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Global First-person Shooting Game Market Research Report 2025
Published Date: March 2025
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Report Code: QYRE-Auto-11F10636
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Global First person Shooting Game Market Research Report 2022
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Global First-person Shooting Game Market Research Report 2025

Code: QYRE-Auto-11F10636
Report
March 2025
Pages:103
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

First-person Shooting Game Market

The global market for First-person Shooting Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for First-person Shooting Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for First-person Shooting Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for First-person Shooting Game in Under 18 Years Old is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of First-person Shooting Game include Electronic Arts, Ubisoft, Capcom, Deep Silver, Techland, Riot Games, Valve Corporation, PUBG Corporation, Activision Blizzard, New Blood Interactive, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for First-person Shooting Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding First-person Shooting Game.
The First-person Shooting Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global First-person Shooting Game market comprehensively. Regional market sizes, concerning products by Type, by End Users, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the First-person Shooting Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by End Users, and by regions.
Market Segmentation

Scope of First-person Shooting Game Market Report

Report Metric Details
Report Name First-person Shooting Game Market
Segment by Type
  • Client Game
  • Mobile Game
Segment by End Users
  • Under 18 Years Old
  • 18-35 Years Old
  • Above 35 Years Old
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Electronic Arts, Ubisoft, Capcom, Deep Silver, Techland, Riot Games, Valve Corporation, PUBG Corporation, Activision Blizzard, New Blood Interactive, Epic Games, Bungie, Xbox Game Studios, Crowbar Collective, Superhot Team, Coffee Stain Publishing, 2K Games, Tencent, Nintendo, Take-Two Interactive, Tiancity, BANDAI
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by End Users, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of First-person Shooting Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by End Users, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the First-person Shooting Game Market report?

Ans: The main players in the First-person Shooting Game Market are Electronic Arts, Ubisoft, Capcom, Deep Silver, Techland, Riot Games, Valve Corporation, PUBG Corporation, Activision Blizzard, New Blood Interactive, Epic Games, Bungie, Xbox Game Studios, Crowbar Collective, Superhot Team, Coffee Stain Publishing, 2K Games, Tencent, Nintendo, Take-Two Interactive, Tiancity, BANDAI

What are the Type segmentation covered in the First-person Shooting Game Market report?

Ans: The Types covered in the First-person Shooting Game Market report are Client Game, Mobile Game

What are the End User segmentation covered in the First-person Shooting Game Market report?

Ans: The End users covered in the First-person Shooting Game Market report are Under 18 Years Old, 18-35 Years Old, Above 35 Years Old

