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Global Video Games Industry Research Report, Growth Trends and Competitive Analysis 2022-2028
Published Date: September 2022
|
Report Code: QYRE-Othe-1W470
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Global Video Games Market Insights and Forecast to 2028
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Global Video Games Industry Research Report, Growth Trends and Competitive Analysis 2022-2028

Code: QYRE-Othe-1W470
Report
September 2022
Pages:124
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Video Games Market 

Due to the COVID-19 pandemic and Russia-Ukraine War Influence, the global market for Video Games estimated at US$ 115750 million in the year 2022, is projected to reach a revised size of US$ 156760 million by 2028, growing at a CAGR of 5.2% during the forecast period 2022-2028.

The USA market for Video Games is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The China market for Video Games is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The Europe market for Video Games is estimated to increase from $ million in 2022 to reach $ million by 2028, at a CAGR of % during the forecast period of 2023 through 2028.

The global key companies of Video Games include EA, Vivendi, Ubisoft, Microsoft, Nintendo, SCE, Konami, Capcom and Square Enix, etc. In 2021, the global top five players had a share approximately % in terms of revenue.

This latest report researches the industry structure, revenue and gross margin. Major players’ headquarters, market shares, industry ranking and profiles are presented. The primary and secondary research is done in order to access up-to-date government regulations, market information and industry data. Data were collected from the Video Games companies, distributors, end users, industry associations, governments' industry bureaus, industry publications, industry experts, third party database, and our in-house databases.

This report also includes a discussion of the major players across each regional Video Games market. Further, it explains the major drivers and regional dynamics of the global Video Games market and current trends within the industry.

In this section of the report, the researchers have done a comprehensive analysis of the prominent players operating and the strategies they are focusing on to combat the intense competition. Company profiles and market share analysis of the prominent players are also provided in this section. Additionally, the specialists have done an all-encompassing analysis of each player. They have also provided reliable revenue, market share and rank data of the companies for the period 2017-2022. With the assistance of this report, key players, stakeholders, and other participants will be able to stay abreast of the recent and upcoming developments in the business, further enabling them to make efficient choices.

Key Companies

  • EA
  • Vivendi
  • Ubisoft
  • Microsoft
  • Nintendo
  • SCE
  • Konami
  • Capcom
  • Square Enix
  • SEGA
  • Bandai Namco
  • Bethesda Softworks
  • Activision
  • 2KGames
  • Nintendo

