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Global Kids Programming Education Market Research Report 2025
Published Date: June 2025
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Report Code: QYRE-Auto-13I9465
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Global Kids Programming Education Market Research Report 2022
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Global Kids Programming Education Market Research Report 2025

Code: QYRE-Auto-13I9465
Report
June 2025
Pages:94
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Kids Programming Education Market Size

The global market for Kids Programming Education was valued at US$ 29200 million in the year 2024 and is projected to reach a revised size of US$ 47490 million by 2031, growing at a CAGR of 7.3% during the forecast period.

Kids Programming Education Market

Kids Programming Education Market

Kids Programming Education is aimed at children and teenagers aged 3-18, and aims to strengthen their logic and thinking skills through programming learning. Benefiting from the employment prospects of the Internet industry, the scale of the kids programming market continues to grow rapidly.
The field of kids programming education is currently in a thriving phase with a continuously expanding market size. As technology advances, there is a growing awareness of the importance of coding skills in modern society, leading to an increasing demand to foster children"s creativity, problem-solving abilities, and logical thinking. Kids programming education goes beyond basic coding, emphasizing the use of engaging projects and real-world applications to stimulate children"s interest in learning. Looking ahead, with the development of areas like artificial intelligence and the Internet of Things, kids programming education is poised to integrate into even more real-life scenarios, providing children with broader opportunities for development.
This report aims to provide a comprehensive presentation of the global market for Kids Programming Education, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Kids Programming Education.
The Kids Programming Education market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Kids Programming Education market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Kids Programming Education companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Kids Programming Education Market Report

Report Metric Details
Report Name Kids Programming Education Market
Accounted market size in year US$ 29200 million
Forecasted market size in 2031 US$ 47490 million
CAGR 7.3%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
Segment by Application
  • Online
  • Offline
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Tarena International, Beijing Shengtong Printing, Shenzhen Dianmao Technology, TAL Education Group, Matatalab, Microsoft, Lego, Sony, Kodable, CodeSpark, CodeMonkey, Tynker, Robolink, OzObot, SAM Labs, Wonder Workshop, Bitsbox
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Kids Programming Education company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Kids Programming Education Market growing?

Ans: The Kids Programming Education Market witnessing a CAGR of 7.3% during the forecast period 2025-2031.

What is the Kids Programming Education Market size in 2031?

Ans: The Kids Programming Education Market size in 2031 will be US$ 47490 million.

Who are the main players in the Kids Programming Education Market report?

Ans: The main players in the Kids Programming Education Market are Tarena International, Beijing Shengtong Printing, Shenzhen Dianmao Technology, TAL Education Group, Matatalab, Microsoft, Lego, Sony, Kodable, CodeSpark, CodeMonkey, Tynker, Robolink, OzObot, SAM Labs, Wonder Workshop, Bitsbox

What are the Application segmentation covered in the Kids Programming Education Market report?

Ans: The Applications covered in the Kids Programming Education Market report are Online, Offline

What are the Type segmentation covered in the Kids Programming Education Market report?

Ans: The Types covered in the Kids Programming Education Market report are Software Programming, Hardware Programming

