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Global and India Online Game Market Report & Forecast 2023-2029
Published Date: December 2023
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Report Code: QYRE-Auto-7D16299
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Global and India Online Game Market Report Forecast 2023 2029
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Global and India Online Game Market Report & Forecast 2023-2029

Code: QYRE-Auto-7D16299
Report
December 2023
Pages:109
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

and India Online Game Market Size

The global Online Game revenue was US$ 120820 million in 2022 and is forecast to a readjusted size of US$ 274680 million by 2029 with a CAGR of 12.3% during the review period (2023-2029).

and India Online Game Market

and India Online Game Market

Online games refer to games that are played over some form of computer network, most often the Internet. Online games can range from simple text-based games to games incorporating complex graphics and virtual worlds populated by many players simultaneously.
In India, the Online Game revenue is expected to grow from US$ million in 2022 to US$ million by 2029, at a CAGR of % during the forecast period 2023-2029.
Online Game can be classified into Massively Multiplayer Online (MMO), Simulation Games, Action/Adventure, Strategy Games, Sports Games, Role-Playing (RPG) and Educational Games types. The revenue share of Massively Multiplayer Online (MMO) segment is growing fast and took up about 28% of the global market share in 2019.
Based on Age Group, the market is segmented into 18-25 years old, 26-35 years old, 36-45 years old, Above 45 years old and Below 18 years old. 18-25 years old and 26-35 years old are two major consumer groups .
In 2019, Asia-Pacific is anticipated to hold the largest market share in the online game industry, countries such as China, Japan, and South Korea show high potential in the market growth.
United States is the second largest market of online game industry.
Key players in the market are Tencent, Sony, Microsoft, NetEase Games, Activision Blizzard, Electronic Arts, NEXON, Sega, Bandai Namco, Nintendo, Square Enix, Ubisoft, NCSoft, Zynga, etc. Top 5 players occupied more than 55% market share in 2019. Tencent is the largest market player.
This report focuses on global and India Online Game market, also covers the segmentation data of other regions in regional level and county level.
India is now the world’s most populous country. According to IMF (its July update to its World Economic Outlook), India’s GDP growth is projected at 6.1% in 2023, powered by domestic investment. First and foremost, the key factor in India's rapid economic growth is the huge supply and demand from a large population base. Demand and supply sides working in both directions to support India's economic stability.
India is a market full of opportunities, and the demand for Online Game will continue to grow rapidly in the future.
Global Online Game Scope and Market Size
Online Game market is segmented in regional and country level, by players, by Type and by Consumer Age Range. Companies, stakeholders, and other participants in the global Online Game market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Consumer Age Range for the period 2018-2029.
For India market, this report focuses on the Online Game market size by players, by Type and by Consumer Age Range, for the period 2018-2029. The key players include the global and local players, which play important roles in India.

Scope of and India Online Game Market Report

Report Metric Details
Report Name and India Online Game Market
Forecasted market size in 2029 US$ 274680 million
CAGR 12.3%
Forecasted years 2023 - 2029
Segment by Type
  • Massively Multiplayer Online (MMO)
  • Simulation Games
  • Action/Adventure
  • Strategy Games
  • Sports Games
  • Role-Playing (RPG)
  • Educational Games
Segment by Consumer Age Range
  • Below 18 years old
  • 18-25 years old
  • 26-35 years old
  • 36-45 years old
  • Above 45 years old
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Apple, Ubisoft, Zynga, Square Enix, NetEase Games, NEXON, NCSoft, Bandai Namco Holdings
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

FAQ for this report

What is the and India Online Game Market size in 2029?

Ans: The and India Online Game Market size in 2029 will be US$ 274680 million.

What is the and India Online Game Market share by type?

Ans: The revenue share of Massively Multiplayer Online (MMO) segment is growing fast and took up about 28% of the global market share in 2019.

What is the market share of major companies in and India Online Game Market?

