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Global Light Gun Shooting Games Market Research Report 2025
Published Date: August 2025
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Report Code: QYRE-Auto-29K19455
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Global Light Gun Shooting Games Market Research Report 2025
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Global Light Gun Shooting Games Market Research Report 2025

Code: QYRE-Auto-29K19455
Report
August 2025
Pages:90
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Light Gun Shooting Games Market Size

The global market for Light Gun Shooting Games was valued at US$ 2600 million in the year 2024 and is projected to reach a revised size of US$ 3917 million by 2031, growing at a CAGR of 6.3% during the forecast period.

Light Gun Shooting Games Market

Light Gun Shooting Games Market

Light Gun Shooting Games are a subgenre of arcade and video games that use a light gun controller (or similar pointing device) to simulate shooting targets on a screen. These games rely on the player aiming and firing the gun peripheral at enemies, objects, or on-screen cues, offering an interactive shooting experience.
North American market for Light Gun Shooting Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Light Gun Shooting Games is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Light Gun Shooting Games in Leisure and Entertainment is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Light Gun Shooting Games include Adrenaline Amusements, American Laser Games, Atari Games, Bandai Namco, Capcom, Exidy, Friction Game Studios, Global VR, Konami, LAI Games, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Light Gun Shooting Games, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Light Gun Shooting Games.
The Light Gun Shooting Games market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Light Gun Shooting Games market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Light Gun Shooting Games companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Light Gun Shooting Games Market Report

Report Metric Details
Report Name Light Gun Shooting Games Market
Accounted market size in year US$ 2600 million
Forecasted market size in 2031 US$ 3917 million
CAGR 6.3%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Free Games
  • Paid Games
Segment by Application
  • Leisure and Entertainment
  • Professional Sports
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Adrenaline Amusements, American Laser Games, Atari Games, Bandai Namco, Capcom, Exidy, Friction Game Studios, Global VR, Konami, LAI Games, Midway, Nintendo, Raw Thrills, SNK, TAITO
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Light Gun Shooting Games company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Light Gun Shooting Games Market growing?

Ans: The Light Gun Shooting Games Market witnessing a CAGR of 6.3% during the forecast period 2025-2031.

What is the Light Gun Shooting Games Market size in 2031?

Ans: The Light Gun Shooting Games Market size in 2031 will be US$ 3917 million.

Who are the main players in the Light Gun Shooting Games Market report?

Ans: The main players in the Light Gun Shooting Games Market are Adrenaline Amusements, American Laser Games, Atari Games, Bandai Namco, Capcom, Exidy, Friction Game Studios, Global VR, Konami, LAI Games, Midway, Nintendo, Raw Thrills, SNK, TAITO

What are the Application segmentation covered in the Light Gun Shooting Games Market report?

Ans: The Applications covered in the Light Gun Shooting Games Market report are Leisure and Entertainment, Professional Sports, Others

What are the Type segmentation covered in the Light Gun Shooting Games Market report?

Ans: The Types covered in the Light Gun Shooting Games Market report are Free Games, Paid Games

