, money and habits, environment impact, etc.
With industry-standard accuracy in analysis and high data integrity, the report makes a brilliant attempt to unveil key opportunities available in the global Online Smartphone & Tablet Games market to help players in achieving a strong market position. Buyers of the report can access verified and reliable market forecasts, including those for the overall size of the global Online Smartphone & Tablet Games market in terms of revenue.
Overall, the report proves to be an effective tool that players can use to gain a competitive edge over their competitors and ensure lasting success in the global Online Smartphone & Tablet Games market. All of the findings, data, and information provided in the report are validated and revalidated with the help of trustworthy sources. The analysts who have authored the report took a unique and industry-best research and analysis approach for an in-depth study of the global Online Smartphone & Tablet Games market.
Global Online Smartphone & Tablet Games Scope and Market Size
Online Smartphone & Tablet Games market is segmented by players, region (country), by Type and by Age. Players, stakeholders, and other participants in the global Online Smartphone & Tablet Games market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Age for the period 2017-2028.

Segment by Type

Massively Multiplayer Online (MMO)
Simulation Games
Action/Adventure
Strategy Games
Sports Games
Role-Playing (RPG)
Educational Games
Segment by Age
18-25 Years Old
26-35 Years Old
36-45 Years Old
Above 45 Years Old
Below 18 Years Old

BY COMPANY

Microsoft
Nintendo
Sony
Tencent
Activision Blizzard
Sega
Electronic Arts
Ubisoft
Zynga
Square Enix
NetEase Games
NEXON
NCSoft
Bandai Namco

BY REGION

North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
1 Report Business Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
1.2.2 Massively Multiplayer Online (MMO)
1.2.3 Simulation Games
1.2.4 Action/Adventure
1.2.5 Strategy Games
1.2.6 Sports Games
1.2.7 Role-Playing (RPG)
1.2.8 Educational Games
1.3 Market by Age
1.3.1 Global Online Smartphone & Tablet Games Market Size Growth Rate by Age, 2017 VS 2021 VS 2028
1.3.2 18-25 Years Old
1.3.3 26-35 Years Old
1.3.4 36-45 Years Old
1.3.5 Above 45 Years Old
1.3.6 Below 18 Years Old
1.4 Study Objectives
1.5 Years Considered
2 Global Growth Trends
2.1 Global Online Smartphone & Tablet Games Market Perspective (2017-2028)
2.2 Online Smartphone & Tablet Games Growth Trends by Region
2.2.1 Online Smartphone & Tablet Games Market Size by Region: 2017 VS 2021 VS 2028
2.2.2 Online Smartphone & Tablet Games Historic Market Size by Region (2017-2022)
2.2.3 Online Smartphone & Tablet Games Forecasted Market Size by Region (2023-2028)
2.3 Online Smartphone & Tablet Games Market Dynamics
2.3.1 Online Smartphone & Tablet Games Industry Trends
2.3.2 Online Smartphone & Tablet Games Market Drivers
2.3.3 Online Smartphone & Tablet Games Market Challenges
2.3.4 Online Smartphone & Tablet Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online Smartphone & Tablet Games Players by Revenue
3.1.1 Global Top Online Smartphone & Tablet Games Players by Revenue (2017-2022)
3.1.2 Global Online Smartphone & Tablet Games Revenue Market Share by Players (2017-2022)
3.2 Global Online Smartphone & Tablet Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Online Smartphone & Tablet Games Revenue
3.4 Global Online Smartphone & Tablet Games Market Concentration Ratio
3.4.1 Global Online Smartphone & Tablet Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Smartphone & Tablet Games Revenue in 2021
3.5 Online Smartphone & Tablet Games Key Players Head office and Area Served
3.6 Key Players Online Smartphone & Tablet Games Product Solution and Service
3.7 Date of Enter into Online Smartphone & Tablet Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Smartphone & Tablet Games Breakdown Data by Type
4.1 Global Online Smartphone & Tablet Games Historic Market Size by Type (2017-2022)
4.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2023-2028)