By Type

  • Nintendo
  • PC
  • PlayStation 4
  • Xbox

By Application

  • Education
  • Entertainment
  • Electronic Sports

By Region

  • North America
  • United States
  • Canada
  • Europe
  • Germany
  • France
  • UK
  • Italy
  • Russia
  • Nordic Countries
  • Rest of Europe
  • Asia-Pacific
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Australia
  • Rest of Asia
  • Latin America
  • Mexico
  • Brazil
  • Rest of Latin America
  • Middle East & Africa
  • Turkey
  • Saudi Arabia
  • UAE
  • Rest of MEA
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Video Games Market Size Growth Rate by Type: 2017 VS 2021 VS 2028
1.2.2 Nintendo
1.2.3 PC
1.2.4 PlayStation 4
1.2.5 Xbox
1.2.6 Other
1.3 Market by Application
1.3.1 Global Video Games Market Growth Rate by Application: 2017 VS 2021 VS 2028
1.3.2 Education
1.3.3 Entertainment
1.3.4 Electronic Sports
1.3.5 Other
1.4 Study Objectives
1.5 Years Considered
2 Market Perspective
2.1 Global Video Games Market Size (2017-2028)
2.2 Video Games Market Size across Key Geographies Worldwide: 2017 VS 2021 VS 2028
2.3 Global Video Games Market Size by Region (2017-2022)
2.4 Global Video Games Market Size Forecast by Region (2023-2028)
2.5 Global Top Video Games Countries Ranking by Market Size
3 Video Games Competitive by Company
3.1 Global Video Games Revenue by Players
3.1.1 Global Video Games Revenue by Players (2017-2022)
3.1.2 Global Video Games Market Share by Players (2017-2022)
3.2 Global Video Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by Video Games Revenue
3.4 Global Video Games Market Concentration Ratio
3.4.1 Global Video Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Video Games Revenue in 2021
3.5 Global Video Games Key Players Head office and Area Served
3.6 Key Players Video Games Product Solution and Service
3.7 Date of Enter into Video Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Global Video Games Breakdown Data by Type
4.1 Global Video Games Historic Revenue by Type (2017-2022)
4.2 Global Video Games Forecasted Revenue by Type (2023-2028)
5 Global Video Games Breakdown Data by Application
5.1 Global Video Games Historic Market Size by Application (2017-2022)
5.2 Global Video Games Forecasted Market Size by Application (2023-2028)
6 North America
6.1 North America Video Games Revenue by Company (2020-2022)
6.2 North America Video Games Revenue by Type (2017-2028)
6.3 North America Video Games Revenue by Application (2017-2028)
6.4 North America Video Games Revenue by Country (2017-2028)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe Video Games Revenue by Company (2020-2022)
7.2 Europe Video Games Revenue by Type (2017-2028)
7.3 Europe Video Games Revenue by Application (2017-2028)
7.4 Europe Video Games Revenue by Country (2017-2028)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific Video Games Revenue by Company (2020-2022)
8.2 Asia Pacific Video Games Revenue by Type (2017-2028)
8.3 Asia Pacific Video Games Revenue by Application (2017-2028)
8.4 Asia Pacific Video Games Revenue by Region (2017-2028)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America Video Games Revenue by Company (2020-2022)
9.2 Latin America Video Games Revenue by Type (2017-2028)
9.3 Latin America Video Games Revenue by Application (2017-2028)
9.4 Latin America Video Games Revenue by Country (2017-2028)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Video Games Revenue by Company (2020-2022)
10.2 Middle East and Africa Video Games Revenue by Type (2017-2028)
10.3 Middle East and Africa Video Games Revenue by Application (2017-2028)
10.4 Middle East and Africa Video Games Revenue by Country (2017-2028)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 U.A.E
11 Company Profiles
11.1 EA
11.1.1 EA Company Details
11.1.2 EA Business Overview
11.1.3 EA Video Games Products and Services
11.1.4 EA Video Games Revenue in Video Games Business (2017-2022)
11.1.5 EA Video Games SWOT Analysis
11.1.6 EA Recent Developments
11.2 Vivendi
11.2.1 Vivendi Company Details
11.2.2 Vivendi Business Overview
11.2.3 Vivendi Video Games Products and Services
11.2.4 Vivendi Video Games Revenue in Video Games Business (2017-2022)
11.2.5 Vivendi Video Games SWOT Analysis
11.2.6 Vivendi Recent Developments
11.3 Ubisoft
11.3.1 Ubisoft Company Details
11.3.2 Ubisoft Business Overview
11.3.3 Ubisoft Video Games Products and Services
11.3.4 Ubisoft Video Games Revenue in Video Games Business (2017-2022)
11.3.5 Ubisoft Video Games SWOT Analysis
11.3.6 Ubisoft Recent Developments
11.4 Microsoft
11.4.1 Microsoft Company Details
11.4.2 Microsoft Business Overview
11.4.3 Microsoft Video Games Products and Services