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Light Gun Shooting Games Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Free Games
1.2.3 Paid Games
1.3 Market by Application
1.3.1 Global Light Gun Shooting Games Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Leisure and Entertainment
1.3.3 Professional Sports
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Light Gun Shooting Games Market Perspective (2020-2031)
2.2 Global Light Gun Shooting Games Growth Trends by Region
2.2.1 Global Light Gun Shooting Games Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Light Gun Shooting Games Historic Market Size by Region (2020-2025)
2.2.3 Light Gun Shooting Games Forecasted Market Size by Region (2026-2031)
2.3 Light Gun Shooting Games Market Dynamics
2.3.1 Light Gun Shooting Games Industry Trends
2.3.2 Light Gun Shooting Games Market Drivers
2.3.3 Light Gun Shooting Games Market Challenges
2.3.4 Light Gun Shooting Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Light Gun Shooting Games Players by Revenue
3.1.1 Global Top Light Gun Shooting Games Players by Revenue (2020-2025)
3.1.2 Global Light Gun Shooting Games Revenue Market Share by Players (2020-2025)
3.2 Global Top Light Gun Shooting Games Players by Company Type and Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Light Gun Shooting Games Revenue
3.4 Global Light Gun Shooting Games Market Concentration Ratio
3.4.1 Global Light Gun Shooting Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Light Gun Shooting Games Revenue in 2024
3.5 Global Key Players of Light Gun Shooting Games Head office and Area Served
3.6 Global Key Players of Light Gun Shooting Games, Product and Application
3.7 Global Key Players of Light Gun Shooting Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Light Gun Shooting Games Breakdown Data by Type
4.1 Global Light Gun Shooting Games Historic Market Size by Type (2020-2025)
4.2 Global Light Gun Shooting Games Forecasted Market Size by Type (2026-2031)
5 Light Gun Shooting Games Breakdown Data by Application
5.1 Global Light Gun Shooting Games Historic Market Size by Application (2020-2025)
5.2 Global Light Gun Shooting Games Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Light Gun Shooting Games Market Size (2020-2031)
6.2 North America Light Gun Shooting Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Light Gun Shooting Games Market Size by Country (2020-2025)
6.4 North America Light Gun Shooting Games Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Light Gun Shooting Games Market Size (2020-2031)
7.2 Europe Light Gun Shooting Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Light Gun Shooting Games Market Size by Country (2020-2025)
7.4 Europe Light Gun Shooting Games Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Ireland
8 Asia-Pacific
8.1 Asia-Pacific Light Gun Shooting Games Market Size (2020-2031)
8.2 Asia-Pacific Light Gun Shooting Games Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Light Gun Shooting Games Market Size by Region (2020-2025)
8.4 Asia-Pacific Light Gun Shooting Games Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia & New Zealand
9 Latin America
9.1 Latin America Light Gun Shooting Games Market Size (2020-2031)
9.2 Latin America Light Gun Shooting Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Light Gun Shooting Games Market Size by Country (2020-2025)
9.4 Latin America Light Gun Shooting Games Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Light Gun Shooting Games Market Size (2020-2031)
10.2 Middle East & Africa Light Gun Shooting Games Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Light Gun Shooting Games Market Size by Country (2020-2025)
10.4 Middle East & Africa Light Gun Shooting Games Market Size by Country (2026-2031)
10.5 Israel
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Adrenaline Amusements
11.1.1 Adrenaline Amusements Company Details
11.1.2 Adrenaline Amusements Business Overview
11.1.3 Adrenaline Amusements Light Gun Shooting Games Introduction
11.1.4 Adrenaline Amusements Revenue in Light Gun Shooting Games Business (2020-2025)
11.1.5 Adrenaline Amusements Recent Development
11.2 American Laser Games
11.2.1 American Laser Games Company Details
11.2.2 American Laser Games Business Overview
11.2.3 American Laser Games Light Gun Shooting Games Introduction
11.2.4 American Laser Games Revenue in Light Gun Shooting Games Business (2020-2025)
11.2.5 American Laser Games Recent Development
11.3 Atari Games
11.3.1 Atari Games Company Details
11.3.2 Atari Games Business Overview
11.3.3 Atari Games Light Gun Shooting Games Introduction
11.3.4 Atari Games Revenue in Light Gun Shooting Games Business (2020-2025)
11.3.5 Atari Games Recent Development
11.4 Bandai Namco
11.4.1 Bandai Namco Company Details
11.4.2 Bandai Namco Business Overview
11.4.3 Bandai Namco Light Gun Shooting Games Introduction
11.4.4 Bandai Namco Revenue in Light Gun Shooting Games Business (2020-2025)
11.4.5 Bandai Namco Recent Development
11.5 Capcom
11.5.1 Capcom Company Details
11.5.2 Capcom Business Overview
11.5.3 Capcom Light Gun Shooting Games Introduction
11.5.4 Capcom Revenue in Light Gun Shooting Games Business (2020-2025)
11.5.5 Capcom Recent Development
11.6 Exidy
11.6.1 Exidy Company Details
11.6.2 Exidy Business Overview
11.6.3 Exidy Light Gun Shooting Games Introduction
11.6.4 Exidy Revenue in Light Gun Shooting Games Business (2020-2025)
11.6.5 Exidy Recent Development
11.7 Friction Game Studios
11.7.1 Friction Game Studios Company Details
11.7.2 Friction Game Studios Business Overview
11.7.3 Friction Game Studios Light Gun Shooting Games Introduction
11.7.4 Friction Game Studios Revenue in Light Gun Shooting Games Business (2020-2025)
11.7.5 Friction Game Studios Recent Development
11.8 Global VR
11.8.1 Global VR Company Details
11.8.2 Global VR Business Overview
11.8.3 Global VR Light Gun Shooting Games Introduction
11.8.4 Global VR Revenue in Light Gun Shooting Games Business (2020-2025)
11.8.5 Global VR Recent Development
11.9 Konami
11.9.1 Konami Company Details
11.9.2 Konami Business Overview
11.9.3 Konami Light Gun Shooting Games Introduction
11.9.4 Konami Revenue in Light Gun Shooting Games Business (2020-2025)
11.9.5 Konami Recent Development
11.10 LAI Games
11.10.1 LAI Games Company Details
11.10.2 LAI Games Business Overview
11.10.3 LAI Games Light Gun Shooting Games Introduction
11.10.4 LAI Games Revenue in Light Gun Shooting Games Business (2020-2025)
11.10.5 LAI Games Recent Development
11.11 Midway
11.11.1 Midway Company Details
11.11.2 Midway Business Overview
11.11.3 Midway Light Gun Shooting Games Introduction
11.11.4 Midway Revenue in Light Gun Shooting Games Business (2020-2025)
11.11.5 Midway Recent Development
11.12 Nintendo
11.12.1 Nintendo Company Details
11.12.2 Nintendo Business Overview
11.12.3 Nintendo Light Gun Shooting Games Introduction
11.12.4 Nintendo Revenue in Light Gun Shooting Games Business (2020-2025)
11.12.5 Nintendo Recent Development
11.13 Raw Thrills
11.13.1 Raw Thrills Company Details
11.13.2 Raw Thrills Business Overview
11.13.3 Raw Thrills Light Gun Shooting Games Introduction
11.13.4 Raw Thrills Revenue in Light Gun Shooting Games Business (2020-2025)
11.13.5 Raw Thrills Recent Development
11.14 SNK
11.14.1 SNK Company Details
11.14.2 SNK Business Overview
11.14.3 SNK Light Gun Shooting Games Introduction
11.14.4 SNK Revenue in Light Gun Shooting Games Business (2020-2025)
11.14.5 SNK Recent Development
