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Global 5G in Gaming Market Size, Status and Forecast 2021-2027
Published Date: July 2021
|
Report Code: QYRE-Auto-11Y2032
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Global 5G in Gaming Market Size Status and Forecast 2021 2027

Global 5G in Gaming Market Size, Status and Forecast 2021-2027

Code: QYRE-Auto-11Y2032
Report
July 2021
108 Pages
QYResearch
Region: Global, North America, Europe, China, Japan,
Description
Table of Content
Tables & Figures
In 2021, the global 5G in Gaming market size will be US$ XX million and it is expected to reach US$ XX million by the end of 2027, with a CAGR of XX% during 2021-2027.
This report focuses on the global 5G in Gaming status, future forecast, growth opportunity, key market, and key players. The study objectives are to present the 5G in Gaming development in North America, Europe, Japan, China, Southeast Asia, India, etc.
Global 5G in Gaming Scope and Market Size
5G in Gaming market is segmented by company, region (country), by Type, and by Application. Players, stakeholders, and other participants in the global 5G in Gaming market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application in terms of revenue and forecast for the period 2016-2027.

Segment by Type

Software
Service
Hardware

Segment by Application

Online Games
Virtual Games

BY REGION

North America
Europe
Japan
China
Southeast Asia
India

BY COMPANY

Facebook
Huawei Technologies
Qualcomm
ZTE Corporation
Samsung Electronics
Google
SK Telecom
LG Corporation
Microsoft Corporation
Ericsson
Sony
EA
Nintendo
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global 5G in Gaming Market Size Growth Rate by Type (2021-2027)
1.2.2 Software
1.2.3 Service
1.2.4 Hardware
1.3 Market by Application
1.3.1 Global 5G in Gaming Market Share by Application (2021-2027)
1.3.2 Online Games
1.3.3 Virtual Games
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global 5G in Gaming Market Size
2.2 5G in Gaming Market Size by Regions
2.2.1 5G in Gaming Growth Rate by Regions (2021-2027)
2.2.2 5G in Gaming Market Share by Regions (2021-2027)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Use Cases
3 Key Players
3.1 5G in Gaming Revenue by Players (2020-2021)
3.2 5G in Gaming Key Players Headquaters and Area Served
3.3 Key Players 5G in Gaming Product/Solution/Service
3.4 Date of Enter into 5G in Gaming Market
3.5 Mergers & Acquisitions, Expansion Plans
4 Breakdown by Type and by Application
4.1 Global 5G in Gaming Market Size by Type (2021-2027)
4.2 Global 5G in Gaming Market Size by Application (2021-2027)
5 North America
5.1 North America 5G in Gaming Market Forecast (2021-2027)
5.2 5G in Gaming Key Players in North America
5.3 North America 5G in Gaming Market Size by Type
5.4 North America 5G in Gaming Market Size by Application
6.4.4 Canada
6 Europe
6.1 Europe 5G in Gaming Market Forecast (2021-2027)
6.2 5G in Gaming Key Players in Europe
6.3 Europe 5G in Gaming Market Size by Type
6.4 Europe 5G in Gaming Market Size by Application
7 Japan
7.1 Japan 5G in Gaming Market Forecast (2021-2027)
7.2 5G in Gaming Key Players in Europe
7.3 Japan 5G in Gaming Market Size by Type
7.4 Japan 5G in Gaming Market Size by Application
8 Rest of World
8.1 China
8.1.1 China 5G in Gaming Market Analysis
8.1.2 Key Players in China
8.2 Southeast Asia
8.2.1 Southeast Asia 5G in Gaming Market Analysis
8.2.2 Key Players in Southeast Asia
8.3 India
8.3.1 India 5G in Gaming Market Analysis
8.3.2 Key Players in India
9 International Player Profiles
9.1 Facebook
9.1.1 Facebook Company Details
9.1.2 Facebook Description and Business Overview
9.1.3 Facebook 5G in Gaming Introduction
9.1.4 Facebook Revenue in 5G in Gaming Business (2020-2021)
9.1.5 Facebook Recent Development
