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Global Online First-person Shooter Game Market Research Report 2025
Published Date: March 2025
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Report Code: QYRE-Auto-1A12660
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Global Online First person Shooter Game Market Research Report 2022
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Global Online First-person Shooter Game Market Research Report 2025

Code: QYRE-Auto-1A12660
Report
March 2025
Pages:84
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Online First-person Shooter Game Market

The global market for Online First-person Shooter Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Online First-person Shooter Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Online First-person Shooter Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Online First-person Shooter Game in Under 18 Years Old is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Online First-person Shooter Game include Tencent Games, Valve, Microsoft, Neowiz, Electronic Arts, Ubisoft Montréal, Nintendo, SQUARE ENIX, Sony Group, EPIC Games, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Online First-person Shooter Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online First-person Shooter Game.
The Online First-person Shooter Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Online First-person Shooter Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Online First-person Shooter Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Online First-person Shooter Game Market Report

Report Metric Details
Report Name Online First-person Shooter Game Market
Segment by Type
  • Closed Type
  • Sandbox Type
Segment by Application
  • Under 18 Years Old
  • 18-35 Years Old
  • 35+ Years Old
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Tencent Games, Valve, Microsoft, Neowiz, Electronic Arts, Ubisoft Montréal, Nintendo, SQUARE ENIX, Sony Group, EPIC Games, Bandai Namco Holdings Inc, NetEase, Sea Limited, Sohu Changyou, NetDragon
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Online First-person Shooter Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Online First-person Shooter Game Market report?

Ans: The main players in the Online First-person Shooter Game Market are Tencent Games, Valve, Microsoft, Neowiz, Electronic Arts, Ubisoft Montréal, Nintendo, SQUARE ENIX, Sony Group, EPIC Games, Bandai Namco Holdings Inc, NetEase, Sea Limited, Sohu Changyou, NetDragon

What are the Application segmentation covered in the Online First-person Shooter Game Market report?

Ans: The Applications covered in the Online First-person Shooter Game Market report are Under 18 Years Old, 18-35 Years Old, 35+ Years Old

What are the Type segmentation covered in the Online First-person Shooter Game Market report?

Ans: The Types covered in the Online First-person Shooter Game Market report are Closed Type, Sandbox Type