11.15 TAITO
11.15.1 TAITO Company Details
11.15.2 TAITO Business Overview
11.15.3 TAITO Light Gun Shooting Games Introduction
11.15.4 TAITO Revenue in Light Gun Shooting Games Business (2020-2025)
11.15.5 TAITO Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Light Gun Shooting Games Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Free Games
 Table 3. Key Players of Paid Games
 Table 4. Global Light Gun Shooting Games Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Light Gun Shooting Games Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Light Gun Shooting Games Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Light Gun Shooting Games Market Share by Region (2020-2025)
 Table 8. Global Light Gun Shooting Games Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Light Gun Shooting Games Market Share by Region (2026-2031)
 Table 10. Light Gun Shooting Games Market Trends
 Table 11. Light Gun Shooting Games Market Drivers
 Table 12. Light Gun Shooting Games Market Challenges
 Table 13. Light Gun Shooting Games Market Restraints
 Table 14. Global Light Gun Shooting Games Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Light Gun Shooting Games Market Share by Players (2020-2025)
 Table 16. Global Top Light Gun Shooting Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Light Gun Shooting Games as of 2024)
 Table 17. Ranking of Global Top Light Gun Shooting Games Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Light Gun Shooting Games Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Light Gun Shooting Games, Headquarters and Area Served
 Table 20. Global Key Players of Light Gun Shooting Games, Product and Application
 Table 21. Global Key Players of Light Gun Shooting Games, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Light Gun Shooting Games Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Light Gun Shooting Games Revenue Market Share by Type (2020-2025)
 Table 25. Global Light Gun Shooting Games Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Light Gun Shooting Games Revenue Market Share by Type (2026-2031)
 Table 27. Global Light Gun Shooting Games Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Light Gun Shooting Games Revenue Market Share by Application (2020-2025)
 Table 29. Global Light Gun Shooting Games Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Light Gun Shooting Games Revenue Market Share by Application (2026-2031)
 Table 31. North America Light Gun Shooting Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Light Gun Shooting Games Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Light Gun Shooting Games Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Light Gun Shooting Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Light Gun Shooting Games Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Light Gun Shooting Games Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Light Gun Shooting Games Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Light Gun Shooting Games Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Light Gun Shooting Games Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Light Gun Shooting Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Light Gun Shooting Games Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Light Gun Shooting Games Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Light Gun Shooting Games Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Light Gun Shooting Games Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Light Gun Shooting Games Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Adrenaline Amusements Company Details
 Table 47. Adrenaline Amusements Business Overview
 Table 48. Adrenaline Amusements Light Gun Shooting Games Product
 Table 49. Adrenaline Amusements Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 50. Adrenaline Amusements Recent Development
 Table 51. American Laser Games Company Details
 Table 52. American Laser Games Business Overview
 Table 53. American Laser Games Light Gun Shooting Games Product
 Table 54. American Laser Games Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 55. American Laser Games Recent Development
 Table 56. Atari Games Company Details
 Table 57. Atari Games Business Overview
 Table 58. Atari Games Light Gun Shooting Games Product
 Table 59. Atari Games Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 60. Atari Games Recent Development
 Table 61. Bandai Namco Company Details
 Table 62. Bandai Namco Business Overview
 Table 63. Bandai Namco Light Gun Shooting Games Product
 Table 64. Bandai Namco Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 65. Bandai Namco Recent Development
 Table 66. Capcom Company Details
 Table 67. Capcom Business Overview
 Table 68. Capcom Light Gun Shooting Games Product
 Table 69. Capcom Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 70. Capcom Recent Development
 Table 71. Exidy Company Details
 Table 72. Exidy Business Overview
 Table 73. Exidy Light Gun Shooting Games Product
 Table 74. Exidy Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 75. Exidy Recent Development
 Table 76. Friction Game Studios Company Details
 Table 77. Friction Game Studios Business Overview
 Table 78. Friction Game Studios Light Gun Shooting Games Product
 Table 79. Friction Game Studios Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 80. Friction Game Studios Recent Development
 Table 81. Global VR Company Details
 Table 82. Global VR Business Overview
 Table 83. Global VR Light Gun Shooting Games Product
 Table 84. Global VR Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 85. Global VR Recent Development
 Table 86. Konami Company Details
 Table 87. Konami Business Overview
 Table 88. Konami Light Gun Shooting Games Product
 Table 89. Konami Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 90. Konami Recent Development
 Table 91. LAI Games Company Details
 Table 92. LAI Games Business Overview
 Table 93. LAI Games Light Gun Shooting Games Product
 Table 94. LAI Games Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 95. LAI Games Recent Development
 Table 96. Midway Company Details
 Table 97. Midway Business Overview
 Table 98. Midway Light Gun Shooting Games Product
 Table 99. Midway Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 100. Midway Recent Development
 Table 101. Nintendo Company Details
 Table 102. Nintendo Business Overview
 Table 103. Nintendo Light Gun Shooting Games Product
 Table 104. Nintendo Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 105. Nintendo Recent Development
 Table 106. Raw Thrills Company Details
 Table 107. Raw Thrills Business Overview
 Table 108. Raw Thrills Light Gun Shooting Games Product
 Table 109. Raw Thrills Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 110. Raw Thrills Recent Development
 Table 111. SNK Company Details
 Table 112. SNK Business Overview
 Table 113. SNK Light Gun Shooting Games Product
 Table 114. SNK Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 115. SNK Recent Development
 Table 116. TAITO Company Details
 Table 117. TAITO Business Overview
 Table 118. TAITO Light Gun Shooting Games Product
 Table 119. TAITO Revenue in Light Gun Shooting Games Business (2020-2025) & (US$ Million)
 Table 120. TAITO Recent Development
 Table 121. Research Programs/Design for This Report
 Table 122. Key Data Information from Secondary Sources
 Table 123. Key Data Information from Primary Sources
 Table 124. Authors List of This Report


