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PC Gaming Peripheral- Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031
Published Date: August 2025
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Report Code: QYRE-Auto-14W9297
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Global PC Gaming Peripheral Market Insights and Forecast to 2028
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PC Gaming Peripheral- Global Market Share and Ranking, Overall Sales and Demand Forecast 2025-2031

Code: QYRE-Auto-14W9297
Report
August 2025
Pages:143
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

PC Gaming Peripheral- Market Size

The global market for PC Gaming Peripheral was estimated to be worth US$ 3536 million in 2024 and is forecast to a readjusted size of US$ 5051 million by 2031 with a CAGR of 5.3% during the forecast period 2025-2031.

PC Gaming Peripheral- Market

PC Gaming Peripheral- Market

PC Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.
Razer, Logitech G (Astro), Corsair, Mad Catz, Turtle Beach, and Sennheiser are the major PC gaming peripheral manufacturers. Razer is the world"s largest, with about 10% of the market, and the top 3 is about 20%.
The Americas and Asia-Pacific regions are the most important markets, each accounting for about 35% of the market share.
This report aims to provide a comprehensive presentation of the global market for PC Gaming Peripheral, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of PC Gaming Peripheral by region & country, by Type, and by Application.
The PC Gaming Peripheral market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding PC Gaming Peripheral.
Market Segmentation

Scope of PC Gaming Peripheral- Market Report

Report Metric Details
Report Name PC Gaming Peripheral- Market
Forecasted market size in 2031 US$ 5051 million
CAGR 5.3%
Forecasted years 2025 - 2031
Segment by Type
  • Headsets
  • Mice
  • Keyboards
  • Surfaces
  • Controllers
Segment by Application
  • Distribution Channels
  • Third-Party Retail Channels
  • Direct Channels
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Razer, Logitech G (ASTRO), Turtle Beach, Corsair, Sennheiser, Plantronics, SteelSeries, Mad Catz, ROCCAT, QPAD, Thrustmaster, HyperX, Tt eSPORTS, Cooler Master, ZOWIE, Sharkoon, Trust
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size (value, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of PC Gaming Peripheral manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Sales, revenue of PC Gaming Peripheral in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Sales, revenue of PC Gaming Peripheral in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

What is the PC Gaming Peripheral- Market size in 2031?

Ans: The PC Gaming Peripheral- Market size in 2031 will be US$ 5051 million.

What is the market share of major companies in PC Gaming Peripheral- Market?

Ans: Razer is the world"s largest, with about 10% of the market, and the top 3 is about 20%.

Who are the main players in the PC Gaming Peripheral- Market report?

Ans: The main players in the PC Gaming Peripheral- Market are Razer, Logitech G (ASTRO), Turtle Beach, Corsair, Sennheiser, Plantronics, SteelSeries, Mad Catz, ROCCAT, QPAD, Thrustmaster, HyperX, Tt eSPORTS, Cooler Master, ZOWIE, Sharkoon, Trust

What are the Application segmentation covered in the PC Gaming Peripheral- Market report?

Ans: The Applications covered in the PC Gaming Peripheral- Market report are Distribution Channels, Third-Party Retail Channels, Direct Channels

What are the Type segmentation covered in the PC Gaming Peripheral- Market report?

Ans: The Types covered in the PC Gaming Peripheral- Market report are Headsets, Mice, Keyboards, Surfaces, Controllers

