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Global Gaming Recliners Market Research Report 2025
Published Date: March 2025
|
Report Code: QYRE-Auto-17O10549
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Global Gaming Recliners Market Research Report 2025

Code: QYRE-Auto-17O10549
Report
March 2025
Pages:107
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Gaming Recliners Market

The global market for Gaming Recliners was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
The main purpose of the gaming recliner is to ensure that gamers are as comfortable as possible and that they can move, move, shake and tilt to find the perfect spot to play their favorite games
North American market for Gaming Recliners is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Gaming Recliners is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Gaming Recliners include Furmax, Jummico, Devoko, Vitesse, Homall, Giantex, Ravenna, RESPAWN, Lane Stallion, Ferghana, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Gaming Recliners, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Recliners.
The Gaming Recliners market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Gaming Recliners market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Gaming Recliners manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Scope of Gaming Recliners Market Report

Report Metric Details
Report Name Gaming Recliners Market
Segment by Type
Segment by Application
  • Residential
  • Commercial
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company Furmax, Jummico, Devoko, Vitesse, Homall, Giantex, Ravenna, RESPAWN, Lane Stallion, Ferghana, VON RACER, GYMAX, Ergolux Hotshot, GTRACING, OFM, BestOffice, X Rocker, AKRacing
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Gaming Recliners manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Gaming Recliners in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report. 

FAQ for this report

Who are the main players in the Gaming Recliners Market report?

Ans: The main players in the Gaming Recliners Market are Furmax, Jummico, Devoko, Vitesse, Homall, Giantex, Ravenna, RESPAWN, Lane Stallion, Ferghana, VON RACER, GYMAX, Ergolux Hotshot, GTRACING, OFM, BestOffice, X Rocker, AKRacing

What are the Application segmentation covered in the Gaming Recliners Market report?

Ans: The Applications covered in the Gaming Recliners Market report are Residential, Commercial

What are the Type segmentation covered in the Gaming Recliners Market report?

Ans: The Types covered in the Gaming Recliners Market report are Massage Gaming Recliners, Ordinary Gaming Recliners