List of Figures
 Figure 1. Light Gun Shooting Games Picture
 Figure 2. Global Light Gun Shooting Games Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Light Gun Shooting Games Market Share by Type: 2024 VS 2031
 Figure 4. Free Games Features
 Figure 5. Paid Games Features
 Figure 6. Global Light Gun Shooting Games Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Light Gun Shooting Games Market Share by Application: 2024 VS 2031
 Figure 8. Leisure and Entertainment Case Studies
 Figure 9. Professional Sports Case Studies
 Figure 10. Others Case Studies
 Figure 11. Light Gun Shooting Games Report Years Considered
 Figure 12. Global Light Gun Shooting Games Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global Light Gun Shooting Games Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global Light Gun Shooting Games Market Share by Region: 2024 VS 2031
 Figure 15. Global Light Gun Shooting Games Market Share by Players in 2024
 Figure 16. Global Light Gun Shooting Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
 Figure 17. The Top 10 and 5 Players Market Share by Light Gun Shooting Games Revenue in 2024
 Figure 18. North America Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America Light Gun Shooting Games Market Share by Country (2020-2031)
 Figure 20. United States Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Light Gun Shooting Games Market Share by Country (2020-2031)
 Figure 24. Germany Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Ireland Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Light Gun Shooting Games Market Share by Region (2020-2031)
 Figure 32. China Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia & New Zealand Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Light Gun Shooting Games Market Share by Country (2020-2031)
 Figure 40. Mexico Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Light Gun Shooting Games Market Share by Country (2020-2031)
 Figure 44. Israel Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE Light Gun Shooting Games Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Adrenaline Amusements Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 48. American Laser Games Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 49. Atari Games Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 50. Bandai Namco Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 51. Capcom Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 52. Exidy Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 53. Friction Game Studios Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 54. Global VR Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 55. Konami Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 56. LAI Games Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 57. Midway Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 58. Nintendo Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 59. Raw Thrills Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 60. SNK Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 61. TAITO Revenue Growth Rate in Light Gun Shooting Games Business (2020-2025)
 Figure 62. Bottom-up and Top-down Approaches for This Report
 Figure 63. Data Triangulation
 Figure 64. Key Executives Interviewed
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