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Global Virtual Reality (VR) Motion Capture System Market Research Report 2023
Published Date: September 2023
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Report Code: QYRE-Auto-7H12338
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Global and United States Virtual Reality VR Motion Capture System Market Report Forecast 2022 2028
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Global Virtual Reality (VR) Motion Capture System Market Research Report 2023

Code: QYRE-Auto-7H12338
Report
September 2023
Pages:113
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Virtual Reality (VR) Motion Capture System Market Size

According to new survey, global Virtual Reality (VR) Motion Capture System market is projected to reach US$ 2024.1 million in 2029, increasing from US$ 1393 million in 2022, with the CAGR of 5.5% during the period of 2023 to 2029.

Virtual Reality (VR) Motion Capture System Market

Virtual Reality (VR) Motion Capture System Market

Virtual reality relies on motion tracking to immerse subjects in a true virtual world. Without motion tracking, subjects are restricted, unable to look around, or explore. The Virtual Reality (VR) Motion Capture System is an ensemble of software, equipment and services derived from Virtual Reality technology, which allows us to use the same movements we do in real life to interact with a virtual environment.
Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Virtual Reality (VR) Motion Capture System market research.
Key companies engaged in the Virtual Reality (VR) Motion Capture System industry include Qualisys, OptiTrack, Vicon, Motion Reality, prophysics SOL, Manus, Solidanim, Antilatency and Xsens, etc. Among those companies, the top 3 players guaranteed % supply worldwide in 2022.
When refers to consumption region, % value of Virtual Reality (VR) Motion Capture System were sold to North America, Europe and Asia Pacific in 2022. Moreover, China, plays a key role in the whole Virtual Reality (VR) Motion Capture System market and estimated to attract more attentions from industry insiders and investors.

Report Scope

This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Virtual Reality (VR) Motion Capture System market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.

Scope of Virtual Reality (VR) Motion Capture System Market Report

Report Metric Details
Report Name Virtual Reality (VR) Motion Capture System Market
Accounted market size in 2022 US$ 1393 million
Forecasted market size in 2029 US$ 2024.1 million
CAGR 5.5%
Base Year 2022
Forecasted years 2023 - 2029
Segment by Type
  • Software
  • Services
  • Hardware(Gloves, Clothing, Cameras, etc.)
Segment by Application
  • Entertainment
  • Life Science
  • Engineering Construction
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Qualisys, OptiTrack, Vicon, Motion Reality, prophysics SOL, Manus, Solidanim, Antilatency, Xsens, SenseGlove, Northern Digital, Codamotion Solutions, Phasespace, Phoenix Technologies, StretchSense, Noitom, AiQ Synertial, Cyber Glove Systems, Rokoko, Virtual Motion Labs
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

FAQ for this report

How fast is Virtual Reality (VR) Motion Capture System Market growing?

Ans: The Virtual Reality (VR) Motion Capture System Market witnessing a CAGR of 5.5% during the forecast period 2023-2029.

What is the Virtual Reality (VR) Motion Capture System Market size in 2029?

Ans: The Virtual Reality (VR) Motion Capture System Market size in 2029 will be US$ 2024.1 million.

Who are the main players in the Virtual Reality (VR) Motion Capture System Market report?

Ans: The main players in the Virtual Reality (VR) Motion Capture System Market are Qualisys, OptiTrack, Vicon, Motion Reality, prophysics SOL, Manus, Solidanim, Antilatency, Xsens, SenseGlove, Northern Digital, Codamotion Solutions, Phasespace, Phoenix Technologies, StretchSense, Noitom, AiQ Synertial, Cyber Glove Systems, Rokoko, Virtual Motion Labs

What are the Application segmentation covered in the Virtual Reality (VR) Motion Capture System Market report?

Ans: The Applications covered in the Virtual Reality (VR) Motion Capture System Market report are Entertainment, Life Science, Engineering Construction, Others

What are the Type segmentation covered in the Virtual Reality (VR) Motion Capture System Market report?

Ans: The Types covered in the Virtual Reality (VR) Motion Capture System Market report are Software, Services, Hardware(Gloves, Clothing, Cameras, etc.)