11.4.4 Microsoft Video Games Revenue in Video Games Business (2017-2022)
11.4.5 Microsoft Video Games SWOT Analysis
11.4.6 Microsoft Recent Developments
11.5 Nintendo
11.5.1 Nintendo Company Details
11.5.2 Nintendo Business Overview
11.5.3 Nintendo Video Games Products and Services
11.5.4 Nintendo Video Games Revenue in Video Games Business (2017-2022)
11.5.5 Nintendo Video Games SWOT Analysis
11.5.6 Nintendo Recent Developments
11.6 SCE
11.6.1 SCE Company Details
11.6.2 SCE Business Overview
11.6.3 SCE Video Games Products and Services
11.6.4 SCE Video Games Revenue in Video Games Business (2017-2022)
11.6.5 SCE Video Games SWOT Analysis
11.6.6 SCE Recent Developments
11.7 Konami
11.7.1 Konami Company Details
11.7.2 Konami Business Overview
11.7.3 Konami Video Games Products and Services
11.7.4 Konami Video Games Revenue in Video Games Business (2017-2022)
11.7.5 Konami Video Games SWOT Analysis
11.7.6 Konami Recent Developments
11.8 Capcom
11.8.1 Capcom Company Details
11.8.2 Capcom Business Overview
11.8.3 Capcom Video Games Products and Services
11.8.4 Capcom Video Games Revenue in Video Games Business (2017-2022)
11.8.5 Capcom Video Games SWOT Analysis
11.8.6 Capcom Recent Developments
11.9 Square Enix
11.9.1 Square Enix Company Details
11.9.2 Square Enix Business Overview
11.9.3 Square Enix Video Games Products and Services
11.9.4 Square Enix Video Games Revenue in Video Games Business (2017-2022)
11.9.5 Square Enix Video Games SWOT Analysis
11.9.6 Square Enix Recent Developments
11.10 SEGA
11.10.1 SEGA Company Details
11.10.2 SEGA Business Overview
11.10.3 SEGA Video Games Products and Services
11.10.4 SEGA Video Games Revenue in Video Games Business (2017-2022)
11.10.5 SEGA Video Games SWOT Analysis
11.10.6 SEGA Recent Developments
11.11 Bandai Namco
11.11.1 Bandai Namco Company Details
11.11.2 Bandai Namco Business Overview
11.11.3 Bandai Namco Video Games Products and Services
11.11.4 Bandai Namco Video Games Revenue in Video Games Business (2017-2022)
11.11.5 Bandai Namco Recent Developments
11.12 Bethesda Softworks
11.12.1 Bethesda Softworks Company Details
11.12.2 Bethesda Softworks Business Overview
11.12.3 Bethesda Softworks Video Games Products and Services
11.12.4 Bethesda Softworks Video Games Revenue in Video Games Business (2017-2022)
11.12.5 Bethesda Softworks Recent Developments
11.13 Activision
11.13.1 Activision Company Details
11.13.2 Activision Business Overview
11.13.3 Activision Video Games Products and Services
11.13.4 Activision Video Games Revenue in Video Games Business (2017-2022)
11.13.5 Activision Recent Developments
11.14 2KGames
11.14.1 2KGames Company Details
11.14.2 2KGames Business Overview
11.14.3 2KGames Video Games Products and Services
11.14.4 2KGames Video Games Revenue in Video Games Business (2017-2022)
11.14.5 2KGames Recent Developments
11.15 Nintendo
11.15.1 Nintendo Company Details
11.15.2 Nintendo Business Overview
11.15.3 Nintendo Video Games Products and Services
11.15.4 Nintendo Video Games Revenue in Video Games Business (2017-2022)
11.15.5 Nintendo Recent Developments
12 Video Games Market Dynamics
12.1 Video Games Market Trends
12.2 Video Games Market Drivers
12.3 Video Games Market Challenges
12.4 Video Games Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
List of Tables
    Table 1. Global Video Games Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
    Table 2. Key Players of Nintendo
    Table 3. Key Players of PC
    Table 4. Key Players of PlayStation 4
    Table 5. Key Players of Xbox
    Table 6. Key Players of Other
    Table 7. Global Video Games Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
    Table 8. Global Video Games Market Size (US$ Million) by Region: 2017 VS 2021 VS 2028
    Table 9. Global Video Games Revenue by Region (2017-2022) & (US$ Million)
    Table 10. Global Video Games Revenue Market Share by Region (2017-2022)
    Table 11. Global Video Games Revenue by Players (2017-2022) & (US$ Million)
    Table 12. Global Video Games Market Share by Players (2017-2022)
    Table 13. Global Top Video Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Games as of 2021)
    Table 14. Ranking of Global Top Video Games Companies by Revenue (US$ Million) in 2021
    Table 15. Global 5 Largest Players Market Share by Video Games Revenue (CR5 and HHI) & (2017-2022)
    Table 16. Key Players Headquarters and Area Served
    Table 17. Key Players Video Games Product Solution and Service
    Table 18. Date of Key Manufacturers Enter into Video Games Market
    Table 19. Mergers & Acquisitions, Expansion Plans
    Table 20. Global Video Games Market Size by Type (2017-2022) & (US$ Million)
