0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global Headset Gaming Headset Market Research Report 2025
Published Date: June 2025
|
Report Code: QYRE-Auto-35L15303
Home | Market Reports | Computers & Electronics| Consumer Electronics| Audio Equipment
Global Headset Gaming Headset Market Research Report 2023
BUY CHAPTERS

Global Headset Gaming Headset Market Research Report 2025

Code: QYRE-Auto-35L15303
Report
June 2025
Pages:92
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Headset Gaming Headset Market

The global market for Headset Gaming Headset was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Headset Gaming Headset is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Headset Gaming Headset is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Headset Gaming Headset include Sennheiser, Corsair, logitech, Audio Technica, SteelSeries, Razer, Shenzhen Rapoo Technology Co., Limited, DongGuan Togran Electronics Technology Co., Ltd., HyperX, SONY, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Headset Gaming Headset, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Headset Gaming Headset.
The Headset Gaming Headset market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Headset Gaming Headset market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Headset Gaming Headset manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Scope of Headset Gaming Headset Market Report

Report Metric Details
Report Name Headset Gaming Headset Market
Segment by Type
Segment by Application
  • E-sports
  • Personal Entertainment
  • Others
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company Sennheiser, Corsair, logitech, Audio Technica, SteelSeries, Razer, Shenzhen Rapoo Technology Co., Limited, DongGuan Togran Electronics Technology Co., Ltd., HyperX, SONY, Kingston, Asustek Computer (Shanghai) Co., Ltd., Dell, Edifier Technology Co., Ltd., AKG
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Headset Gaming Headset manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of Headset Gaming Headset in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report. 

FAQ for this report

Who are the main players in the Headset Gaming Headset Market report?

Ans: The main players in the Headset Gaming Headset Market are Sennheiser, Corsair, logitech, Audio Technica, SteelSeries, Razer, Shenzhen Rapoo Technology Co., Limited, DongGuan Togran Electronics Technology Co., Ltd., HyperX, SONY, Kingston, Asustek Computer (Shanghai) Co., Ltd., Dell, Edifier Technology Co., Ltd., AKG

What are the Application segmentation covered in the Headset Gaming Headset Market report?

Ans: The Applications covered in the Headset Gaming Headset Market report are E-sports, Personal Entertainment, Others

What are the Type segmentation covered in the Headset Gaming Headset Market report?

Ans: The Types covered in the Headset Gaming Headset Market report are Dynamic Gaming Headset, Electrostatic Headset Gaming Headphones