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Recliner Markets

1 Gaming Recliners Market Overview
1.1 Product Definition
1.2 Gaming Recliners by Type
1.2.1 Global Gaming Recliners Market Value Comparison by Type (2024 VS 2031)
1.2.2 Massage Gaming Recliners
1.2.3 Ordinary Gaming Recliners
1.3 Gaming Recliners by Application
1.3.1 Global Gaming Recliners Market Value by Application (2024 VS 2031)
1.3.2 Residential
1.3.3 Commercial
1.4 Global Gaming Recliners Market Size Estimates and Forecasts
1.4.1 Global Gaming Recliners Revenue 2020-2031
1.4.2 Global Gaming Recliners Sales 2020-2031
1.4.3 Global Gaming Recliners Market Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Gaming Recliners Market Competition by Manufacturers
2.1 Global Gaming Recliners Sales Market Share by Manufacturers (2020-2025)
2.2 Global Gaming Recliners Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Gaming Recliners Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Gaming Recliners, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Gaming Recliners, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Recliners, Product Type & Application
2.7 Global Key Manufacturers of Gaming Recliners, Date of Enter into This Industry
2.8 Global Gaming Recliners Market Competitive Situation and Trends
2.8.1 Global Gaming Recliners Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Gaming Recliners Players Market Share by Revenue
2.8.3 Global Gaming Recliners Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Gaming Recliners Market Scenario by Region
3.1 Global Gaming Recliners Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Gaming Recliners Sales by Region: 2020-2031
3.2.1 Global Gaming Recliners Sales by Region: 2020-2025
3.2.2 Global Gaming Recliners Sales by Region: 2026-2031
3.3 Global Gaming Recliners Revenue by Region: 2020-2031
3.3.1 Global Gaming Recliners Revenue by Region: 2020-2025
3.3.2 Global Gaming Recliners Revenue by Region: 2026-2031
3.4 North America Gaming Recliners Market Facts & Figures by Country
3.4.1 North America Gaming Recliners Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Gaming Recliners Sales by Country (2020-2031)
3.4.3 North America Gaming Recliners Revenue by Country (2020-2031)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Gaming Recliners Market Facts & Figures by Country
3.5.1 Europe Gaming Recliners Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Gaming Recliners Sales by Country (2020-2031)
3.5.3 Europe Gaming Recliners Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Recliners Market Facts & Figures by Region
3.6.1 Asia Pacific Gaming Recliners Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Gaming Recliners Sales by Region (2020-2031)
3.6.3 Asia Pacific Gaming Recliners Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Gaming Recliners Market Facts & Figures by Country
3.7.1 Latin America Gaming Recliners Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Gaming Recliners Sales by Country (2020-2031)
3.7.3 Latin America Gaming Recliners Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Recliners Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Recliners Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Gaming Recliners Sales by Country (2020-2031)
3.8.3 Middle East and Africa Gaming Recliners Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global Gaming Recliners Sales by Type (2020-2031)
4.1.1 Global Gaming Recliners Sales by Type (2020-2025)
4.1.2 Global Gaming Recliners Sales by Type (2026-2031)
4.1.3 Global Gaming Recliners Sales Market Share by Type (2020-2031)
4.2 Global Gaming Recliners Revenue by Type (2020-2031)
4.2.1 Global Gaming Recliners Revenue by Type (2020-2025)
4.2.2 Global Gaming Recliners Revenue by Type (2026-2031)
4.2.3 Global Gaming Recliners Revenue Market Share by Type (2020-2031)
4.3 Global Gaming Recliners Price by Type (2020-2031)
5 Segment by Application
5.1 Global Gaming Recliners Sales by Application (2020-2031)
5.1.1 Global Gaming Recliners Sales by Application (2020-2025)
5.1.2 Global Gaming Recliners Sales by Application (2026-2031)
5.1.3 Global Gaming Recliners Sales Market Share by Application (2020-2031)
5.2 Global Gaming Recliners Revenue by Application (2020-2031)
5.2.1 Global Gaming Recliners Revenue by Application (2020-2025)
5.2.2 Global Gaming Recliners Revenue by Application (2026-2031)
5.2.3 Global Gaming Recliners Revenue Market Share by Application (2020-2031)
5.3 Global Gaming Recliners Price by Application (2020-2031)
6 Key Companies Profiled
6.1 Furmax
6.1.1 Furmax Company Information
6.1.2 Furmax Description and Business Overview
6.1.3 Furmax Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Furmax Gaming Recliners Product Portfolio
6.1.5 Furmax Recent Developments/Updates
6.2 Jummico
6.2.1 Jummico Company Information
6.2.2 Jummico Description and Business Overview
6.2.3 Jummico Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Jummico Gaming Recliners Product Portfolio
6.2.5 Jummico Recent Developments/Updates
6.3 Devoko
6.3.1 Devoko Company Information
6.3.2 Devoko Description and Business Overview
6.3.3 Devoko Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Devoko Gaming Recliners Product Portfolio
6.3.5 Devoko Recent Developments/Updates
6.4 Vitesse
6.4.1 Vitesse Company Information
6.4.2 Vitesse Description and Business Overview
6.4.3 Vitesse Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Vitesse Gaming Recliners Product Portfolio
6.4.5 Vitesse Recent Developments/Updates
6.5 Homall
6.5.1 Homall Company Information
6.5.2 Homall Description and Business Overview
6.5.3 Homall Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.5.4 Homall Gaming Recliners Product Portfolio
6.5.5 Homall Recent Developments/Updates
6.6 Giantex
6.6.1 Giantex Company Information
6.6.2 Giantex Description and Business Overview
6.6.3 Giantex Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.6.4 Giantex Gaming Recliners Product Portfolio
6.6.5 Giantex Recent Developments/Updates
6.7 Ravenna