5 Online Smartphone & Tablet Games Breakdown Data by Age
5.1 Global Online Smartphone & Tablet Games Historic Market Size by Age (2017-2022)
5.2 Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2023-2028)
6 North America
6.1 North America Online Smartphone & Tablet Games Market Size (2017-2028)
6.2 North America Online Smartphone & Tablet Games Market Size by Type
6.2.1 North America Online Smartphone & Tablet Games Market Size by Type (2017-2022)
6.2.2 North America Online Smartphone & Tablet Games Market Size by Type (2023-2028)
6.2.3 North America Online Smartphone & Tablet Games Market Share by Type (2017-2028)
6.3 North America Online Smartphone & Tablet Games Market Size by Age
6.3.1 North America Online Smartphone & Tablet Games Market Size by Age (2017-2022)
6.3.2 North America Online Smartphone & Tablet Games Market Size by Age (2023-2028)
6.3.3 North America Online Smartphone & Tablet Games Market Share by Age (2017-2028)
6.4 North America Online Smartphone & Tablet Games Market Size by Country
6.4.1 North America Online Smartphone & Tablet Games Market Size by Country (2017-2022)
6.4.2 North America Online Smartphone & Tablet Games Market Size by Country (2023-2028)
6.4.3 U.S.
6.4.4 Canada
7 Europe
7.1 Europe Online Smartphone & Tablet Games Market Size (2017-2028)
7.2 Europe Online Smartphone & Tablet Games Market Size by Type
7.2.1 Europe Online Smartphone & Tablet Games Market Size by Type (2017-2022)
7.2.2 Europe Online Smartphone & Tablet Games Market Size by Type (2023-2028)
7.2.3 Europe Online Smartphone & Tablet Games Market Share by Type (2017-2028)
7.3 Europe Online Smartphone & Tablet Games Market Size by Age
7.3.1 Europe Online Smartphone & Tablet Games Market Size by Age (2017-2022)
7.3.2 Europe Online Smartphone & Tablet Games Market Size by Age (2023-2028)
7.3.3 Europe Online Smartphone & Tablet Games Market Share by Age (2017-2028)
7.4 Europe Online Smartphone & Tablet Games Market Size by Country
7.4.1 Europe Online Smartphone & Tablet Games Market Size by Country (2017-2022)
7.4.2 Europe Online Smartphone & Tablet Games Market Size by Country (2023-2028)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online Smartphone & Tablet Games Market Size (2017-2028)
8.2 Asia-Pacific Online Smartphone & Tablet Games Market Size by Type
8.2.1 Asia-Pacific Online Smartphone & Tablet Games Market Size by Type (2017-2022)
8.2.2 Asia-Pacific Online Smartphone & Tablet Games Market Size by Type (2023-2028)
8.2.3 Asia-Pacific Online Smartphone & Tablet Games Market Share by Type (2017-2028)
8.3 Asia-Pacific Online Smartphone & Tablet Games Market Size by Age
8.3.1 Asia-Pacific Online Smartphone & Tablet Games Market Size by Age (2017-2022)
8.3.2 Asia-Pacific Online Smartphone & Tablet Games Market Size by Age (2023-2028)
8.3.3 Asia-Pacific Online Smartphone & Tablet Games Market Share by Age (2017-2028)
8.4 Asia-Pacific Online Smartphone & Tablet Games Market Size by Region
8.4.1 Asia-Pacific Online Smartphone & Tablet Games Market Size by Region (2017-2022)
8.4.2 Asia-Pacific Online Smartphone & Tablet Games Market Size by Region (2023-2028)
8.4.3 China
8.4.4 Japan
8.4.5 South Korea
8.4.6 Southeast Asia
8.4.7 India
8.4.8 Australia
9 Latin America
9.1 Latin America Online Smartphone & Tablet Games Market Size (2017-2028)
9.2 Latin America Online Smartphone & Tablet Games Market Size by Type
9.2.1 Latin America Online Smartphone & Tablet Games Market Size by Type (2017-2022)
9.2.2 Latin America Online Smartphone & Tablet Games Market Size by Type (2023-2028)
9.2.3 Latin America Online Smartphone & Tablet Games Market Share by Type (2017-2028)
9.3 Latin America Online Smartphone & Tablet Games Market Size by Age
9.3.1 Latin America Online Smartphone & Tablet Games Market Size by Age (2017-2022)
9.3.2 Latin America Online Smartphone & Tablet Games Market Size by Age (2023-2028)
9.3.3 Latin America Online Smartphone & Tablet Games Market Share by Age (2017-2028)
9.4 Latin America Online Smartphone & Tablet Games Market Size by Country
9.4.1 Latin America Online Smartphone & Tablet Games Market Size by Country (2017-2022)