    Table 21. Global Video Games Revenue Market Share by Type (2017-2022)
    Table 22. Global Video Games Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 23. Global Video Games Revenue Market Share by Type (2023-2028)
    Table 24. Global Video Games Market Size by Application (2017-2022) & (US$ Million)
    Table 25. Global Video Games Revenue Market Share by Application (2017-2022)
    Table 26. Global Video Games Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 27. Global Video Games Revenue Market Share by Application (2023-2028)
    Table 28. North America Video Games Revenue by Company (2020-2022) & (US$ Million)
    Table 29. North America Video Games Revenue by Type (2017-2022) & (US$ Million)
    Table 30. North America Video Games Revenue by Type (2023-2028) & (US$ Million)
    Table 31. North America Video Games Revenue by Application (2017-2022) & (US$ Million)
    Table 32. North America Video Games Revenue by Application (2023-2028) & (US$ Million)
    Table 33. North America Video Games Revenue by Country (2017-2022) & (US$ Million)
    Table 34. North America Video Games Revenue by Country (2023-2028) & (US$ Million)
    Table 35. Europe Video Games Revenue by Company (2020-2022) & (US$ Million)
    Table 36. Europe Video Games Revenue by Type (2017-2022) & (US$ Million)
    Table 37. Europe Video Games Revenue by Type (2023-2028) & (US$ Million)
    Table 38. Europe Video Games Revenue by Application (2017-2022) & (US$ Million)
    Table 39. Europe Video Games Revenue by Application (2023-2028) & (US$ Million)
    Table 40. Europe Video Games Revenue by Country (2017-2022) & (US$ Million)
    Table 41. Europe Video Games Revenue by Country (2023-2028) & (US$ Million)
    Table 42. Asia Pacific Video Games Revenue by Company (2020-2022) & (US$ Million)
    Table 43. Asia Pacific Video Games Revenue by Type (2017-2022) & (US$ Million)
    Table 44. Asia Pacific Video Games Revenue by Type (2023-2028) & (US$ Million)
    Table 45. Asia Pacific Video Games Revenue by Application (2017-2022) & (US$ Million)
    Table 46. Asia Pacific Video Games Revenue by Application (2023-2028) & (US$ Million)
    Table 47. Asia Pacific Video Games Revenue by Region (2017-2022) & (US$ Million)
    Table 48. Asia Pacific Video Games Revenue by Region (2023-2028) & (US$ Million)
    Table 49. Latin America Video Games Revenue by Company (2020-2022) & (US$ Million)
    Table 50. Latin America Video Games Revenue by Type (2017-2022) & (US$ Million)
    Table 51. Latin America Video Games Revenue by Type (2023-2028) & (US$ Million)
    Table 52. Latin America Video Games Revenue by Application (2017-2022) & (US$ Million)
    Table 53. Latin America Video Games Revenue by Application (2023-2028) & (US$ Million)
    Table 54. Latin America Video Games Revenue by Country (2017-2022) & (US$ Million)
    Table 55. Latin America Video Games Revenue by Country (2023-2028) & (US$ Million)
    Table 56. Middle East and Africa Video Games Revenue by Company (2020-2022) & (US$ Million)
    Table 57. Middle East and Africa Video Games Revenue by Type (2017-2022) & (US$ Million)
    Table 58. Middle East and Africa Video Games Revenue by Type (2023-2028) & (US$ Million)
    Table 59. Middle East and Africa Video Games Revenue by Application (2017-2022) & (US$ Million)
    Table 60. Middle East and Africa Video Games Revenue by Application (2023-2028) & (US$ Million)
    Table 61. Middle East and Africa Video Games Revenue by Country (2017-2022) & (US$ Million)
    Table 62. Middle East and Africa Video Games Revenue by Country (2023-2028) & (US$ Million)
    Table 63. EA Company Details
    Table 64. EA Business Overview
    Table 65. EA Video Games Product and Services
    Table 66. EA Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 67. EA Video Games SWOT Analysis
    Table 68. EA Recent Developments
    Table 69. Vivendi Company Details
    Table 70. Vivendi Business Overview
    Table 71. Vivendi Video Games Product and Services
    Table 72. Vivendi Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 73. Vivendi Video Games SWOT Analysis
    Table 74. Vivendi Recent Developments
    Table 75. Ubisoft Company Details
    Table 76. Ubisoft Business Overview
    Table 77. Ubisoft Video Games Product and Services
    Table 78. Ubisoft Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 79. Ubisoft Video Games SWOT Analysis
    Table 80. Ubisoft Recent Developments
    Table 81. Microsoft Company Details
    Table 82. Microsoft Business Overview
    Table 83. Microsoft Video Games Product and Services
