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Global AI in Sports Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-19M2070
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Global AI in Sports Market Size Status and Forecast 2021 2027
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Global AI in Sports Market Research Report 2025

Code: QYRE-Auto-19M2070
Report
July 2025
Pages:90
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AI in Sports Market Size

In order to maintain its leading position, the United States will increase its investment in artificial intelligence research and development in non-defense fields, from US$1.6 billion to US$1.7 billion in 2022.

AI in Sports Market

AI in Sports Market

The global market for AI in Sports was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
As an important force driving a new round of scientific and technological revolution, artificial intelligence has been of national strategic importance. Many governments introduces polices and increase capital investment to support AI companies. The Digital Europe plan adopted by the European Union will allocate €9.2 billion on high-tech investments, such as supercomputing, artificial intelligence, and network security. According to the latest data released by IDC, global artificial intelligence revenue was US$432.8 billion in 2022, a year-on-year increase of 19.90%, including software, hardware and services.
This report aims to provide a comprehensive presentation of the global market for AI in Sports, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AI in Sports.
The AI in Sports market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global AI in Sports market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AI in Sports companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of AI in Sports Market Report

Report Metric Details
Report Name AI in Sports Market
Accounted market size in 2022 US$ billion to US$ 1.7 billion
Base Year 2022
Segment by Type
  • Hardware
  • Software
  • Services
Segment by Application
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company 24/7.ai Inc., Amazon Inc., Apple Inc., Anodot, Facebook Inc., Fujitsu Ltd., Cisco Systems, DeepScale, Atmel Corporation, ARM Limited, Microsoft Corporation, Micron Technology
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of AI in Sports company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the AI in Sports Market report?

Ans: The main players in the AI in Sports Market are 24/7.ai Inc., Amazon Inc., Apple Inc., Anodot, Facebook Inc., Fujitsu Ltd., Cisco Systems, DeepScale, Atmel Corporation, ARM Limited, Microsoft Corporation, Micron Technology

What are the Application segmentation covered in the AI in Sports Market report?

Ans: The Applications covered in the AI in Sports Market report are Cricket, Football, Basketball, Tennis, Baseball, Others

What are the Type segmentation covered in the AI in Sports Market report?

Ans: The Types covered in the AI in Sports Market report are Hardware, Software, Services