Recommended Reports

Kids Coding Education

Educational Technology Toys

STEM and K12 Education

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Kids Programming Education Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Software Programming
1.2.3 Hardware Programming
1.3 Market by Application
1.3.1 Global Kids Programming Education Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Online
1.3.3 Offline
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Kids Programming Education Market Perspective (2020-2031)
2.2 Global Kids Programming Education Growth Trends by Region
2.2.1 Global Kids Programming Education Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Kids Programming Education Historic Market Size by Region (2020-2025)
2.2.3 Kids Programming Education Forecasted Market Size by Region (2026-2031)
2.3 Kids Programming Education Market Dynamics
2.3.1 Kids Programming Education Industry Trends
2.3.2 Kids Programming Education Market Drivers
2.3.3 Kids Programming Education Market Challenges
2.3.4 Kids Programming Education Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Kids Programming Education Players by Revenue
3.1.1 Global Top Kids Programming Education Players by Revenue (2020-2025)
3.1.2 Global Kids Programming Education Revenue Market Share by Players (2020-2025)
3.2 Global Kids Programming Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Kids Programming Education Revenue
3.4 Global Kids Programming Education Market Concentration Ratio
3.4.1 Global Kids Programming Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Kids Programming Education Revenue in 2024
3.5 Global Key Players of Kids Programming Education Head office and Area Served
3.6 Global Key Players of Kids Programming Education, Product and Application
3.7 Global Key Players of Kids Programming Education, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Kids Programming Education Breakdown Data by Type
4.1 Global Kids Programming Education Historic Market Size by Type (2020-2025)
4.2 Global Kids Programming Education Forecasted Market Size by Type (2026-2031)
5 Kids Programming Education Breakdown Data by Application
5.1 Global Kids Programming Education Historic Market Size by Application (2020-2025)
5.2 Global Kids Programming Education Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Kids Programming Education Market Size (2020-2031)
6.2 North America Kids Programming Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Kids Programming Education Market Size by Country (2020-2025)
6.4 North America Kids Programming Education Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Kids Programming Education Market Size (2020-2031)
7.2 Europe Kids Programming Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Kids Programming Education Market Size by Country (2020-2025)
7.4 Europe Kids Programming Education Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Kids Programming Education Market Size (2020-2031)
8.2 Asia-Pacific Kids Programming Education Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Kids Programming Education Market Size by Region (2020-2025)
8.4 Asia-Pacific Kids Programming Education Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Kids Programming Education Market Size (2020-2031)
9.2 Latin America Kids Programming Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Kids Programming Education Market Size by Country (2020-2025)
9.4 Latin America Kids Programming Education Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Kids Programming Education Market Size (2020-2031)
10.2 Middle East & Africa Kids Programming Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Kids Programming Education Market Size by Country (2020-2025)
10.4 Middle East & Africa Kids Programming Education Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Tarena International
11.1.1 Tarena International Company Details
11.1.2 Tarena International Business Overview
11.1.3 Tarena International Kids Programming Education Introduction
11.1.4 Tarena International Revenue in Kids Programming Education Business (2020-2025)
11.1.5 Tarena International Recent Development
11.2 Beijing Shengtong Printing
11.2.1 Beijing Shengtong Printing Company Details
11.2.2 Beijing Shengtong Printing Business Overview
11.2.3 Beijing Shengtong Printing Kids Programming Education Introduction
11.2.4 Beijing Shengtong Printing Revenue in Kids Programming Education Business (2020-2025)
11.2.5 Beijing Shengtong Printing Recent Development
11.3 Shenzhen Dianmao Technology
11.3.1 Shenzhen Dianmao Technology Company Details
11.3.2 Shenzhen Dianmao Technology Business Overview
11.3.3 Shenzhen Dianmao Technology Kids Programming Education Introduction
11.3.4 Shenzhen Dianmao Technology Revenue in Kids Programming Education Business (2020-2025)
11.3.5 Shenzhen Dianmao Technology Recent Development
11.4 TAL Education Group
11.4.1 TAL Education Group Company Details
11.4.2 TAL Education Group Business Overview
11.4.3 TAL Education Group Kids Programming Education Introduction
11.4.4 TAL Education Group Revenue in Kids Programming Education Business (2020-2025)
11.4.5 TAL Education Group Recent Development
11.5 Matatalab
11.5.1 Matatalab Company Details
11.5.2 Matatalab Business Overview
11.5.3 Matatalab Kids Programming Education Introduction
11.5.4 Matatalab Revenue in Kids Programming Education Business (2020-2025)
11.5.5 Matatalab Recent Development
11.6 Microsoft
11.6.1 Microsoft Company Details