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global First-person Shooting Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Client Game
1.2.3 Mobile Game
1.3 Market by End Users
1.3.1 Global First-person Shooting Game Market Growth by End Users: 2020 VS 2024 VS 2031
1.3.2 Under 18 Years Old
1.3.3 18-35 Years Old
1.3.4 Above 35 Years Old
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global First-person Shooting Game Market Perspective (2020-2031)
2.2 Global First-person Shooting Game Growth Trends by Region
2.2.1 Global First-person Shooting Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 First-person Shooting Game Historic Market Size by Region (2020-2025)
2.2.3 First-person Shooting Game Forecasted Market Size by Region (2026-2031)
2.3 First-person Shooting Game Market Dynamics
2.3.1 First-person Shooting Game Industry Trends
2.3.2 First-person Shooting Game Market Drivers
2.3.3 First-person Shooting Game Market Challenges
2.3.4 First-person Shooting Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top First-person Shooting Game Players by Revenue
3.1.1 Global Top First-person Shooting Game Players by Revenue (2020-2025)
3.1.2 Global First-person Shooting Game Revenue Market Share by Players (2020-2025)
3.2 Global First-person Shooting Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by First-person Shooting Game Revenue
3.4 Global First-person Shooting Game Market Concentration Ratio
3.4.1 Global First-person Shooting Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by First-person Shooting Game Revenue in 2024
3.5 Global Key Players of First-person Shooting Game Head office and Area Served
3.6 Global Key Players of First-person Shooting Game, Product and Application
3.7 Global Key Players of First-person Shooting Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 First-person Shooting Game Breakdown Data by Type
4.1 Global First-person Shooting Game Historic Market Size by Type (2020-2025)
4.2 Global First-person Shooting Game Forecasted Market Size by Type (2026-2031)
5 First-person Shooting Game Breakdown Data by End Users
5.1 Global First-person Shooting Game Historic Market Size by End Users (2020-2025)
5.2 Global First-person Shooting Game Forecasted Market Size by End Users (2026-2031)
6 North America
6.1 North America First-person Shooting Game Market Size (2020-2031)
6.2 North America First-person Shooting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America First-person Shooting Game Market Size by Country (2020-2025)
6.4 North America First-person Shooting Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe First-person Shooting Game Market Size (2020-2031)
7.2 Europe First-person Shooting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe First-person Shooting Game Market Size by Country (2020-2025)
7.4 Europe First-person Shooting Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific First-person Shooting Game Market Size (2020-2031)
8.2 Asia-Pacific First-person Shooting Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific First-person Shooting Game Market Size by Region (2020-2025)
8.4 Asia-Pacific First-person Shooting Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America First-person Shooting Game Market Size (2020-2031)
9.2 Latin America First-person Shooting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America First-person Shooting Game Market Size by Country (2020-2025)
9.4 Latin America First-person Shooting Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa First-person Shooting Game Market Size (2020-2031)
10.2 Middle East & Africa First-person Shooting Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa First-person Shooting Game Market Size by Country (2020-2025)
10.4 Middle East & Africa First-person Shooting Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Electronic Arts
11.1.1 Electronic Arts Company Details
11.1.2 Electronic Arts Business Overview
11.1.3 Electronic Arts First-person Shooting Game Introduction
11.1.4 Electronic Arts Revenue in First-person Shooting Game Business (2020-2025)
11.1.5 Electronic Arts Recent Development
11.2 Ubisoft
11.2.1 Ubisoft Company Details
11.2.2 Ubisoft Business Overview
11.2.3 Ubisoft First-person Shooting Game Introduction
11.2.4 Ubisoft Revenue in First-person Shooting Game Business (2020-2025)
11.2.5 Ubisoft Recent Development
11.3 Capcom
11.3.1 Capcom Company Details
11.3.2 Capcom Business Overview
11.3.3 Capcom First-person Shooting Game Introduction
11.3.4 Capcom Revenue in First-person Shooting Game Business (2020-2025)
11.3.5 Capcom Recent Development
11.4 Deep Silver
11.4.1 Deep Silver Company Details
11.4.2 Deep Silver Business Overview
11.4.3 Deep Silver First-person Shooting Game Introduction
11.4.4 Deep Silver Revenue in First-person Shooting Game Business (2020-2025)
11.4.5 Deep Silver Recent Development
11.5 Techland
11.5.1 Techland Company Details
11.5.2 Techland Business Overview
11.5.3 Techland First-person Shooting Game Introduction
11.5.4 Techland Revenue in First-person Shooting Game Business (2020-2025)
11.5.5 Techland Recent Development
11.6 Riot Games
11.6.1 Riot Games Company Details
11.6.2 Riot Games Business Overview
11.6.3 Riot Games First-person Shooting Game Introduction
11.6.4 Riot Games Revenue in First-person Shooting Game Business (2020-2025)
11.6.5 Riot Games Recent Development
11.7 Valve Corporation
11.7.1 Valve Corporation Company Details
11.7.2 Valve Corporation Business Overview
11.7.3 Valve Corporation First-person Shooting Game Introduction
11.7.4 Valve Corporation Revenue in First-person Shooting Game Business (2020-2025)
11.7.5 Valve Corporation Recent Development
11.8 PUBG Corporation
11.8.1 PUBG Corporation Company Details
11.8.2 PUBG Corporation Business Overview
11.8.3 PUBG Corporation First-person Shooting Game Introduction
11.8.4 PUBG Corporation Revenue in First-person Shooting Game Business (2020-2025)
11.8.5 PUBG Corporation Recent Development
11.9 Activision Blizzard
11.9.1 Activision Blizzard Company Details
11.9.2 Activision Blizzard Business Overview
11.9.3 Activision Blizzard First-person Shooting Game Introduction
11.9.4 Activision Blizzard Revenue in First-person Shooting Game Business (2020-2025)
11.9.5 Activision Blizzard Recent Development
11.10 New Blood Interactive
11.10.1 New Blood Interactive Company Details
11.10.2 New Blood Interactive Business Overview
11.10.3 New Blood Interactive First-person Shooting Game Introduction