Recommended Reports

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Gaming Keyboards & Sets

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1 Market Overview
1.1 PC Gaming Peripheral Product Introduction
1.2 Global PC Gaming Peripheral Market Size Forecast
1.2.1 Global PC Gaming Peripheral Sales Value (2020-2031)
1.2.2 Global PC Gaming Peripheral Sales Volume (2020-2031)
1.2.3 Global PC Gaming Peripheral Sales Price (2020-2031)
1.3 PC Gaming Peripheral Market Trends & Drivers
1.3.1 PC Gaming Peripheral Industry Trends
1.3.2 PC Gaming Peripheral Market Drivers & Opportunity
1.3.3 PC Gaming Peripheral Market Challenges
1.3.4 PC Gaming Peripheral Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global PC Gaming Peripheral Players Revenue Ranking (2024)
2.2 Global PC Gaming Peripheral Revenue by Company (2020-2025)
2.3 Global PC Gaming Peripheral Players Sales Volume Ranking (2024)
2.4 Global PC Gaming Peripheral Sales Volume by Company Players (2020-2025)
2.5 Global PC Gaming Peripheral Average Price by Company (2020-2025)
2.6 Key Manufacturers PC Gaming Peripheral Manufacturing Base and Headquarters
2.7 Key Manufacturers PC Gaming Peripheral Product Offered
2.8 Key Manufacturers Time to Begin Mass Production of PC Gaming Peripheral
2.9 PC Gaming Peripheral Market Competitive Analysis
2.9.1 PC Gaming Peripheral Market Concentration Rate (2020-2025)
2.9.2 Global 5 and 10 Largest Manufacturers by PC Gaming Peripheral Revenue in 2024
2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in PC Gaming Peripheral as of 2024)
2.10 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Headsets
3.1.2 Mice
3.1.3 Keyboards
3.1.4 Surfaces
3.1.5 Controllers
3.2 Global PC Gaming Peripheral Sales Value by Type
3.2.1 Global PC Gaming Peripheral Sales Value by Type (2020 VS 2024 VS 2031)
3.2.2 Global PC Gaming Peripheral Sales Value, by Type (2020-2031)
3.2.3 Global PC Gaming Peripheral Sales Value, by Type (%) (2020-2031)
3.3 Global PC Gaming Peripheral Sales Volume by Type
3.3.1 Global PC Gaming Peripheral Sales Volume by Type (2020 VS 2024 VS 2031)
3.3.2 Global PC Gaming Peripheral Sales Volume, by Type (2020-2031)
3.3.3 Global PC Gaming Peripheral Sales Volume, by Type (%) (2020-2031)
3.4 Global PC Gaming Peripheral Average Price by Type (2020-2031)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Distribution Channels
4.1.2 Third-Party Retail Channels
4.1.3 Direct Channels
4.2 Global PC Gaming Peripheral Sales Value by Application
4.2.1 Global PC Gaming Peripheral Sales Value by Application (2020 VS 2024 VS 2031)
4.2.2 Global PC Gaming Peripheral Sales Value, by Application (2020-2031)
4.2.3 Global PC Gaming Peripheral Sales Value, by Application (%) (2020-2031)
4.3 Global PC Gaming Peripheral Sales Volume by Application
4.3.1 Global PC Gaming Peripheral Sales Volume by Application (2020 VS 2024 VS 2031)
4.3.2 Global PC Gaming Peripheral Sales Volume, by Application (2020-2031)
4.3.3 Global PC Gaming Peripheral Sales Volume, by Application (%) (2020-2031)
4.4 Global PC Gaming Peripheral Average Price by Application (2020-2031)
5 Segmentation by Region
5.1 Global PC Gaming Peripheral Sales Value by Region
5.1.1 Global PC Gaming Peripheral Sales Value by Region: 2020 VS 2024 VS 2031
5.1.2 Global PC Gaming Peripheral Sales Value by Region (2020-2025)
5.1.3 Global PC Gaming Peripheral Sales Value by Region (2026-2031)
5.1.4 Global PC Gaming Peripheral Sales Value by Region (%), (2020-2031)
5.2 Global PC Gaming Peripheral Sales Volume by Region
5.2.1 Global PC Gaming Peripheral Sales Volume by Region: 2020 VS 2024 VS 2031
5.2.2 Global PC Gaming Peripheral Sales Volume by Region (2020-2025)
5.2.3 Global PC Gaming Peripheral Sales Volume by Region (2026-2031)
5.2.4 Global PC Gaming Peripheral Sales Volume by Region (%), (2020-2031)
5.3 Global PC Gaming Peripheral Average Price by Region (2020-2031)
5.4 North America
5.4.1 North America PC Gaming Peripheral Sales Value, 2020-2031
5.4.2 North America PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
5.5 Europe
5.5.1 Europe PC Gaming Peripheral Sales Value, 2020-2031
5.5.2 Europe PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
5.6 Asia Pacific
5.6.1 Asia Pacific PC Gaming Peripheral Sales Value, 2020-2031