Recommended Reports

Gaming Audio Devices

Virtual Reality Gaming

PC Gaming Hardware

1 Headset Gaming Headset Market Overview
1.1 Product Definition
1.2 Headset Gaming Headset by Type
1.2.1 Global Headset Gaming Headset Market Value Comparison by Type (2024 VS 2031)
1.2.2 Dynamic Gaming Headset
1.2.3 Electrostatic Headset Gaming Headphones
1.3 Headset Gaming Headset by Application
1.3.1 Global Headset Gaming Headset Market Value by Application (2024 VS 2031)
1.3.2 E-sports
1.3.3 Personal Entertainment
1.3.4 Others
1.4 Global Headset Gaming Headset Market Size Estimates and Forecasts
1.4.1 Global Headset Gaming Headset Revenue 2020-2031
1.4.2 Global Headset Gaming Headset Sales 2020-2031
1.4.3 Global Headset Gaming Headset Market Average Price (2020-2031)
1.5 Assumptions and Limitations
2 Headset Gaming Headset Market Competition by Manufacturers
2.1 Global Headset Gaming Headset Sales Market Share by Manufacturers (2020-2025)
2.2 Global Headset Gaming Headset Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Headset Gaming Headset Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Headset Gaming Headset, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Headset Gaming Headset, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Headset Gaming Headset, Product Type & Application
2.7 Global Key Manufacturers of Headset Gaming Headset, Date of Enter into This Industry
2.8 Global Headset Gaming Headset Market Competitive Situation and Trends
2.8.1 Global Headset Gaming Headset Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Headset Gaming Headset Players Market Share by Revenue
2.8.3 Global Headset Gaming Headset Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global Headset Gaming Headset Market Scenario by Region
3.1 Global Headset Gaming Headset Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Headset Gaming Headset Sales by Region: 2020-2031
3.2.1 Global Headset Gaming Headset Sales by Region: 2020-2025
3.2.2 Global Headset Gaming Headset Sales by Region: 2026-2031
3.3 Global Headset Gaming Headset Revenue by Region: 2020-2031
3.3.1 Global Headset Gaming Headset Revenue by Region: 2020-2025
3.3.2 Global Headset Gaming Headset Revenue by Region: 2026-2031
3.4 North America Headset Gaming Headset Market Facts & Figures by Country
3.4.1 North America Headset Gaming Headset Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Headset Gaming Headset Sales by Country (2020-2031)
3.4.3 North America Headset Gaming Headset Revenue by Country (2020-2031)
3.4.4 United States
3.4.5 Canada
3.5 Europe Headset Gaming Headset Market Facts & Figures by Country
3.5.1 Europe Headset Gaming Headset Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Headset Gaming Headset Sales by Country (2020-2031)
3.5.3 Europe Headset Gaming Headset Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Headset Gaming Headset Market Facts & Figures by Region
3.6.1 Asia Pacific Headset Gaming Headset Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Headset Gaming Headset Sales by Region (2020-2031)
3.6.3 Asia Pacific Headset Gaming Headset Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America Headset Gaming Headset Market Facts & Figures by Country
3.7.1 Latin America Headset Gaming Headset Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Headset Gaming Headset Sales by Country (2020-2031)
3.7.3 Latin America Headset Gaming Headset Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Headset Gaming Headset Market Facts & Figures by Country
3.8.1 Middle East and Africa Headset Gaming Headset Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Headset Gaming Headset Sales by Country (2020-2031)
3.8.3 Middle East and Africa Headset Gaming Headset Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Headset Gaming Headset Sales by Type (2020-2031)
4.1.1 Global Headset Gaming Headset Sales by Type (2020-2025)
4.1.2 Global Headset Gaming Headset Sales by Type (2026-2031)
4.1.3 Global Headset Gaming Headset Sales Market Share by Type (2020-2031)
4.2 Global Headset Gaming Headset Revenue by Type (2020-2031)
4.2.1 Global Headset Gaming Headset Revenue by Type (2020-2025)
4.2.2 Global Headset Gaming Headset Revenue by Type (2026-2031)
4.2.3 Global Headset Gaming Headset Revenue Market Share by Type (2020-2031)
4.3 Global Headset Gaming Headset Price by Type (2020-2031)
5 Segment by Application
5.1 Global Headset Gaming Headset Sales by Application (2020-2031)
5.1.1 Global Headset Gaming Headset Sales by Application (2020-2025)
5.1.2 Global Headset Gaming Headset Sales by Application (2026-2031)
5.1.3 Global Headset Gaming Headset Sales Market Share by Application (2020-2031)
5.2 Global Headset Gaming Headset Revenue by Application (2020-2031)
5.2.1 Global Headset Gaming Headset Revenue by Application (2020-2025)
5.2.2 Global Headset Gaming Headset Revenue by Application (2026-2031)
5.2.3 Global Headset Gaming Headset Revenue Market Share by Application (2020-2031)
5.3 Global Headset Gaming Headset Price by Application (2020-2031)
6 Key Companies Profiled
6.1 Sennheiser
6.1.1 Sennheiser Company Information
6.1.2 Sennheiser Description and Business Overview