Ans: Top 5 players occupied more than 55% market share in 2019.

What is the and India Online Game Market share by region?

Ans: According to IMF (its July update to its World Economic Outlook), India’s GDP growth is projected at 6.1% in 2023, powered by domestic investment.

Who are the main players in the and India Online Game Market report?

Ans: The main players in the and India Online Game Market are Microsoft, Nintendo, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts, Apple, Ubisoft, Zynga, Square Enix, NetEase Games, NEXON, NCSoft, Bandai Namco Holdings

What are the Type segmentation covered in the and India Online Game Market report?

Ans: The Types covered in the and India Online Game Market report are Massively Multiplayer Online (MMO), Simulation Games, Action/Adventure, Strategy Games, Sports Games, Role-Playing (RPG), Educational Games

1 Study Coverage
1.1 Online Game Product Introduction
1.2 Global Online Game Outlook 2018 VS 2022 VS 2029
1.2.1 Global Online Game Market Size for the Year 2018-2029
1.2.2 India Online Game Market Size for the Year 2018-2029
1.3 Online Game Market Size, India VS Global, 2018 VS 2022 VS 2029
1.3.1 The Market Share of India Online Game in Global, 2018 VS 2022 VS 2029
1.3.2 The Growth Rate of Online Game Market Size, India VS Global, 2018 VS 2022 VS 2029
1.4 Online Game Market Dynamics
1.4.1 Online Game Industry Trends
1.4.2 Online Game Market Drivers
1.4.3 Online Game Market Challenges
1.4.4 Online Game Market Restraints
1.5 Assumptions and Limitations
1.6 Study Objectives
1.7 Years Considered
2 Online Game by Type
2.1 Online Game Market Segment by Type
2.1.1 Massively Multiplayer Online (MMO)
2.1.2 Simulation Games
2.1.3 Action/Adventure
2.1.4 Strategy Games
2.1.5 Sports Games
2.1.6 Role-Playing (RPG)
2.1.7 Educational Games
2.2 Global Online Game Market Size by Type (2018, 2022 & 2029)
2.3 Global Online Game Market Size by Type (2018-2029)
2.4 India Online Game Market Size by Type (2018, 2022 & 2029)
2.5 India Online Game Market Size by Type (2018-2029)
3 Online Game by Consumer Age Range
3.1 Online Game Market Segment by Consumer Age Range
3.1.1 Below 18 years old
3.1.2 18-25 years old
3.1.3 26-35 years old
3.1.4 36-45 years old
3.1.5 Above 45 years old
3.2 Global Online Game Market Size by Consumer Age Range (2018, 2022 & 2029)
3.3 Global Online Game Market Size by Consumer Age Range (2018-2029)
3.4 India Online Game Market Size by Consumer Age Range (2018, 2022 & 2029)
3.5 India Online Game Market Size by Consumer Age Range (2018-2029)
4 Global Online Game Competitor Landscape by Company
4.1 Global Online Game Market Size by Company
4.1.1 Global Key Companies of Online Game, Ranked by Revenue (2022)
4.1.2 Global Online Game Revenue by Player (2018-2023)
4.2 Global Online Game Concentration Ratio (CR)
4.2.1 Online Game Market Concentration Ratio (CR) (2018-2023)
4.2.2 Global Top 5 and Top 10 Largest Companies of Online Game in 2022
4.2.3 Global Online Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
4.3 Global Key Players of Online Game Head office and Area Served
4.4 Global Key Players of Online Game, Product and Application
4.5 Global Key Players of Online Game, Date of Enter into This Industry
4.6 Companies Mergers & Acquisitions, Expansion Plans
4.7 India Online Game Market Size by Company
4.7.1 Key Players of Online Game in India, Ranked by Revenue (2022)
4.7.2 India Online Game Revenue by Players (2021, 2022 & 2023)
5 Global Online Game Market Size by Region
5.1 Global Online Game Market Size by Region: 2018 VS 2022 VS 2029
5.2 Global Online Game Market Size by Region (2018-2029)
5.2.1 Global Online Game Market Size by Region: 2018-2023
5.2.2 Global Online Game Market Size by Region (2024-2029)
6 Americas
6.1 Americas Online Game Market Size YoY Growth 2018-2029
6.2 Americas Online Game Market Size by Type