9.4.2 Latin America Online Smartphone & Tablet Games Market Size by Country (2023-2028)
9.4.3 Mexico
9.4.4 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online Smartphone & Tablet Games Market Size (2017-2028)
10.2 Middle East & Africa Online Smartphone & Tablet Games Market Size by Type
10.2.1 Middle East & Africa Online Smartphone & Tablet Games Market Size by Type (2017-2022)
10.2.2 Middle East & Africa Online Smartphone & Tablet Games Market Size by Type (2023-2028)
10.2.3 Middle East & Africa Online Smartphone & Tablet Games Market Share by Type (2017-2028)
10.3 Middle East & Africa Online Smartphone & Tablet Games Market Size by Age
10.3.1 Middle East & Africa Online Smartphone & Tablet Games Market Size by Age (2017-2022)
10.3.2 Middle East & Africa Online Smartphone & Tablet Games Market Size by Age (2023-2028)
10.3.3 Middle East & Africa Online Smartphone & Tablet Games Market Share by Age (2017-2028)
10.4 Middle East & Africa Online Smartphone & Tablet Games Market Size by Country
10.4.1 Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2017-2022)
10.4.2 Middle East & Africa Online Smartphone & Tablet Games Market Size by Country (2023-2028)
10.4.3 Turkey
10.4.4 Saudi Arabia
10.4.5 UAE
11 Key Players Profiles
11.1 Microsoft
11.1.1 Microsoft Company Details
11.1.2 Microsoft Business Overview
11.1.3 Microsoft Online Smartphone & Tablet Games Introduction
11.1.4 Microsoft Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.1.5 Microsoft Recent Developments
11.2 Nintendo
11.2.1 Nintendo Company Details
11.2.2 Nintendo Business Overview
11.2.3 Nintendo Online Smartphone & Tablet Games Introduction
11.2.4 Nintendo Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.2.5 Nintendo Recent Developments
11.3 Sony
11.3.1 Sony Company Details
11.3.2 Sony Business Overview
11.3.3 Sony Online Smartphone & Tablet Games Introduction
11.3.4 Sony Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.3.5 Sony Recent Developments
11.4 Tencent
11.4.1 Tencent Company Details
11.4.2 Tencent Business Overview
11.4.3 Tencent Online Smartphone & Tablet Games Introduction
11.4.4 Tencent Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.4.5 Tencent Recent Developments
11.5 Activision Blizzard
11.5.1 Activision Blizzard Company Details
11.5.2 Activision Blizzard Business Overview
11.5.3 Activision Blizzard Online Smartphone & Tablet Games Introduction
11.5.4 Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.5.5 Activision Blizzard Recent Developments
11.6 Sega
11.6.1 Sega Company Details
11.6.2 Sega Business Overview
11.6.3 Sega Online Smartphone & Tablet Games Introduction
11.6.4 Sega Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.6.5 Sega Recent Developments
11.7 Electronic Arts
11.7.1 Electronic Arts Company Details
11.7.2 Electronic Arts Business Overview
11.7.3 Electronic Arts Online Smartphone & Tablet Games Introduction
11.7.4 Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.7.5 Electronic Arts Recent Developments
11.8 Ubisoft
11.8.1 Ubisoft Company Details
11.8.2 Ubisoft Business Overview
11.8.3 Ubisoft Online Smartphone & Tablet Games Introduction
11.8.4 Ubisoft Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.8.5 Ubisoft Recent Developments
11.9 Zynga
11.9.1 Zynga Company Details
11.9.2 Zynga Business Overview
11.9.3 Zynga Online Smartphone & Tablet Games Introduction
11.9.4 Zynga Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.9.5 Zynga Recent Developments
11.10 Square Enix
11.10.1 Square Enix Company Details
11.10.2 Square Enix Business Overview
11.10.3 Square Enix Online Smartphone & Tablet Games Introduction
11.10.4 Square Enix Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.10.5 Square Enix Recent Developments
11.11 NetEase Games
11.11.1 NetEase Games Company Details
11.11.2 NetEase Games Business Overview
11.11.3 NetEase Games Online Smartphone & Tablet Games Introduction
11.11.4 NetEase Games Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.11.5 NetEase Games Recent Developments
11.12 NEXON
11.12.1 NEXON Company Details