6.1.3 Sennheiser Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Sennheiser Headset Gaming Headset Product Portfolio
6.1.5 Sennheiser Recent Developments/Updates
6.2 Corsair
6.2.1 Corsair Company Information
6.2.2 Corsair Description and Business Overview
6.2.3 Corsair Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.2.4 Corsair Headset Gaming Headset Product Portfolio
6.2.5 Corsair Recent Developments/Updates
6.3 logitech
6.3.1 logitech Company Information
6.3.2 logitech Description and Business Overview
6.3.3 logitech Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.3.4 logitech Headset Gaming Headset Product Portfolio
6.3.5 logitech Recent Developments/Updates
6.4 Audio Technica
6.4.1 Audio Technica Company Information
6.4.2 Audio Technica Description and Business Overview
6.4.3 Audio Technica Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Audio Technica Headset Gaming Headset Product Portfolio
6.4.5 Audio Technica Recent Developments/Updates
6.5 SteelSeries
6.5.1 SteelSeries Company Information
6.5.2 SteelSeries Description and Business Overview
6.5.3 SteelSeries Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.5.4 SteelSeries Headset Gaming Headset Product Portfolio
6.5.5 SteelSeries Recent Developments/Updates
6.6 Razer
6.6.1 Razer Company Information
6.6.2 Razer Description and Business Overview
6.6.3 Razer Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.6.4 Razer Headset Gaming Headset Product Portfolio
6.6.5 Razer Recent Developments/Updates
6.7 Shenzhen Rapoo Technology Co., Limited
6.7.1 Shenzhen Rapoo Technology Co., Limited Company Information
6.7.2 Shenzhen Rapoo Technology Co., Limited Description and Business Overview
6.7.3 Shenzhen Rapoo Technology Co., Limited Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Shenzhen Rapoo Technology Co., Limited Headset Gaming Headset Product Portfolio
6.7.5 Shenzhen Rapoo Technology Co., Limited Recent Developments/Updates
6.8 DongGuan Togran Electronics Technology Co., Ltd.
6.8.1 DongGuan Togran Electronics Technology Co., Ltd. Company Information
6.8.2 DongGuan Togran Electronics Technology Co., Ltd. Description and Business Overview
6.8.3 DongGuan Togran Electronics Technology Co., Ltd. Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.8.4 DongGuan Togran Electronics Technology Co., Ltd. Headset Gaming Headset Product Portfolio
6.8.5 DongGuan Togran Electronics Technology Co., Ltd. Recent Developments/Updates
6.9 HyperX
6.9.1 HyperX Company Information
6.9.2 HyperX Description and Business Overview
6.9.3 HyperX Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.9.4 HyperX Headset Gaming Headset Product Portfolio
6.9.5 HyperX Recent Developments/Updates
6.10 SONY
6.10.1 SONY Company Information
6.10.2 SONY Description and Business Overview
6.10.3 SONY Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.10.4 SONY Headset Gaming Headset Product Portfolio
6.10.5 SONY Recent Developments/Updates
6.11 Kingston
6.11.1 Kingston Company Information
6.11.2 Kingston Description and Business Overview
6.11.3 Kingston Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.11.4 Kingston Headset Gaming Headset Product Portfolio
6.11.5 Kingston Recent Developments/Updates
6.12 Asustek Computer (Shanghai) Co., Ltd.
6.12.1 Asustek Computer (Shanghai) Co., Ltd. Company Information
6.12.2 Asustek Computer (Shanghai) Co., Ltd. Description and Business Overview
6.12.3 Asustek Computer (Shanghai) Co., Ltd. Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.12.4 Asustek Computer (Shanghai) Co., Ltd. Headset Gaming Headset Product Portfolio
6.12.5 Asustek Computer (Shanghai) Co., Ltd. Recent Developments/Updates
6.13 Dell
6.13.1 Dell Company Information
6.13.2 Dell Description and Business Overview
6.13.3 Dell Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.13.4 Dell Headset Gaming Headset Product Portfolio
6.13.5 Dell Recent Developments/Updates
6.14 Edifier Technology Co., Ltd.
6.14.1 Edifier Technology Co., Ltd. Company Information
6.14.2 Edifier Technology Co., Ltd. Description and Business Overview
6.14.3 Edifier Technology Co., Ltd. Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.14.4 Edifier Technology Co., Ltd. Headset Gaming Headset Product Portfolio
6.14.5 Edifier Technology Co., Ltd. Recent Developments/Updates
6.15 AKG
6.15.1 AKG Company Information
6.15.2 AKG Description and Business Overview
6.15.3 AKG Headset Gaming Headset Sales, Revenue and Gross Margin (2020-2025)
6.15.4 AKG Headset Gaming Headset Product Portfolio
6.15.5 AKG Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Headset Gaming Headset Industry Chain Analysis
7.2 Headset Gaming Headset Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Headset Gaming Headset Production Mode & Process Analysis
7.4 Headset Gaming Headset Sales and Marketing
7.4.1 Headset Gaming Headset Sales Channels
7.4.2 Headset Gaming Headset Distributors
7.5 Headset Gaming Headset Customer Analysis
8 Headset Gaming Headset Market Dynamics
8.1 Headset Gaming Headset Industry Trends
8.2 Headset Gaming Headset Market Drivers
8.3 Headset Gaming Headset Market Challenges
