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Global Online Comic Market Research Report 2025
Published Date: February 2025
|
Report Code: QYRE-Auto-2E11888
Home | Market Reports | Arts & Entertainment| Comics & Animation| Comics
Global Online Comic Market Research Report 2022
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Global Online Comic Market Research Report 2025

Code: QYRE-Auto-2E11888
Report
February 2025
Pages:119
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Online Comic Market Size

The global market for Online Comic was valued at US$ 6636 million in the year 2024 and is projected to reach a revised size of US$ 42870 million by 2031, growing at a CAGR of 31.0% during the forecast period.

Online Comic Market

Online Comic Market

Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books.
Webcomics can be compared to self-published print comics in that anyone with an Internet connection can publish their own webcomic. Readership levels vary widely; many are read only by the creator"s immediate friends and family, while some of the largest claim audiences well over one million readers. Webcomics range from traditional comic strips and graphic novels to avant garde comics, and cover many genres, styles, and subjects. They sometimes take on the role of a comic blog. The term web cartoonist is sometimes used to refer to someone who creates webcomics.
According to the Segmentation of types, all the market of Webtoons can be divided as follows: Subscription Based and Advertisement Based. The first kind need to mention is Subscription Based, it holds a comparatively larger share in global market, which accounts for about 69.39% in 2021. The following is Advertisement Based took 30.61% market share in 2021.
This report aims to provide a comprehensive presentation of the global market for Online Comic, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Online Comic.
The Online Comic market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Online Comic market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Online Comic companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Online Comic Market Report

Report Metric Details
Report Name Online Comic Market
Accounted market size in year US$ 6636 million
Forecasted market size in 2031 US$ 42870 million
CAGR 31.0%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Subscription Based
  • Advertisement Based
Segment by Application
  • Mobile Phone
  • PC/Notebook
  • Tablet Computer
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Naver, Kakao, Lezhin Entertainment (KidariStudio), Tappytoon, ToryComics, Toomics Global, Ridibooks (RIDI Corp), KidariStudio, Webtoon Factory, Izneo Webtoon, Stela, Graphite, Webcomics (SideWalk Group), SPOTTOON (Rolling Story), Mr Blue, Marvel Unlimited, Tencent, Amazia, Shuueisha, Comico (NHN), U17, MangaToon, Kuaikan, Dongman Entertainment, Manman Manhua, Bilibili Comics
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Online Comic company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Online Comic Market growing?

Ans: The Online Comic Market witnessing a CAGR of 31.0% during the forecast period 2025-2031.

What is the Online Comic Market size in 2031?

Ans: The Online Comic Market size in 2031 will be US$ 42870 million.

What is the Online Comic Market share by type?

Ans: The first kind need to mention is Subscription Based, it holds a comparatively larger share in global market, which accounts for about 69.39% in 2021. The following is Advertisement Based took 30.61% market share in 2021.

Who are the main players in the Online Comic Market report?

Ans: The main players in the Online Comic Market are Naver, Kakao, Lezhin Entertainment (KidariStudio), Tappytoon, ToryComics, Toomics Global, Ridibooks (RIDI Corp), KidariStudio, Webtoon Factory, Izneo Webtoon, Stela, Graphite, Webcomics (SideWalk Group), SPOTTOON (Rolling Story), Mr Blue, Marvel Unlimited, Tencent, Amazia, Shuueisha, Comico (NHN), U17, MangaToon, Kuaikan, Dongman Entertainment, Manman Manhua, Bilibili Comics

What are the Application segmentation covered in the Online Comic Market report?

Ans: The Applications covered in the Online Comic Market report are Mobile Phone, PC/Notebook, Tablet Computer, Others

What are the Type segmentation covered in the Online Comic Market report?