11.10.4 New Blood Interactive Revenue in First-person Shooting Game Business (2020-2025)
11.10.5 New Blood Interactive Recent Development
11.11 Epic Games
11.11.1 Epic Games Company Details
11.11.2 Epic Games Business Overview
11.11.3 Epic Games First-person Shooting Game Introduction
11.11.4 Epic Games Revenue in First-person Shooting Game Business (2020-2025)
11.11.5 Epic Games Recent Development
11.12 Bungie
11.12.1 Bungie Company Details
11.12.2 Bungie Business Overview
11.12.3 Bungie First-person Shooting Game Introduction
11.12.4 Bungie Revenue in First-person Shooting Game Business (2020-2025)
11.12.5 Bungie Recent Development
11.13 Xbox Game Studios
11.13.1 Xbox Game Studios Company Details
11.13.2 Xbox Game Studios Business Overview
11.13.3 Xbox Game Studios First-person Shooting Game Introduction
11.13.4 Xbox Game Studios Revenue in First-person Shooting Game Business (2020-2025)
11.13.5 Xbox Game Studios Recent Development
11.14 Crowbar Collective
11.14.1 Crowbar Collective Company Details
11.14.2 Crowbar Collective Business Overview
11.14.3 Crowbar Collective First-person Shooting Game Introduction
11.14.4 Crowbar Collective Revenue in First-person Shooting Game Business (2020-2025)
11.14.5 Crowbar Collective Recent Development
11.15 Superhot Team
11.15.1 Superhot Team Company Details
11.15.2 Superhot Team Business Overview
11.15.3 Superhot Team First-person Shooting Game Introduction
11.15.4 Superhot Team Revenue in First-person Shooting Game Business (2020-2025)
11.15.5 Superhot Team Recent Development
11.16 Coffee Stain Publishing
11.16.1 Coffee Stain Publishing Company Details
11.16.2 Coffee Stain Publishing Business Overview
11.16.3 Coffee Stain Publishing First-person Shooting Game Introduction
11.16.4 Coffee Stain Publishing Revenue in First-person Shooting Game Business (2020-2025)
11.16.5 Coffee Stain Publishing Recent Development
11.17 2K Games
11.17.1 2K Games Company Details
11.17.2 2K Games Business Overview
11.17.3 2K Games First-person Shooting Game Introduction
11.17.4 2K Games Revenue in First-person Shooting Game Business (2020-2025)
11.17.5 2K Games Recent Development
11.18 Tencent
11.18.1 Tencent Company Details
11.18.2 Tencent Business Overview
11.18.3 Tencent First-person Shooting Game Introduction
11.18.4 Tencent Revenue in First-person Shooting Game Business (2020-2025)
11.18.5 Tencent Recent Development
11.19 Nintendo
11.19.1 Nintendo Company Details
11.19.2 Nintendo Business Overview
11.19.3 Nintendo First-person Shooting Game Introduction
11.19.4 Nintendo Revenue in First-person Shooting Game Business (2020-2025)
11.19.5 Nintendo Recent Development
11.20 Take-Two Interactive
11.20.1 Take-Two Interactive Company Details
11.20.2 Take-Two Interactive Business Overview
11.20.3 Take-Two Interactive First-person Shooting Game Introduction
11.20.4 Take-Two Interactive Revenue in First-person Shooting Game Business (2020-2025)
11.20.5 Take-Two Interactive Recent Development
11.21 Tiancity
11.21.1 Tiancity Company Details
11.21.2 Tiancity Business Overview
11.21.3 Tiancity First-person Shooting Game Introduction
11.21.4 Tiancity Revenue in First-person Shooting Game Business (2020-2025)
11.21.5 Tiancity Recent Development
11.22 BANDAI
11.22.1 BANDAI Company Details
11.22.2 BANDAI Business Overview
11.22.3 BANDAI First-person Shooting Game Introduction
11.22.4 BANDAI Revenue in First-person Shooting Game Business (2020-2025)
11.22.5 BANDAI Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global First-person Shooting Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Client Game
 Table 3. Key Players of Mobile Game
 Table 4. Global First-person Shooting Game Market Size Growth by End Users (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global First-person Shooting Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global First-person Shooting Game Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global First-person Shooting Game Market Share by Region (2020-2025)
 Table 8. Global First-person Shooting Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global First-person Shooting Game Market Share by Region (2026-2031)
 Table 10. First-person Shooting Game Market Trends
 Table 11. First-person Shooting Game Market Drivers
 Table 12. First-person Shooting Game Market Challenges
 Table 13. First-person Shooting Game Market Restraints
 Table 14. Global First-person Shooting Game Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global First-person Shooting Game Market Share by Players (2020-2025)
 Table 16. Global Top First-person Shooting Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooting Game as of 2024)
 Table 17. Ranking of Global Top First-person Shooting Game Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by First-person Shooting Game Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of First-person Shooting Game, Headquarters and Area Served
 Table 20. Global Key Players of First-person Shooting Game, Product and Application
 Table 21. Global Key Players of First-person Shooting Game, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global First-person Shooting Game Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global First-person Shooting Game Revenue Market Share by Type (2020-2025)
 Table 25. Global First-person Shooting Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global First-person Shooting Game Revenue Market Share by Type (2026-2031)
 Table 27. Global First-person Shooting Game Market Size by End Users (2020-2025) & (US$ Million)
 Table 28. Global First-person Shooting Game Revenue Market Share by End Users (2020-2025)
 Table 29. Global First-person Shooting Game Forecasted Market Size by End Users (2026-2031) & (US$ Million)
 Table 30. Global First-person Shooting Game Revenue Market Share by End Users (2026-2031)
 Table 31. North America First-person Shooting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America First-person Shooting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America First-person Shooting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe First-person Shooting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe First-person Shooting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe First-person Shooting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific First-person Shooting Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific First-person Shooting Game Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific First-person Shooting Game Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America First-person Shooting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America First-person Shooting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America First-person Shooting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa First-person Shooting Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa First-person Shooting Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa First-person Shooting Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Electronic Arts Company Details