8.4 Headset Gaming Headset Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global Headset Gaming Headset Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Headset Gaming Headset Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Headset Gaming Headset Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Headset Gaming Headset Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Headset Gaming Headset Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Headset Gaming Headset Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Headset Gaming Headset Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Headset Gaming Headset Average Price (US$/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Headset Gaming Headset, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Headset Gaming Headset, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Headset Gaming Headset, Product Type & Application
 Table 12. Global Key Manufacturers of Headset Gaming Headset, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Headset Gaming Headset by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Headset Gaming Headset as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Headset Gaming Headset Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Headset Gaming Headset Sales by Region (2020-2025) & (K Units)
 Table 18. Global Headset Gaming Headset Sales Market Share by Region (2020-2025)
 Table 19. Global Headset Gaming Headset Sales by Region (2026-2031) & (K Units)
 Table 20. Global Headset Gaming Headset Sales Market Share by Region (2026-2031)
 Table 21. Global Headset Gaming Headset Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Headset Gaming Headset Revenue Market Share by Region (2020-2025)
 Table 23. Global Headset Gaming Headset Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Headset Gaming Headset Revenue Market Share by Region (2026-2031)
 Table 25. North America Headset Gaming Headset Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Headset Gaming Headset Sales by Country (2020-2025) & (K Units)
 Table 27. North America Headset Gaming Headset Sales by Country (2026-2031) & (K Units)
 Table 28. North America Headset Gaming Headset Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Headset Gaming Headset Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Headset Gaming Headset Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Headset Gaming Headset Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Headset Gaming Headset Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Headset Gaming Headset Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Headset Gaming Headset Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Headset Gaming Headset Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Headset Gaming Headset Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Headset Gaming Headset Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Headset Gaming Headset Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Headset Gaming Headset Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Headset Gaming Headset Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Headset Gaming Headset Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Headset Gaming Headset Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Headset Gaming Headset Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Headset Gaming Headset Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Headset Gaming Headset Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Headset Gaming Headset Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Headset Gaming Headset Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Headset Gaming Headset Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Headset Gaming Headset Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Headset Gaming Headset Sales (K Units) by Type (2020-2025)
 Table 51. Global Headset Gaming Headset Sales (K Units) by Type (2026-2031)
 Table 52. Global Headset Gaming Headset Sales Market Share by Type (2020-2025)
 Table 53. Global Headset Gaming Headset Sales Market Share by Type (2026-2031)
 Table 54. Global Headset Gaming Headset Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Headset Gaming Headset Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Headset Gaming Headset Revenue Market Share by Type (2020-2025)
 Table 57. Global Headset Gaming Headset Revenue Market Share by Type (2026-2031)
 Table 58. Global Headset Gaming Headset Price (US$/Unit) by Type (2020-2025)
 Table 59. Global Headset Gaming Headset Price (US$/Unit) by Type (2026-2031)
 Table 60. Global Headset Gaming Headset Sales (K Units) by Application (2020-2025)
 Table 61. Global Headset Gaming Headset Sales (K Units) by Application (2026-2031)
 Table 62. Global Headset Gaming Headset Sales Market Share by Application (2020-2025)
 Table 63. Global Headset Gaming Headset Sales Market Share by Application (2026-2031)
 Table 64. Global Headset Gaming Headset Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Headset Gaming Headset Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Headset Gaming Headset Revenue Market Share by Application (2020-2025)