Ans: The Types covered in the Online Comic Market report are Subscription Based, Advertisement Based

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Comic Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Subscription Based
1.2.3 Advertisement Based
1.3 Market by Application
1.3.1 Global Online Comic Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobile Phone
1.3.3 PC/Notebook
1.3.4 Tablet Computer
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Online Comic Market Perspective (2020-2031)
2.2 Global Online Comic Growth Trends by Region
2.2.1 Global Online Comic Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Online Comic Historic Market Size by Region (2020-2025)
2.2.3 Online Comic Forecasted Market Size by Region (2026-2031)
2.3 Online Comic Market Dynamics
2.3.1 Online Comic Industry Trends
2.3.2 Online Comic Market Drivers
2.3.3 Online Comic Market Challenges
2.3.4 Online Comic Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online Comic Players by Revenue
3.1.1 Global Top Online Comic Players by Revenue (2020-2025)
3.1.2 Global Online Comic Revenue Market Share by Players (2020-2025)
3.2 Global Online Comic Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Online Comic Revenue
3.4 Global Online Comic Market Concentration Ratio
3.4.1 Global Online Comic Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Comic Revenue in 2024
3.5 Global Key Players of Online Comic Head office and Area Served
3.6 Global Key Players of Online Comic, Product and Application
3.7 Global Key Players of Online Comic, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Comic Breakdown Data by Type
4.1 Global Online Comic Historic Market Size by Type (2020-2025)
4.2 Global Online Comic Forecasted Market Size by Type (2026-2031)
5 Online Comic Breakdown Data by Application
5.1 Global Online Comic Historic Market Size by Application (2020-2025)
5.2 Global Online Comic Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Online Comic Market Size (2020-2031)
6.2 North America Online Comic Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Online Comic Market Size by Country (2020-2025)
6.4 North America Online Comic Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Online Comic Market Size (2020-2031)
7.2 Europe Online Comic Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Online Comic Market Size by Country (2020-2025)
7.4 Europe Online Comic Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online Comic Market Size (2020-2031)
8.2 Asia-Pacific Online Comic Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Online Comic Market Size by Region (2020-2025)
8.4 Asia-Pacific Online Comic Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Online Comic Market Size (2020-2031)
9.2 Latin America Online Comic Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Online Comic Market Size by Country (2020-2025)
9.4 Latin America Online Comic Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online Comic Market Size (2020-2031)
10.2 Middle East & Africa Online Comic Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Online Comic Market Size by Country (2020-2025)
10.4 Middle East & Africa Online Comic Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Naver
11.1.1 Naver Company Details
11.1.2 Naver Business Overview
11.1.3 Naver Online Comic Introduction
11.1.4 Naver Revenue in Online Comic Business (2020-2025)
11.1.5 Naver Recent Development
11.2 Kakao
11.2.1 Kakao Company Details
11.2.2 Kakao Business Overview
11.2.3 Kakao Online Comic Introduction
11.2.4 Kakao Revenue in Online Comic Business (2020-2025)
11.2.5 Kakao Recent Development
11.3 Lezhin Entertainment (KidariStudio)
11.3.1 Lezhin Entertainment (KidariStudio) Company Details
11.3.2 Lezhin Entertainment (KidariStudio) Business Overview
11.3.3 Lezhin Entertainment (KidariStudio) Online Comic Introduction
11.3.4 Lezhin Entertainment (KidariStudio) Revenue in Online Comic Business (2020-2025)
11.3.5 Lezhin Entertainment (KidariStudio) Recent Development
11.4 Tappytoon
11.4.1 Tappytoon Company Details
11.4.2 Tappytoon Business Overview
11.4.3 Tappytoon Online Comic Introduction
11.4.4 Tappytoon Revenue in Online Comic Business (2020-2025)
11.4.5 Tappytoon Recent Development
11.5 ToryComics
11.5.1 ToryComics Company Details
11.5.2 ToryComics Business Overview
11.5.3 ToryComics Online Comic Introduction
11.5.4 ToryComics Revenue in Online Comic Business (2020-2025)
11.5.5 ToryComics Recent Development
11.6 Toomics Global
11.6.1 Toomics Global Company Details
11.6.2 Toomics Global Business Overview
11.6.3 Toomics Global Online Comic Introduction
11.6.4 Toomics Global Revenue in Online Comic Business (2020-2025)
11.6.5 Toomics Global Recent Development
11.7 Ridibooks (RIDI Corp)
11.7.1 Ridibooks (RIDI Corp) Company Details
11.7.2 Ridibooks (RIDI Corp) Business Overview