5.6.2 Asia Pacific PC Gaming Peripheral Sales Value by Region (%), 2024 VS 2031
5.7 South America
5.7.1 South America PC Gaming Peripheral Sales Value, 2020-2031
5.7.2 South America PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
5.8 Middle East & Africa
5.8.1 Middle East & Africa PC Gaming Peripheral Sales Value, 2020-2031
5.8.2 Middle East & Africa PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions PC Gaming Peripheral Sales Value Growth Trends, 2020 VS 2024 VS 2031
6.2 Key Countries/Regions PC Gaming Peripheral Sales Value
6.2.1 Key Countries/Regions PC Gaming Peripheral Sales Value, 2020-2031
6.2.2 Key Countries/Regions PC Gaming Peripheral Sales Volume, 2020-2031
6.3 United States
6.3.1 United States PC Gaming Peripheral Sales Value, 2020-2031
6.3.2 United States PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.3.3 United States PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.4 Europe
6.4.1 Europe PC Gaming Peripheral Sales Value, 2020-2031
6.4.2 Europe PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.4.3 Europe PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.5 China
6.5.1 China PC Gaming Peripheral Sales Value, 2020-2031
6.5.2 China PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.5.3 China PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.6 Japan
6.6.1 Japan PC Gaming Peripheral Sales Value, 2020-2031
6.6.2 Japan PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.6.3 Japan PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.7 South Korea
6.7.1 South Korea PC Gaming Peripheral Sales Value, 2020-2031
6.7.2 South Korea PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.7.3 South Korea PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.8 Southeast Asia
6.8.1 Southeast Asia PC Gaming Peripheral Sales Value, 2020-2031
6.8.2 Southeast Asia PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.8.3 Southeast Asia PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
6.9 India
6.9.1 India PC Gaming Peripheral Sales Value, 2020-2031
6.9.2 India PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
6.9.3 India PC Gaming Peripheral Sales Value by Application, 2024 VS 2031
7 Company Profiles
7.1 Razer
7.1.1 Razer Company Information
7.1.2 Razer Introduction and Business Overview
7.1.3 Razer PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.1.4 Razer PC Gaming Peripheral Product Offerings
7.1.5 Razer Recent Development
7.2 Logitech G (ASTRO)
7.2.1 Logitech G (ASTRO) Company Information
7.2.2 Logitech G (ASTRO) Introduction and Business Overview
7.2.3 Logitech G (ASTRO) PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.2.4 Logitech G (ASTRO) PC Gaming Peripheral Product Offerings
7.2.5 Logitech G (ASTRO) Recent Development
7.3 Turtle Beach
7.3.1 Turtle Beach Company Information
7.3.2 Turtle Beach Introduction and Business Overview
7.3.3 Turtle Beach PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.3.4 Turtle Beach PC Gaming Peripheral Product Offerings
7.3.5 Turtle Beach Recent Development
7.4 Corsair
7.4.1 Corsair Company Information
7.4.2 Corsair Introduction and Business Overview
7.4.3 Corsair PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.4.4 Corsair PC Gaming Peripheral Product Offerings
7.4.5 Corsair Recent Development
7.5 Sennheiser
7.5.1 Sennheiser Company Information
7.5.2 Sennheiser Introduction and Business Overview
7.5.3 Sennheiser PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.5.4 Sennheiser PC Gaming Peripheral Product Offerings
7.5.5 Sennheiser Recent Development
7.6 Plantronics
7.6.1 Plantronics Company Information
7.6.2 Plantronics Introduction and Business Overview
7.6.3 Plantronics PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.6.4 Plantronics PC Gaming Peripheral Product Offerings
7.6.5 Plantronics Recent Development
7.7 SteelSeries
7.7.1 SteelSeries Company Information
7.7.2 SteelSeries Introduction and Business Overview
7.7.3 SteelSeries PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.7.4 SteelSeries PC Gaming Peripheral Product Offerings
7.7.5 SteelSeries Recent Development
7.8 Mad Catz
7.8.1 Mad Catz Company Information
7.8.2 Mad Catz Introduction and Business Overview