 Table 47. Electronic Arts Business Overview
 Table 48. Electronic Arts First-person Shooting Game Product
 Table 49. Electronic Arts Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 50. Electronic Arts Recent Development
 Table 51. Ubisoft Company Details
 Table 52. Ubisoft Business Overview
 Table 53. Ubisoft First-person Shooting Game Product
 Table 54. Ubisoft Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 55. Ubisoft Recent Development
 Table 56. Capcom Company Details
 Table 57. Capcom Business Overview
 Table 58. Capcom First-person Shooting Game Product
 Table 59. Capcom Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 60. Capcom Recent Development
 Table 61. Deep Silver Company Details
 Table 62. Deep Silver Business Overview
 Table 63. Deep Silver First-person Shooting Game Product
 Table 64. Deep Silver Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 65. Deep Silver Recent Development
 Table 66. Techland Company Details
 Table 67. Techland Business Overview
 Table 68. Techland First-person Shooting Game Product
 Table 69. Techland Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 70. Techland Recent Development
 Table 71. Riot Games Company Details
 Table 72. Riot Games Business Overview
 Table 73. Riot Games First-person Shooting Game Product
 Table 74. Riot Games Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 75. Riot Games Recent Development
 Table 76. Valve Corporation Company Details
 Table 77. Valve Corporation Business Overview
 Table 78. Valve Corporation First-person Shooting Game Product
 Table 79. Valve Corporation Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 80. Valve Corporation Recent Development
 Table 81. PUBG Corporation Company Details
 Table 82. PUBG Corporation Business Overview
 Table 83. PUBG Corporation First-person Shooting Game Product
 Table 84. PUBG Corporation Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 85. PUBG Corporation Recent Development
 Table 86. Activision Blizzard Company Details
 Table 87. Activision Blizzard Business Overview
 Table 88. Activision Blizzard First-person Shooting Game Product
 Table 89. Activision Blizzard Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 90. Activision Blizzard Recent Development
 Table 91. New Blood Interactive Company Details
 Table 92. New Blood Interactive Business Overview
 Table 93. New Blood Interactive First-person Shooting Game Product
 Table 94. New Blood Interactive Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 95. New Blood Interactive Recent Development
 Table 96. Epic Games Company Details
 Table 97. Epic Games Business Overview
 Table 98. Epic Games First-person Shooting Game Product
 Table 99. Epic Games Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 100. Epic Games Recent Development
 Table 101. Bungie Company Details
 Table 102. Bungie Business Overview
 Table 103. Bungie First-person Shooting Game Product
 Table 104. Bungie Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 105. Bungie Recent Development
 Table 106. Xbox Game Studios Company Details
 Table 107. Xbox Game Studios Business Overview
 Table 108. Xbox Game Studios First-person Shooting Game Product
 Table 109. Xbox Game Studios Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 110. Xbox Game Studios Recent Development
 Table 111. Crowbar Collective Company Details
 Table 112. Crowbar Collective Business Overview
 Table 113. Crowbar Collective First-person Shooting Game Product
 Table 114. Crowbar Collective Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 115. Crowbar Collective Recent Development
 Table 116. Superhot Team Company Details
 Table 117. Superhot Team Business Overview
 Table 118. Superhot Team First-person Shooting Game Product
 Table 119. Superhot Team Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 120. Superhot Team Recent Development
 Table 121. Coffee Stain Publishing Company Details
 Table 122. Coffee Stain Publishing Business Overview
 Table 123. Coffee Stain Publishing First-person Shooting Game Product
 Table 124. Coffee Stain Publishing Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 125. Coffee Stain Publishing Recent Development
 Table 126. 2K Games Company Details
 Table 127. 2K Games Business Overview
 Table 128. 2K Games First-person Shooting Game Product
 Table 129. 2K Games Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 130. 2K Games Recent Development
 Table 131. Tencent Company Details
 Table 132. Tencent Business Overview
 Table 133. Tencent First-person Shooting Game Product
 Table 134. Tencent Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 135. Tencent Recent Development
 Table 136. Nintendo Company Details
 Table 137. Nintendo Business Overview
 Table 138. Nintendo First-person Shooting Game Product
 Table 139. Nintendo Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 140. Nintendo Recent Development
 Table 141. Take-Two Interactive Company Details
 Table 142. Take-Two Interactive Business Overview
 Table 143. Take-Two Interactive First-person Shooting Game Product
 Table 144. Take-Two Interactive Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 145. Take-Two Interactive Recent Development
 Table 146. Tiancity Company Details
 Table 147. Tiancity Business Overview
 Table 148. Tiancity First-person Shooting Game Product
 Table 149. Tiancity Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 150. Tiancity Recent Development
 Table 151. BANDAI Company Details
 Table 152. BANDAI Business Overview
 Table 153. BANDAI First-person Shooting Game Product
 Table 154. BANDAI Revenue in First-person Shooting Game Business (2020-2025) & (US$ Million)
 Table 155. BANDAI Recent Development
 Table 156. Research Programs/Design for This Report
 Table 157. Key Data Information from Secondary Sources
 Table 158. Key Data Information from Primary Sources
 Table 159. Authors List of This Report