    Table 84. Microsoft Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 85. Microsoft Video Games SWOT Analysis
    Table 86. Microsoft Recent Developments
    Table 87. Nintendo Company Details
    Table 88. Nintendo Business Overview
    Table 89. Nintendo Video Games Product and Services
    Table 90. Nintendo Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 91. Nintendo Video Games SWOT Analysis
    Table 92. Nintendo Recent Developments
    Table 93. SCE Company Details
    Table 94. SCE Business Overview
    Table 95. SCE Video Games Product and Services
    Table 96. SCE Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 97. SCE Video Games SWOT Analysis
    Table 98. SCE Recent Developments
    Table 99. Konami Company Details
    Table 100. Konami Business Overview
    Table 101. Konami Video Games Product and Services
    Table 102. Konami Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 103. Konami Video Games SWOT Analysis
    Table 104. Konami Recent Developments
    Table 105. Capcom Company Details
    Table 106. Capcom Business Overview
    Table 107. Capcom Video Games Product and Services
    Table 108. Capcom Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 109. Capcom Video Games SWOT Analysis
    Table 110. Capcom Recent Developments
    Table 111. Square Enix Company Details
    Table 112. Square Enix Business Overview
    Table 113. Square Enix Video Games Product and Services
    Table 114. Square Enix Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 115. Square Enix Video Games SWOT Analysis
    Table 116. Square Enix Recent Developments
    Table 117. SEGA Company Details
    Table 118. SEGA Business Overview
    Table 119. SEGA Video Games Product and Services
    Table 120. SEGA Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 121. SEGA Video Games SWOT Analysis
    Table 122. SEGA Recent Developments
    Table 123. Bandai Namco Company Details
    Table 124. Bandai Namco Business Overview
    Table 125. Bandai Namco Video Games Product and Services
    Table 126. Bandai Namco Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 127. Bandai Namco Recent Developments
    Table 128. Bethesda Softworks Company Details
    Table 129. Bethesda Softworks Business Overview
    Table 130. Bethesda Softworks Video Games Product and Services
    Table 131. Bethesda Softworks Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 132. Bethesda Softworks Recent Developments
    Table 133. Activision Company Details
    Table 134. Activision Business Overview
    Table 135. Activision Video Games Product and Services
    Table 136. Activision Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 137. Activision Recent Developments
    Table 138. 2KGames Company Details
    Table 139. 2KGames Business Overview
    Table 140. 2KGames Video Games Product and Services
    Table 141. 2KGames Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 142. 2KGames Recent Developments
    Table 143. Nintendo Company Details
    Table 144. Nintendo Business Overview
    Table 145. Nintendo Video Games Product and Services
    Table 146. Nintendo Video Games Revenue in Video Games Business (2017-2022) & (US$ Million)
    Table 147. Nintendo Recent Developments
    Table 148. Video Games Market Trends
    Table 149. Video Games Market Drivers
    Table 150. Video Games Market Challenges
    Table 151. Video Games Market Restraints
    Table 152. Research Programs/Design for This Report
    Table 153. Key Data Information from Secondary Sources
    Table 154. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Video Games Sales Market Share by Type: 2021 VS 2028
    Figure 2. Nintendo Features
    Figure 3. PC Features
    Figure 4. PlayStation 4 Features
    Figure 5. Xbox Features
    Figure 6. Other Features
    Figure 7. Global Video Games Sales Market Share by Application: 2021 VS 2028
    Figure 8. Education Case Studies
    Figure 9. Entertainment Case Studies
    Figure 10. Electronic Sports Case Studies
    Figure 11. Other Case Studies
    Figure 12. Video Games Report Years Considered
    Figure 13. Global Video Games Revenue, (US$ Million), 2017 VS 2021 VS 2028
    Figure 14. Global Video Games Market Size 2017-2028 (US$ Million)
    Figure 15. Global Video Games Market Size Market Share by Region: 2021 VS 2028
    Figure 16. Global Video Games Revenue Market Share by Region in 2017 VS 2022
    Figure 17. Global Top 10 Video Games Countries Ranking by Market Size (US$ Million) in 2021
    Figure 18. Global Video Games Market Share by Players in 2021
    Figure 19. Global Top Video Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Games as of 2021)