 Table 67. Global Headset Gaming Headset Revenue Market Share by Application (2026-2031)
 Table 68. Global Headset Gaming Headset Price (US$/Unit) by Application (2020-2025)
 Table 69. Global Headset Gaming Headset Price (US$/Unit) by Application (2026-2031)
 Table 70. Sennheiser Company Information
 Table 71. Sennheiser Description and Business Overview
 Table 72. Sennheiser Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. Sennheiser Headset Gaming Headset Product
 Table 74. Sennheiser Recent Developments/Updates
 Table 75. Corsair Company Information
 Table 76. Corsair Description and Business Overview
 Table 77. Corsair Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. Corsair Headset Gaming Headset Product
 Table 79. Corsair Recent Developments/Updates
 Table 80. logitech Company Information
 Table 81. logitech Description and Business Overview
 Table 82. logitech Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. logitech Headset Gaming Headset Product
 Table 84. logitech Recent Developments/Updates
 Table 85. Audio Technica Company Information
 Table 86. Audio Technica Description and Business Overview
 Table 87. Audio Technica Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. Audio Technica Headset Gaming Headset Product
 Table 89. Audio Technica Recent Developments/Updates
 Table 90. SteelSeries Company Information
 Table 91. SteelSeries Description and Business Overview
 Table 92. SteelSeries Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. SteelSeries Headset Gaming Headset Product
 Table 94. SteelSeries Recent Developments/Updates
 Table 95. Razer Company Information
 Table 96. Razer Description and Business Overview
 Table 97. Razer Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 98. Razer Headset Gaming Headset Product
 Table 99. Razer Recent Developments/Updates
 Table 100. Shenzhen Rapoo Technology Co., Limited Company Information
 Table 101. Shenzhen Rapoo Technology Co., Limited Description and Business Overview
 Table 102. Shenzhen Rapoo Technology Co., Limited Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 103. Shenzhen Rapoo Technology Co., Limited Headset Gaming Headset Product
 Table 104. Shenzhen Rapoo Technology Co., Limited Recent Developments/Updates
 Table 105. DongGuan Togran Electronics Technology Co., Ltd. Company Information
 Table 106. DongGuan Togran Electronics Technology Co., Ltd. Description and Business Overview
 Table 107. DongGuan Togran Electronics Technology Co., Ltd. Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 108. DongGuan Togran Electronics Technology Co., Ltd. Headset Gaming Headset Product
 Table 109. DongGuan Togran Electronics Technology Co., Ltd. Recent Developments/Updates
 Table 110. HyperX Company Information
 Table 111. HyperX Description and Business Overview
 Table 112. HyperX Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 113. HyperX Headset Gaming Headset Product
 Table 114. HyperX Recent Developments/Updates
 Table 115. SONY Company Information
 Table 116. SONY Description and Business Overview
 Table 117. SONY Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 118. SONY Headset Gaming Headset Product
 Table 119. SONY Recent Developments/Updates
 Table 120. Kingston Company Information
 Table 121. Kingston Description and Business Overview
 Table 122. Kingston Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 123. Kingston Headset Gaming Headset Product
 Table 124. Kingston Recent Developments/Updates
 Table 125. Asustek Computer (Shanghai) Co., Ltd. Company Information
 Table 126. Asustek Computer (Shanghai) Co., Ltd. Description and Business Overview
 Table 127. Asustek Computer (Shanghai) Co., Ltd. Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 128. Asustek Computer (Shanghai) Co., Ltd. Headset Gaming Headset Product
 Table 129. Asustek Computer (Shanghai) Co., Ltd. Recent Developments/Updates
 Table 130. Dell Company Information
 Table 131. Dell Description and Business Overview
 Table 132. Dell Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 133. Dell Headset Gaming Headset Product
 Table 134. Dell Recent Developments/Updates
 Table 135. Edifier Technology Co., Ltd. Company Information
 Table 136. Edifier Technology Co., Ltd. Description and Business Overview
 Table 137. Edifier Technology Co., Ltd. Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 138. Edifier Technology Co., Ltd. Headset Gaming Headset Product
 Table 139. Edifier Technology Co., Ltd. Recent Developments/Updates
 Table 140. AKG Company Information
 Table 141. AKG Description and Business Overview
 Table 142. AKG Headset Gaming Headset Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 143. AKG Headset Gaming Headset Product
 Table 144. AKG Recent Developments/Updates
 Table 145. Key Raw Materials Lists
 Table 146. Raw Materials Key Suppliers Lists
 Table 147. Headset Gaming Headset Distributors List
 Table 148. Headset Gaming Headset Customers List
 Table 149. Headset Gaming Headset Market Trends
 Table 150. Headset Gaming Headset Market Drivers
 Table 151. Headset Gaming Headset Market Challenges
 Table 152. Headset Gaming Headset Market Restraints