6.7.1 Ravenna Company Information
6.7.2 Ravenna Description and Business Overview
6.7.3 Ravenna Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Ravenna Gaming Recliners Product Portfolio
6.7.5 Ravenna Recent Developments/Updates
6.8 RESPAWN
6.8.1 RESPAWN Company Information
6.8.2 RESPAWN Description and Business Overview
6.8.3 RESPAWN Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.8.4 RESPAWN Gaming Recliners Product Portfolio
6.8.5 RESPAWN Recent Developments/Updates
6.9 Lane Stallion
6.9.1 Lane Stallion Company Information
6.9.2 Lane Stallion Description and Business Overview
6.9.3 Lane Stallion Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.9.4 Lane Stallion Gaming Recliners Product Portfolio
6.9.5 Lane Stallion Recent Developments/Updates
6.10 Ferghana
6.10.1 Ferghana Company Information
6.10.2 Ferghana Description and Business Overview
6.10.3 Ferghana Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.10.4 Ferghana Gaming Recliners Product Portfolio
6.10.5 Ferghana Recent Developments/Updates
6.11 VON RACER
6.11.1 VON RACER Company Information
6.11.2 VON RACER Description and Business Overview
6.11.3 VON RACER Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.11.4 VON RACER Gaming Recliners Product Portfolio
6.11.5 VON RACER Recent Developments/Updates
6.12 GYMAX
6.12.1 GYMAX Company Information
6.12.2 GYMAX Description and Business Overview
6.12.3 GYMAX Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.12.4 GYMAX Gaming Recliners Product Portfolio
6.12.5 GYMAX Recent Developments/Updates
6.13 Ergolux Hotshot
6.13.1 Ergolux Hotshot Company Information
6.13.2 Ergolux Hotshot Description and Business Overview
6.13.3 Ergolux Hotshot Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.13.4 Ergolux Hotshot Gaming Recliners Product Portfolio
6.13.5 Ergolux Hotshot Recent Developments/Updates
6.14 GTRACING
6.14.1 GTRACING Company Information
6.14.2 GTRACING Description and Business Overview
6.14.3 GTRACING Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.14.4 GTRACING Gaming Recliners Product Portfolio
6.14.5 GTRACING Recent Developments/Updates
6.15 OFM
6.15.1 OFM Company Information
6.15.2 OFM Description and Business Overview
6.15.3 OFM Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.15.4 OFM Gaming Recliners Product Portfolio
6.15.5 OFM Recent Developments/Updates
6.16 BestOffice
6.16.1 BestOffice Company Information
6.16.2 BestOffice Description and Business Overview
6.16.3 BestOffice Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.16.4 BestOffice Gaming Recliners Product Portfolio
6.16.5 BestOffice Recent Developments/Updates
6.17 X Rocker
6.17.1 X Rocker Company Information
6.17.2 X Rocker Description and Business Overview
6.17.3 X Rocker Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.17.4 X Rocker Gaming Recliners Product Portfolio
6.17.5 X Rocker Recent Developments/Updates
6.18 AKRacing
6.18.1 AKRacing Company Information
6.18.2 AKRacing Description and Business Overview
6.18.3 AKRacing Gaming Recliners Sales, Revenue and Gross Margin (2020-2025)
6.18.4 AKRacing Gaming Recliners Product Portfolio
6.18.5 AKRacing Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gaming Recliners Industry Chain Analysis
7.2 Gaming Recliners Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Recliners Production Mode & Process Analysis
7.4 Gaming Recliners Sales and Marketing
7.4.1 Gaming Recliners Sales Channels
7.4.2 Gaming Recliners Distributors
7.5 Gaming Recliners Customer Analysis
8 Gaming Recliners Market Dynamics
8.1 Gaming Recliners Industry Trends
8.2 Gaming Recliners Market Drivers
8.3 Gaming Recliners Market Challenges
8.4 Gaming Recliners Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global Gaming Recliners Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Gaming Recliners Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Gaming Recliners Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Gaming Recliners Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Gaming Recliners Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Gaming Recliners Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Gaming Recliners Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Gaming Recliners Average Price (US$/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Gaming Recliners, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Gaming Recliners, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Gaming Recliners, Product Type & Application
 Table 12. Global Key Manufacturers of Gaming Recliners, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Gaming Recliners by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Recliners as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Gaming Recliners Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Gaming Recliners Sales by Region (2020-2025) & (K Units)
 Table 18. Global Gaming Recliners Sales Market Share by Region (2020-2025)
 Table 19. Global Gaming Recliners Sales by Region (2026-2031) & (K Units)
 Table 20. Global Gaming Recliners Sales Market Share by Region (2026-2031)
 Table 21. Global Gaming Recliners Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Gaming Recliners Revenue Market Share by Region (2020-2025)
 Table 23. Global Gaming Recliners Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Gaming Recliners Revenue Market Share by Region (2026-2031)
 Table 25. North America Gaming Recliners Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Gaming Recliners Sales by Country (2020-2025) & (K Units)
 Table 27. North America Gaming Recliners Sales by Country (2026-2031) & (K Units)