9.2 Huawei Technologies
9.2.1 Huawei Technologies Company Details
9.2.2 Huawei Technologies Description and Business Overview
9.2.3 Huawei Technologies 5G in Gaming Introduction
9.2.4 Huawei Technologies Revenue in 5G in Gaming Business (2020-2021)
9.2.5 Huawei Technologies Recent Development
9.3 Qualcomm
9.3.1 Qualcomm Company Details
9.3.2 Qualcomm Description and Business Overview
9.3.3 Qualcomm 5G in Gaming Introduction
9.3.4 Qualcomm Revenue in 5G in Gaming Business (2020-2021)
9.3.5 Qualcomm Recent Development
9.4 ZTE Corporation
9.4.1 ZTE Corporation Company Details
9.4.2 ZTE Corporation Description and Business Overview
9.4.3 ZTE Corporation 5G in Gaming Introduction
9.4.4 ZTE Corporation Revenue in 5G in Gaming Business (2020-2021)
9.4.5 ZTE Corporation Recent Development
9.5 Samsung Electronics
9.5.1 Samsung Electronics Company Details
9.5.2 Samsung Electronics Description and Business Overview
9.5.3 Samsung Electronics 5G in Gaming Introduction
9.5.4 Samsung Electronics Revenue in 5G in Gaming Business (2020-2021)
9.5.5 Samsung Electronics Recent Development
9.6 Google
9.6.1 Google Company Details
9.6.2 Google Description and Business Overview
9.6.3 Google 5G in Gaming Introduction
9.6.4 Google Revenue in 5G in Gaming Business (2020-2021)
9.6.5 Google Recent Development
9.7 SK Telecom
9.7.1 SK Telecom Company Details
9.7.2 SK Telecom Description and Business Overview
9.7.3 SK Telecom 5G in Gaming Introduction
9.7.4 SK Telecom Revenue in 5G in Gaming Business (2020-2021)
9.7.5 SK Telecom Recent Development
9.8 LG Corporation
9.8.1 LG Corporation Company Details
9.8.2 LG Corporation Description and Business Overview
9.8.3 LG Corporation 5G in Gaming Introduction
9.8.4 LG Corporation Revenue in 5G in Gaming Business (2020-2021)
9.8.5 LG Corporation Recent Development
9.9 Microsoft Corporation
9.9.1 Microsoft Corporation Company Details
9.9.2 Microsoft Corporation Description and Business Overview
9.9.3 Microsoft Corporation 5G in Gaming Introduction
9.9.4 Microsoft Corporation Revenue in 5G in Gaming Business (2020-2021)
9.9.5 Microsoft Corporation Recent Development
9.10 Ericsson
9.10.1 Ericsson Company Details
9.10.2 Ericsson Description and Business Overview
9.10.3 Ericsson 5G in Gaming Introduction
9.10.4 Ericsson Revenue in 5G in Gaming Business (2020-2021)
9.10.5 Ericsson Recent Development
9.11 Sony
9.11.1 Sony Company Details
9.11.2 Sony Description and Business Overview
9.11.3 Sony 5G in Gaming Introduction
9.11.4 Sony Revenue in 5G in Gaming Business (2020-2021)
9.11.5 Sony Recent Development
9.12 EA
9.12.1 EA Company Details
9.12.2 EA Description and Business Overview
9.12.3 EA 5G in Gaming Introduction
9.12.4 EA Revenue in 5G in Gaming Business (2020-2021)
9.12.5 EA Recent Development
9.13 Nintendo
9.13.1 Nintendo Company Details
9.13.2 Nintendo Description and Business Overview
9.13.3 Nintendo 5G in Gaming Introduction
9.13.4 Nintendo Revenue in 5G in Gaming Business (2020-2021)
9.13.5 Nintendo Recent Development
10 Market Dynamics
10.1 Industry Trends
10.2 Market Drives
10.3 Market Challenges
10.4 Market Restraints
11 Key Findings in This Report
12 Appendix
12.1 Research Methodology
12.1.1 Methodology/Research Approach
12.1.2 Data Source
12.2 Disclaimer
12.3 Author Details
List of Tables
    Table 1. Global 5G in Gaming Market Size Growth Rate by Type (2021-2027) (US$ Million)
    Table 2. Key Players of Software
    Table 3. Key Players of Service
    Table 4. Key Players of Hardware
    Table 5. Global 5G in Gaming Market Size Growth by Application (2021-2027) (US$ Million)
    Table 6. Global 5G in Gaming Market Size by Regions (2021-2027) (US$ Million)
    Table 7. Global 5G in Gaming Market Share by Regions (2021-2027)
    Table 8. Market Top Trends
    Table 9. Market Use Cases
