List of Tables
Table 1. Global Gamification in Education Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
Table 2. Key Players of Cloud Based
Table 3. Key Players of On-Premises Based
Table 4. Global Gamification in Education Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
Table 5. Global Gamification in Education Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
Table 6. Global Gamification in Education Market Size by Region (2017-2022) & (US$ Million)
Table 7. Global Gamification in Education Market Share by Region (2017-2022)
Table 8. Global Gamification in Education Forecasted Market Size by Region (2023-2028) & (US$ Million)
Table 9. Global Gamification in Education Market Share by Region (2023-2028)
Table 10. Gamification in Education Market Trends
Table 11. Gamification in Education Market Drivers
Table 12. Gamification in Education Market Challenges
Table 13. Gamification in Education Market Restraints
Table 14. Global Gamification in Education Revenue by Players (2017-2022) & (US$ Million)
Table 15. Global Gamification in Education Revenue Share by Players (2017-2022)
Table 16. Global Top Gamification in Education by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gamification in Education as of 2021)
Table 17. Ranking of Global Top Gamification in Education Companies by Revenue (US$ Million) in 2021
Table 18. Global 5 Largest Players Market Share by Gamification in Education Revenue (CR5 and HHI) & (2017-2022)
Table 19. Key Players Headquarters and Area Served
Table 20. Key Players Gamification in Education Product Solution and Service
Table 21. Date of Enter into Gamification in Education Market
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 24. Global Gamification in Education Revenue Market Share by Type (2017-2022)
Table 25. Global Gamification in Education Forecasted Market Size by Type (2023-2028) & (US$ Million)
Table 26. Global Gamification in Education Revenue Market Share by Type (2023-2028)
Table 27. Global Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 28. Global Gamification in Education Revenue Share by Application (2017-2022)
Table 29. Global Gamification in Education Forecasted Market Size by Application (2023-2028) & (US$ Million)
Table 30. Global Gamification in Education Revenue Share by Application (2023-2028)
Table 31. North America Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 32. North America Gamification in Education Market Size by Type (2023-2028) & (US$ Million)
Table 33. North America Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 34. North America Gamification in Education Market Size by Application (2023-2028) & (US$ Million)
Table 35. North America Gamification in Education Market Size by Country (2017-2022) & (US$ Million)
Table 36. North America Gamification in Education Market Size by Country (2023-2028) & (US$ Million)
Table 37. Europe Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 38. Europe Gamification in Education Market Size by Type (2023-2028) & (US$ Million)
Table 39. Europe Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 40. Europe Gamification in Education Market Size by Application (2023-2028) & (US$ Million)
Table 41. Europe Gamification in Education Market Size by Country (2017-2022) & (US$ Million)
Table 42. Europe Gamification in Education Market Size by Country (2023-2028) & (US$ Million)
Table 43. Asia Pacific Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 44. Asia Pacific Gamification in Education Market Size by Type (2023-2028) & (US$ Million)
Table 45. Asia Pacific Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 46. Asia Pacific Gamification in Education Market Size by Application (2023-2028) & (US$ Million)
Table 47. Asia Pacific Gamification in Education Market Size by Region (2017-2022) & (US$ Million)
Table 48. Asia Pacific Gamification in Education Market Size by Region (2023-2028) & (US$ Million)
Table 49. Latin America Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 50. Latin America Gamification in Education Market Size by Type (2023-2028) & (US$ Million)
Table 51. Latin America Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 52. Latin America Gamification in Education Market Size by Application (2023-2028) & (US$ Million)
Table 53. Latin America Gamification in Education Market Size by Country (2017-2022) & (US$ Million)
Table 54. Latin America Gamification in Education Market Size by Country (2023-2028) & (US$ Million)
Table 55. Middle East and Africa Gamification in Education Market Size by Type (2017-2022) & (US$ Million)
Table 56. Middle East and Africa Gamification in Education Market Size by Type (2023-2028) & (US$ Million)
Table 57. Middle East and Africa Gamification in Education Market Size by Application (2017-2022) & (US$ Million)
Table 58. Middle East and Africa Gamification in Education Market Size by Application (2023-2028) & (US$ Million)
Table 59. Middle East and Africa Gamification in Education Market Size by Country (2017-2022) & (US$ Million)
Table 60. Middle East and Africa Gamification in Education Market Size by Country (2023-2028) & (US$ Million)
Table 61. Bunchball Company Details
Table 62. Bunchball Business Overview
Table 63. Bunchball Gamification in Education Product
Table 64. Bunchball Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 65. Bunchball Recent Developments
Table 66. NIIT Company Details
Table 67. NIIT Business Overview
Table 68. NIIT Gamification in Education Product
Table 69. NIIT Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 70. NIIT Recent Developments
Table 71. MPS Interactive Company Details
Table 72. MPS Interactive Business Overview
Table 73. MPS Interactive Gamification in Education Product
Table 74. MPS Interactive Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 75. MPS Interactive Recent Developments
Table 76. Microsoft Company Details
Table 77. Microsoft Business Overview
Table 78. Microsoft Gamification in Education Product
Table 79. Microsoft Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 80. Microsoft Recent Developments
Table 81. D2L Company Details
Table 82. D2L Business Overview
Table 83. D2L Gamification in Education Product
Table 84. D2L Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 85. D2L Recent Developments
Table 86. Top Hat Company Details
Table 87. Top Hat Business Overview
Table 88. Top Hat Gamification in Education Product
Table 89. Top Hat Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 90. Top Hat Recent Developments
Table 91. Classcraft Studios Company Details
Table 92. Classcraft Studios Business Overview
Table 93. Classcraft Studios Gamification in Education Product
Table 94. Classcraft Studios Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 95. Classcraft Studios Recent Developments
Table 96. Recurrence Company Details
Table 97. Recurrence Business Overview
Table 98. Recurrence Gamification in Education Product
Table 99. Recurrence Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 100. Recurrence Recent Developments
Table 101. Fundamentor Company Details
Table 102. Fundamentor Business Overview