11.12.2 NEXON Business Overview
11.12.3 NEXON Online Smartphone & Tablet Games Introduction
11.12.4 NEXON Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.12.5 NEXON Recent Developments
11.13 NCSoft
11.13.1 NCSoft Company Details
11.13.2 NCSoft Business Overview
11.13.3 NCSoft Online Smartphone & Tablet Games Introduction
11.13.4 NCSoft Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.13.5 NCSoft Recent Developments
11.14 Bandai Namco
11.14.1 Bandai Namco Company Details
11.14.2 Bandai Namco Business Overview
11.14.3 Bandai Namco Online Smartphone & Tablet Games Introduction
11.14.4 Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2017-2022)
11.14.5 Bandai Namco Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Author Details
13.3 Disclaimer
List of Tables
    Table 1. Global Online Smartphone & Tablet Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
    Table 2. Key Players of Massively Multiplayer Online (MMO)
    Table 3. Key Players of Simulation Games
    Table 4. Key Players of Action/Adventure
    Table 5. Key Players of Strategy Games
    Table 6. Key Players of Sports Games
    Table 7. Key Players of Role-Playing (RPG)
    Table 8. Key Players of Educational Games
    Table 9. Global Online Smartphone & Tablet Games Market Size Growth Rate by Age (US$ Million), 2017 VS 2021 VS 2028
    Table 10. Global Online Smartphone & Tablet Games Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 11. Global Online Smartphone & Tablet Games Market Size by Region (2017-2022) & (US$ Million)
    Table 12. Global Online Smartphone & Tablet Games Market Share by Region (2017-2022)
    Table 13. Global Online Smartphone & Tablet Games Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 14. Global Online Smartphone & Tablet Games Market Share by Region (2023-2028)
    Table 15. Online Smartphone & Tablet Games Market Trends
    Table 16. Online Smartphone & Tablet Games Market Drivers
    Table 17. Online Smartphone & Tablet Games Market Challenges
    Table 18. Online Smartphone & Tablet Games Market Restraints
    Table 19. Global Online Smartphone & Tablet Games Revenue by Players (2017-2022) & (US$ Million)
    Table 20. Global Online Smartphone & Tablet Games Revenue Share by Players (2017-2022)
    Table 21. Global Top Online Smartphone & Tablet Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Smartphone & Tablet Games as of 2021)
    Table 22. Ranking of Global Top Online Smartphone & Tablet Games Companies by Revenue (US$ Million) in 2021
    Table 23. Global 5 Largest Players Market Share by Online Smartphone & Tablet Games Revenue (CR5 and HHI) & (2017-2022)
    Table 24. Key Players Headquarters and Area Served
    Table 25. Key Players Online Smartphone & Tablet Games Product Solution and Service
    Table 26. Date of Enter into Online Smartphone & Tablet Games Market
    Table 27. Mergers & Acquisitions, Expansion Plans
    Table 28. Global Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 29. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2017-2022)
    Table 30. Global Online Smartphone & Tablet Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 31. Global Online Smartphone & Tablet Games Revenue Market Share by Type (2023-2028)
    Table 32. Global Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 33. Global Online Smartphone & Tablet Games Revenue Share by Age (2017-2022)
    Table 34. Global Online Smartphone & Tablet Games Forecasted Market Size by Age (2023-2028) & (US$ Million)
    Table 35. Global Online Smartphone & Tablet Games Revenue Share by Age (2023-2028)
    Table 36. North America Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 37. North America Online Smartphone & Tablet Games Market Size by Type (2023-2028) & (US$ Million)
    Table 38. North America Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 39. North America Online Smartphone & Tablet Games Market Size by Age (2023-2028) & (US$ Million)
    Table 40. North America Online Smartphone & Tablet Games Market Size by Country (2017-2022) & (US$ Million)