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Software
1.2.3 Services
1.2.4 Hardware(Gloves, Clothing, Cameras, etc.)
1.3 Market by Application
1.3.1 Global Virtual Reality (VR) Motion Capture System Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Entertainment
1.3.3 Life Science
1.3.4 Engineering Construction
1.3.5 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual Reality (VR) Motion Capture System Market Perspective (2018-2029)
2.2 Virtual Reality (VR) Motion Capture System Growth Trends by Region
2.2.1 Global Virtual Reality (VR) Motion Capture System Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Virtual Reality (VR) Motion Capture System Historic Market Size by Region (2018-2023)
2.2.3 Virtual Reality (VR) Motion Capture System Forecasted Market Size by Region (2024-2029)
2.3 Virtual Reality (VR) Motion Capture System Market Dynamics
2.3.1 Virtual Reality (VR) Motion Capture System Industry Trends
2.3.2 Virtual Reality (VR) Motion Capture System Market Drivers
2.3.3 Virtual Reality (VR) Motion Capture System Market Challenges
2.3.4 Virtual Reality (VR) Motion Capture System Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual Reality (VR) Motion Capture System Players by Revenue
3.1.1 Global Top Virtual Reality (VR) Motion Capture System Players by Revenue (2018-2023)
3.1.2 Global Virtual Reality (VR) Motion Capture System Revenue Market Share by Players (2018-2023)
3.2 Global Virtual Reality (VR) Motion Capture System Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual Reality (VR) Motion Capture System Revenue
3.4 Global Virtual Reality (VR) Motion Capture System Market Concentration Ratio
3.4.1 Global Virtual Reality (VR) Motion Capture System Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Reality (VR) Motion Capture System Revenue in 2022
3.5 Virtual Reality (VR) Motion Capture System Key Players Head office and Area Served
3.6 Key Players Virtual Reality (VR) Motion Capture System Product Solution and Service
3.7 Date of Enter into Virtual Reality (VR) Motion Capture System Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Reality (VR) Motion Capture System Breakdown Data by Type
4.1 Global Virtual Reality (VR) Motion Capture System Historic Market Size by Type (2018-2023)
4.2 Global Virtual Reality (VR) Motion Capture System Forecasted Market Size by Type (2024-2029)
5 Virtual Reality (VR) Motion Capture System Breakdown Data by Application
5.1 Global Virtual Reality (VR) Motion Capture System Historic Market Size by Application (2018-2023)
5.2 Global Virtual Reality (VR) Motion Capture System Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Virtual Reality (VR) Motion Capture System Market Size (2018-2029)
6.2 North America Virtual Reality (VR) Motion Capture System Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023)
6.4 North America Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual Reality (VR) Motion Capture System Market Size (2018-2029)
7.2 Europe Virtual Reality (VR) Motion Capture System Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023)
7.4 Europe Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size (2018-2029)
8.2 Asia-Pacific Virtual Reality (VR) Motion Capture System Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size by Region (2018-2023)
8.4 Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual Reality (VR) Motion Capture System Market Size (2018-2029)
9.2 Latin America Virtual Reality (VR) Motion Capture System Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023)
9.4 Latin America Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size (2018-2029)
10.2 Middle East & Africa Virtual Reality (VR) Motion Capture System Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023)
10.4 Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Qualisys
11.1.1 Qualisys Company Detail
11.1.2 Qualisys Business Overview
11.1.3 Qualisys Virtual Reality (VR) Motion Capture System Introduction
11.1.4 Qualisys Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.1.5 Qualisys Recent Development
11.2 OptiTrack
11.2.1 OptiTrack Company Detail
11.2.2 OptiTrack Business Overview
11.2.3 OptiTrack Virtual Reality (VR) Motion Capture System Introduction
11.2.4 OptiTrack Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.2.5 OptiTrack Recent Development
11.3 Vicon
11.3.1 Vicon Company Detail
11.3.2 Vicon Business Overview
11.3.3 Vicon Virtual Reality (VR) Motion Capture System Introduction
11.3.4 Vicon Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.3.5 Vicon Recent Development
11.4 Motion Reality
11.4.1 Motion Reality Company Detail
11.4.2 Motion Reality Business Overview
11.4.3 Motion Reality Virtual Reality (VR) Motion Capture System Introduction
11.4.4 Motion Reality Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.4.5 Motion Reality Recent Development
11.5 prophysics SOL
11.5.1 prophysics SOL Company Detail
11.5.2 prophysics SOL Business Overview
11.5.3 prophysics SOL Virtual Reality (VR) Motion Capture System Introduction
