List of Tables
Table 1. Global Subscription-based Gaming Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of Local Gaming
Table 3. Key Players of Cloud Gaming
Table 4. Global Subscription-based Gaming Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 5. Global Subscription-based Gaming Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global Subscription-based Gaming Market Size by Region (2020-2025) & (US$ Million)
Table 7. Global Subscription-based Gaming Market Share by Region (2020-2025)
Table 8. Global Subscription-based Gaming Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 9. Global Subscription-based Gaming Market Share by Region (2026-2031)
Table 10. Subscription-based Gaming Market Trends
Table 11. Subscription-based Gaming Market Drivers
Table 12. Subscription-based Gaming Market Challenges
Table 13. Subscription-based Gaming Market Restraints
Table 14. Global Subscription-based Gaming Revenue by Players (2020-2025) & (US$ Million)
Table 15. Global Subscription-based Gaming Market Share by Players (2020-2025)
Table 16. Global Top Subscription-based Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Subscription-based Gaming as of 2024)
Table 17. Ranking of Global Top Subscription-based Gaming Companies by Revenue (US$ Million) in 2024
Table 18. Global 5 Largest Players Market Share by Subscription-based Gaming Revenue (CR5 and HHI) & (2020-2025)
Table 19. Global Key Players of Subscription-based Gaming, Headquarters and Area Served
Table 20. Global Key Players of Subscription-based Gaming, Product and Application
Table 21. Global Key Players of Subscription-based Gaming, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Subscription-based Gaming Market Size by Type (2020-2025) & (US$ Million)
Table 24. Global Subscription-based Gaming Revenue Market Share by Type (2020-2025)
Table 25. Global Subscription-based Gaming Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 26. Global Subscription-based Gaming Revenue Market Share by Type (2026-2031)
Table 27. Global Subscription-based Gaming Market Size by Application (2020-2025) & (US$ Million)
Table 28. Global Subscription-based Gaming Revenue Market Share by Application (2020-2025)
Table 29. Global Subscription-based Gaming Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 30. Global Subscription-based Gaming Revenue Market Share by Application (2026-2031)
Table 31. North America Subscription-based Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 32. North America Subscription-based Gaming Market Size by Country (2020-2025) & (US$ Million)
Table 33. North America Subscription-based Gaming Market Size by Country (2026-2031) & (US$ Million)
Table 34. Europe Subscription-based Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 35. Europe Subscription-based Gaming Market Size by Country (2020-2025) & (US$ Million)
Table 36. Europe Subscription-based Gaming Market Size by Country (2026-2031) & (US$ Million)
Table 37. Asia-Pacific Subscription-based Gaming Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 38. Asia-Pacific Subscription-based Gaming Market Size by Region (2020-2025) & (US$ Million)
Table 39. Asia-Pacific Subscription-based Gaming Market Size by Region (2026-2031) & (US$ Million)
Table 40. Latin America Subscription-based Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 41. Latin America Subscription-based Gaming Market Size by Country (2020-2025) & (US$ Million)
Table 42. Latin America Subscription-based Gaming Market Size by Country (2026-2031) & (US$ Million)
Table 43. Middle East & Africa Subscription-based Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 44. Middle East & Africa Subscription-based Gaming Market Size by Country (2020-2025) & (US$ Million)
Table 45. Middle East & Africa Subscription-based Gaming Market Size by Country (2026-2031) & (US$ Million)
Table 46. Xbox (Game Pass) (Microsoft Corporation) Company Details
Table 47. Xbox (Game Pass) (Microsoft Corporation) Business Overview
Table 48. Xbox (Game Pass) (Microsoft Corporation) Subscription-based Gaming Product
Table 49. Xbox (Game Pass) (Microsoft Corporation) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 50. Xbox (Game Pass) (Microsoft Corporation) Recent Development
Table 51. PlayStation Now (Sony Corporation) Company Details
Table 52. PlayStation Now (Sony Corporation) Business Overview
Table 53. PlayStation Now (Sony Corporation) Subscription-based Gaming Product
Table 54. PlayStation Now (Sony Corporation) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 55. PlayStation Now (Sony Corporation) Recent Development
Table 56. 7.1.3 Apple Arcade (Apple Inc.) Company Details
Table 57. 7.1.3 Apple Arcade (Apple Inc.) Business Overview
Table 58. 7.1.3 Apple Arcade (Apple Inc.) Subscription-based Gaming Product
Table 59. 7.1.3 Apple Arcade (Apple Inc.) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 60. 7.1.3 Apple Arcade (Apple Inc.) Recent Development
Table 61. Nintendo Switch Online (Nintendo Co. Ltd) Company Details
Table 62. Nintendo Switch Online (Nintendo Co. Ltd) Business Overview
Table 63. Nintendo Switch Online (Nintendo Co. Ltd) Subscription-based Gaming Product
Table 64. Nintendo Switch Online (Nintendo Co. Ltd) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 65. Nintendo Switch Online (Nintendo Co. Ltd) Recent Development
Table 66. EA Play (Electronic Arts Inc.) Company Details
Table 67. EA Play (Electronic Arts Inc.) Business Overview
Table 68. EA Play (Electronic Arts Inc.) Subscription-based Gaming Product
Table 69. EA Play (Electronic Arts Inc.) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 70. EA Play (Electronic Arts Inc.) Recent Development
Table 71. Google Play Pass (Google LLC) Company Details
Table 72. Google Play Pass (Google LLC) Business Overview
Table 73. Google Play Pass (Google LLC) Subscription-based Gaming Product
Table 74. Google Play Pass (Google LLC) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 75. Google Play Pass (Google LLC) Recent Development
Table 76. Humble Bundle Inc. Company Details
Table 77. Humble Bundle Inc. Business Overview
Table 78. Humble Bundle Inc. Subscription-based Gaming Product
Table 79. Humble Bundle Inc. Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 80. Humble Bundle Inc. Recent Development
Table 81. GeForce Now (NVIDIA) Company Details
Table 82. GeForce Now (NVIDIA) Business Overview