11.6.2 Microsoft Business Overview
11.6.3 Microsoft Kids Programming Education Introduction
11.6.4 Microsoft Revenue in Kids Programming Education Business (2020-2025)
11.6.5 Microsoft Recent Development
11.7 Lego
11.7.1 Lego Company Details
11.7.2 Lego Business Overview
11.7.3 Lego Kids Programming Education Introduction
11.7.4 Lego Revenue in Kids Programming Education Business (2020-2025)
11.7.5 Lego Recent Development
11.8 Sony
11.8.1 Sony Company Details
11.8.2 Sony Business Overview
11.8.3 Sony Kids Programming Education Introduction
11.8.4 Sony Revenue in Kids Programming Education Business (2020-2025)
11.8.5 Sony Recent Development
11.9 Kodable
11.9.1 Kodable Company Details
11.9.2 Kodable Business Overview
11.9.3 Kodable Kids Programming Education Introduction
11.9.4 Kodable Revenue in Kids Programming Education Business (2020-2025)
11.9.5 Kodable Recent Development
11.10 CodeSpark
11.10.1 CodeSpark Company Details
11.10.2 CodeSpark Business Overview
11.10.3 CodeSpark Kids Programming Education Introduction
11.10.4 CodeSpark Revenue in Kids Programming Education Business (2020-2025)
11.10.5 CodeSpark Recent Development
11.11 CodeMonkey
11.11.1 CodeMonkey Company Details
11.11.2 CodeMonkey Business Overview
11.11.3 CodeMonkey Kids Programming Education Introduction
11.11.4 CodeMonkey Revenue in Kids Programming Education Business (2020-2025)
11.11.5 CodeMonkey Recent Development
11.12 Tynker
11.12.1 Tynker Company Details
11.12.2 Tynker Business Overview
11.12.3 Tynker Kids Programming Education Introduction
11.12.4 Tynker Revenue in Kids Programming Education Business (2020-2025)
11.12.5 Tynker Recent Development
11.13 Robolink
11.13.1 Robolink Company Details
11.13.2 Robolink Business Overview
11.13.3 Robolink Kids Programming Education Introduction
11.13.4 Robolink Revenue in Kids Programming Education Business (2020-2025)
11.13.5 Robolink Recent Development
11.14 OzObot
11.14.1 OzObot Company Details
11.14.2 OzObot Business Overview
11.14.3 OzObot Kids Programming Education Introduction
11.14.4 OzObot Revenue in Kids Programming Education Business (2020-2025)
11.14.5 OzObot Recent Development
11.15 SAM Labs
11.15.1 SAM Labs Company Details
11.15.2 SAM Labs Business Overview
11.15.3 SAM Labs Kids Programming Education Introduction
11.15.4 SAM Labs Revenue in Kids Programming Education Business (2020-2025)
11.15.5 SAM Labs Recent Development
11.16 Wonder Workshop
11.16.1 Wonder Workshop Company Details
11.16.2 Wonder Workshop Business Overview
11.16.3 Wonder Workshop Kids Programming Education Introduction
11.16.4 Wonder Workshop Revenue in Kids Programming Education Business (2020-2025)
11.16.5 Wonder Workshop Recent Development
11.17 Bitsbox
11.17.1 Bitsbox Company Details
11.17.2 Bitsbox Business Overview
11.17.3 Bitsbox Kids Programming Education Introduction
11.17.4 Bitsbox Revenue in Kids Programming Education Business (2020-2025)
11.17.5 Bitsbox Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Kids Programming Education Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Software Programming
 Table 3. Key Players of Hardware Programming
 Table 4. Global Kids Programming Education Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Kids Programming Education Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Kids Programming Education Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Kids Programming Education Market Share by Region (2020-2025)
 Table 8. Global Kids Programming Education Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Kids Programming Education Market Share by Region (2026-2031)
 Table 10. Kids Programming Education Market Trends
 Table 11. Kids Programming Education Market Drivers
 Table 12. Kids Programming Education Market Challenges
 Table 13. Kids Programming Education Market Restraints
 Table 14. Global Kids Programming Education Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Kids Programming Education Market Share by Players (2020-2025)
 Table 16. Global Top Kids Programming Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Kids Programming Education as of 2024)
 Table 17. Ranking of Global Top Kids Programming Education Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Kids Programming Education Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Kids Programming Education, Headquarters and Area Served
 Table 20. Global Key Players of Kids Programming Education, Product and Application
 Table 21. Global Key Players of Kids Programming Education, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Kids Programming Education Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Kids Programming Education Revenue Market Share by Type (2020-2025)
 Table 25. Global Kids Programming Education Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Kids Programming Education Revenue Market Share by Type (2026-2031)
 Table 27. Global Kids Programming Education Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Kids Programming Education Revenue Market Share by Application (2020-2025)
 Table 29. Global Kids Programming Education Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Kids Programming Education Revenue Market Share by Application (2026-2031)
