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Global Non-Fungible Token Game Market Research Report 2025
Published Date: March 2025
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Report Code: QYRE-Auto-22P11216
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Global Non Fungible Token Game Market Research Report 2022
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Global Non-Fungible Token Game Market Research Report 2025

Code: QYRE-Auto-22P11216
Report
March 2025
Pages:83
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Non-Fungible Token Game Market Size

The global market for Non-Fungible Token Game was valued at US$ 439 million in the year 2024 and is projected to reach a revised size of US$ 517 million by 2031, growing at a CAGR of 2.4% during the forecast period.

Non-Fungible Token Game Market

Non-Fungible Token Game Market

North American market for Non-Fungible Token Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Non-Fungible Token Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Non-Fungible Token Game in Mobile Game is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Non-Fungible Token Game include OpenSea, Larva Labs, Sky Mavis, Dapper Labs, Decentraland, Yuga Labs, SandBox, Sorare, Solanart, SuperRare, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Non-Fungible Token Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Non-Fungible Token Game.
The Non-Fungible Token Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Non-Fungible Token Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Non-Fungible Token Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Non-Fungible Token Game Market Report

Report Metric Details
Report Name Non-Fungible Token Game Market
Accounted market size in year US$ 439 million
Forecasted market size in 2031 US$ 517 million
CAGR 2.4%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Play To Earn NFT Games
  • Games For Players
  • Free To Play Games
Segment by Application
  • Mobile Game
  • Computer Game
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company OpenSea, Larva Labs, Sky Mavis, Dapper Labs, Decentraland, Yuga Labs, SandBox, Sorare, Solanart, SuperRare, Gala Games, Foundation, Rarible, MOBOX, MakersPlace
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Non-Fungible Token Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Non-Fungible Token Game Market growing?

Ans: The Non-Fungible Token Game Market witnessing a CAGR of 2.4% during the forecast period 2025-2031.

What is the Non-Fungible Token Game Market size in 2031?

Ans: The Non-Fungible Token Game Market size in 2031 will be US$ 517 million.

Who are the main players in the Non-Fungible Token Game Market report?

Ans: The main players in the Non-Fungible Token Game Market are OpenSea, Larva Labs, Sky Mavis, Dapper Labs, Decentraland, Yuga Labs, SandBox, Sorare, Solanart, SuperRare, Gala Games, Foundation, Rarible, MOBOX, MakersPlace

What are the Application segmentation covered in the Non-Fungible Token Game Market report?

Ans: The Applications covered in the Non-Fungible Token Game Market report are Mobile Game, Computer Game

What are the Type segmentation covered in the Non-Fungible Token Game Market report?

Ans: The Types covered in the Non-Fungible Token Game Market report are Play To Earn NFT Games, Games For Players, Free To Play Games