11.7.3 Ridibooks (RIDI Corp) Online Comic Introduction
11.7.4 Ridibooks (RIDI Corp) Revenue in Online Comic Business (2020-2025)
11.7.5 Ridibooks (RIDI Corp) Recent Development
11.8 KidariStudio
11.8.1 KidariStudio Company Details
11.8.2 KidariStudio Business Overview
11.8.3 KidariStudio Online Comic Introduction
11.8.4 KidariStudio Revenue in Online Comic Business (2020-2025)
11.8.5 KidariStudio Recent Development
11.9 Webtoon Factory
11.9.1 Webtoon Factory Company Details
11.9.2 Webtoon Factory Business Overview
11.9.3 Webtoon Factory Online Comic Introduction
11.9.4 Webtoon Factory Revenue in Online Comic Business (2020-2025)
11.9.5 Webtoon Factory Recent Development
11.10 Izneo Webtoon
11.10.1 Izneo Webtoon Company Details
11.10.2 Izneo Webtoon Business Overview
11.10.3 Izneo Webtoon Online Comic Introduction
11.10.4 Izneo Webtoon Revenue in Online Comic Business (2020-2025)
11.10.5 Izneo Webtoon Recent Development
11.11 Stela
11.11.1 Stela Company Details
11.11.2 Stela Business Overview
11.11.3 Stela Online Comic Introduction
11.11.4 Stela Revenue in Online Comic Business (2020-2025)
11.11.5 Stela Recent Development
11.12 Graphite
11.12.1 Graphite Company Details
11.12.2 Graphite Business Overview
11.12.3 Graphite Online Comic Introduction
11.12.4 Graphite Revenue in Online Comic Business (2020-2025)
11.12.5 Graphite Recent Development
11.13 Webcomics (SideWalk Group)
11.13.1 Webcomics (SideWalk Group) Company Details
11.13.2 Webcomics (SideWalk Group) Business Overview
11.13.3 Webcomics (SideWalk Group) Online Comic Introduction
11.13.4 Webcomics (SideWalk Group) Revenue in Online Comic Business (2020-2025)
11.13.5 Webcomics (SideWalk Group) Recent Development
11.14 SPOTTOON (Rolling Story)
11.14.1 SPOTTOON (Rolling Story) Company Details
11.14.2 SPOTTOON (Rolling Story) Business Overview
11.14.3 SPOTTOON (Rolling Story) Online Comic Introduction
11.14.4 SPOTTOON (Rolling Story) Revenue in Online Comic Business (2020-2025)
11.14.5 SPOTTOON (Rolling Story) Recent Development
11.15 Mr Blue
11.15.1 Mr Blue Company Details
11.15.2 Mr Blue Business Overview
11.15.3 Mr Blue Online Comic Introduction
11.15.4 Mr Blue Revenue in Online Comic Business (2020-2025)
11.15.5 Mr Blue Recent Development
11.16 Marvel Unlimited
11.16.1 Marvel Unlimited Company Details
11.16.2 Marvel Unlimited Business Overview
11.16.3 Marvel Unlimited Online Comic Introduction
11.16.4 Marvel Unlimited Revenue in Online Comic Business (2020-2025)
11.16.5 Marvel Unlimited Recent Development
11.17 Tencent
11.17.1 Tencent Company Details
11.17.2 Tencent Business Overview
11.17.3 Tencent Online Comic Introduction
11.17.4 Tencent Revenue in Online Comic Business (2020-2025)
11.17.5 Tencent Recent Development
11.18 Amazia
11.18.1 Amazia Company Details
11.18.2 Amazia Business Overview
11.18.3 Amazia Online Comic Introduction
11.18.4 Amazia Revenue in Online Comic Business (2020-2025)
11.18.5 Amazia Recent Development
11.19 Shuueisha
11.19.1 Shuueisha Company Details
11.19.2 Shuueisha Business Overview
11.19.3 Shuueisha Online Comic Introduction
11.19.4 Shuueisha Revenue in Online Comic Business (2020-2025)
11.19.5 Shuueisha Recent Development
11.20 Comico (NHN)
11.20.1 Comico (NHN) Company Details
11.20.2 Comico (NHN) Business Overview
11.20.3 Comico (NHN) Online Comic Introduction
11.20.4 Comico (NHN) Revenue in Online Comic Business (2020-2025)
11.20.5 Comico (NHN) Recent Development
11.21 U17
11.21.1 U17 Company Details
11.21.2 U17 Business Overview
11.21.3 U17 Online Comic Introduction
11.21.4 U17 Revenue in Online Comic Business (2020-2025)
11.21.5 U17 Recent Development
11.22 MangaToon
11.22.1 MangaToon Company Details
11.22.2 MangaToon Business Overview
11.22.3 MangaToon Online Comic Introduction
11.22.4 MangaToon Revenue in Online Comic Business (2020-2025)
11.22.5 MangaToon Recent Development
11.23 Kuaikan
11.23.1 Kuaikan Company Details
11.23.2 Kuaikan Business Overview
11.23.3 Kuaikan Online Comic Introduction
11.23.4 Kuaikan Revenue in Online Comic Business (2020-2025)
11.23.5 Kuaikan Recent Development
11.24 Dongman Entertainment
11.24.1 Dongman Entertainment Company Details
11.24.2 Dongman Entertainment Business Overview
11.24.3 Dongman Entertainment Online Comic Introduction
11.24.4 Dongman Entertainment Revenue in Online Comic Business (2020-2025)
11.24.5 Dongman Entertainment Recent Development
11.25 Manman Manhua
11.25.1 Manman Manhua Company Details
11.25.2 Manman Manhua Business Overview
11.25.3 Manman Manhua Online Comic Introduction
11.25.4 Manman Manhua Revenue in Online Comic Business (2020-2025)
11.25.5 Manman Manhua Recent Development
11.26 Bilibili Comics
11.26.1 Bilibili Comics Company Details
11.26.2 Bilibili Comics Business Overview
11.26.3 Bilibili Comics Online Comic Introduction