6.2.1 Americas Online Game Market Size by Type (2018-2023)
6.2.2 Americas Online Game Market Size by Type (2024-2029)
6.2.3 Americas Online Game Market Share by Type (2018-2029)
6.3 Americas Online Game Market Size by Consumer Age Range
6.3.1 Americas Online Game Market Size by Consumer Age Range (2018-2023)
6.3.2 Americas Online Game Market Size by Consumer Age Range (2024-2029)
6.3.3 Americas Online Game Market Share by Consumer Age Range (2018-2029)
6.4 Americas Online Game Market Facts & Figures by Country (2018, 2022 & 2029)
6.4.1 United States
6.4.2 Canada
6.4.3 Mexico
6.4.4 Brazil
7 EMEA
7.1 EMEA Online Game Market Size YoY Growth 2018-2029
7.2 EMEA Online Game Market Size by Type
7.2.1 EMEA Online Game Market Size by Type (2018-2023)
7.2.2 EMEA Online Game Market Size by Type (2024-2029)
7.2.3 EMEA Online Game Market Share by Type (2018-2029)
7.3 EMEA Online Game Market Size by Consumer Age Range
7.3.1 EMEA Online Game Market Size by Consumer Age Range (2018-2023)
7.3.2 EMEA Online Game Market Size by Consumer Age Range (2024-2029)
7.3.3 EMEA Online Game Market Share by Consumer Age Range (2018-2029)
7.4 EMEA Online Game Market Facts & Figures by Country (2018, 2022 & 2029)
7.4.1 Europe
7.4.2 Middle East
7.4.3 Africa
8 China
8.1 China Online Game Market Size YoY Growth 2018-2029
8.2 China Online Game Market Size by Type
8.2.1 China Online Game Market Size by Type (2018-2023)
8.2.2 China Online Game Market Size by Type (2024-2029)
8.2.3 China Online Game Market Share by Type (2018-2029)
8.3 China Online Game Market Size by Consumer Age Range
8.3.1 China Online Game Market Size by Consumer Age Range (2018-2023)
8.3.2 China Online Game Market Size by Consumer Age Range (2024-2029)
8.3.3 China Online Game Market Share by Consumer Age Range (2018-2029)
9 APAC (excluding China)
9.1 APAC Online Game Market Size YoY Growth 2018-2029
9.2 APAC Online Game Market Size by Type
9.2.1 APAC Online Game Market Size by Type (2018-2023)
9.2.2 APAC Online Game Market Size by Type (2024-2029)
9.2.3 APAC Online Game Market Share by Type (2018-2029)
9.3 APAC Online Game Market Size by Consumer Age Range
9.3.1 APAC Online Game Market Size by Consumer Age Range (2018-2023)
9.3.2 APAC Online Game Market Size by Consumer Age Range (2024-2029)
9.3.3 APAC Online Game Market Share by Consumer Age Range (2018-2029)
9.4 APAC Online Game Market Facts & Figures by Country (2018, 2022 & 2029)
9.4.1 Japan
9.4.2 South Korea
9.4.3 China Taiwan
9.4.4 Southeast Asia
9.4.5 India
10 Key Players Profiles
10.1 Microsoft
10.1.1 Microsoft Company Details
10.1.2 Microsoft Business Overview
10.1.3 Microsoft Online Game Introduction
10.1.4 Microsoft Revenue in Online Game Business (2018-2023)
10.1.5 Microsoft Recent Development
10.2 Nintendo
10.2.1 Nintendo Company Details
10.2.2 Nintendo Business Overview
10.2.3 Nintendo Online Game Introduction
10.2.4 Nintendo Revenue in Online Game Business (2018-2023)
10.2.5 Nintendo Recent Development
10.3 Sony
10.3.1 Sony Company Details
10.3.2 Sony Business Overview
10.3.3 Sony Online Game Introduction
10.3.4 Sony Revenue in Online Game Business (2018-2023)
10.3.5 Sony Recent Development
10.4 Tencent
10.4.1 Tencent Company Details
10.4.2 Tencent Business Overview
10.4.3 Tencent Online Game Introduction
10.4.4 Tencent Revenue in Online Game Business (2018-2023)
10.4.5 Tencent Recent Development
10.5 Activision Blizzard
10.5.1 Activision Blizzard Company Details
10.5.2 Activision Blizzard Business Overview
10.5.3 Activision Blizzard Online Game Introduction
10.5.4 Activision Blizzard Revenue in Online Game Business (2018-2023)
10.5.5 Activision Blizzard Recent Development
10.6 Sega
10.6.1 Sega Company Details
10.6.2 Sega Business Overview
10.6.3 Sega Online Game Introduction
10.6.4 Sega Revenue in Online Game Business (2018-2023)