7.8.3 Mad Catz PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.8.4 Mad Catz PC Gaming Peripheral Product Offerings
7.8.5 Mad Catz Recent Development
7.9 ROCCAT
7.9.1 ROCCAT Company Information
7.9.2 ROCCAT Introduction and Business Overview
7.9.3 ROCCAT PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.9.4 ROCCAT PC Gaming Peripheral Product Offerings
7.9.5 ROCCAT Recent Development
7.10 QPAD
7.10.1 QPAD Company Information
7.10.2 QPAD Introduction and Business Overview
7.10.3 QPAD PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.10.4 QPAD PC Gaming Peripheral Product Offerings
7.10.5 QPAD Recent Development
7.11 Thrustmaster
7.11.1 Thrustmaster Company Information
7.11.2 Thrustmaster Introduction and Business Overview
7.11.3 Thrustmaster PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.11.4 Thrustmaster PC Gaming Peripheral Product Offerings
7.11.5 Thrustmaster Recent Development
7.12 HyperX
7.12.1 HyperX Company Information
7.12.2 HyperX Introduction and Business Overview
7.12.3 HyperX PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.12.4 HyperX PC Gaming Peripheral Product Offerings
7.12.5 HyperX Recent Development
7.13 Tt eSPORTS
7.13.1 Tt eSPORTS Company Information
7.13.2 Tt eSPORTS Introduction and Business Overview
7.13.3 Tt eSPORTS PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.13.4 Tt eSPORTS PC Gaming Peripheral Product Offerings
7.13.5 Tt eSPORTS Recent Development
7.14 Cooler Master
7.14.1 Cooler Master Company Information
7.14.2 Cooler Master Introduction and Business Overview
7.14.3 Cooler Master PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.14.4 Cooler Master PC Gaming Peripheral Product Offerings
7.14.5 Cooler Master Recent Development
7.15 ZOWIE
7.15.1 ZOWIE Company Information
7.15.2 ZOWIE Introduction and Business Overview
7.15.3 ZOWIE PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.15.4 ZOWIE PC Gaming Peripheral Product Offerings
7.15.5 ZOWIE Recent Development
7.16 Sharkoon
7.16.1 Sharkoon Company Information
7.16.2 Sharkoon Introduction and Business Overview
7.16.3 Sharkoon PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.16.4 Sharkoon PC Gaming Peripheral Product Offerings
7.16.5 Sharkoon Recent Development
7.17 Trust
7.17.1 Trust Company Information
7.17.2 Trust Introduction and Business Overview
7.17.3 Trust PC Gaming Peripheral Sales, Revenue, Price and Gross Margin (2020-2025)
7.17.4 Trust PC Gaming Peripheral Product Offerings
7.17.5 Trust Recent Development
8 Industry Chain Analysis
8.1 PC Gaming Peripheral Industrial Chain
8.2 PC Gaming Peripheral Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 PC Gaming Peripheral Sales Model
8.5.2 Sales Channel
8.5.3 PC Gaming Peripheral Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.1.1 Research Programs/Design
10.1.1.2 Market Size Estimation
10.1.1.3 Market Breakdown and Data Triangulation
10.1.2 Data Source
10.1.2.1 Secondary Sources
10.1.2.2 Primary Sources
10.2 Author Details
10.3 Disclaimer
List of Tables
 Table 1. PC Gaming Peripheral Market Trends
 Table 2. PC Gaming Peripheral Market Drivers & Opportunity
 Table 3. PC Gaming Peripheral Market Challenges
 Table 4. PC Gaming Peripheral Market Restraints
 Table 5. Global PC Gaming Peripheral Revenue by Company (2020-2025) & (US$ Million)
 Table 6. Global PC Gaming Peripheral Revenue Market Share by Company (2020-2025)
 Table 7. Global PC Gaming Peripheral Sales Volume by Company (2020-2025) & (K Units)
 Table 8. Global PC Gaming Peripheral Sales Volume Market Share by Company (2020-2025)
 Table 9. Global Market PC Gaming Peripheral Price by Company (2020-2025) & (USD/Unit)
 Table 10. Key Manufacturers PC Gaming Peripheral Manufacturing Base and Headquarters
 Table 11. Key Manufacturers PC Gaming Peripheral Product Type
 Table 12. Key Manufacturers Time to Begin Mass Production of PC Gaming Peripheral
 Table 13. Global PC Gaming Peripheral Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in PC Gaming Peripheral as of 2024)
 Table 15. Mergers & Acquisitions, Expansion Plans
 Table 16. Global PC Gaming Peripheral Sales Value by Type: 2020 VS 2024 VS 2031 (US$ Million)
 Table 17. Global PC Gaming Peripheral Sales Value by Type (2020-2025) & (US$ Million)