11.5.4 prophysics SOL Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.5.5 prophysics SOL Recent Development
11.6 Manus
11.6.1 Manus Company Detail
11.6.2 Manus Business Overview
11.6.3 Manus Virtual Reality (VR) Motion Capture System Introduction
11.6.4 Manus Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.6.5 Manus Recent Development
11.7 Solidanim
11.7.1 Solidanim Company Detail
11.7.2 Solidanim Business Overview
11.7.3 Solidanim Virtual Reality (VR) Motion Capture System Introduction
11.7.4 Solidanim Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.7.5 Solidanim Recent Development
11.8 Antilatency
11.8.1 Antilatency Company Detail
11.8.2 Antilatency Business Overview
11.8.3 Antilatency Virtual Reality (VR) Motion Capture System Introduction
11.8.4 Antilatency Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.8.5 Antilatency Recent Development
11.9 Xsens
11.9.1 Xsens Company Detail
11.9.2 Xsens Business Overview
11.9.3 Xsens Virtual Reality (VR) Motion Capture System Introduction
11.9.4 Xsens Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.9.5 Xsens Recent Development
11.10 SenseGlove
11.10.1 SenseGlove Company Detail
11.10.2 SenseGlove Business Overview
11.10.3 SenseGlove Virtual Reality (VR) Motion Capture System Introduction
11.10.4 SenseGlove Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.10.5 SenseGlove Recent Development
11.11 Northern Digital
11.11.1 Northern Digital Company Detail
11.11.2 Northern Digital Business Overview
11.11.3 Northern Digital Virtual Reality (VR) Motion Capture System Introduction
11.11.4 Northern Digital Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.11.5 Northern Digital Recent Development
11.12 Codamotion Solutions
11.12.1 Codamotion Solutions Company Detail
11.12.2 Codamotion Solutions Business Overview
11.12.3 Codamotion Solutions Virtual Reality (VR) Motion Capture System Introduction
11.12.4 Codamotion Solutions Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.12.5 Codamotion Solutions Recent Development
11.13 Phasespace
11.13.1 Phasespace Company Detail
11.13.2 Phasespace Business Overview
11.13.3 Phasespace Virtual Reality (VR) Motion Capture System Introduction
11.13.4 Phasespace Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.13.5 Phasespace Recent Development
11.14 Phoenix Technologies
11.14.1 Phoenix Technologies Company Detail
11.14.2 Phoenix Technologies Business Overview
11.14.3 Phoenix Technologies Virtual Reality (VR) Motion Capture System Introduction
11.14.4 Phoenix Technologies Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.14.5 Phoenix Technologies Recent Development
11.15 StretchSense
11.15.1 StretchSense Company Detail
11.15.2 StretchSense Business Overview
11.15.3 StretchSense Virtual Reality (VR) Motion Capture System Introduction
11.15.4 StretchSense Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.15.5 StretchSense Recent Development
11.16 Noitom
11.16.1 Noitom Company Detail
11.16.2 Noitom Business Overview
11.16.3 Noitom Virtual Reality (VR) Motion Capture System Introduction
11.16.4 Noitom Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.16.5 Noitom Recent Development
11.17 AiQ Synertial
11.17.1 AiQ Synertial Company Detail
11.17.2 AiQ Synertial Business Overview
11.17.3 AiQ Synertial Virtual Reality (VR) Motion Capture System Introduction
11.17.4 AiQ Synertial Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.17.5 AiQ Synertial Recent Development
11.18 Cyber Glove Systems
11.18.1 Cyber Glove Systems Company Detail
11.18.2 Cyber Glove Systems Business Overview
11.18.3 Cyber Glove Systems Virtual Reality (VR) Motion Capture System Introduction
11.18.4 Cyber Glove Systems Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.18.5 Cyber Glove Systems Recent Development
11.19 Rokoko
11.19.1 Rokoko Company Detail
11.19.2 Rokoko Business Overview
11.19.3 Rokoko Virtual Reality (VR) Motion Capture System Introduction
11.19.4 Rokoko Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.19.5 Rokoko Recent Development
11.20 Virtual Motion Labs
11.20.1 Virtual Motion Labs Company Detail
11.20.2 Virtual Motion Labs Business Overview
11.20.3 Virtual Motion Labs Virtual Reality (VR) Motion Capture System Introduction
11.20.4 Virtual Motion Labs Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023)
11.20.5 Virtual Motion Labs Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Type (US$ Million): 2018 VS 2022 VS 2029
    Table 2. Key Players of Software
    Table 3. Key Players of Services
    Table 4. Key Players of Hardware(Gloves, Clothing, Cameras, etc.)
    Table 5. Global Virtual Reality (VR) Motion Capture System Market Size Growth by Application (US$ Million): 2018 VS 2022 VS 2029
    Table 6. Global Virtual Reality (VR) Motion Capture System Market Size by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 7. Global Virtual Reality (VR) Motion Capture System Market Size by Region (2018-2023) & (US$ Million)