10.6.5 Sega Recent Development
10.7 Electronic Arts
10.7.1 Electronic Arts Company Details
10.7.2 Electronic Arts Business Overview
10.7.3 Electronic Arts Online Game Introduction
10.7.4 Electronic Arts Revenue in Online Game Business (2018-2023)
10.7.5 Electronic Arts Recent Development
10.8 Apple
10.8.1 Apple Company Details
10.8.2 Apple Business Overview
10.8.3 Apple Online Game Introduction
10.8.4 Apple Revenue in Online Game Business (2018-2023)
10.8.5 Apple Recent Development
10.9 Ubisoft
10.9.1 Ubisoft Company Details
10.9.2 Ubisoft Business Overview
10.9.3 Ubisoft Online Game Introduction
10.9.4 Ubisoft Revenue in Online Game Business (2018-2023)
10.9.5 Ubisoft Recent Development
10.10 Zynga
10.10.1 Zynga Company Details
10.10.2 Zynga Business Overview
10.10.3 Zynga Online Game Introduction
10.10.4 Zynga Revenue in Online Game Business (2018-2023)
10.10.5 Zynga Recent Development
10.11 Square Enix
10.11.1 Square Enix Company Details
10.11.2 Square Enix Business Overview
10.11.3 Square Enix Online Game Introduction
10.11.4 Square Enix Revenue in Online Game Business (2018-2023)
10.11.5 Square Enix Recent Development
10.12 NetEase Games
10.12.1 NetEase Games Company Details
10.12.2 NetEase Games Business Overview
10.12.3 NetEase Games Online Game Introduction
10.12.4 NetEase Games Revenue in Online Game Business (2018-2023)
10.12.5 NetEase Games Recent Development
10.13 NEXON
10.13.1 NEXON Company Details
10.13.2 NEXON Business Overview
10.13.3 NEXON Online Game Introduction
10.13.4 NEXON Revenue in Online Game Business (2018-2023)
10.13.5 NEXON Recent Development
10.14 NCSoft
10.14.1 NCSoft Company Details
10.14.2 NCSoft Business Overview
10.14.3 NCSoft Online Game Introduction
10.14.4 NCSoft Revenue in Online Game Business (2018-2023)
10.14.5 NCSoft Recent Development
10.15 Bandai Namco Holdings
10.15.1 Bandai Namco Holdings Company Details
10.15.2 Bandai Namco Holdings Business Overview
10.15.3 Bandai Namco Holdings Online Game Introduction
10.15.4 Bandai Namco Holdings Revenue in Online Game Business (2018-2023)
10.15.5 Bandai Namco Holdings Recent Development
11 Research Findings and Conclusion
12 Appendix
12.1 Research Methodology
12.1.1 Methodology/Research Approach
12.1.2 Data Source
12.2 Disclaimer
12.3 Author Details
List of Tables
    Table 1. Online Game Market Size India VS Global, CAGR (2018 VS 2022 VS 2029)
    Table 2. Online Game Market Trends
    Table 3. Online Game Market Drivers
    Table 4. Online Game Market Challenges
    Table 5. Online Game Market Restraints
    Table 6. Global Online Game Market Size by Type: 2018 VS 2022 VS 2029 (US$ Million)
    Table 7. India Online Game Market Size by Type: 2018 VS 2022 VS 2029 (US$ Million)
    Table 8. Global Online Game Market Size by Consumer Age Range: 2018 VS 2022 VS 2029 (US$ Million)
    Table 9. India Online Game Market Size by Consumer Age Range: 2018 VS 2022 VS 2029 (US$ Million)
    Table 10. Global Key Companies of Online Game, Ranked by Revenue (2022) & (US$ Million)
    Table 11. Global Online Game Revenue by Player, (US$ Million), 2018-2023
    Table 12. Global Online Game Revenue Share by Player, 2018-2023
    Table 13. Global Online Game Companies Market Concentration Ratio (CR5 and HHI)
    Table 14. Global Online Game by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Game as of 2022)
    Table 15. Global Key Players of Online Game, Headquarters and Area Served
    Table 16. Global Key Players of Online Game, Product and Application
    Table 17. Global Key Players of Online Game, Date of Enter into This Industry
    Table 18. Companies Mergers & Acquisitions, Expansion Plans
    Table 19. Key Players of Online Game in India, Ranked by Revenue (2022) & (US$ Million)
    Table 20. India Online Game Revenue by Players, (US$ Million), 2021, 2022 & 2023