 Table 18. Global PC Gaming Peripheral Sales Value by Type (2026-2031) & (US$ Million)
 Table 19. Global PC Gaming Peripheral Sales Market Share in Value by Type (2020-2025)
 Table 20. Global PC Gaming Peripheral Sales Market Share in Value by Type (2026-2031)
 Table 21. Global PC Gaming Peripheral Sales Volume by Type: 2020 VS 2024 VS 2031 (K Units)
 Table 22. Global PC Gaming Peripheral Sales Volume by Type (2020-2025) & (K Units)
 Table 23. Global PC Gaming Peripheral Sales Volume by Type (2026-2031) & (K Units)
 Table 24. Global PC Gaming Peripheral Sales Market Share in Volume by Type (2020-2025)
 Table 25. Global PC Gaming Peripheral Sales Market Share in Volume by Type (2026-2031)
 Table 26. Global PC Gaming Peripheral Price by Type (2020-2025) & (USD/Unit)
 Table 27. Global PC Gaming Peripheral Price by Type (2026-2031) & (USD/Unit)
 Table 28. Global PC Gaming Peripheral Sales Value by Application: 2020 VS 2024 VS 2031 (US$ Million)
 Table 29. Global PC Gaming Peripheral Sales Value by Application (2020-2025) & (US$ Million)
 Table 30. Global PC Gaming Peripheral Sales Value by Application (2026-2031) & (US$ Million)
 Table 31. Global PC Gaming Peripheral Sales Market Share in Value by Application (2020-2025)
 Table 32. Global PC Gaming Peripheral Sales Market Share in Value by Application (2026-2031)
 Table 33. Global PC Gaming Peripheral Sales Volume by Application: 2020 VS 2024 VS 2031 (K Units)
 Table 34. Global PC Gaming Peripheral Sales Volume by Application (2020-2025) & (K Units)
 Table 35. Global PC Gaming Peripheral Sales Volume by Application (2026-2031) & (K Units)
 Table 36. Global PC Gaming Peripheral Sales Market Share in Volume by Application (2020-2025)
 Table 37. Global PC Gaming Peripheral Sales Market Share in Volume by Application (2026-2031)
 Table 38. Global PC Gaming Peripheral Price by Application (2020-2025) & (USD/Unit)
 Table 39. Global PC Gaming Peripheral Price by Application (2026-2031) & (USD/Unit)
 Table 40. Global PC Gaming Peripheral Sales Value by Region, (2020 VS 2024 VS 2031) & (US$ Million)
 Table 41. Global PC Gaming Peripheral Sales Value by Region (2020-2025) & (US$ Million)
 Table 42. Global PC Gaming Peripheral Sales Value by Region (2026-2031) & (US$ Million)
 Table 43. Global PC Gaming Peripheral Sales Value by Region (2020-2025) & (%)
 Table 44. Global PC Gaming Peripheral Sales Value by Region (2026-2031) & (%)
 Table 45. Global PC Gaming Peripheral Sales Volume by Region (K Units): 2020 VS 2024 VS 2031
 Table 46. Global PC Gaming Peripheral Sales Volume by Region (2020-2025) & (K Units)
 Table 47. Global PC Gaming Peripheral Sales Volume by Region (2026-2031) & (K Units)
 Table 48. Global PC Gaming Peripheral Sales Volume by Region (2020-2025) & (%)
 Table 49. Global PC Gaming Peripheral Sales Volume by Region (2026-2031) & (%)
 Table 50. Global PC Gaming Peripheral Average Price by Region (2020-2025) & (USD/Unit)
 Table 51. Global PC Gaming Peripheral Average Price by Region (2026-2031) & (USD/Unit)
 Table 52. Key Countries/Regions PC Gaming Peripheral Sales Value Growth Trends, (US$ Million): 2020 VS 2024 VS 2031
 Table 53. Key Countries/Regions PC Gaming Peripheral Sales Value, (2020-2025) & (US$ Million)
 Table 54. Key Countries/Regions PC Gaming Peripheral Sales Value, (2026-2031) & (US$ Million)
 Table 55. Key Countries/Regions PC Gaming Peripheral Sales Volume, (2020-2025) & (K Units)
 Table 56. Key Countries/Regions PC Gaming Peripheral Sales Volume, (2026-2031) & (K Units)
 Table 57. Razer Company Information
 Table 58. Razer Introduction and Business Overview
 Table 59. Razer PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 60. Razer PC Gaming Peripheral Product Offerings
 Table 61. Razer Recent Development
 Table 62. Logitech G (ASTRO) Company Information
 Table 63. Logitech G (ASTRO) Introduction and Business Overview
 Table 64. Logitech G (ASTRO) PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 65. Logitech G (ASTRO) PC Gaming Peripheral Product Offerings
 Table 66. Logitech G (ASTRO) Recent Development
 Table 67. Turtle Beach Company Information
 Table 68. Turtle Beach Introduction and Business Overview