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online First-person Shooter Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Closed Type
1.2.3 Sandbox Type
1.3 Market by Application
1.3.1 Global Online First-person Shooter Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Under 18 Years Old
1.3.3 18-35 Years Old
1.3.4 35+ Years Old
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Online First-person Shooter Game Market Perspective (2020-2031)
2.2 Global Online First-person Shooter Game Growth Trends by Region
2.2.1 Global Online First-person Shooter Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Online First-person Shooter Game Historic Market Size by Region (2020-2025)
2.2.3 Online First-person Shooter Game Forecasted Market Size by Region (2026-2031)
2.3 Online First-person Shooter Game Market Dynamics
2.3.1 Online First-person Shooter Game Industry Trends
2.3.2 Online First-person Shooter Game Market Drivers
2.3.3 Online First-person Shooter Game Market Challenges
2.3.4 Online First-person Shooter Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online First-person Shooter Game Players by Revenue
3.1.1 Global Top Online First-person Shooter Game Players by Revenue (2020-2025)
3.1.2 Global Online First-person Shooter Game Revenue Market Share by Players (2020-2025)
3.2 Global Online First-person Shooter Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Online First-person Shooter Game Revenue
3.4 Global Online First-person Shooter Game Market Concentration Ratio
3.4.1 Global Online First-person Shooter Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online First-person Shooter Game Revenue in 2024
3.5 Global Key Players of Online First-person Shooter Game Head office and Area Served
3.6 Global Key Players of Online First-person Shooter Game, Product and Application
3.7 Global Key Players of Online First-person Shooter Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Online First-person Shooter Game Breakdown Data by Type
4.1 Global Online First-person Shooter Game Historic Market Size by Type (2020-2025)
4.2 Global Online First-person Shooter Game Forecasted Market Size by Type (2026-2031)
5 Online First-person Shooter Game Breakdown Data by Application
5.1 Global Online First-person Shooter Game Historic Market Size by Application (2020-2025)
5.2 Global Online First-person Shooter Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Online First-person Shooter Game Market Size (2020-2031)
6.2 North America Online First-person Shooter Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Online First-person Shooter Game Market Size by Country (2020-2025)
6.4 North America Online First-person Shooter Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Online First-person Shooter Game Market Size (2020-2031)
7.2 Europe Online First-person Shooter Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Online First-person Shooter Game Market Size by Country (2020-2025)
7.4 Europe Online First-person Shooter Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online First-person Shooter Game Market Size (2020-2031)
8.2 Asia-Pacific Online First-person Shooter Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Online First-person Shooter Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Online First-person Shooter Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Online First-person Shooter Game Market Size (2020-2031)
9.2 Latin America Online First-person Shooter Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Online First-person Shooter Game Market Size by Country (2020-2025)
9.4 Latin America Online First-person Shooter Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online First-person Shooter Game Market Size (2020-2031)
10.2 Middle East & Africa Online First-person Shooter Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Online First-person Shooter Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Online First-person Shooter Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Tencent Games
11.1.1 Tencent Games Company Details
11.1.2 Tencent Games Business Overview
11.1.3 Tencent Games Online First-person Shooter Game Introduction
11.1.4 Tencent Games Revenue in Online First-person Shooter Game Business (2020-2025)
11.1.5 Tencent Games Recent Development
11.2 Valve
11.2.1 Valve Company Details
11.2.2 Valve Business Overview
11.2.3 Valve Online First-person Shooter Game Introduction
11.2.4 Valve Revenue in Online First-person Shooter Game Business (2020-2025)
11.2.5 Valve Recent Development
11.3 Microsoft
11.3.1 Microsoft Company Details
11.3.2 Microsoft Business Overview
11.3.3 Microsoft Online First-person Shooter Game Introduction
11.3.4 Microsoft Revenue in Online First-person Shooter Game Business (2020-2025)
11.3.5 Microsoft Recent Development
11.4 Neowiz
11.4.1 Neowiz Company Details
11.4.2 Neowiz Business Overview
11.4.3 Neowiz Online First-person Shooter Game Introduction
11.4.4 Neowiz Revenue in Online First-person Shooter Game Business (2020-2025)
11.4.5 Neowiz Recent Development
11.5 Electronic Arts
11.5.1 Electronic Arts Company Details
11.5.2 Electronic Arts Business Overview
11.5.3 Electronic Arts Online First-person Shooter Game Introduction
11.5.4 Electronic Arts Revenue in Online First-person Shooter Game Business (2020-2025)
11.5.5 Electronic Arts Recent Development
11.6 Ubisoft Montréal
11.6.1 Ubisoft Montréal Company Details
11.6.2 Ubisoft Montréal Business Overview
11.6.3 Ubisoft Montréal Online First-person Shooter Game Introduction
11.6.4 Ubisoft Montréal Revenue in Online First-person Shooter Game Business (2020-2025)
11.6.5 Ubisoft Montréal Recent Development
11.7 Nintendo
11.7.1 Nintendo Company Details
11.7.2 Nintendo Business Overview
11.7.3 Nintendo Online First-person Shooter Game Introduction
11.7.4 Nintendo Revenue in Online First-person Shooter Game Business (2020-2025)
11.7.5 Nintendo Recent Development
11.8 SQUARE ENIX
11.8.1 SQUARE ENIX Company Details
11.8.2 SQUARE ENIX Business Overview
11.8.3 SQUARE ENIX Online First-person Shooter Game Introduction
11.8.4 SQUARE ENIX Revenue in Online First-person Shooter Game Business (2020-2025)
11.8.5 SQUARE ENIX Recent Development
11.9 Sony Group
11.9.1 Sony Group Company Details
11.9.2 Sony Group Business Overview
11.9.3 Sony Group Online First-person Shooter Game Introduction
11.9.4 Sony Group Revenue in Online First-person Shooter Game Business (2020-2025)
11.9.5 Sony Group Recent Development
11.10 EPIC Games
11.10.1 EPIC Games Company Details
11.10.2 EPIC Games Business Overview
11.10.3 EPIC Games Online First-person Shooter Game Introduction
11.10.4 EPIC Games Revenue in Online First-person Shooter Game Business (2020-2025)
11.10.5 EPIC Games Recent Development
11.11 Bandai Namco Holdings Inc
11.11.1 Bandai Namco Holdings Inc Company Details
11.11.2 Bandai Namco Holdings Inc Business Overview
11.11.3 Bandai Namco Holdings Inc Online First-person Shooter Game Introduction
11.11.4 Bandai Namco Holdings Inc Revenue in Online First-person Shooter Game Business (2020-2025)
11.11.5 Bandai Namco Holdings Inc Recent Development
11.12 NetEase
11.12.1 NetEase Company Details
11.12.2 NetEase Business Overview
11.12.3 NetEase Online First-person Shooter Game Introduction
11.12.4 NetEase Revenue in Online First-person Shooter Game Business (2020-2025)
11.12.5 NetEase Recent Development
11.13 Sea Limited
11.13.1 Sea Limited Company Details
11.13.2 Sea Limited Business Overview
11.13.3 Sea Limited Online First-person Shooter Game Introduction
11.13.4 Sea Limited Revenue in Online First-person Shooter Game Business (2020-2025)
11.13.5 Sea Limited Recent Development
11.14 Sohu Changyou
11.14.1 Sohu Changyou Company Details
11.14.2 Sohu Changyou Business Overview
11.14.3 Sohu Changyou Online First-person Shooter Game Introduction
11.14.4 Sohu Changyou Revenue in Online First-person Shooter Game Business (2020-2025)
11.14.5 Sohu Changyou Recent Development
11.15 NetDragon
11.15.1 NetDragon Company Details