    Table 21. India Online Game Revenue Share by Players, 2021, 2022 & 2023
    Table 22. Global Online Game Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 23. Global Online Game Market Size by Region (2018-2023) & (US$ Million)
    Table 24. Global Online Game Market Size Forecast by Region (2024-2029) & (US$ Million)
    Table 25. Americas Online Game Market Size by Type (2018-2023) & (US$ Million)
    Table 26. Americas Online Game Market Size by Type (2024-2029) & (US$ Million)
    Table 27. Americas Online Game Market Size by Consumer Age Range (2018-2023) & (US$ Million)
    Table 28. Americas Online Game Market Size by Consumer Age Range (2024-2029) & (US$ Million)
    Table 29. Americas Online Game Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 30. Americas Online Game Market Size by Country (2018-2023) & (US$ Million)
    Table 31. Americas Online Game Market Size by Country (2024-2029) & (US$ Million)
    Table 32. EMEA Online Game Market Size by Type (2018-2023) & (US$ Million)
    Table 33. EMEA Online Game Market Size by Type (2024-2029) & (US$ Million)
    Table 34. EMEA Online Game Market Size by Consumer Age Range (2018-2023) & (US$ Million)
    Table 35. EMEA Online Game Market Size by Consumer Age Range (2024-2029) & (US$ Million)
    Table 36. EMEA Online Game Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 37. EMEA Online Game Market Size by Country (2018-2023) & (US$ Million)
    Table 38. EMEA Online Game Market Size by Country (2024-2029) & (US$ Million)
    Table 39. China Online Game Market Size by Type (2018-2023) & (US$ Million)
    Table 40. China Online Game Market Size by Type (2024-2029) & (US$ Million)
    Table 41. China Online Game Market Size by Consumer Age Range (2018-2023) & (US$ Million)
    Table 42. China Online Game Market Size by Consumer Age Range (2024-2029) & (US$ Million)
    Table 43. China Online Game Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 44. APAC Online Game Market Size by Type (2018-2023) & (US$ Million)
    Table 45. APAC Online Game Market Size by Type (2024-2029) & (US$ Million)
    Table 46. APAC Online Game Market Size by Consumer Age Range (2018-2023) & (US$ Million)
    Table 47. APAC Online Game Market Size by Consumer Age Range (2024-2029) & (US$ Million)
    Table 48. APAC Online Game Market Size Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 49. APAC Online Game Market Size by Region (2018-2023) & (US$ Million)
    Table 50. APAC Online Game Market Size by Region (2024-2029) & (US$ Million)
    Table 51. Microsoft Company Details
    Table 52. Microsoft Business Overview
    Table 53. Microsoft Online Game Product
    Table 54. Microsoft Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 55. Microsoft Recent Development
    Table 56. Nintendo Company Details
    Table 57. Nintendo Business Overview
    Table 58. Nintendo Online Game Product
    Table 59. Nintendo Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 60. Nintendo Recent Development
    Table 61. Sony Company Details
    Table 62. Sony Business Overview
    Table 63. Sony Online Game Product
    Table 64. Sony Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 65. Sony Recent Development
    Table 66. Tencent Company Details
    Table 67. Tencent Business Overview
    Table 68. Tencent Online Game Product
    Table 69. Tencent Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 70. Tencent Recent Development
    Table 71. Activision Blizzard Company Details
    Table 72. Activision Blizzard Business Overview
    Table 73. Activision Blizzard Online Game Product
    Table 74. Activision Blizzard Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 75. Activision Blizzard Recent Development
    Table 76. Sega Company Details
    Table 77. Sega Business Overview
    Table 78. Sega Online Game Product