 Table 69. Turtle Beach PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 70. Turtle Beach PC Gaming Peripheral Product Offerings
 Table 71. Turtle Beach Recent Development
 Table 72. Corsair Company Information
 Table 73. Corsair Introduction and Business Overview
 Table 74. Corsair PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 75. Corsair PC Gaming Peripheral Product Offerings
 Table 76. Corsair Recent Development
 Table 77. Sennheiser Company Information
 Table 78. Sennheiser Introduction and Business Overview
 Table 79. Sennheiser PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 80. Sennheiser PC Gaming Peripheral Product Offerings
 Table 81. Sennheiser Recent Development
 Table 82. Plantronics Company Information
 Table 83. Plantronics Introduction and Business Overview
 Table 84. Plantronics PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 85. Plantronics PC Gaming Peripheral Product Offerings
 Table 86. Plantronics Recent Development
 Table 87. SteelSeries Company Information
 Table 88. SteelSeries Introduction and Business Overview
 Table 89. SteelSeries PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 90. SteelSeries PC Gaming Peripheral Product Offerings
 Table 91. SteelSeries Recent Development
 Table 92. Mad Catz Company Information
 Table 93. Mad Catz Introduction and Business Overview
 Table 94. Mad Catz PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 95. Mad Catz PC Gaming Peripheral Product Offerings
 Table 96. Mad Catz Recent Development
 Table 97. ROCCAT Company Information
 Table 98. ROCCAT Introduction and Business Overview
 Table 99. ROCCAT PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 100. ROCCAT PC Gaming Peripheral Product Offerings
 Table 101. ROCCAT Recent Development
 Table 102. QPAD Company Information
 Table 103. QPAD Introduction and Business Overview
 Table 104. QPAD PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 105. QPAD PC Gaming Peripheral Product Offerings
 Table 106. QPAD Recent Development
 Table 107. Thrustmaster Company Information
 Table 108. Thrustmaster Introduction and Business Overview
 Table 109. Thrustmaster PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 110. Thrustmaster PC Gaming Peripheral Product Offerings
 Table 111. Thrustmaster Recent Development
 Table 112. HyperX Company Information
 Table 113. HyperX Introduction and Business Overview
 Table 114. HyperX PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 115. HyperX PC Gaming Peripheral Product Offerings
 Table 116. HyperX Recent Development
 Table 117. Tt eSPORTS Company Information
 Table 118. Tt eSPORTS Introduction and Business Overview
 Table 119. Tt eSPORTS PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 120. Tt eSPORTS PC Gaming Peripheral Product Offerings
 Table 121. Tt eSPORTS Recent Development
 Table 122. Cooler Master Company Information
 Table 123. Cooler Master Introduction and Business Overview
 Table 124. Cooler Master PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 125. Cooler Master PC Gaming Peripheral Product Offerings
 Table 126. Cooler Master Recent Development
 Table 127. ZOWIE Company Information
 Table 128. ZOWIE Introduction and Business Overview
 Table 129. ZOWIE PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 130. ZOWIE PC Gaming Peripheral Product Offerings
 Table 131. ZOWIE Recent Development
 Table 132. Sharkoon Company Information
 Table 133. Sharkoon Introduction and Business Overview
 Table 134. Sharkoon PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 135. Sharkoon PC Gaming Peripheral Product Offerings
 Table 136. Sharkoon Recent Development
 Table 137. Trust Company Information
 Table 138. Trust Introduction and Business Overview
 Table 139. Trust PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2020-2025)
 Table 140. Trust PC Gaming Peripheral Product Offerings
 Table 141. Trust Recent Development
 Table 142. Key Raw Materials Lists
 Table 143. Raw Materials Key Suppliers Lists
 Table 144. PC Gaming Peripheral Downstream Customers
 Table 145. PC Gaming Peripheral Distributors List
 Table 146. Research Programs/Design for This Report
 Table 147. Key Data Information from Secondary Sources
 Table 148. Key Data Information from Primary Sources