    Table 41. North America Online Smartphone & Tablet Games Market Size by Country (2023-2028) & (US$ Million)
    Table 42. Europe Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 43. Europe Online Smartphone & Tablet Games Market Size by Type (2023-2028) & (US$ Million)
    Table 44. Europe Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 45. Europe Online Smartphone & Tablet Games Market Size by Age (2023-2028) & (US$ Million)
    Table 46. Europe Online Smartphone & Tablet Games Market Size by Country (2017-2022) & (US$ Million)
    Table 47. Europe Online Smartphone & Tablet Games Market Size by Country (2023-2028) & (US$ Million)
    Table 48. Asia Pacific Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 49. Asia Pacific Online Smartphone & Tablet Games Market Size by Type (2023-2028) & (US$ Million)
    Table 50. Asia Pacific Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 51. Asia Pacific Online Smartphone & Tablet Games Market Size by Age (2023-2028) & (US$ Million)
    Table 52. Asia Pacific Online Smartphone & Tablet Games Market Size by Region (2017-2022) & (US$ Million)
    Table 53. Asia Pacific Online Smartphone & Tablet Games Market Size by Region (2023-2028) & (US$ Million)
    Table 54. Latin America Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 55. Latin America Online Smartphone & Tablet Games Market Size by Type (2023-2028) & (US$ Million)
    Table 56. Latin America Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 57. Latin America Online Smartphone & Tablet Games Market Size by Age (2023-2028) & (US$ Million)
    Table 58. Latin America Online Smartphone & Tablet Games Market Size by Country (2017-2022) & (US$ Million)
    Table 59. Latin America Online Smartphone & Tablet Games Market Size by Country (2023-2028) & (US$ Million)
    Table 60. Middle East and Africa Online Smartphone & Tablet Games Market Size by Type (2017-2022) & (US$ Million)
    Table 61. Middle East and Africa Online Smartphone & Tablet Games Market Size by Type (2023-2028) & (US$ Million)
    Table 62. Middle East and Africa Online Smartphone & Tablet Games Market Size by Age (2017-2022) & (US$ Million)
    Table 63. Middle East and Africa Online Smartphone & Tablet Games Market Size by Age (2023-2028) & (US$ Million)
    Table 64. Middle East and Africa Online Smartphone & Tablet Games Market Size by Country (2017-2022) & (US$ Million)
    Table 65. Middle East and Africa Online Smartphone & Tablet Games Market Size by Country (2023-2028) & (US$ Million)
    Table 66. Microsoft Company Details
    Table 67. Microsoft Business Overview
    Table 68. Microsoft Online Smartphone & Tablet Games Product
    Table 69. Microsoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 70. Microsoft Recent Developments
    Table 71. Nintendo Company Details
    Table 72. Nintendo Business Overview
    Table 73. Nintendo Online Smartphone & Tablet Games Product
    Table 74. Nintendo Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 75. Nintendo Recent Developments
    Table 76. Sony Company Details
    Table 77. Sony Business Overview
    Table 78. Sony Online Smartphone & Tablet Games Product
    Table 79. Sony Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 80. Sony Recent Developments
    Table 81. Tencent Company Details
    Table 82. Tencent Business Overview
    Table 83. Tencent Online Smartphone & Tablet Games Product
    Table 84. Tencent Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 85. Tencent Recent Developments
    Table 86. Activision Blizzard Company Details
    Table 87. Activision Blizzard Business Overview
    Table 88. Activision Blizzard Online Smartphone & Tablet Games Product
    Table 89. Activision Blizzard Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 90. Activision Blizzard Recent Developments
    Table 91. Sega Company Details
    Table 92. Sega Business Overview
    Table 93. Sega Online Smartphone & Tablet Games Product
    Table 94. Sega Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 95. Sega Recent Developments
    Table 96. Electronic Arts Company Details
    Table 97. Electronic Arts Business Overview
