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Global Video Game Soundtrack Market Research Report 2025
Published Date: September 2025
|
Report Code: QYRE-Auto-26K16492
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Global Video Game Soundtrack Market Research Report 2024
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Global Video Game Soundtrack Market Research Report 2025

Code: QYRE-Auto-26K16492
Report
September 2025
Pages:76
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Video Game Soundtrack Market

The global market for Video Game Soundtrack was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
High demand is boosting the growth of the global market.
This report aims to provide a comprehensive presentation of the global market for Video Game Soundtrack, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Video Game Soundtrack.
The Video Game Soundtrack market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Video Game Soundtrack market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Video Game Soundtrack companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Video Game Soundtrack Market Report

Report Metric Details
Report Name Video Game Soundtrack Market
Segment by Type
  • Theme Song
  • Background Music
  • Game Sound
Segment by Application
  • Smartphone Game
  • PC Game
  • Console Game
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Sony, Dynamedion, Hexany Audio, Moonwalk Audio, Universalmusic, Audio Network Limited, 7Sounds, Somatone Interactive, Radioativa, Qiyi (Beijing) Music Co., Ltd.
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Video Game Soundtrack company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Video Game Soundtrack Market report?

Ans: The main players in the Video Game Soundtrack Market are Sony, Dynamedion, Hexany Audio, Moonwalk Audio, Universalmusic, Audio Network Limited, 7Sounds, Somatone Interactive, Radioativa, Qiyi (Beijing) Music Co., Ltd.

What are the Application segmentation covered in the Video Game Soundtrack Market report?

Ans: The Applications covered in the Video Game Soundtrack Market report are Smartphone Game, PC Game, Console Game, Others

What are the Type segmentation covered in the Video Game Soundtrack Market report?

Ans: The Types covered in the Video Game Soundtrack Market report are Theme Song, Background Music, Game Sound