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Non-Fungible Token Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Play To Earn NFT Games
1.2.3 Games For Players
1.2.4 Free To Play Games
1.3 Market by Application
1.3.1 Global Non-Fungible Token Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Mobile Game
1.3.3 Computer Game
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Non-Fungible Token Game Market Perspective (2020-2031)
2.2 Global Non-Fungible Token Game Growth Trends by Region
2.2.1 Global Non-Fungible Token Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Non-Fungible Token Game Historic Market Size by Region (2020-2025)
2.2.3 Non-Fungible Token Game Forecasted Market Size by Region (2026-2031)
2.3 Non-Fungible Token Game Market Dynamics
2.3.1 Non-Fungible Token Game Industry Trends
2.3.2 Non-Fungible Token Game Market Drivers
2.3.3 Non-Fungible Token Game Market Challenges
2.3.4 Non-Fungible Token Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Non-Fungible Token Game Players by Revenue
3.1.1 Global Top Non-Fungible Token Game Players by Revenue (2020-2025)
3.1.2 Global Non-Fungible Token Game Revenue Market Share by Players (2020-2025)
3.2 Global Non-Fungible Token Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Non-Fungible Token Game Revenue
3.4 Global Non-Fungible Token Game Market Concentration Ratio
3.4.1 Global Non-Fungible Token Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Non-Fungible Token Game Revenue in 2024
3.5 Global Key Players of Non-Fungible Token Game Head office and Area Served
3.6 Global Key Players of Non-Fungible Token Game, Product and Application
3.7 Global Key Players of Non-Fungible Token Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Non-Fungible Token Game Breakdown Data by Type
4.1 Global Non-Fungible Token Game Historic Market Size by Type (2020-2025)
4.2 Global Non-Fungible Token Game Forecasted Market Size by Type (2026-2031)
5 Non-Fungible Token Game Breakdown Data by Application
5.1 Global Non-Fungible Token Game Historic Market Size by Application (2020-2025)
5.2 Global Non-Fungible Token Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Non-Fungible Token Game Market Size (2020-2031)
6.2 North America Non-Fungible Token Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Non-Fungible Token Game Market Size by Country (2020-2025)
6.4 North America Non-Fungible Token Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Non-Fungible Token Game Market Size (2020-2031)
7.2 Europe Non-Fungible Token Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Non-Fungible Token Game Market Size by Country (2020-2025)
7.4 Europe Non-Fungible Token Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Non-Fungible Token Game Market Size (2020-2031)
8.2 Asia-Pacific Non-Fungible Token Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Non-Fungible Token Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Non-Fungible Token Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Non-Fungible Token Game Market Size (2020-2031)
9.2 Latin America Non-Fungible Token Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Non-Fungible Token Game Market Size by Country (2020-2025)
9.4 Latin America Non-Fungible Token Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Non-Fungible Token Game Market Size (2020-2031)
10.2 Middle East & Africa Non-Fungible Token Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Non-Fungible Token Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Non-Fungible Token Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 OpenSea
11.1.1 OpenSea Company Details
11.1.2 OpenSea Business Overview
11.1.3 OpenSea Non-Fungible Token Game Introduction
11.1.4 OpenSea Revenue in Non-Fungible Token Game Business (2020-2025)
11.1.5 OpenSea Recent Development
11.2 Larva Labs
11.2.1 Larva Labs Company Details
11.2.2 Larva Labs Business Overview
11.2.3 Larva Labs Non-Fungible Token Game Introduction
11.2.4 Larva Labs Revenue in Non-Fungible Token Game Business (2020-2025)
11.2.5 Larva Labs Recent Development
11.3 Sky Mavis
11.3.1 Sky Mavis Company Details
11.3.2 Sky Mavis Business Overview
11.3.3 Sky Mavis Non-Fungible Token Game Introduction
11.3.4 Sky Mavis Revenue in Non-Fungible Token Game Business (2020-2025)
11.3.5 Sky Mavis Recent Development
11.4 Dapper Labs
11.4.1 Dapper Labs Company Details
11.4.2 Dapper Labs Business Overview
11.4.3 Dapper Labs Non-Fungible Token Game Introduction
11.4.4 Dapper Labs Revenue in Non-Fungible Token Game Business (2020-2025)
11.4.5 Dapper Labs Recent Development
11.5 Decentraland
11.5.1 Decentraland Company Details
11.5.2 Decentraland Business Overview
11.5.3 Decentraland Non-Fungible Token Game Introduction
11.5.4 Decentraland Revenue in Non-Fungible Token Game Business (2020-2025)
11.5.5 Decentraland Recent Development
11.6 Yuga Labs
11.6.1 Yuga Labs Company Details
11.6.2 Yuga Labs Business Overview
11.6.3 Yuga Labs Non-Fungible Token Game Introduction
11.6.4 Yuga Labs Revenue in Non-Fungible Token Game Business (2020-2025)
11.6.5 Yuga Labs Recent Development
11.7 SandBox
11.7.1 SandBox Company Details
11.7.2 SandBox Business Overview
11.7.3 SandBox Non-Fungible Token Game Introduction
11.7.4 SandBox Revenue in Non-Fungible Token Game Business (2020-2025)
11.7.5 SandBox Recent Development
11.8 Sorare
11.8.1 Sorare Company Details
11.8.2 Sorare Business Overview
11.8.3 Sorare Non-Fungible Token Game Introduction
11.8.4 Sorare Revenue in Non-Fungible Token Game Business (2020-2025)
11.8.5 Sorare Recent Development
11.9 Solanart
11.9.1 Solanart Company Details
11.9.2 Solanart Business Overview
11.9.3 Solanart Non-Fungible Token Game Introduction
11.9.4 Solanart Revenue in Non-Fungible Token Game Business (2020-2025)
11.9.5 Solanart Recent Development
11.10 SuperRare
11.10.1 SuperRare Company Details
11.10.2 SuperRare Business Overview
11.10.3 SuperRare Non-Fungible Token Game Introduction
11.10.4 SuperRare Revenue in Non-Fungible Token Game Business (2020-2025)
11.10.5 SuperRare Recent Development
11.11 Gala Games
11.11.1 Gala Games Company Details
11.11.2 Gala Games Business Overview
11.11.3 Gala Games Non-Fungible Token Game Introduction
11.11.4 Gala Games Revenue in Non-Fungible Token Game Business (2020-2025)
11.11.5 Gala Games Recent Development
11.12 Foundation
11.12.1 Foundation Company Details
11.12.2 Foundation Business Overview
11.12.3 Foundation Non-Fungible Token Game Introduction
11.12.4 Foundation Revenue in Non-Fungible Token Game Business (2020-2025)
11.12.5 Foundation Recent Development
11.13 Rarible
11.13.1 Rarible Company Details
11.13.2 Rarible Business Overview
11.13.3 Rarible Non-Fungible Token Game Introduction
11.13.4 Rarible Revenue in Non-Fungible Token Game Business (2020-2025)
11.13.5 Rarible Recent Development
11.14 MOBOX
11.14.1 MOBOX Company Details
11.14.2 MOBOX Business Overview
11.14.3 MOBOX Non-Fungible Token Game Introduction
11.14.4 MOBOX Revenue in Non-Fungible Token Game Business (2020-2025)
11.14.5 MOBOX Recent Development
11.15 MakersPlace
11.15.1 MakersPlace Company Details
11.15.2 MakersPlace Business Overview
11.15.3 MakersPlace Non-Fungible Token Game Introduction
11.15.4 MakersPlace Revenue in Non-Fungible Token Game Business (2020-2025)