    Table 79. Sega Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 80. Sega Recent Development
    Table 81. Electronic Arts Company Details
    Table 82. Electronic Arts Business Overview
    Table 83. Electronic Arts Online Game Product
    Table 84. Electronic Arts Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 85. Electronic Arts Recent Development
    Table 86. Apple Company Details
    Table 87. Apple Business Overview
    Table 88. Apple Online Game Product
    Table 89. Apple Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 90. Apple Recent Development
    Table 91. Ubisoft Company Details
    Table 92. Ubisoft Business Overview
    Table 93. Ubisoft Online Game Product
    Table 94. Ubisoft Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 95. Ubisoft Recent Development
    Table 96. Zynga Company Details
    Table 97. Zynga Business Overview
    Table 98. Zynga Online Game Product
    Table 99. Zynga Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 100. Zynga Recent Development
    Table 101. Square Enix Company Details
    Table 102. Square Enix Business Overview
    Table 103. Square Enix Online Game Product
    Table 104. Square Enix Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 105. Square Enix Recent Development
    Table 106. NetEase Games Company Details
    Table 107. NetEase Games Business Overview
    Table 108. NetEase Games Online Game Product
    Table 109. NetEase Games Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 110. NetEase Games Recent Development
    Table 111. NEXON Company Details
    Table 112. NEXON Business Overview
    Table 113. NEXON Online Game Product
    Table 114. NEXON Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 115. NEXON Recent Development
    Table 116. NCSoft Company Details
    Table 117. NCSoft Business Overview
    Table 118. NCSoft Online Game Product
    Table 119. NCSoft Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 120. NCSoft Recent Development
    Table 121. Bandai Namco Holdings Company Details
    Table 122. Bandai Namco Holdings Business Overview
    Table 123. Bandai Namco Holdings Online Game Product
    Table 124. Bandai Namco Holdings Revenue in Online Game Business (2018-2023) & (US$ Million)
    Table 125. Bandai Namco Holdings Recent Development
    Table 126. Research Programs/Design for This Report
    Table 127. Key Data Information from Secondary Sources
    Table 128. Key Data Information from Primary Sources
List of Figures
    Figure 1. Online Game Product Picture
    Figure 2. Global Online Game Market Size, (US$ Million), 2018 VS 2022 VS 2029
    Figure 3. Global Online Game Market Size 2018-2029 (US$ Million)
    Figure 4. India Online Game Market Size, (US$ Million), 2018 VS 2022 VS 2029
    Figure 5. India Online Game Market Size 2018-2029 (US$ Million)
    Figure 6. India Online Game Market Share in Global 2018-2029
    Figure 7. Online Game Report Years Considered
    Figure 8. Product Picture of Massively Multiplayer Online (MMO)
    Figure 9. Product Picture of Simulation Games
    Figure 10. Product Picture of Action/Adventure
    Figure 11. Product Picture of Strategy Games
    Figure 12. Product Picture of Sports Games
    Figure 13. Product Picture of Role-Playing (RPG)
    Figure 14. Product Picture of Educational Games
    Figure 15. Global Online Game Market Share by Type in 2022 & 2029
    Figure 16. Global Online Game Market Size by Type (2018-2029) & (US$ Million)
    Figure 17. Global Online Game Market Share by Type (2018-2029)
    Figure 18. India Online Game Market Share by Type in 2022 & 2029
    Figure 19. India Online Game Market Size by Type (2018-2029) & (US$ Million)
    Figure 20. India Online Game Market Share by Type (2018-2029)
    Figure 21. Product Picture of Below 18 years old
    Figure 22. Product Picture of 18-25 years old