    Table 10. Global 5G in Gaming Revenue by Players (2020-2021) (US$ Million)
    Table 11. Global 5G in Gaming Market Share by Players (2020-2021)
    Table 12. Key Players Headquarters and Area Served
    Table 13. Key Players 5G in Gaming Product Solution and Service
    Table 14. Date of Enter into 5G in Gaming Market
    Table 15. Mergers & Acquisitions, Expansion Plans
    Table 16. Global 5G in Gaming Market Size by Type (2021-2027) (US$ Million)
    Table 17. Global 5G in Gaming Market Size Share by Type (2021-2027)
    Table 18. Global 5G in Gaming Market Size by Application (2021-2027) (US$ Million)
    Table 19. Global 5G in Gaming Market Size Share by Application (2021-2027)
    Table 20. North America Key Players 5G in Gaming Revenue (2020-2021) (US$ Million)
    Table 21. North America Key Players 5G in Gaming Market Share (2020-2021)
    Table 22. North America 5G in Gaming Market Size by Type (2021-2027) (US$ Million)
    Table 23. North America 5G in Gaming Market Share by Type (2021-2027)
    Table 24. North America 5G in Gaming Market Size by Application (2021-2027) (US$ Million)
    Table 25. North America 5G in Gaming Market Share by Application (2021-2027)
    Table 26. Europe Key Players 5G in Gaming Revenue (2020-2021) (US$ Million)
    Table 27. Europe Key Players 5G in Gaming Market Share (2020-2021)
    Table 28. Europe 5G in Gaming Market Size by Type (2021-2027) (US$ Million)
    Table 29. Europe 5G in Gaming Market Share by Type (2021-2027)
    Table 30. Europe 5G in Gaming Market Size by Application (2021-2027) (US$ Million)
    Table 31. Europe 5G in Gaming Market Share by Application (2021-2027)
    Table 32. Japan Key Players 5G in Gaming Revenue (2020-2021) (US$ Million)
    Table 33. Japan Key Players 5G in Gaming Market Share (2020-2021)
    Table 34. Japan 5G in Gaming Market Size by Type (2021-2027) (US$ Million)
    Table 35. Japan 5G in Gaming Market Share by Type (2021-2027)
    Table 36. Japan 5G in Gaming Market Size by Application (2021-2027) (US$ Million)
    Table 37. Japan 5G in Gaming Market Share by Application (2021-2027)
    Table 38. Key Players in China
    Table 39. Key Players in Southeast Asia
    Table 40. Key Players in India
    Table 41. Facebook Company Details
    Table 42. Facebook Description and Business Overview
    Table 43. Facebook 5G in Gaming Product
    Table 44. Facebook Revenue in 5G in Gaming Business 2020 and 2021
    Table 45. Facebook Recent Development
    Table 46. Huawei Technologies Company Details
    Table 47. Huawei Technologies Description and Business Overview
    Table 48. Huawei Technologies 5G in Gaming Product
    Table 49. Huawei Technologies Revenue in 5G in Gaming Business 2020 and 2021
    Table 50. Huawei Technologies Recent Development
    Table 51. Qualcomm Company Details
    Table 52. Qualcomm Description and Business Overview
    Table 53. Qualcomm 5G in Gaming Product
    Table 54. Qualcomm Revenue in 5G in Gaming Business 2020 and 2021
    Table 55. Qualcomm Recent Development
    Table 56. ZTE Corporation Company Details
    Table 57. ZTE Corporation Description and Business Overview
    Table 58. ZTE Corporation 5G in Gaming Product
    Table 59. ZTE Corporation Revenue in 5G in Gaming Business 2020 and 2021
    Table 60. ZTE Corporation Recent Development
    Table 61. Samsung Electronics Company Details
    Table 62. Samsung Electronics Description and Business Overview
    Table 63. Samsung Electronics 5G in Gaming Product
    Table 64. Samsung Electronics Revenue in 5G in Gaming Business 2020 and 2021
    Table 65. Samsung Electronics Recent Development
    Table 66. Google Company Details
    Table 67. Google Description and Business Overview
    Table 68. Google 5G in Gaming Product