    Table 8. Global Virtual Reality (VR) Motion Capture System Market Share by Region (2018-2023)
    Table 9. Global Virtual Reality (VR) Motion Capture System Forecasted Market Size by Region (2024-2029) & (US$ Million)
    Table 10. Global Virtual Reality (VR) Motion Capture System Market Share by Region (2024-2029)
    Table 11. Virtual Reality (VR) Motion Capture System Market Trends
    Table 12. Virtual Reality (VR) Motion Capture System Market Drivers
    Table 13. Virtual Reality (VR) Motion Capture System Market Challenges
    Table 14. Virtual Reality (VR) Motion Capture System Market Restraints
    Table 15. Global Virtual Reality (VR) Motion Capture System Revenue by Players (2018-2023) & (US$ Million)
    Table 16. Global Virtual Reality (VR) Motion Capture System Market Share by Players (2018-2023)
    Table 17. Global Top Virtual Reality (VR) Motion Capture System Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality (VR) Motion Capture System as of 2022)
    Table 18. Ranking of Global Top Virtual Reality (VR) Motion Capture System Companies by Revenue (US$ Million) in 2022
    Table 19. Global 5 Largest Players Market Share by Virtual Reality (VR) Motion Capture System Revenue (CR5 and HHI) & (2018-2023)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Virtual Reality (VR) Motion Capture System Product Solution and Service
    Table 22. Date of Enter into Virtual Reality (VR) Motion Capture System Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Virtual Reality (VR) Motion Capture System Market Size by Type (2018-2023) & (US$ Million)
    Table 25. Global Virtual Reality (VR) Motion Capture System Revenue Market Share by Type (2018-2023)
    Table 26. Global Virtual Reality (VR) Motion Capture System Forecasted Market Size by Type (2024-2029) & (US$ Million)
    Table 27. Global Virtual Reality (VR) Motion Capture System Revenue Market Share by Type (2024-2029)
    Table 28. Global Virtual Reality (VR) Motion Capture System Market Size by Application (2018-2023) & (US$ Million)
    Table 29. Global Virtual Reality (VR) Motion Capture System Revenue Market Share by Application (2018-2023)
    Table 30. Global Virtual Reality (VR) Motion Capture System Forecasted Market Size by Application (2024-2029) & (US$ Million)
    Table 31. Global Virtual Reality (VR) Motion Capture System Revenue Market Share by Application (2024-2029)
    Table 32. North America Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 33. North America Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023) & (US$ Million)
    Table 34. North America Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029) & (US$ Million)
    Table 35. Europe Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 36. Europe Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023) & (US$ Million)
    Table 37. Europe Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029) & (US$ Million)
    Table 38. Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 39. Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size by Region (2018-2023) & (US$ Million)
    Table 40. Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size by Region (2024-2029) & (US$ Million)
    Table 41. Latin America Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 42. Latin America Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023) & (US$ Million)
    Table 43. Latin America Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029) & (US$ Million)
    Table 44. Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size Growth Rate by Country (US$ Million): 2018 VS 2022 VS 2029
    Table 45. Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size by Country (2018-2023) & (US$ Million)
    Table 46. Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size by Country (2024-2029) & (US$ Million)
    Table 47. Qualisys Company Detail
    Table 48. Qualisys Business Overview
    Table 49. Qualisys Virtual Reality (VR) Motion Capture System Product
    Table 50. Qualisys Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 51. Qualisys Recent Development
    Table 52. OptiTrack Company Detail
    Table 53. OptiTrack Business Overview
    Table 54. OptiTrack Virtual Reality (VR) Motion Capture System Product
    Table 55. OptiTrack Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 56. OptiTrack Recent Development
    Table 57. Vicon Company Detail
    Table 58. Vicon Business Overview
    Table 59. Vicon Virtual Reality (VR) Motion Capture System Product
    Table 60. Vicon Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 61. Vicon Recent Development
    Table 62. Motion Reality Company Detail
    Table 63. Motion Reality Business Overview
    Table 64. Motion Reality Virtual Reality (VR) Motion Capture System Product
    Table 65. Motion Reality Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 66. Motion Reality Recent Development
    Table 67. prophysics SOL Company Detail
    Table 68. prophysics SOL Business Overview