 Table 31. North America Kids Programming Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Kids Programming Education Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Kids Programming Education Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Kids Programming Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Kids Programming Education Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Kids Programming Education Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Kids Programming Education Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Kids Programming Education Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Kids Programming Education Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Kids Programming Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Kids Programming Education Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Kids Programming Education Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Kids Programming Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Kids Programming Education Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Kids Programming Education Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Tarena International Company Details
 Table 47. Tarena International Business Overview
 Table 48. Tarena International Kids Programming Education Product
 Table 49. Tarena International Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 50. Tarena International Recent Development
 Table 51. Beijing Shengtong Printing Company Details
 Table 52. Beijing Shengtong Printing Business Overview
 Table 53. Beijing Shengtong Printing Kids Programming Education Product
 Table 54. Beijing Shengtong Printing Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 55. Beijing Shengtong Printing Recent Development
 Table 56. Shenzhen Dianmao Technology Company Details
 Table 57. Shenzhen Dianmao Technology Business Overview
 Table 58. Shenzhen Dianmao Technology Kids Programming Education Product
 Table 59. Shenzhen Dianmao Technology Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 60. Shenzhen Dianmao Technology Recent Development
 Table 61. TAL Education Group Company Details
 Table 62. TAL Education Group Business Overview
 Table 63. TAL Education Group Kids Programming Education Product
 Table 64. TAL Education Group Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 65. TAL Education Group Recent Development
 Table 66. Matatalab Company Details
 Table 67. Matatalab Business Overview
 Table 68. Matatalab Kids Programming Education Product
 Table 69. Matatalab Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 70. Matatalab Recent Development
 Table 71. Microsoft Company Details
 Table 72. Microsoft Business Overview
 Table 73. Microsoft Kids Programming Education Product
 Table 74. Microsoft Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 75. Microsoft Recent Development
 Table 76. Lego Company Details
 Table 77. Lego Business Overview
 Table 78. Lego Kids Programming Education Product
 Table 79. Lego Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 80. Lego Recent Development
 Table 81. Sony Company Details
 Table 82. Sony Business Overview
 Table 83. Sony Kids Programming Education Product
 Table 84. Sony Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 85. Sony Recent Development
 Table 86. Kodable Company Details
 Table 87. Kodable Business Overview
 Table 88. Kodable Kids Programming Education Product
 Table 89. Kodable Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 90. Kodable Recent Development
 Table 91. CodeSpark Company Details
 Table 92. CodeSpark Business Overview
 Table 93. CodeSpark Kids Programming Education Product
 Table 94. CodeSpark Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 95. CodeSpark Recent Development
 Table 96. CodeMonkey Company Details
 Table 97. CodeMonkey Business Overview
 Table 98. CodeMonkey Kids Programming Education Product
 Table 99. CodeMonkey Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 100. CodeMonkey Recent Development
 Table 101. Tynker Company Details
 Table 102. Tynker Business Overview
 Table 103. Tynker Kids Programming Education Product
 Table 104. Tynker Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 105. Tynker Recent Development
 Table 106. Robolink Company Details
 Table 107. Robolink Business Overview
 Table 108. Robolink Kids Programming Education Product
 Table 109. Robolink Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 110. Robolink Recent Development
 Table 111. OzObot Company Details
 Table 112. OzObot Business Overview
 Table 113. OzObot Kids Programming Education Product
 Table 114. OzObot Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 115. OzObot Recent Development
 Table 116. SAM Labs Company Details
 Table 117. SAM Labs Business Overview
 Table 118. SAM Labs Kids Programming Education Product
 Table 119. SAM Labs Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 120. SAM Labs Recent Development
 Table 121. Wonder Workshop Company Details
 Table 122. Wonder Workshop Business Overview
 Table 123. Wonder Workshop Kids Programming Education Product
 Table 124. Wonder Workshop Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 125. Wonder Workshop Recent Development
 Table 126. Bitsbox Company Details
 Table 127. Bitsbox Business Overview
 Table 128. Bitsbox Kids Programming Education Product
 Table 129. Bitsbox Revenue in Kids Programming Education Business (2020-2025) & (US$ Million)
 Table 130. Bitsbox Recent Development
 Table 131. Research Programs/Design for This Report
 Table 132. Key Data Information from Secondary Sources
 Table 133. Key Data Information from Primary Sources
 Table 134. Authors List of This Report