    Table 98. Electronic Arts Online Smartphone & Tablet Games Product
    Table 99. Electronic Arts Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 100. Electronic Arts Recent Developments
    Table 101. Ubisoft Company Details
    Table 102. Ubisoft Business Overview
    Table 103. Ubisoft Online Smartphone & Tablet Games Product
    Table 104. Ubisoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 105. Ubisoft Recent Developments
    Table 106. Zynga Company Details
    Table 107. Zynga Business Overview
    Table 108. Zynga Online Smartphone & Tablet Games Product
    Table 109. Zynga Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 110. Zynga Recent Developments
    Table 111. Square Enix Company Details
    Table 112. Square Enix Business Overview
    Table 113. Square Enix Online Smartphone & Tablet Games Product
    Table 114. Square Enix Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 115. Square Enix Recent Developments
    Table 116. NetEase Games Company Details
    Table 117. NetEase Games Business Overview
    Table 118. NetEase Games Online Smartphone & Tablet Games Product
    Table 119. NetEase Games Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 120. NetEase Games Recent Developments
    Table 121. NEXON Company Details
    Table 122. NEXON Business Overview
    Table 123. NEXON Online Smartphone & Tablet Games Product
    Table 124. NEXON Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 125. NEXON Recent Developments
    Table 126. NCSoft Company Details
    Table 127. NCSoft Business Overview
    Table 128. NCSoft Online Smartphone & Tablet Games Product
    Table 129. NCSoft Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 130. NCSoft Recent Developments
    Table 131. Bandai Namco Company Details
    Table 132. Bandai Namco Business Overview
    Table 133. Bandai Namco Online Smartphone & Tablet Games Product
    Table 134. Bandai Namco Revenue in Online Smartphone & Tablet Games Business (2017-2022) & (US$ Million)
    Table 135. Bandai Namco Recent Developments
    Table 136. Research Programs/Design for This Report
    Table 137. Key Data Information from Secondary Sources
    Table 138. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Online Smartphone & Tablet Games Market Share by Type: 2021 VS 2028
    Figure 2. Massively Multiplayer Online (MMO) Features
    Figure 3. Simulation Games Features
    Figure 4. Action/Adventure Features
    Figure 5. Strategy Games Features
    Figure 6. Sports Games Features
    Figure 7. Role-Playing (RPG) Features
    Figure 8. Educational Games Features
    Figure 9. Global Online Smartphone & Tablet Games Market Share by Age: 2021 VS 2028
    Figure 10. 18-25 Years Old Case Studies
    Figure 11. 26-35 Years Old Case Studies
    Figure 12. 36-45 Years Old Case Studies
    Figure 13. Above 45 Years Old Case Studies
    Figure 14. Below 18 Years Old Case Studies
    Figure 15. Online Smartphone & Tablet Games Report Years Considered
    Figure 16. Global Online Smartphone & Tablet Games Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 17. Global Online Smartphone & Tablet Games Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 18. Global Online Smartphone & Tablet Games Market Share by Region: 2021 VS 2028
    Figure 19. Global Online Smartphone & Tablet Games Market Share by Players in 2021
    Figure 20. Global Top Online Smartphone & Tablet Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Smartphone & Tablet Games as of 2021)
    Figure 21. The Top 10 and 5 Players Market Share by Online Smartphone & Tablet Games Revenue in 2021
    Figure 22. North America Online Smartphone & Tablet Games Market Size YoY (2017-2028) & (US$ Million)
    Figure 23. North America Online Smartphone & Tablet Games Market Size Market Share by Type (2017-2028)
    Figure 24. North America Online Smartphone & Tablet Games Market Size Market Share by Age (2017-2028)
    Figure 25. North America Online Smartphone & Tablet Games Market Size Share by Country (2017-2028)