11.15.2 NetDragon Business Overview
11.15.3 NetDragon Online First-person Shooter Game Introduction
11.15.4 NetDragon Revenue in Online First-person Shooter Game Business (2020-2025)
11.15.5 NetDragon Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Online First-person Shooter Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Closed Type
 Table 3. Key Players of Sandbox Type
 Table 4. Global Online First-person Shooter Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Online First-person Shooter Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Online First-person Shooter Game Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Online First-person Shooter Game Market Share by Region (2020-2025)
 Table 8. Global Online First-person Shooter Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Online First-person Shooter Game Market Share by Region (2026-2031)
 Table 10. Online First-person Shooter Game Market Trends
 Table 11. Online First-person Shooter Game Market Drivers
 Table 12. Online First-person Shooter Game Market Challenges
 Table 13. Online First-person Shooter Game Market Restraints
 Table 14. Global Online First-person Shooter Game Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Online First-person Shooter Game Market Share by Players (2020-2025)
 Table 16. Global Top Online First-person Shooter Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online First-person Shooter Game as of 2024)
 Table 17. Ranking of Global Top Online First-person Shooter Game Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Online First-person Shooter Game Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Online First-person Shooter Game, Headquarters and Area Served
 Table 20. Global Key Players of Online First-person Shooter Game, Product and Application
 Table 21. Global Key Players of Online First-person Shooter Game, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Online First-person Shooter Game Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Online First-person Shooter Game Revenue Market Share by Type (2020-2025)
 Table 25. Global Online First-person Shooter Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Online First-person Shooter Game Revenue Market Share by Type (2026-2031)
 Table 27. Global Online First-person Shooter Game Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Online First-person Shooter Game Revenue Market Share by Application (2020-2025)
 Table 29. Global Online First-person Shooter Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Online First-person Shooter Game Revenue Market Share by Application (2026-2031)
 Table 31. North America Online First-person Shooter Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Online First-person Shooter Game Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Online First-person Shooter Game Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Online First-person Shooter Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Online First-person Shooter Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Online First-person Shooter Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Online First-person Shooter Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Online First-person Shooter Game Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Online First-person Shooter Game Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Online First-person Shooter Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Online First-person Shooter Game Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Online First-person Shooter Game Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Online First-person Shooter Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Online First-person Shooter Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Online First-person Shooter Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Tencent Games Company Details
 Table 47. Tencent Games Business Overview
 Table 48. Tencent Games Online First-person Shooter Game Product
 Table 49. Tencent Games Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 50. Tencent Games Recent Development
 Table 51. Valve Company Details
 Table 52. Valve Business Overview
 Table 53. Valve Online First-person Shooter Game Product
 Table 54. Valve Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 55. Valve Recent Development
 Table 56. Microsoft Company Details
 Table 57. Microsoft Business Overview
 Table 58. Microsoft Online First-person Shooter Game Product
 Table 59. Microsoft Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 60. Microsoft Recent Development
 Table 61. Neowiz Company Details
 Table 62. Neowiz Business Overview
 Table 63. Neowiz Online First-person Shooter Game Product
 Table 64. Neowiz Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 65. Neowiz Recent Development
 Table 66. Electronic Arts Company Details
 Table 67. Electronic Arts Business Overview
 Table 68. Electronic Arts Online First-person Shooter Game Product
 Table 69. Electronic Arts Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 70. Electronic Arts Recent Development
 Table 71. Ubisoft Montréal Company Details
 Table 72. Ubisoft Montréal Business Overview
 Table 73. Ubisoft Montréal Online First-person Shooter Game Product
 Table 74. Ubisoft Montréal Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 75. Ubisoft Montréal Recent Development
 Table 76. Nintendo Company Details
 Table 77. Nintendo Business Overview
 Table 78. Nintendo Online First-person Shooter Game Product
 Table 79. Nintendo Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 80. Nintendo Recent Development
 Table 81. SQUARE ENIX Company Details
 Table 82. SQUARE ENIX Business Overview
 Table 83. SQUARE ENIX Online First-person Shooter Game Product
 Table 84. SQUARE ENIX Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 85. SQUARE ENIX Recent Development
 Table 86. Sony Group Company Details
 Table 87. Sony Group Business Overview
 Table 88. Sony Group Online First-person Shooter Game Product
 Table 89. Sony Group Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 90. Sony Group Recent Development
 Table 91. EPIC Games Company Details
 Table 92. EPIC Games Business Overview
 Table 93. EPIC Games Online First-person Shooter Game Product
 Table 94. EPIC Games Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 95. EPIC Games Recent Development
 Table 96. Bandai Namco Holdings Inc Company Details
 Table 97. Bandai Namco Holdings Inc Business Overview
 Table 98. Bandai Namco Holdings Inc Online First-person Shooter Game Product
 Table 99. Bandai Namco Holdings Inc Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 100. Bandai Namco Holdings Inc Recent Development
 Table 101. NetEase Company Details
 Table 102. NetEase Business Overview
 Table 103. NetEase Online First-person Shooter Game Product
 Table 104. NetEase Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 105. NetEase Recent Development
 Table 106. Sea Limited Company Details
 Table 107. Sea Limited Business Overview
 Table 108. Sea Limited Online First-person Shooter Game Product
 Table 109. Sea Limited Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 110. Sea Limited Recent Development
 Table 111. Sohu Changyou Company Details
 Table 112. Sohu Changyou Business Overview
 Table 113. Sohu Changyou Online First-person Shooter Game Product
 Table 114. Sohu Changyou Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 115. Sohu Changyou Recent Development
 Table 116. NetDragon Company Details
 Table 117. NetDragon Business Overview
 Table 118. NetDragon Online First-person Shooter Game Product
 Table 119. NetDragon Revenue in Online First-person Shooter Game Business (2020-2025) & (US$ Million)
 Table 120. NetDragon Recent Development
 Table 121. Research Programs/Design for This Report
 Table 122. Key Data Information from Secondary Sources
 Table 123. Key Data Information from Primary Sources
 Table 124. Authors List of This Report