    Figure 23. Product Picture of 26-35 years old
    Figure 24. Product Picture of 36-45 years old
    Figure 25. Product Picture of Above 45 years old
    Figure 26. Global Online Game Market Share by Consumer Age Range in 2022 & 2029
    Figure 27. Global Online Game Market Size by Consumer Age Range (2018-2029) & (US$ Million)
    Figure 28. Global Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 29. India Online Game Market Share by Consumer Age Range in 2022 & 2029
    Figure 30. India Online Game Market Size by Consumer Age Range (2018-2029) & (US$ Million)
    Figure 31. India Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 32. The Top 5 and 10 Largest Companies of Online Game in the World: Market Share by Online Game Revenue in 2022
    Figure 33. Global Online Game Market Size Market Share by Region: 2018 VS 2022 VS 2029
    Figure 34. Global Online Game Market Share by Region (2018-2029)
    Figure 35. Americas Online Game Market Size Growth Rate 2018-2029 (US$ Million)
    Figure 36. Americas Online Game Market Share by Type (2018-2029)
    Figure 37. Americas Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 38. United States Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 39. Canada Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 40. Mexico Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 41. Brazil Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 42. EMEA Online Game Market Size Growth Rate 2018-2029 (US$ Million)
    Figure 43. EMEA Online Game Market Share by Type (2018-2029)
    Figure 44. EMEA Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 45. Europe Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 46. Middle East Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 47. Africa Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 48. China Online Game Market Size Growth Rate 2018-2029 (US$ Million)
    Figure 49. China Online Game Market Share by Type (2018-2029)
    Figure 50. China Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 51. APAC Online Game Market Size Growth Rate 2018-2029 (US$ Million)
    Figure 52. APAC Online Game Market Share by Type (2018-2029)
    Figure 53. APAC Online Game Market Share by Consumer Age Range (2018-2029)
    Figure 54. Japan Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 55. South Korea Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 56. China Taiwan Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 57. Southeast Asia Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 58. India Online Game Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 59. Microsoft Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 60. Nintendo Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 61. Sony Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 62. Tencent Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 63. Activision Blizzard Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 64. Sega Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 65. Electronic Arts Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 66. Apple Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 67. Ubisoft Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 68. Zynga Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 69. Square Enix Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 70. NetEase Games Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 71. NEXON Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 72. NCSoft Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 73. Bandai Namco Holdings Revenue Growth Rate in Online Game Business (2018-2023)
    Figure 74. Bottom-up and Top-down Approaches for This Report
    Figure 75. Data Triangulation
    Figure 76. Key Executives Interviewed
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