    Table 69. Google Revenue in 5G in Gaming Business 2020 and 2021
    Table 70. Google Recent Development
    Table 71. SK Telecom Company Details
    Table 72. SK Telecom Description and Business Overview
    Table 73. SK Telecom 5G in Gaming Product
    Table 74. SK Telecom Revenue in 5G in Gaming Business 2020 and 2021
    Table 75. SK Telecom Recent Development
    Table 76. LG Corporation Company Details
    Table 77. LG Corporation Description and Business Overview
    Table 78. LG Corporation 5G in Gaming Product
    Table 79. LG Corporation Revenue in 5G in Gaming Business 2020 and 2021
    Table 80. LG Corporation Recent Development
    Table 81. Microsoft Corporation Company Details
    Table 82. Microsoft Corporation Description and Business Overview
    Table 83. Microsoft Corporation 5G in Gaming Product
    Table 84. Microsoft Corporation Revenue in 5G in Gaming Business 2020 and 2021
    Table 85. Microsoft Corporation Recent Development
    Table 86. Ericsson Company Details
    Table 87. Ericsson Description and Business Overview
    Table 88. Ericsson 5G in Gaming Product
    Table 89. Ericsson Revenue in 5G in Gaming Business 2020 and 2021
    Table 90. Ericsson Recent Development
    Table 91. Sony Company Details
    Table 92. Sony Description and Business Overview
    Table 93. Sony 5G in Gaming Product
    Table 94. Sony Revenue in 5G in Gaming Business 2020 and 2021
    Table 95. Sony Recent Development
    Table 96. EA Company Details
    Table 97. EA Description and Business Overview
    Table 98. EA 5G in Gaming Product
    Table 99. EA Revenue in 5G in Gaming Business 2020 and 2021
    Table 100. EA Recent Development
    Table 101. Nintendo Company Details
    Table 102. Nintendo Description and Business Overview
    Table 103. Nintendo 5G in Gaming Product
    Table 104. Nintendo Revenue in 5G in Gaming Business 2020 and 2021
    Table 105. Nintendo Recent Development
    Table 106. 5G in Gaming Market Trends
    Table 107. 5G in Gaming Market Drivers
    Table 108. 5G in Gaming Market Challenges
    Table 109. 5G in Gaming Market Restraints
    Table 110. Research Programs/Design for This Report
    Table 111. Key Data Information from Secondary Sources
    Table 112. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global 5G in Gaming Market Share by Type in 2021 & 2027
    Figure 2. Software Features
    Figure 3. Service Features
    Figure 4. Hardware Features
    Figure 5. Global 5G in Gaming Market Share by Application in 2021 & 2027
    Figure 6. Online Games Case Studies
    Figure 7. Virtual Games Case Studies
    Figure 8. 5G in Gaming Report Years Considered
    Figure 9. Global 5G in Gaming Market Size and Growth Rate (2020-2027) (US$ Million)
    Figure 10. Global 5G in Gaming Market Share by Regions (2020-2027)
    Figure 11. Global 5G in Gaming Market Share by Players in 2021
    Figure 12. Global 5G in Gaming Market Size Market Share by Type (2021-2027)
    Figure 13. Global 5G in Gaming Market Size Market Share by Application (2021-2027)
    Figure 14. Global 5G in Gaming Revenue Market Share by Application in 2021
    Figure 15. North America 5G in Gaming Market Size 2021-2027 (US$ Million)
    Figure 16. Europe 5G in Gaming Market Size 2021-2027 (US$ Million)
    Figure 17. Japan 5G in Gaming Market Size 2021-2027 (US$ Million)
    Figure 18. 5G in Gaming Market Size in China (2021-2027) (US$ Million)
    Figure 19. 5G in Gaming Market Size in Southeast Asia (2021-2027) (US$ Million)
    Figure 20. 5G in Gaming Market Size in India (2021-2027) (US$ Million)
    Figure 21. Bottom-up and Top-down Approaches for This Report
    Figure 22. Data Triangulation
    Figure 23. Key Executives Interviewed
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