 Table 153. Research Programs/Design for This Report
 Table 154. Key Data Information from Secondary Sources
 Table 155. Key Data Information from Primary Sources
 Table 156. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Headset Gaming Headset
 Figure 2. Global Headset Gaming Headset Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Headset Gaming Headset Market Share by Type: 2024 & 2031
 Figure 4. Dynamic Gaming Headset Product Picture
 Figure 5. Electrostatic Headset Gaming Headphones Product Picture
 Figure 6. Global Headset Gaming Headset Market Value by Application (2020-2031) & (US$ Million)
 Figure 7. Global Headset Gaming Headset Market Share by Application: 2024 & 2031
 Figure 8. E-sports
 Figure 9. Personal Entertainment
 Figure 10. Others
 Figure 11. Global Headset Gaming Headset Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 12. Global Headset Gaming Headset Market Size (2020-2031) & (US$ Million)
 Figure 13. Global Headset Gaming Headset Sales (2020-2031) & (K Units)
 Figure 14. Global Headset Gaming Headset Average Price (US$/Unit) & (2020-2031)
 Figure 15. Headset Gaming Headset Report Years Considered
 Figure 16. Headset Gaming Headset Sales Share by Manufacturers in 2024
 Figure 17. Global Headset Gaming Headset Revenue Share by Manufacturers in 2024
 Figure 18. Global 5 and 10 Largest Headset Gaming Headset Players: Market Share by Revenue in Headset Gaming Headset in 2024
 Figure 19. Headset Gaming Headset Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 20. Global Headset Gaming Headset Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 21. North America Headset Gaming Headset Sales Market Share by Country (2020-2031)
 Figure 22. North America Headset Gaming Headset Revenue Market Share by Country (2020-2031)
 Figure 23. United States Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 24. Canada Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 25. Europe Headset Gaming Headset Sales Market Share by Country (2020-2031)
 Figure 26. Europe Headset Gaming Headset Revenue Market Share by Country (2020-2031)
 Figure 27. Germany Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 28. France Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 29. U.K. Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Italy Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Russia Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 32. Asia Pacific Headset Gaming Headset Sales Market Share by Region (2020-2031)
 Figure 33. Asia Pacific Headset Gaming Headset Revenue Market Share by Region (2020-2031)
 Figure 34. China Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. Japan Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. South Korea Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. India Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. Australia Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 39. China Taiwan Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 40. Southeast Asia Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 41. Latin America Headset Gaming Headset Sales Market Share by Country (2020-2031)
 Figure 42. Latin America Headset Gaming Headset Revenue Market Share by Country (2020-2031)
 Figure 43. Mexico Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 44. Brazil Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 45. Argentina Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 46. Middle East and Africa Headset Gaming Headset Sales Market Share by Country (2020-2031)
 Figure 47. Middle East and Africa Headset Gaming Headset Revenue Market Share by Country (2020-2031)
 Figure 48. Turkey Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 49. Saudi Arabia Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 50. UAE Headset Gaming Headset Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 51. Global Sales Market Share of Headset Gaming Headset by Type (2020-2031)
 Figure 52. Global Revenue Market Share of Headset Gaming Headset by Type (2020-2031)
 Figure 53. Global Headset Gaming Headset Price (US$/Unit) by Type (2020-2031)
 Figure 54. Global Sales Market Share of Headset Gaming Headset by Application (2020-2031)
 Figure 55. Global Revenue Market Share of Headset Gaming Headset by Application (2020-2031)
 Figure 56. Global Headset Gaming Headset Price (US$/Unit) by Application (2020-2031)
 Figure 57. Headset Gaming Headset Value Chain
 Figure 58. Channels of Distribution (Direct Vs Distribution)
 Figure 59. Bottom-up and Top-down Approaches for This Report
 Figure 60. Data Triangulation
 Figure 61. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Novocure

RELATED REPORTS

Global Kids Headphones Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-23J19414
Wed Sep 10 00:00:00 UTC 2025

Add to Cart

Global MP3 Headphone All-in-one Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-0M8957
Wed Sep 10 00:00:00 UTC 2025

Add to Cart

Global Wireless Stereo Headphones Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-14I3353
Tue Sep 09 00:00:00 UTC 2025

Add to Cart

Global USB Earphone Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-14I3369
Tue Sep 09 00:00:00 UTC 2025

Add to Cart