    Figure 20. The Top 10 and 5 Players Market Share by Video Games Revenue in 2021
    Figure 21. North America Video Games Revenue Market Share by Company in 2021
    Figure 22. North America Video Games Revenue Market Share by Type (2017-2028)
    Figure 23. North America Video Games Revenue Market Share by Application (2017-2028)
    Figure 24. North America Video Games Revenue Share by Country (2017-2028)
    Figure 25. U.S. Video Games Revenue (2017-2028) & (US$ Million)
    Figure 26. Canada Video Games Revenue (2017-2028) & (US$ Million)
    Figure 27. Europe Video Games Revenue Market Share by Company in 2021
    Figure 28. Europe Video Games Revenue Market Share by Type (2017-2028)
    Figure 29. Europe Video Games Revenue Market Share by Application (2017-2028)
    Figure 30. Europe Video Games Revenue Share by Country (2017-2028)
    Figure 31. Germany Video Games Revenue (2017-2028) & (US$ Million)
    Figure 32. France Video Games Revenue (2017-2028) & (US$ Million)
    Figure 33. U.K. Video Games Revenue (2017-2028) & (US$ Million)
    Figure 34. Italy Video Games Revenue (2017-2028) & (US$ Million)
    Figure 35. Russia Video Games Revenue (2017-2028) & (US$ Million)
    Figure 36. Asia Pacific Video Games Revenue Market Share by Company in 2021
    Figure 37. Asia Pacific Video Games Revenue Market Share by Type (2017-2028)
    Figure 38. Asia Pacific Video Games Revenue Market Share by Application (2017-2028)
    Figure 39. Asia Pacific Video Games Revenue Share by Region (2017-2028)
    Figure 40. China Video Games Revenue (2017-2028) & (US$ Million)
    Figure 41. Japan Video Games Revenue (2017-2028) & (US$ Million)
    Figure 42. South Korea Video Games Revenue (2017-2028) & (US$ Million)
    Figure 43. India Video Games Revenue (2017-2028) & (US$ Million)
    Figure 44. Australia Video Games Revenue (2017-2028) & (US$ Million)
    Figure 45. Taiwan Video Games Revenue (2017-2028) & (US$ Million)
    Figure 46. Indonesia Video Games Revenue (2017-2028) & (US$ Million)
    Figure 47. Thailand Video Games Revenue (2017-2028) & (US$ Million)
    Figure 48. Malaysia Video Games Revenue (2017-2028) & (US$ Million)
    Figure 49. Philippines Video Games Revenue (2017-2028) & (US$ Million)
    Figure 50. Vietnam Video Games Revenue (2017-2028) & (US$ Million)
    Figure 51. Latin America Video Games Revenue Market Share by Company in 2021
    Figure 52. Latin America Video Games Revenue Market Share by Type (2017-2028)
    Figure 53. Latin America Video Games Revenue Market Share by Application (2017-2028)
    Figure 54. Latin America Video Games Revenue Share by Country (2017-2028)
    Figure 55. Mexico Video Games Revenue (2017-2028) & (US$ Million)
    Figure 56. Brazil Video Games Revenue (2017-2028) & (US$ Million)
    Figure 57. Argentina Video Games Revenue (2017-2028) & (US$ Million)
    Figure 58. Middle East and Africa Video Games Revenue Market Share by Company in 2021
    Figure 59. Middle East and Africa Video Games Revenue Market Share by Type (2017-2028)
    Figure 60. Middle East and Africa Video Games Revenue Market Share by Application (2017-2028)
    Figure 61. Middle East and Africa Video Games Revenue Share by Country (2017-2028)
    Figure 62. Turkey Video Games Revenue (2017-2028) & (US$ Million)
    Figure 63. Saudi Arabia Video Games Revenue (2017-2028) & (US$ Million)
    Figure 64. U.A.E Video Games Revenue (2017-2028) & (US$ Million)
    Figure 65. EA Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 66. Vivendi Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 67. Ubisoft Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 68. Microsoft Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 69. Nintendo Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 70. SCE Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 71. Konami Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 72. Capcom Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 73. Square Enix Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 74. SEGA Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 75. Bandai Namco Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 76. Bethesda Softworks Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 77. Activision Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 78. 2KGames Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 79. Nintendo Revenue Growth Rate in Video Games Business (2017-2022)
    Figure 80. Bottom-up and Top-down Approaches for This Report
    Figure 81. Data Triangulation
    Figure 82. Key Executives Interviewed
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