    Table 69. prophysics SOL Virtual Reality (VR) Motion Capture System Product
    Table 70. prophysics SOL Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 71. prophysics SOL Recent Development
    Table 72. Manus Company Detail
    Table 73. Manus Business Overview
    Table 74. Manus Virtual Reality (VR) Motion Capture System Product
    Table 75. Manus Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 76. Manus Recent Development
    Table 77. Solidanim Company Detail
    Table 78. Solidanim Business Overview
    Table 79. Solidanim Virtual Reality (VR) Motion Capture System Product
    Table 80. Solidanim Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 81. Solidanim Recent Development
    Table 82. Antilatency Company Detail
    Table 83. Antilatency Business Overview
    Table 84. Antilatency Virtual Reality (VR) Motion Capture System Product
    Table 85. Antilatency Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 86. Antilatency Recent Development
    Table 87. Xsens Company Detail
    Table 88. Xsens Business Overview
    Table 89. Xsens Virtual Reality (VR) Motion Capture System Product
    Table 90. Xsens Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 91. Xsens Recent Development
    Table 92. SenseGlove Company Detail
    Table 93. SenseGlove Business Overview
    Table 94. SenseGlove Virtual Reality (VR) Motion Capture System Product
    Table 95. SenseGlove Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 96. SenseGlove Recent Development
    Table 97. Northern Digital Company Detail
    Table 98. Northern Digital Business Overview
    Table 99. Northern Digital Virtual Reality (VR) Motion Capture System Product
    Table 100. Northern Digital Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 101. Northern Digital Recent Development
    Table 102. Codamotion Solutions Company Detail
    Table 103. Codamotion Solutions Business Overview
    Table 104. Codamotion Solutions Virtual Reality (VR) Motion Capture System Product
    Table 105. Codamotion Solutions Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 106. Codamotion Solutions Recent Development
    Table 107. Phasespace Company Detail
    Table 108. Phasespace Business Overview
    Table 109. Phasespace Virtual Reality (VR) Motion Capture System Product
    Table 110. Phasespace Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 111. Phasespace Recent Development
    Table 112. Phoenix Technologies Company Detail
    Table 113. Phoenix Technologies Business Overview
    Table 114. Phoenix Technologies Virtual Reality (VR) Motion Capture System Product
    Table 115. Phoenix Technologies Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 116. Phoenix Technologies Recent Development
    Table 117. StretchSense Company Detail
    Table 118. StretchSense Business Overview
    Table 119. StretchSense Virtual Reality (VR) Motion Capture System Product
    Table 120. StretchSense Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 121. StretchSense Recent Development
    Table 122. Noitom Company Detail
    Table 123. Noitom Business Overview
    Table 124. Noitom Virtual Reality (VR) Motion Capture System Product
    Table 125. Noitom Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 126. Noitom Recent Development
    Table 127. AiQ Synertial Company Detail
    Table 128. AiQ Synertial Business Overview
    Table 129. AiQ Synertial Virtual Reality (VR) Motion Capture System Product
    Table 130. AiQ Synertial Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 131. AiQ Synertial Recent Development
    Table 132. Cyber Glove Systems Company Detail
    Table 133. Cyber Glove Systems Business Overview
    Table 134. Cyber Glove Systems Virtual Reality (VR) Motion Capture System Product
    Table 135. Cyber Glove Systems Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 136. Cyber Glove Systems Recent Development
    Table 137. Rokoko Company Detail
    Table 138. Rokoko Business Overview
    Table 139. Rokoko Virtual Reality (VR) Motion Capture System Product
    Table 140. Rokoko Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 141. Rokoko Recent Development
    Table 142. Virtual Motion Labs Company Detail
    Table 143. Virtual Motion Labs Business Overview
    Table 144. Virtual Motion Labs Virtual Reality (VR) Motion Capture System Product
    Table 145. Virtual Motion Labs Revenue in Virtual Reality (VR) Motion Capture System Business (2018-2023) & (US$ Million)
    Table 146. Virtual Motion Labs Recent Development
    Table 147. Research Programs/Design for This Report
    Table 148. Key Data Information from Secondary Sources
    Table 149. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Virtual Reality (VR) Motion Capture System Market Size Comparison by Type (2023-2029) & (US$ Million)
    Figure 2. Global Virtual Reality (VR) Motion Capture System Market Share by Type: 2022 VS 2029
    Figure 3. Software Features
    Figure 4. Services Features
    Figure 5. Hardware(Gloves, Clothing, Cameras, etc.) Features