Table 83. GeForce Now (NVIDIA) Subscription-based Gaming Product
Table 84. GeForce Now (NVIDIA) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 85. GeForce Now (NVIDIA) Recent Development
Table 86. Uplay Pass (Ubisoft) Company Details
Table 87. Uplay Pass (Ubisoft) Business Overview
Table 88. Uplay Pass (Ubisoft) Subscription-based Gaming Product
Table 89. Uplay Pass (Ubisoft) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 90. Uplay Pass (Ubisoft) Recent Development
Table 91. Amazon Luna (Amazon Inc.) Company Details
Table 92. Amazon Luna (Amazon Inc.) Business Overview
Table 93. Amazon Luna (Amazon Inc.) Subscription-based Gaming Product
Table 94. Amazon Luna (Amazon Inc.) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 95. Amazon Luna (Amazon Inc.) Recent Development
Table 96. Tencent Holdings Ltd Company Details
Table 97. Tencent Holdings Ltd Business Overview
Table 98. Tencent Holdings Ltd Subscription-based Gaming Product
Table 99. Tencent Holdings Ltd Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 100. Tencent Holdings Ltd Recent Development
Table 101. Epic games Inc. Company Details
Table 102. Epic games Inc. Business Overview
Table 103. Epic games Inc. Subscription-based Gaming Product
Table 104. Epic games Inc. Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 105. Epic games Inc. Recent Development
Table 106. Prime Gaming (Amazon Inc.) Company Details
Table 107. Prime Gaming (Amazon Inc.) Business Overview
Table 108. Prime Gaming (Amazon Inc.) Subscription-based Gaming Product
Table 109. Prime Gaming (Amazon Inc.) Revenue in Subscription-based Gaming Business (2020-2025) & (US$ Million)
Table 110. Prime Gaming (Amazon Inc.) Recent Development
Table 111. Research Programs/Design for This Report
Table 112. Key Data Information from Secondary Sources
Table 113. Key Data Information from Primary Sources
Table 114. Authors List of This Report
List of Figures
Figure 1. Subscription-based Gaming Picture
Figure 2. Global Subscription-based Gaming Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global Subscription-based Gaming Market Share by Type: 2024 VS 2031
Figure 4. Local Gaming Features
Figure 5. Cloud Gaming Features
Figure 6. Global Subscription-based Gaming Market Size by Application (2020-2031) & (US$ Million)
Figure 7. Global Subscription-based Gaming Market Share by Application: 2024 VS 2031
Figure 8. Console Gaming Case Studies
Figure 9. PC-based Gaming Case Studies
Figure 10. Mobile Gaming Case Studies
Figure 11. Subscription-based Gaming Report Years Considered
Figure 12. Global Subscription-based Gaming Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 13. Global Subscription-based Gaming Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 14. Global Subscription-based Gaming Market Share by Region: 2024 VS 2031
Figure 15. Global Subscription-based Gaming Market Share by Players in 2024
Figure 16. Global Top Subscription-based Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Subscription-based Gaming as of 2024)
Figure 17. The Top 10 and 5 Players Market Share by Subscription-based Gaming Revenue in 2024
Figure 18. North America Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 19. North America Subscription-based Gaming Market Share by Country (2020-2031)
Figure 20. United States Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 21. Canada Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 22. Europe Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 23. Europe Subscription-based Gaming Market Share by Country (2020-2031)
Figure 24. Germany Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 25. France Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 26. U.K. Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. Italy Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. Russia Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Nordic Countries Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Asia-Pacific Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 31. Asia-Pacific Subscription-based Gaming Market Share by Region (2020-2031)
Figure 32. China Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 33. Japan Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 34. South Korea Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. Southeast Asia Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. India Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. Australia Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. Latin America Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 39. Latin America Subscription-based Gaming Market Share by Country (2020-2031)
Figure 40. Mexico Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 41. Brazil Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 42. Middle East & Africa Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 43. Middle East & Africa Subscription-based Gaming Market Share by Country (2020-2031)
Figure 44. Turkey Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 45. Saudi Arabia Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 46. UAE Subscription-based Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 47. Xbox (Game Pass) (Microsoft Corporation) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 48. PlayStation Now (Sony Corporation) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 49. 7.1.3 Apple Arcade (Apple Inc.) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 50. Nintendo Switch Online (Nintendo Co. Ltd) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 51. EA Play (Electronic Arts Inc.) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 52. Google Play Pass (Google LLC) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 53. Humble Bundle Inc. Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 54. GeForce Now (NVIDIA) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 55. Uplay Pass (Ubisoft) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 56. Amazon Luna (Amazon Inc.) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 57. Tencent Holdings Ltd Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 58. Epic games Inc. Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 59. Prime Gaming (Amazon Inc.) Revenue Growth Rate in Subscription-based Gaming Business (2020-2025)
Figure 60. Bottom-up and Top-down Approaches for This Report
Figure 61. Data Triangulation
Figure 62. Key Executives Interviewed