    Figure 26. United States Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. Canada Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Europe Online Smartphone & Tablet Games Market Size YoY (2017-2028) & (US$ Million)
    Figure 29. Europe Online Smartphone & Tablet Games Market Size Market Share by Type (2017-2028)
    Figure 30. Europe Online Smartphone & Tablet Games Market Size Market Share by Age (2017-2028)
    Figure 31. Europe Online Smartphone & Tablet Games Market Size Share by Country (2017-2028)
    Figure 32. Germany Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 33. France Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 34. U.K. Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 35. Italy Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. Russia Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. Nordic Countries Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Asia-Pacific Online Smartphone & Tablet Games Market Size YoY (2017-2028) & (US$ Million)
    Figure 39. Asia Pacific Online Smartphone & Tablet Games Market Size Market Share by Type (2017-2028)
    Figure 40. Asia Pacific Online Smartphone & Tablet Games Market Size Market Share by Age (2017-2028)
    Figure 41. Asia Pacific Online Smartphone & Tablet Games Market Size Share by Region (2017-2028)
    Figure 42. China Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 43. Japan Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 44. South Korea Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 45. Southeast Asia Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 46. India Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 47. Australia Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 48. Latin America Online Smartphone & Tablet Games Market Size YoY (2017-2028) & (US$ Million)
    Figure 49. Latin America Online Smartphone & Tablet Games Market Size Market Share by Type (2017-2028)
    Figure 50. Latin America Online Smartphone & Tablet Games Market Size Market Share by Age (2017-2028)
    Figure 51. Latin America Online Smartphone & Tablet Games Market Size Share by Country (2017-2028)
    Figure 52. Mexico Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 53. Brazil Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 54. Middle East & Africa Online Smartphone & Tablet Games Market Size YoY (2017-2028) & (US$ Million)
    Figure 55. Middle East and Africa Online Smartphone & Tablet Games Market Size Market Share by Type (2017-2028)
    Figure 56. Middle East and Africa Online Smartphone & Tablet Games Market Size Market Share by Age (2017-2028)
    Figure 57. Middle East and Africa Online Smartphone & Tablet Games Market Size Share by Country (2017-2028)
    Figure 58. Turkey Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 59. Saudi Arabia Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 60. UAE Online Smartphone & Tablet Games Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 61. Microsoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 62. Nintendo Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 63. Sony Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 64. Tencent Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 65. Activision Blizzard Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 66. Sega Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 67. Electronic Arts Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 68. Ubisoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 69. Zynga Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 70. Square Enix Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 71. NetEase Games Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 72. NEXON Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 73. NCSoft Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 74. Bandai Namco Revenue Growth Rate in Online Smartphone & Tablet Games Business (2017-2022)
    Figure 75. Bottom-up and Top-down Approaches for This Report
    Figure 76. Data Triangulation
    Figure 77. Key Executives Interviewed
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