11.26.4 Bilibili Comics Revenue in Online Comic Business (2020-2025)
11.26.5 Bilibili Comics Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Online Comic Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Subscription Based
 Table 3. Key Players of Advertisement Based
 Table 4. Global Online Comic Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Online Comic Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Online Comic Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Online Comic Market Share by Region (2020-2025)
 Table 8. Global Online Comic Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Online Comic Market Share by Region (2026-2031)
 Table 10. Online Comic Market Trends
 Table 11. Online Comic Market Drivers
 Table 12. Online Comic Market Challenges
 Table 13. Online Comic Market Restraints
 Table 14. Global Online Comic Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Online Comic Market Share by Players (2020-2025)
 Table 16. Global Top Online Comic Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Comic as of 2024)
 Table 17. Ranking of Global Top Online Comic Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Online Comic Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Online Comic, Headquarters and Area Served
 Table 20. Global Key Players of Online Comic, Product and Application
 Table 21. Global Key Players of Online Comic, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Online Comic Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Online Comic Revenue Market Share by Type (2020-2025)
 Table 25. Global Online Comic Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Online Comic Revenue Market Share by Type (2026-2031)
 Table 27. Global Online Comic Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Online Comic Revenue Market Share by Application (2020-2025)
 Table 29. Global Online Comic Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Online Comic Revenue Market Share by Application (2026-2031)
 Table 31. North America Online Comic Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Online Comic Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Online Comic Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Online Comic Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Online Comic Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Online Comic Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Online Comic Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Online Comic Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Online Comic Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Online Comic Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Online Comic Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Online Comic Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Online Comic Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Online Comic Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Online Comic Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Naver Company Details
 Table 47. Naver Business Overview
 Table 48. Naver Online Comic Product
 Table 49. Naver Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 50. Naver Recent Development
 Table 51. Kakao Company Details
 Table 52. Kakao Business Overview
 Table 53. Kakao Online Comic Product
 Table 54. Kakao Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 55. Kakao Recent Development
 Table 56. Lezhin Entertainment (KidariStudio) Company Details
 Table 57. Lezhin Entertainment (KidariStudio) Business Overview
 Table 58. Lezhin Entertainment (KidariStudio) Online Comic Product
 Table 59. Lezhin Entertainment (KidariStudio) Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 60. Lezhin Entertainment (KidariStudio) Recent Development
 Table 61. Tappytoon Company Details
 Table 62. Tappytoon Business Overview
 Table 63. Tappytoon Online Comic Product
 Table 64. Tappytoon Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 65. Tappytoon Recent Development
 Table 66. ToryComics Company Details
 Table 67. ToryComics Business Overview
 Table 68. ToryComics Online Comic Product
 Table 69. ToryComics Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 70. ToryComics Recent Development
 Table 71. Toomics Global Company Details
 Table 72. Toomics Global Business Overview
 Table 73. Toomics Global Online Comic Product
 Table 74. Toomics Global Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 75. Toomics Global Recent Development
 Table 76. Ridibooks (RIDI Corp) Company Details
 Table 77. Ridibooks (RIDI Corp) Business Overview
 Table 78. Ridibooks (RIDI Corp) Online Comic Product
 Table 79. Ridibooks (RIDI Corp) Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 80. Ridibooks (RIDI Corp) Recent Development
 Table 81. KidariStudio Company Details
 Table 82. KidariStudio Business Overview