Table 103. Fundamentor Gamification in Education Product
Table 104. Fundamentor Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 105. Fundamentor Recent Developments
Table 106. Cognizant Company Details
Table 107. Cognizant Business Overview
Table 108. Cognizant Gamification in Education Product
Table 109. Cognizant Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 110. Cognizant Recent Developments
Table 111. BLUErabbit Company Details
Table 112. BLUErabbit Business Overview
Table 113. BLUErabbit Gamification in Education Product
Table 114. BLUErabbit Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 115. BLUErabbit Recent Developments
Table 116. Google Company Details
Table 117. Google Business Overview
Table 118. Google Gamification in Education Product
Table 119. Google Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 120. Google Recent Developments
Table 121. Kahoot Company Details
Table 122. Kahoot Business Overview
Table 123. Kahoot Gamification in Education Product
Table 124. Kahoot Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 125. Kahoot Recent Developments
Table 126. CK-12 Company Details
Table 127. CK-12 Business Overview
Table 128. CK-12 Gamification in Education Product
Table 129. CK-12 Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 130. CK-12 Recent Developments
Table 131. Kuato Studios Company Details
Table 132. Kuato Studios Business Overview
Table 133. Kuato Studios Gamification in Education Product
Table 134. Kuato Studios Revenue in Gamification in Education Business (2017-2022) & (US$ Million)
Table 135. Kuato Studios Recent Developments
Table 136. Research Programs/Design for This Report
Table 137. Key Data Information from Secondary Sources
Table 138. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Gamification in Education Market Share by Type: 2021 VS 2028
Figure 2. Cloud Based Features
Figure 3. On-Premises Based Features
Figure 4. Global Gamification in Education Market Share by Application: 2021 VS 2028
Figure 5. Academic Case Studies
Figure 6. Corporate Training Case Studies
Figure 7. Others Case Studies
Figure 8. Gamification in Education Report Years Considered
Figure 9. Global Gamification in Education Market Size (US$ Million), Year-over-Year: 2017-2028
Figure 10. Global Gamification in Education Market Size, (US$ Million), 2017 VS 2021 VS 2028
Figure 11. Global Gamification in Education Market Share by Region: 2021 VS 2028
Figure 12. Global Gamification in Education Market Share by Players in 2021
Figure 13. Global Top Gamification in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gamification in Education as of 2021)
Figure 14. The Top 10 and 5 Players Market Share by Gamification in Education Revenue in 2021
Figure 15. North America Gamification in Education Market Size YoY (2017-2028) & (US$ Million)
Figure 16. North America Gamification in Education Market Size Market Share by Type (2017-2028)
Figure 17. North America Gamification in Education Market Size Market Share by Application (2017-2028)
Figure 18. North America Gamification in Education Market Size Share by Country (2017-2028)
Figure 19. United States Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 20. Canada Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 21. Europe Gamification in Education Market Size YoY (2017-2028) & (US$ Million)
Figure 22. Europe Gamification in Education Market Size Market Share by Type (2017-2028)
Figure 23. Europe Gamification in Education Market Size Market Share by Application (2017-2028)
Figure 24. Europe Gamification in Education Market Size Share by Country (2017-2028)
Figure 25. Germany Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 26. France Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 27. U.K. Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 28. Italy Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 29. Russia Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 30. Nordic Countries Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 31. Asia-Pacific Gamification in Education Market Size YoY (2017-2028) & (US$ Million)
Figure 32. Asia Pacific Gamification in Education Market Size Market Share by Type (2017-2028)
Figure 33. Asia Pacific Gamification in Education Market Size Market Share by Application (2017-2028)
Figure 34. Asia Pacific Gamification in Education Market Size Share by Region (2017-2028)
Figure 35. China Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 36. Japan Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 37. South Korea Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 38. Southeast Asia Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 39. India Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 40. Australia Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
Figure 41. Latin America Gamification in Education Market Size YoY (2017-2028) & (US$ Million)
Figure 42. Latin America Gamification in Education Market Size Market Share by Type (2017-2028)
Figure 43. Latin America Gamification in Education Market Size Market Share by Application (2017-2028)
Figure 44. Latin America Gamification in Education Market Size Share by Country (2017-2028)
Figure 45. Mexico Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 46. Brazil Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 47. Middle East & Africa Gamification in Education Market Size YoY (2017-2028) & (US$ Million)
Figure 48. Middle East and Africa Gamification in Education Market Size Market Share by Type (2017-2028)
Figure 49. Middle East and Africa Gamification in Education Market Size Market Share by Application (2017-2028)
Figure 50. Middle East and Africa Gamification in Education Market Size Share by Country (2017-2028)
Figure 51. Turkey Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 52. Saudi Arabia Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 53. UAE Gamification in Education Market Size YoY Growth (2017-2028) & (US$ Million)
Figure 54. Bunchball Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 55. NIIT Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 56. MPS Interactive Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 57. Microsoft Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 58. D2L Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 59. Top Hat Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 60. Classcraft Studios Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 61. Recurrence Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 62. Fundamentor Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 63. Cognizant Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 64. BLUErabbit Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 65. Google Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 66. Kahoot Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 67. CK-12 Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 68. Kuato Studios Revenue Growth Rate in Gamification in Education Business (2017-2022)
Figure 69. Bottom-up and Top-down Approaches for This Report
Figure 70. Data Triangulation
Figure 71. Key Executives Interviewed