 Table 28. North America Gaming Recliners Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Gaming Recliners Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Gaming Recliners Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Gaming Recliners Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Gaming Recliners Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Gaming Recliners Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Gaming Recliners Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Gaming Recliners Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Gaming Recliners Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Gaming Recliners Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Gaming Recliners Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Gaming Recliners Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Gaming Recliners Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Gaming Recliners Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Gaming Recliners Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Gaming Recliners Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Gaming Recliners Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Gaming Recliners Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Gaming Recliners Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Gaming Recliners Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Gaming Recliners Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Gaming Recliners Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Gaming Recliners Sales (K Units) by Type (2020-2025)
 Table 51. Global Gaming Recliners Sales (K Units) by Type (2026-2031)
 Table 52. Global Gaming Recliners Sales Market Share by Type (2020-2025)
 Table 53. Global Gaming Recliners Sales Market Share by Type (2026-2031)
 Table 54. Global Gaming Recliners Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Gaming Recliners Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Gaming Recliners Revenue Market Share by Type (2020-2025)
 Table 57. Global Gaming Recliners Revenue Market Share by Type (2026-2031)
 Table 58. Global Gaming Recliners Price (US$/Unit) by Type (2020-2025)
 Table 59. Global Gaming Recliners Price (US$/Unit) by Type (2026-2031)
 Table 60. Global Gaming Recliners Sales (K Units) by Application (2020-2025)
 Table 61. Global Gaming Recliners Sales (K Units) by Application (2026-2031)
 Table 62. Global Gaming Recliners Sales Market Share by Application (2020-2025)
 Table 63. Global Gaming Recliners Sales Market Share by Application (2026-2031)
 Table 64. Global Gaming Recliners Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Gaming Recliners Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Gaming Recliners Revenue Market Share by Application (2020-2025)
 Table 67. Global Gaming Recliners Revenue Market Share by Application (2026-2031)
 Table 68. Global Gaming Recliners Price (US$/Unit) by Application (2020-2025)
 Table 69. Global Gaming Recliners Price (US$/Unit) by Application (2026-2031)
 Table 70. Furmax Company Information
 Table 71. Furmax Description and Business Overview
 Table 72. Furmax Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. Furmax Gaming Recliners Product
 Table 74. Furmax Recent Developments/Updates
 Table 75. Jummico Company Information
 Table 76. Jummico Description and Business Overview
 Table 77. Jummico Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. Jummico Gaming Recliners Product
 Table 79. Jummico Recent Developments/Updates
 Table 80. Devoko Company Information
 Table 81. Devoko Description and Business Overview
 Table 82. Devoko Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. Devoko Gaming Recliners Product
 Table 84. Devoko Recent Developments/Updates
 Table 85. Vitesse Company Information
 Table 86. Vitesse Description and Business Overview
 Table 87. Vitesse Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. Vitesse Gaming Recliners Product
 Table 89. Vitesse Recent Developments/Updates
 Table 90. Homall Company Information
 Table 91. Homall Description and Business Overview
 Table 92. Homall Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. Homall Gaming Recliners Product
 Table 94. Homall Recent Developments/Updates
 Table 95. Giantex Company Information
 Table 96. Giantex Description and Business Overview
 Table 97. Giantex Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 98. Giantex Gaming Recliners Product
 Table 99. Giantex Recent Developments/Updates
 Table 100. Ravenna Company Information
 Table 101. Ravenna Description and Business Overview
 Table 102. Ravenna Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 103. Ravenna Gaming Recliners Product
 Table 104. Ravenna Recent Developments/Updates
 Table 105. RESPAWN Company Information
 Table 106. RESPAWN Description and Business Overview
 Table 107. RESPAWN Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 108. RESPAWN Gaming Recliners Product
 Table 109. RESPAWN Recent Developments/Updates
 Table 110. Lane Stallion Company Information
 Table 111. Lane Stallion Description and Business Overview
 Table 112. Lane Stallion Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 113. Lane Stallion Gaming Recliners Product
 Table 114. Lane Stallion Recent Developments/Updates
 Table 115. Ferghana Company Information
 Table 116. Ferghana Description and Business Overview
 Table 117. Ferghana Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 118. Ferghana Gaming Recliners Product
 Table 119. Ferghana Recent Developments/Updates
 Table 120. VON RACER Company Information
 Table 121. VON RACER Description and Business Overview
 Table 122. VON RACER Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 123. VON RACER Gaming Recliners Product
 Table 124. VON RACER Recent Developments/Updates
 Table 125. GYMAX Company Information
 Table 126. GYMAX Description and Business Overview
 Table 127. GYMAX Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 128. GYMAX Gaming Recliners Product
 Table 129. GYMAX Recent Developments/Updates
 Table 130. Ergolux Hotshot Company Information
 Table 131. Ergolux Hotshot Description and Business Overview
 Table 132. Ergolux Hotshot Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 133. Ergolux Hotshot Gaming Recliners Product
 Table 134. Ergolux Hotshot Recent Developments/Updates
 Table 135. GTRACING Company Information
 Table 136. GTRACING Description and Business Overview