 Table 83. KidariStudio Online Comic Product
 Table 84. KidariStudio Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 85. KidariStudio Recent Development
 Table 86. Webtoon Factory Company Details
 Table 87. Webtoon Factory Business Overview
 Table 88. Webtoon Factory Online Comic Product
 Table 89. Webtoon Factory Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 90. Webtoon Factory Recent Development
 Table 91. Izneo Webtoon Company Details
 Table 92. Izneo Webtoon Business Overview
 Table 93. Izneo Webtoon Online Comic Product
 Table 94. Izneo Webtoon Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 95. Izneo Webtoon Recent Development
 Table 96. Stela Company Details
 Table 97. Stela Business Overview
 Table 98. Stela Online Comic Product
 Table 99. Stela Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 100. Stela Recent Development
 Table 101. Graphite Company Details
 Table 102. Graphite Business Overview
 Table 103. Graphite Online Comic Product
 Table 104. Graphite Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 105. Graphite Recent Development
 Table 106. Webcomics (SideWalk Group) Company Details
 Table 107. Webcomics (SideWalk Group) Business Overview
 Table 108. Webcomics (SideWalk Group) Online Comic Product
 Table 109. Webcomics (SideWalk Group) Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 110. Webcomics (SideWalk Group) Recent Development
 Table 111. SPOTTOON (Rolling Story) Company Details
 Table 112. SPOTTOON (Rolling Story) Business Overview
 Table 113. SPOTTOON (Rolling Story) Online Comic Product
 Table 114. SPOTTOON (Rolling Story) Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 115. SPOTTOON (Rolling Story) Recent Development
 Table 116. Mr Blue Company Details
 Table 117. Mr Blue Business Overview
 Table 118. Mr Blue Online Comic Product
 Table 119. Mr Blue Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 120. Mr Blue Recent Development
 Table 121. Marvel Unlimited Company Details
 Table 122. Marvel Unlimited Business Overview
 Table 123. Marvel Unlimited Online Comic Product
 Table 124. Marvel Unlimited Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 125. Marvel Unlimited Recent Development
 Table 126. Tencent Company Details
 Table 127. Tencent Business Overview
 Table 128. Tencent Online Comic Product
 Table 129. Tencent Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 130. Tencent Recent Development
 Table 131. Amazia Company Details
 Table 132. Amazia Business Overview
 Table 133. Amazia Online Comic Product
 Table 134. Amazia Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 135. Amazia Recent Development
 Table 136. Shuueisha Company Details
 Table 137. Shuueisha Business Overview
 Table 138. Shuueisha Online Comic Product
 Table 139. Shuueisha Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 140. Shuueisha Recent Development
 Table 141. Comico (NHN) Company Details
 Table 142. Comico (NHN) Business Overview
 Table 143. Comico (NHN) Online Comic Product
 Table 144. Comico (NHN) Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 145. Comico (NHN) Recent Development
 Table 146. U17 Company Details
 Table 147. U17 Business Overview
 Table 148. U17 Online Comic Product
 Table 149. U17 Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 150. U17 Recent Development
 Table 151. MangaToon Company Details
 Table 152. MangaToon Business Overview
 Table 153. MangaToon Online Comic Product
 Table 154. MangaToon Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 155. MangaToon Recent Development
 Table 156. Kuaikan Company Details
 Table 157. Kuaikan Business Overview
 Table 158. Kuaikan Online Comic Product
 Table 159. Kuaikan Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 160. Kuaikan Recent Development
 Table 161. Dongman Entertainment Company Details
 Table 162. Dongman Entertainment Business Overview
 Table 163. Dongman Entertainment Online Comic Product
 Table 164. Dongman Entertainment Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 165. Dongman Entertainment Recent Development
 Table 166. Manman Manhua Company Details
 Table 167. Manman Manhua Business Overview
 Table 168. Manman Manhua Online Comic Product
 Table 169. Manman Manhua Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 170. Manman Manhua Recent Development
 Table 171. Bilibili Comics Company Details
 Table 172. Bilibili Comics Business Overview
 Table 173. Bilibili Comics Online Comic Product
 Table 174. Bilibili Comics Revenue in Online Comic Business (2020-2025) & (US$ Million)
 Table 175. Bilibili Comics Recent Development
 Table 176. Research Programs/Design for This Report
 Table 177. Key Data Information from Secondary Sources
 Table 178. Key Data Information from Primary Sources
 Table 179. Authors List of This Report