List of Figures
 Figure 1. Online First-person Shooter Game Picture
 Figure 2. Global Online First-person Shooter Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Online First-person Shooter Game Market Share by Type: 2024 VS 2031
 Figure 4. Closed Type Features
 Figure 5. Sandbox Type Features
 Figure 6. Global Online First-person Shooter Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Online First-person Shooter Game Market Share by Application: 2024 VS 2031
 Figure 8. Under 18 Years Old Case Studies
 Figure 9. 18-35 Years Old Case Studies
 Figure 10. 35+ Years Old Case Studies
 Figure 11. Online First-person Shooter Game Report Years Considered
 Figure 12. Global Online First-person Shooter Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global Online First-person Shooter Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global Online First-person Shooter Game Market Share by Region: 2024 VS 2031
 Figure 15. Global Online First-person Shooter Game Market Share by Players in 2024
 Figure 16. Global Top Online First-person Shooter Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online First-person Shooter Game as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by Online First-person Shooter Game Revenue in 2024
 Figure 18. North America Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America Online First-person Shooter Game Market Share by Country (2020-2031)
 Figure 20. United States Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Online First-person Shooter Game Market Share by Country (2020-2031)
 Figure 24. Germany Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Online First-person Shooter Game Market Share by Region (2020-2031)
 Figure 32. China Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Online First-person Shooter Game Market Share by Country (2020-2031)
 Figure 40. Mexico Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Online First-person Shooter Game Market Share by Country (2020-2031)
 Figure 44. Turkey Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE Online First-person Shooter Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Tencent Games Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 48. Valve Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 49. Microsoft Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 50. Neowiz Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 51. Electronic Arts Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 52. Ubisoft Montréal Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 53. Nintendo Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 54. SQUARE ENIX Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 55. Sony Group Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 56. EPIC Games Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 57. Bandai Namco Holdings Inc Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 58. NetEase Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 59. Sea Limited Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 60. Sohu Changyou Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 61. NetDragon Revenue Growth Rate in Online First-person Shooter Game Business (2020-2025)
 Figure 62. Bottom-up and Top-down Approaches for This Report
 Figure 63. Data Triangulation
 Figure 64. Key Executives Interviewed
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