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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AI in Sports Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Hardware
1.2.3 Software
1.2.4 Services
1.3 Market by Application
1.3.1 Global AI in Sports Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Cricket
1.3.3 Football
1.3.4 Basketball
1.3.5 Tennis
1.3.6 Baseball
1.3.7 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global AI in Sports Market Perspective (2020-2031)
2.2 Global AI in Sports Growth Trends by Region
2.2.1 Global AI in Sports Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 AI in Sports Historic Market Size by Region (2020-2025)
2.2.3 AI in Sports Forecasted Market Size by Region (2026-2031)
2.3 AI in Sports Market Dynamics
2.3.1 AI in Sports Industry Trends
2.3.2 AI in Sports Market Drivers
2.3.3 AI in Sports Market Challenges
2.3.4 AI in Sports Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AI in Sports Players by Revenue
3.1.1 Global Top AI in Sports Players by Revenue (2020-2025)
3.1.2 Global AI in Sports Revenue Market Share by Players (2020-2025)
3.2 Global AI in Sports Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by AI in Sports Revenue
3.4 Global AI in Sports Market Concentration Ratio
3.4.1 Global AI in Sports Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AI in Sports Revenue in 2024
3.5 Global Key Players of AI in Sports Head office and Area Served
3.6 Global Key Players of AI in Sports, Product and Application
3.7 Global Key Players of AI in Sports, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 AI in Sports Breakdown Data by Type
4.1 Global AI in Sports Historic Market Size by Type (2020-2025)
4.2 Global AI in Sports Forecasted Market Size by Type (2026-2031)
5 AI in Sports Breakdown Data by Application
5.1 Global AI in Sports Historic Market Size by Application (2020-2025)
5.2 Global AI in Sports Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America AI in Sports Market Size (2020-2031)
6.2 North America AI in Sports Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America AI in Sports Market Size by Country (2020-2025)
6.4 North America AI in Sports Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AI in Sports Market Size (2020-2031)
7.2 Europe AI in Sports Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe AI in Sports Market Size by Country (2020-2025)
7.4 Europe AI in Sports Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AI in Sports Market Size (2020-2031)
8.2 Asia-Pacific AI in Sports Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific AI in Sports Market Size by Region (2020-2025)
8.4 Asia-Pacific AI in Sports Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AI in Sports Market Size (2020-2031)
9.2 Latin America AI in Sports Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America AI in Sports Market Size by Country (2020-2025)
9.4 Latin America AI in Sports Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AI in Sports Market Size (2020-2031)
10.2 Middle East & Africa AI in Sports Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa AI in Sports Market Size by Country (2020-2025)
10.4 Middle East & Africa AI in Sports Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 24/7.ai Inc.
11.1.1 24/7.ai Inc. Company Details
11.1.2 24/7.ai Inc. Business Overview
11.1.3 24/7.ai Inc. AI in Sports Introduction
11.1.4 24/7.ai Inc. Revenue in AI in Sports Business (2020-2025)
11.1.5 24/7.ai Inc. Recent Development
11.2 Amazon Inc.
11.2.1 Amazon Inc. Company Details
11.2.2 Amazon Inc. Business Overview
11.2.3 Amazon Inc. AI in Sports Introduction
11.2.4 Amazon Inc. Revenue in AI in Sports Business (2020-2025)
11.2.5 Amazon Inc. Recent Development
11.3 Apple Inc.
11.3.1 Apple Inc. Company Details
11.3.2 Apple Inc. Business Overview
11.3.3 Apple Inc. AI in Sports Introduction
11.3.4 Apple Inc. Revenue in AI in Sports Business (2020-2025)
11.3.5 Apple Inc. Recent Development
11.4 Anodot
11.4.1 Anodot Company Details
11.4.2 Anodot Business Overview
11.4.3 Anodot AI in Sports Introduction
11.4.4 Anodot Revenue in AI in Sports Business (2020-2025)
11.4.5 Anodot Recent Development
11.5 Facebook Inc.
11.5.1 Facebook Inc. Company Details
11.5.2 Facebook Inc. Business Overview
11.5.3 Facebook Inc. AI in Sports Introduction
11.5.4 Facebook Inc. Revenue in AI in Sports Business (2020-2025)
11.5.5 Facebook Inc. Recent Development
11.6 Fujitsu Ltd.
11.6.1 Fujitsu Ltd. Company Details
11.6.2 Fujitsu Ltd. Business Overview
11.6.3 Fujitsu Ltd. AI in Sports Introduction
11.6.4 Fujitsu Ltd. Revenue in AI in Sports Business (2020-2025)
11.6.5 Fujitsu Ltd. Recent Development
11.7 Cisco Systems
11.7.1 Cisco Systems Company Details
11.7.2 Cisco Systems Business Overview
11.7.3 Cisco Systems AI in Sports Introduction
11.7.4 Cisco Systems Revenue in AI in Sports Business (2020-2025)
11.7.5 Cisco Systems Recent Development
11.8 DeepScale
11.8.1 DeepScale Company Details
11.8.2 DeepScale Business Overview
11.8.3 DeepScale AI in Sports Introduction
11.8.4 DeepScale Revenue in AI in Sports Business (2020-2025)
11.8.5 DeepScale Recent Development
11.9 Atmel Corporation
11.9.1 Atmel Corporation Company Details
11.9.2 Atmel Corporation Business Overview
11.9.3 Atmel Corporation AI in Sports Introduction
11.9.4 Atmel Corporation Revenue in AI in Sports Business (2020-2025)
11.9.5 Atmel Corporation Recent Development
11.10 ARM Limited
11.10.1 ARM Limited Company Details
11.10.2 ARM Limited Business Overview
11.10.3 ARM Limited AI in Sports Introduction
11.10.4 ARM Limited Revenue in AI in Sports Business (2020-2025)
11.10.5 ARM Limited Recent Development
11.11 Microsoft Corporation
11.11.1 Microsoft Corporation Company Details
11.11.2 Microsoft Corporation Business Overview
11.11.3 Microsoft Corporation AI in Sports Introduction
11.11.4 Microsoft Corporation Revenue in AI in Sports Business (2020-2025)
11.11.5 Microsoft Corporation Recent Development
11.12 Micron Technology
11.12.1 Micron Technology Company Details
11.12.2 Micron Technology Business Overview
11.12.3 Micron Technology AI in Sports Introduction
11.12.4 Micron Technology Revenue in AI in Sports Business (2020-2025)