List of Figures
 Figure 1. Online Comic Picture
 Figure 2. Global Online Comic Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Online Comic Market Share by Type: 2024 VS 2031
 Figure 4. Subscription Based Features
 Figure 5. Advertisement Based Features
 Figure 6. Global Online Comic Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Online Comic Market Share by Application: 2024 VS 2031
 Figure 8. Mobile Phone Case Studies
 Figure 9. PC/Notebook Case Studies
 Figure 10. Tablet Computer Case Studies
 Figure 11. Others Case Studies
 Figure 12. Online Comic Report Years Considered
 Figure 13. Global Online Comic Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Online Comic Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Online Comic Market Share by Region: 2024 VS 2031
 Figure 16. Global Online Comic Market Share by Players in 2024
 Figure 17. Global Top Online Comic Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Online Comic as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Online Comic Revenue in 2024
 Figure 19. North America Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Online Comic Market Share by Country (2020-2031)
 Figure 21. United States Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Online Comic Market Share by Country (2020-2031)
 Figure 25. Germany Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Online Comic Market Share by Region (2020-2031)
 Figure 33. China Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Online Comic Market Share by Country (2020-2031)
 Figure 41. Mexico Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Online Comic Market Share by Country (2020-2031)
 Figure 45. Turkey Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Online Comic Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Naver Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 49. Kakao Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 50. Lezhin Entertainment (KidariStudio) Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 51. Tappytoon Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 52. ToryComics Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 53. Toomics Global Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 54. Ridibooks (RIDI Corp) Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 55. KidariStudio Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 56. Webtoon Factory Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 57. Izneo Webtoon Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 58. Stela Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 59. Graphite Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 60. Webcomics (SideWalk Group) Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 61. SPOTTOON (Rolling Story) Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 62. Mr Blue Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 63. Marvel Unlimited Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 64. Tencent Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 65. Amazia Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 66. Shuueisha Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 67. Comico (NHN) Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 68. U17 Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 69. MangaToon Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 70. Kuaikan Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 71. Dongman Entertainment Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 72. Manman Manhua Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 73. Bilibili Comics Revenue Growth Rate in Online Comic Business (2020-2025)
 Figure 74. Bottom-up and Top-down Approaches for This Report
 Figure 75. Data Triangulation
 Figure 76. Key Executives Interviewed
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