List of Figures
 Figure 1. First-person Shooting Game Picture
 Figure 2. Global First-person Shooting Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global First-person Shooting Game Market Share by Type: 2024 VS 2031
 Figure 4. Client Game Features
 Figure 5. Mobile Game Features
 Figure 6. Global First-person Shooting Game Market Size by End Users (2020-2031) & (US$ Million)
 Figure 7. Global First-person Shooting Game Market Share by End Users: 2024 VS 2031
 Figure 8. Under 18 Years Old Case Studies
 Figure 9. 18-35 Years Old Case Studies
 Figure 10. Above 35 Years Old Case Studies
 Figure 11. First-person Shooting Game Report Years Considered
 Figure 12. Global First-person Shooting Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global First-person Shooting Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global First-person Shooting Game Market Share by Region: 2024 VS 2031
 Figure 15. Global First-person Shooting Game Market Share by Players in 2024
 Figure 16. Global Top First-person Shooting Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooting Game as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by First-person Shooting Game Revenue in 2024
 Figure 18. North America First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America First-person Shooting Game Market Share by Country (2020-2031)
 Figure 20. United States First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe First-person Shooting Game Market Share by Country (2020-2031)
 Figure 24. Germany First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific First-person Shooting Game Market Share by Region (2020-2031)
 Figure 32. China First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America First-person Shooting Game Market Share by Country (2020-2031)
 Figure 40. Mexico First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa First-person Shooting Game Market Share by Country (2020-2031)
 Figure 44. Turkey First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE First-person Shooting Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Electronic Arts Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 48. Ubisoft Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 49. Capcom Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 50. Deep Silver Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 51. Techland Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 52. Riot Games Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 53. Valve Corporation Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 54. PUBG Corporation Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 55. Activision Blizzard Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 56. New Blood Interactive Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 57. Epic Games Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 58. Bungie Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 59. Xbox Game Studios Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 60. Crowbar Collective Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 61. Superhot Team Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 62. Coffee Stain Publishing Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 63. 2K Games Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 64. Tencent Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 65. Nintendo Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 66. Take-Two Interactive Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 67. Tiancity Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 68. BANDAI Revenue Growth Rate in First-person Shooting Game Business (2020-2025)
 Figure 69. Bottom-up and Top-down Approaches for This Report
 Figure 70. Data Triangulation
 Figure 71. Key Executives Interviewed
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