    Figure 6. Global Virtual Reality (VR) Motion Capture System Market Size Comparison by Application (2023-2029) & (US$ Million)
    Figure 7. Global Virtual Reality (VR) Motion Capture System Market Share by Application: 2022 VS 2029
    Figure 8. Entertainment Case Studies
    Figure 9. Life Science Case Studies
    Figure 10. Engineering Construction Case Studies
    Figure 11. Others Case Studies
    Figure 12. Virtual Reality (VR) Motion Capture System Report Years Considered
    Figure 13. Global Virtual Reality (VR) Motion Capture System Market Size (US$ Million), Year-over-Year: 2018-2029
    Figure 14. Global Virtual Reality (VR) Motion Capture System Market Size, (US$ Million), 2018 VS 2022 VS 2029
    Figure 15. Global Virtual Reality (VR) Motion Capture System Market Share by Region: 2022 VS 2029
    Figure 16. Global Virtual Reality (VR) Motion Capture System Market Share by Players in 2022
    Figure 17. Global Top Virtual Reality (VR) Motion Capture System Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality (VR) Motion Capture System as of 2022)
    Figure 18. The Top 10 and 5 Players Market Share by Virtual Reality (VR) Motion Capture System Revenue in 2022
    Figure 19. North America Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 20. North America Virtual Reality (VR) Motion Capture System Market Share by Country (2018-2029)
    Figure 21. United States Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 22. Canada Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 23. Europe Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 24. Europe Virtual Reality (VR) Motion Capture System Market Share by Country (2018-2029)
    Figure 25. Germany Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 26. France Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 27. U.K. Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 28. Italy Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 29. Russia Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 30. Nordic Countries Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 31. Asia-Pacific Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 32. Asia-Pacific Virtual Reality (VR) Motion Capture System Market Share by Region (2018-2029)
    Figure 33. China Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 34. Japan Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 35. South Korea Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 36. Southeast Asia Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 37. India Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 38. Australia Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 39. Latin America Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 40. Latin America Virtual Reality (VR) Motion Capture System Market Share by Country (2018-2029)
    Figure 41. Mexico Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 42. Brazil Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 43. Middle East & Africa Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 44. Middle East & Africa Virtual Reality (VR) Motion Capture System Market Share by Country (2018-2029)
    Figure 45. Turkey Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 46. Saudi Arabia Virtual Reality (VR) Motion Capture System Market Size YoY Growth (2018-2029) & (US$ Million)
    Figure 47. Qualisys Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 48. OptiTrack Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 49. Vicon Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 50. Motion Reality Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 51. prophysics SOL Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 52. Manus Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 53. Solidanim Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 54. Antilatency Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 55. Xsens Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 56. SenseGlove Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 57. Northern Digital Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 58. Codamotion Solutions Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 59. Phasespace Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 60. Phoenix Technologies Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 61. StretchSense Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 62. Noitom Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 63. AiQ Synertial Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 64. Cyber Glove Systems Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 65. Rokoko Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 66. Virtual Motion Labs Revenue Growth Rate in Virtual Reality (VR) Motion Capture System Business (2018-2023)
    Figure 67. Bottom-up and Top-down Approaches for This Report
    Figure 68. Data Triangulation
    Figure 69. Key Executives Interviewed
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