List of Figures
 Figure 1. Kids Programming Education Picture
 Figure 2. Global Kids Programming Education Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Kids Programming Education Market Share by Type: 2024 VS 2031
 Figure 4. Software Programming Features
 Figure 5. Hardware Programming Features
 Figure 6. Global Kids Programming Education Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Kids Programming Education Market Share by Application: 2024 VS 2031
 Figure 8. Online Case Studies
 Figure 9. Offline Case Studies
 Figure 10. Kids Programming Education Report Years Considered
 Figure 11. Global Kids Programming Education Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 12. Global Kids Programming Education Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 13. Global Kids Programming Education Market Share by Region: 2024 VS 2031
 Figure 14. Global Kids Programming Education Market Share by Players in 2024
 Figure 15. Global Top Kids Programming Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Kids Programming Education as of 2024)
 Figure 16. The Top 10 and 5 Players Market Share by Kids Programming Education Revenue in 2024
 Figure 17. North America Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 18. North America Kids Programming Education Market Share by Country (2020-2031)
 Figure 19. United States Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. Canada Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Europe Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Kids Programming Education Market Share by Country (2020-2031)
 Figure 23. Germany Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. France Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. U.K. Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Italy Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Russia Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Nordic Countries Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Asia-Pacific Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Kids Programming Education Market Share by Region (2020-2031)
 Figure 31. China Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Japan Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. South Korea Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Southeast Asia Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. India Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Australia Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Latin America Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Kids Programming Education Market Share by Country (2020-2031)
 Figure 39. Mexico Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Brazil Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Middle East & Africa Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Kids Programming Education Market Share by Country (2020-2031)
 Figure 43. Turkey Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Saudi Arabia Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. UAE Kids Programming Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Tarena International Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 47. Beijing Shengtong Printing Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 48. Shenzhen Dianmao Technology Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 49. TAL Education Group Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 50. Matatalab Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 51. Microsoft Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 52. Lego Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 53. Sony Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 54. Kodable Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 55. CodeSpark Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 56. CodeMonkey Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 57. Tynker Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 58. Robolink Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 59. OzObot Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 60. SAM Labs Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 61. Wonder Workshop Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 62. Bitsbox Revenue Growth Rate in Kids Programming Education Business (2020-2025)
 Figure 63. Bottom-up and Top-down Approaches for This Report
 Figure 64. Data Triangulation
 Figure 65. Key Executives Interviewed
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