List of Figures
 Figure 1. PC Gaming Peripheral Product Picture
 Figure 2. Global PC Gaming Peripheral Sales Value, 2020 VS 2024 VS 2031 (US$ Million)
 Figure 3. Global PC Gaming Peripheral Sales Value (2020-2031) & (US$ Million)
 Figure 4. Global PC Gaming Peripheral Sales Volume (2020-2031) & (K Units)
 Figure 5. Global PC Gaming Peripheral Sales Price (2020-2031) & (USD/Unit)
 Figure 6. PC Gaming Peripheral Report Years Considered
 Figure 7. Global PC Gaming Peripheral Players Revenue Ranking (2024) & (US$ Million)
 Figure 8. Global PC Gaming Peripheral Players Sales Volume Ranking (2024) & (K Units)
 Figure 9. The 5 and 10 Largest Manufacturers in the World: Market Share by PC Gaming Peripheral Revenue in 2024
 Figure 10. PC Gaming Peripheral Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 11. Headsets Picture
 Figure 12. Mice Picture
 Figure 13. Keyboards Picture
 Figure 14. Surfaces Picture
 Figure 15. Controllers Picture
 Figure 16. Global PC Gaming Peripheral Sales Value by Type (2020 VS 2024 VS 2031) & (US$ Million)
 Figure 17. Global PC Gaming Peripheral Sales Value Market Share by Type, 2024 & 2031
 Figure 18. Global PC Gaming Peripheral Sales Volume by Type (2020 VS 2024 VS 2031) & (K Units)
 Figure 19. Global PC Gaming Peripheral Sales Volume Market Share by Type, 2024 & 2031
 Figure 20. Global PC Gaming Peripheral Price by Type (2020-2031) & (USD/Unit)
 Figure 21. Product Picture of Distribution Channels
 Figure 22. Product Picture of Third-Party Retail Channels
 Figure 23. Product Picture of Direct Channels
 Figure 24. Global PC Gaming Peripheral Sales Value by Application (2020 VS 2024 VS 2031) & (US$ Million)
 Figure 25. Global PC Gaming Peripheral Sales Value Market Share by Application, 2024 & 2031
 Figure 26. Global PC Gaming Peripheral Sales Volume by Application (2020 VS 2024 VS 2031) & (K Units)
 Figure 27. Global PC Gaming Peripheral Sales Volume Market Share by Application, 2024 & 2031
 Figure 28. Global PC Gaming Peripheral Price by Application (2020-2031) & (USD/Unit)
 Figure 29. North America PC Gaming Peripheral Sales Value (2020-2031) & (US$ Million)
 Figure 30. North America PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
 Figure 31. Europe PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 32. Europe PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
 Figure 33. Asia Pacific PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 34. Asia Pacific PC Gaming Peripheral Sales Value by Region (%), 2024 VS 2031
 Figure 35. South America PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 36. South America PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
 Figure 37. Middle East & Africa PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 38. Middle East & Africa PC Gaming Peripheral Sales Value by Country (%), 2024 VS 2031
 Figure 39. Key Countries/Regions PC Gaming Peripheral Sales Value (%), (2020-2031)
 Figure 40. Key Countries/Regions PC Gaming Peripheral Sales Volume (%), (2020-2031)
 Figure 41. United States PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 42. United States PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 43. United States PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 44. Europe PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 45. Europe PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 46. Europe PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 47. China PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 48. China PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 49. China PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 50. Japan PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 51. Japan PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 52. Japan PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 53. South Korea PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 54. South Korea PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 55. South Korea PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 56. Southeast Asia PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 57. Southeast Asia PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 58. Southeast Asia PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 59. India PC Gaming Peripheral Sales Value, (2020-2031) & (US$ Million)
 Figure 60. India PC Gaming Peripheral Sales Value by Type (%), 2024 VS 2031
 Figure 61. India PC Gaming Peripheral Sales Value by Application (%), 2024 VS 2031
 Figure 62. PC Gaming Peripheral Industrial Chain
 Figure 63. PC Gaming Peripheral Manufacturing Cost Structure
 Figure 64. Channels of Distribution (Direct Sales, and Distribution)
 Figure 65. Bottom-up and Top-down Approaches for This Report
 Figure 66. Data Triangulation
 Figure 67. Key Executives Interviewed
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