11.15.5 MakersPlace Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Non-Fungible Token Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Play To Earn NFT Games
 Table 3. Key Players of Games For Players
 Table 4. Key Players of Free To Play Games
 Table 5. Global Non-Fungible Token Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Non-Fungible Token Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Non-Fungible Token Game Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global Non-Fungible Token Game Market Share by Region (2020-2025)
 Table 9. Global Non-Fungible Token Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global Non-Fungible Token Game Market Share by Region (2026-2031)
 Table 11. Non-Fungible Token Game Market Trends
 Table 12. Non-Fungible Token Game Market Drivers
 Table 13. Non-Fungible Token Game Market Challenges
 Table 14. Non-Fungible Token Game Market Restraints
 Table 15. Global Non-Fungible Token Game Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global Non-Fungible Token Game Market Share by Players (2020-2025)
 Table 17. Global Top Non-Fungible Token Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Non-Fungible Token Game as of 2024)
 Table 18. Ranking of Global Top Non-Fungible Token Game Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by Non-Fungible Token Game Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of Non-Fungible Token Game, Headquarters and Area Served
 Table 21. Global Key Players of Non-Fungible Token Game, Product and Application
 Table 22. Global Key Players of Non-Fungible Token Game, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global Non-Fungible Token Game Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global Non-Fungible Token Game Revenue Market Share by Type (2020-2025)
 Table 26. Global Non-Fungible Token Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global Non-Fungible Token Game Revenue Market Share by Type (2026-2031)
 Table 28. Global Non-Fungible Token Game Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global Non-Fungible Token Game Revenue Market Share by Application (2020-2025)
 Table 30. Global Non-Fungible Token Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global Non-Fungible Token Game Revenue Market Share by Application (2026-2031)
 Table 32. North America Non-Fungible Token Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America Non-Fungible Token Game Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America Non-Fungible Token Game Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe Non-Fungible Token Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe Non-Fungible Token Game Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe Non-Fungible Token Game Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific Non-Fungible Token Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific Non-Fungible Token Game Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific Non-Fungible Token Game Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America Non-Fungible Token Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America Non-Fungible Token Game Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America Non-Fungible Token Game Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa Non-Fungible Token Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa Non-Fungible Token Game Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa Non-Fungible Token Game Market Size by Country (2026-2031) & (US$ Million)
 Table 47. OpenSea Company Details
 Table 48. OpenSea Business Overview
 Table 49. OpenSea Non-Fungible Token Game Product
 Table 50. OpenSea Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 51. OpenSea Recent Development
 Table 52. Larva Labs Company Details
 Table 53. Larva Labs Business Overview
 Table 54. Larva Labs Non-Fungible Token Game Product
 Table 55. Larva Labs Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 56. Larva Labs Recent Development
 Table 57. Sky Mavis Company Details
 Table 58. Sky Mavis Business Overview
 Table 59. Sky Mavis Non-Fungible Token Game Product
 Table 60. Sky Mavis Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 61. Sky Mavis Recent Development
 Table 62. Dapper Labs Company Details
 Table 63. Dapper Labs Business Overview
 Table 64. Dapper Labs Non-Fungible Token Game Product
 Table 65. Dapper Labs Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 66. Dapper Labs Recent Development
 Table 67. Decentraland Company Details
 Table 68. Decentraland Business Overview
 Table 69. Decentraland Non-Fungible Token Game Product
 Table 70. Decentraland Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 71. Decentraland Recent Development
 Table 72. Yuga Labs Company Details
 Table 73. Yuga Labs Business Overview
 Table 74. Yuga Labs Non-Fungible Token Game Product
 Table 75. Yuga Labs Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 76. Yuga Labs Recent Development
 Table 77. SandBox Company Details
 Table 78. SandBox Business Overview
 Table 79. SandBox Non-Fungible Token Game Product
 Table 80. SandBox Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 81. SandBox Recent Development
 Table 82. Sorare Company Details
 Table 83. Sorare Business Overview
 Table 84. Sorare Non-Fungible Token Game Product
 Table 85. Sorare Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 86. Sorare Recent Development
 Table 87. Solanart Company Details
 Table 88. Solanart Business Overview
 Table 89. Solanart Non-Fungible Token Game Product
 Table 90. Solanart Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 91. Solanart Recent Development
 Table 92. SuperRare Company Details
 Table 93. SuperRare Business Overview
 Table 94. SuperRare Non-Fungible Token Game Product
 Table 95. SuperRare Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 96. SuperRare Recent Development
 Table 97. Gala Games Company Details
 Table 98. Gala Games Business Overview
 Table 99. Gala Games Non-Fungible Token Game Product
 Table 100. Gala Games Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 101. Gala Games Recent Development
 Table 102. Foundation Company Details
 Table 103. Foundation Business Overview
 Table 104. Foundation Non-Fungible Token Game Product
 Table 105. Foundation Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 106. Foundation Recent Development
 Table 107. Rarible Company Details
 Table 108. Rarible Business Overview
 Table 109. Rarible Non-Fungible Token Game Product
 Table 110. Rarible Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 111. Rarible Recent Development
 Table 112. MOBOX Company Details
 Table 113. MOBOX Business Overview
 Table 114. MOBOX Non-Fungible Token Game Product
 Table 115. MOBOX Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 116. MOBOX Recent Development
 Table 117. MakersPlace Company Details
 Table 118. MakersPlace Business Overview
 Table 119. MakersPlace Non-Fungible Token Game Product
 Table 120. MakersPlace Revenue in Non-Fungible Token Game Business (2020-2025) & (US$ Million)
 Table 121. MakersPlace Recent Development
 Table 122. Research Programs/Design for This Report
 Table 123. Key Data Information from Secondary Sources
 Table 124. Key Data Information from Primary Sources
 Table 125. Authors List of This Report