11.12.5 Micron Technology Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global AI in Sports Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Hardware
 Table 3. Key Players of Software
 Table 4. Key Players of Services
 Table 5. Global AI in Sports Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global AI in Sports Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global AI in Sports Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global AI in Sports Market Share by Region (2020-2025)
 Table 9. Global AI in Sports Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global AI in Sports Market Share by Region (2026-2031)
 Table 11. AI in Sports Market Trends
 Table 12. AI in Sports Market Drivers
 Table 13. AI in Sports Market Challenges
 Table 14. AI in Sports Market Restraints
 Table 15. Global AI in Sports Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global AI in Sports Market Share by Players (2020-2025)
 Table 17. Global Top AI in Sports Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AI in Sports as of 2024)
 Table 18. Ranking of Global Top AI in Sports Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by AI in Sports Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of AI in Sports, Headquarters and Area Served
 Table 21. Global Key Players of AI in Sports, Product and Application
 Table 22. Global Key Players of AI in Sports, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global AI in Sports Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global AI in Sports Revenue Market Share by Type (2020-2025)
 Table 26. Global AI in Sports Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global AI in Sports Revenue Market Share by Type (2026-2031)
 Table 28. Global AI in Sports Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global AI in Sports Revenue Market Share by Application (2020-2025)
 Table 30. Global AI in Sports Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global AI in Sports Revenue Market Share by Application (2026-2031)
 Table 32. North America AI in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America AI in Sports Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America AI in Sports Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe AI in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe AI in Sports Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe AI in Sports Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific AI in Sports Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific AI in Sports Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific AI in Sports Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America AI in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America AI in Sports Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America AI in Sports Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa AI in Sports Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa AI in Sports Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa AI in Sports Market Size by Country (2026-2031) & (US$ Million)
 Table 47. 24/7.ai Inc. Company Details
 Table 48. 24/7.ai Inc. Business Overview
 Table 49. 24/7.ai Inc. AI in Sports Product
 Table 50. 24/7.ai Inc. Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 51. 24/7.ai Inc. Recent Development
 Table 52. Amazon Inc. Company Details
 Table 53. Amazon Inc. Business Overview
 Table 54. Amazon Inc. AI in Sports Product
 Table 55. Amazon Inc. Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 56. Amazon Inc. Recent Development
 Table 57. Apple Inc. Company Details
 Table 58. Apple Inc. Business Overview
 Table 59. Apple Inc. AI in Sports Product
 Table 60. Apple Inc. Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 61. Apple Inc. Recent Development
 Table 62. Anodot Company Details
 Table 63. Anodot Business Overview
 Table 64. Anodot AI in Sports Product
 Table 65. Anodot Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 66. Anodot Recent Development
 Table 67. Facebook Inc. Company Details
 Table 68. Facebook Inc. Business Overview
 Table 69. Facebook Inc. AI in Sports Product
 Table 70. Facebook Inc. Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 71. Facebook Inc. Recent Development
 Table 72. Fujitsu Ltd. Company Details
 Table 73. Fujitsu Ltd. Business Overview
 Table 74. Fujitsu Ltd. AI in Sports Product
 Table 75. Fujitsu Ltd. Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 76. Fujitsu Ltd. Recent Development
 Table 77. Cisco Systems Company Details
 Table 78. Cisco Systems Business Overview
 Table 79. Cisco Systems AI in Sports Product
 Table 80. Cisco Systems Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 81. Cisco Systems Recent Development
 Table 82. DeepScale Company Details
 Table 83. DeepScale Business Overview
 Table 84. DeepScale AI in Sports Product
 Table 85. DeepScale Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 86. DeepScale Recent Development
 Table 87. Atmel Corporation Company Details
 Table 88. Atmel Corporation Business Overview
 Table 89. Atmel Corporation AI in Sports Product
 Table 90. Atmel Corporation Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 91. Atmel Corporation Recent Development
 Table 92. ARM Limited Company Details
 Table 93. ARM Limited Business Overview
 Table 94. ARM Limited AI in Sports Product
 Table 95. ARM Limited Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 96. ARM Limited Recent Development
 Table 97. Microsoft Corporation Company Details
 Table 98. Microsoft Corporation Business Overview
 Table 99. Microsoft Corporation AI in Sports Product
 Table 100. Microsoft Corporation Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 101. Microsoft Corporation Recent Development
 Table 102. Micron Technology Company Details
 Table 103. Micron Technology Business Overview
 Table 104. Micron Technology AI in Sports Product
 Table 105. Micron Technology Revenue in AI in Sports Business (2020-2025) & (US$ Million)
 Table 106. Micron Technology Recent Development
 Table 107. Research Programs/Design for This Report
 Table 108. Key Data Information from Secondary Sources
 Table 109. Key Data Information from Primary Sources
 Table 110. Authors List of This Report