 Table 137. GTRACING Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 138. GTRACING Gaming Recliners Product
 Table 139. GTRACING Recent Developments/Updates
 Table 140. OFM Company Information
 Table 141. OFM Description and Business Overview
 Table 142. OFM Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 143. OFM Gaming Recliners Product
 Table 144. OFM Recent Developments/Updates
 Table 145. BestOffice Company Information
 Table 146. BestOffice Description and Business Overview
 Table 147. BestOffice Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 148. BestOffice Gaming Recliners Product
 Table 149. BestOffice Recent Developments/Updates
 Table 150. X Rocker Company Information
 Table 151. X Rocker Description and Business Overview
 Table 152. X Rocker Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 153. X Rocker Gaming Recliners Product
 Table 154. X Rocker Recent Developments/Updates
 Table 155. AKRacing Company Information
 Table 156. AKRacing Description and Business Overview
 Table 157. AKRacing Gaming Recliners Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 158. AKRacing Gaming Recliners Product
 Table 159. AKRacing Recent Developments/Updates
 Table 160. Key Raw Materials Lists
 Table 161. Raw Materials Key Suppliers Lists
 Table 162. Gaming Recliners Distributors List
 Table 163. Gaming Recliners Customers List
 Table 164. Gaming Recliners Market Trends
 Table 165. Gaming Recliners Market Drivers
 Table 166. Gaming Recliners Market Challenges
 Table 167. Gaming Recliners Market Restraints
 Table 168. Research Programs/Design for This Report
 Table 169. Key Data Information from Secondary Sources
 Table 170. Key Data Information from Primary Sources
 Table 171. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Gaming Recliners
 Figure 2. Global Gaming Recliners Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Gaming Recliners Market Share by Type: 2024 & 2031
 Figure 4. Massage Gaming Recliners Product Picture
 Figure 5. Ordinary Gaming Recliners Product Picture
 Figure 6. Global Gaming Recliners Market Value by Application (2020-2031) & (US$ Million)
 Figure 7. Global Gaming Recliners Market Share by Application: 2024 & 2031
 Figure 8. Residential
 Figure 9. Commercial
 Figure 10. Global Gaming Recliners Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 11. Global Gaming Recliners Market Size (2020-2031) & (US$ Million)
 Figure 12. Global Gaming Recliners Sales (2020-2031) & (K Units)
 Figure 13. Global Gaming Recliners Average Price (US$/Unit) & (2020-2031)
 Figure 14. Gaming Recliners Report Years Considered
 Figure 15. Gaming Recliners Sales Share by Manufacturers in 2024
 Figure 16. Global Gaming Recliners Revenue Share by Manufacturers in 2024
 Figure 17. Global 5 and 10 Largest Gaming Recliners Players: Market Share by Revenue in Gaming Recliners in 2024
 Figure 18. Gaming Recliners Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 19. Global Gaming Recliners Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 20. North America Gaming Recliners Sales Market Share by Country (2020-2031)
 Figure 21. North America Gaming Recliners Revenue Market Share by Country (2020-2031)
 Figure 22. U.S. Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 23. Canada Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 24. Europe Gaming Recliners Sales Market Share by Country (2020-2031)
 Figure 25. Europe Gaming Recliners Revenue Market Share by Country (2020-2031)
 Figure 26. Germany Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 27. France Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 28. U.K. Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 29. Italy Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Russia Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Asia Pacific Gaming Recliners Sales Market Share by Region (2020-2031)
 Figure 32. Asia Pacific Gaming Recliners Revenue Market Share by Region (2020-2031)
 Figure 33. China Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 34. Japan Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. South Korea Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. India Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. Australia Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. Taiwan Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 39. Indonesia Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 40. Thailand Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 41. Malaysia Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 42. Philippines Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 43. Latin America Gaming Recliners Sales Market Share by Country (2020-2031)
 Figure 44. Latin America Gaming Recliners Revenue Market Share by Country (2020-2031)
 Figure 45. Mexico Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 46. Brazil Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 47. Argentina Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 48. Middle East and Africa Gaming Recliners Sales Market Share by Country (2020-2031)
 Figure 49. Middle East and Africa Gaming Recliners Revenue Market Share by Country (2020-2031)
 Figure 50. Turkey Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 51. Saudi Arabia Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 52. U.A.E Gaming Recliners Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 53. Global Sales Market Share of Gaming Recliners by Type (2020-2031)
 Figure 54. Global Revenue Market Share of Gaming Recliners by Type (2020-2031)
 Figure 55. Global Gaming Recliners Price (US$/Unit) by Type (2020-2031)
 Figure 56. Global Sales Market Share of Gaming Recliners by Application (2020-2031)
 Figure 57. Global Revenue Market Share of Gaming Recliners by Application (2020-2031)
 Figure 58. Global Gaming Recliners Price (US$/Unit) by Application (2020-2031)
 Figure 59. Gaming Recliners Value Chain
 Figure 60. Channels of Distribution (Direct Vs Distribution)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
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