List of Figures
 Figure 1. Non-Fungible Token Game Picture
 Figure 2. Global Non-Fungible Token Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Non-Fungible Token Game Market Share by Type: 2024 VS 2031
 Figure 4. Play To Earn NFT Games Features
 Figure 5. Games For Players Features
 Figure 6. Free To Play Games Features
 Figure 7. Global Non-Fungible Token Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global Non-Fungible Token Game Market Share by Application: 2024 VS 2031
 Figure 9. Mobile Game Case Studies
 Figure 10. Computer Game Case Studies
 Figure 11. Non-Fungible Token Game Report Years Considered
 Figure 12. Global Non-Fungible Token Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global Non-Fungible Token Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global Non-Fungible Token Game Market Share by Region: 2024 VS 2031
 Figure 15. Global Non-Fungible Token Game Market Share by Players in 2024
 Figure 16. Global Top Non-Fungible Token Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Non-Fungible Token Game as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by Non-Fungible Token Game Revenue in 2024
 Figure 18. North America Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America Non-Fungible Token Game Market Share by Country (2020-2031)
 Figure 20. United States Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Non-Fungible Token Game Market Share by Country (2020-2031)
 Figure 24. Germany Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Non-Fungible Token Game Market Share by Region (2020-2031)
 Figure 32. China Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Non-Fungible Token Game Market Share by Country (2020-2031)
 Figure 40. Mexico Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Non-Fungible Token Game Market Share by Country (2020-2031)
 Figure 44. Turkey Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE Non-Fungible Token Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. OpenSea Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 48. Larva Labs Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 49. Sky Mavis Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 50. Dapper Labs Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 51. Decentraland Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 52. Yuga Labs Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 53. SandBox Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 54. Sorare Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 55. Solanart Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 56. SuperRare Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 57. Gala Games Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 58. Foundation Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 59. Rarible Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 60. MOBOX Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 61. MakersPlace Revenue Growth Rate in Non-Fungible Token Game Business (2020-2025)
 Figure 62. Bottom-up and Top-down Approaches for This Report
 Figure 63. Data Triangulation
 Figure 64. Key Executives Interviewed
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