List of Figures
 Figure 1. AI in Sports Picture
 Figure 2. Global AI in Sports Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global AI in Sports Market Share by Type: 2024 VS 2031
 Figure 4. Hardware Features
 Figure 5. Software Features
 Figure 6. Services Features
 Figure 7. Global AI in Sports Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global AI in Sports Market Share by Application: 2024 VS 2031
 Figure 9. Cricket Case Studies
 Figure 10. Football Case Studies
 Figure 11. Basketball Case Studies
 Figure 12. Tennis Case Studies
 Figure 13. Baseball Case Studies
 Figure 14. Others Case Studies
 Figure 15. AI in Sports Report Years Considered
 Figure 16. Global AI in Sports Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 17. Global AI in Sports Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 18. Global AI in Sports Market Share by Region: 2024 VS 2031
 Figure 19. Global AI in Sports Market Share by Players in 2024
 Figure 20. Global Top AI in Sports Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AI in Sports as of 2024)
 Figure 21. The Top 10 and 5 Players Market Share by AI in Sports Revenue in 2024
 Figure 22. North America AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. North America AI in Sports Market Share by Country (2020-2031)
 Figure 24. United States AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Canada AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Europe AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Europe AI in Sports Market Share by Country (2020-2031)
 Figure 28. Germany AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. France AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. U.K. AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Italy AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Russia AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Nordic Countries AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Asia-Pacific AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Asia-Pacific AI in Sports Market Share by Region (2020-2031)
 Figure 36. China AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Japan AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. South Korea AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Southeast Asia AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. India AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Australia AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Latin America AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Latin America AI in Sports Market Share by Country (2020-2031)
 Figure 44. Mexico AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Brazil AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Middle East & Africa AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Middle East & Africa AI in Sports Market Share by Country (2020-2031)
 Figure 48. Turkey AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Saudi Arabia AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 50. UAE AI in Sports Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 51. 24/7.ai Inc. Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 52. Amazon Inc. Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 53. Apple Inc. Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 54. Anodot Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 55. Facebook Inc. Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 56. Fujitsu Ltd. Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 57. Cisco Systems Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 58. DeepScale Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 59. Atmel Corporation Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 60. ARM Limited Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 61. Microsoft Corporation Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 62. Micron Technology Revenue Growth Rate in AI in Sports Business (2020-2025)
 Figure 63. Bottom-up and Top-down Approaches for This Report
 Figure 64. Data Triangulation
 Figure 65. Key Executives Interviewed
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