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Video Game Soundtrack Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Theme Song
1.2.3 Background Music
1.2.4 Game Sound
1.3 Market by Application
1.3.1 Global Video Game Soundtrack Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Smartphone Game
1.3.3 PC Game
1.3.4 Console Game
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Video Game Soundtrack Market Perspective (2020-2031)
2.2 Global Video Game Soundtrack Growth Trends by Region
2.2.1 Global Video Game Soundtrack Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Video Game Soundtrack Historic Market Size by Region (2020-2025)
2.2.3 Video Game Soundtrack Forecasted Market Size by Region (2026-2031)
2.3 Video Game Soundtrack Market Dynamics
2.3.1 Video Game Soundtrack Industry Trends
2.3.2 Video Game Soundtrack Market Drivers
2.3.3 Video Game Soundtrack Market Challenges
2.3.4 Video Game Soundtrack Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Video Game Soundtrack Players by Revenue
3.1.1 Global Top Video Game Soundtrack Players by Revenue (2020-2025)
3.1.2 Global Video Game Soundtrack Revenue Market Share by Players (2020-2025)
3.2 Global Video Game Soundtrack Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Video Game Soundtrack Revenue
3.4 Global Video Game Soundtrack Market Concentration Ratio
3.4.1 Global Video Game Soundtrack Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Video Game Soundtrack Revenue in 2024
3.5 Global Key Players of Video Game Soundtrack Head office and Area Served
3.6 Global Key Players of Video Game Soundtrack, Product and Application
3.7 Global Key Players of Video Game Soundtrack, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Video Game Soundtrack Breakdown Data by Type
4.1 Global Video Game Soundtrack Historic Market Size by Type (2020-2025)
4.2 Global Video Game Soundtrack Forecasted Market Size by Type (2026-2031)
5 Video Game Soundtrack Breakdown Data by Application
5.1 Global Video Game Soundtrack Historic Market Size by Application (2020-2025)
5.2 Global Video Game Soundtrack Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Video Game Soundtrack Market Size (2020-2031)
6.2 North America Video Game Soundtrack Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Video Game Soundtrack Market Size by Country (2020-2025)
6.4 North America Video Game Soundtrack Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Video Game Soundtrack Market Size (2020-2031)
7.2 Europe Video Game Soundtrack Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Video Game Soundtrack Market Size by Country (2020-2025)
7.4 Europe Video Game Soundtrack Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Video Game Soundtrack Market Size (2020-2031)
8.2 Asia-Pacific Video Game Soundtrack Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Video Game Soundtrack Market Size by Region (2020-2025)
8.4 Asia-Pacific Video Game Soundtrack Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Video Game Soundtrack Market Size (2020-2031)
9.2 Latin America Video Game Soundtrack Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Video Game Soundtrack Market Size by Country (2020-2025)
9.4 Latin America Video Game Soundtrack Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Video Game Soundtrack Market Size (2020-2031)
10.2 Middle East & Africa Video Game Soundtrack Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Video Game Soundtrack Market Size by Country (2020-2025)
10.4 Middle East & Africa Video Game Soundtrack Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Sony
11.1.1 Sony Company Details
11.1.2 Sony Business Overview
11.1.3 Sony Video Game Soundtrack Introduction
11.1.4 Sony Revenue in Video Game Soundtrack Business (2020-2025)
11.1.5 Sony Recent Development
11.2 Dynamedion
11.2.1 Dynamedion Company Details
11.2.2 Dynamedion Business Overview
11.2.3 Dynamedion Video Game Soundtrack Introduction
11.2.4 Dynamedion Revenue in Video Game Soundtrack Business (2020-2025)
11.2.5 Dynamedion Recent Development
11.3 Hexany Audio
11.3.1 Hexany Audio Company Details
11.3.2 Hexany Audio Business Overview
11.3.3 Hexany Audio Video Game Soundtrack Introduction
11.3.4 Hexany Audio Revenue in Video Game Soundtrack Business (2020-2025)
11.3.5 Hexany Audio Recent Development
11.4 Moonwalk Audio
11.4.1 Moonwalk Audio Company Details
11.4.2 Moonwalk Audio Business Overview
11.4.3 Moonwalk Audio Video Game Soundtrack Introduction
11.4.4 Moonwalk Audio Revenue in Video Game Soundtrack Business (2020-2025)
11.4.5 Moonwalk Audio Recent Development
11.5 Universalmusic
11.5.1 Universalmusic Company Details
11.5.2 Universalmusic Business Overview
11.5.3 Universalmusic Video Game Soundtrack Introduction
11.5.4 Universalmusic Revenue in Video Game Soundtrack Business (2020-2025)
11.5.5 Universalmusic Recent Development
11.6 Audio Network Limited
11.6.1 Audio Network Limited Company Details
11.6.2 Audio Network Limited Business Overview
11.6.3 Audio Network Limited Video Game Soundtrack Introduction
11.6.4 Audio Network Limited Revenue in Video Game Soundtrack Business (2020-2025)
11.6.5 Audio Network Limited Recent Development
11.7 7Sounds
11.7.1 7Sounds Company Details
11.7.2 7Sounds Business Overview
11.7.3 7Sounds Video Game Soundtrack Introduction
11.7.4 7Sounds Revenue in Video Game Soundtrack Business (2020-2025)
11.7.5 7Sounds Recent Development
11.8 Somatone Interactive
11.8.1 Somatone Interactive Company Details
11.8.2 Somatone Interactive Business Overview
11.8.3 Somatone Interactive Video Game Soundtrack Introduction
11.8.4 Somatone Interactive Revenue in Video Game Soundtrack Business (2020-2025)
11.8.5 Somatone Interactive Recent Development
11.9 Radioativa
11.9.1 Radioativa Company Details
11.9.2 Radioativa Business Overview
11.9.3 Radioativa Video Game Soundtrack Introduction
11.9.4 Radioativa Revenue in Video Game Soundtrack Business (2020-2025)
11.9.5 Radioativa Recent Development
11.10 Qiyi (Beijing) Music Co., Ltd.
11.10.1 Qiyi (Beijing) Music Co., Ltd. Company Details
11.10.2 Qiyi (Beijing) Music Co., Ltd. Business Overview
11.10.3 Qiyi (Beijing) Music Co., Ltd. Video Game Soundtrack Introduction
11.10.4 Qiyi (Beijing) Music Co., Ltd. Revenue in Video Game Soundtrack Business (2020-2025)
11.10.5 Qiyi (Beijing) Music Co., Ltd. Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Video Game Soundtrack Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Theme Song
 Table 3. Key Players of Background Music
 Table 4. Key Players of Game Sound
 Table 5. Global Video Game Soundtrack Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Video Game Soundtrack Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Video Game Soundtrack Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global Video Game Soundtrack Market Share by Region (2020-2025)
 Table 9. Global Video Game Soundtrack Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global Video Game Soundtrack Market Share by Region (2026-2031)
 Table 11. Video Game Soundtrack Market Trends
 Table 12. Video Game Soundtrack Market Drivers
 Table 13. Video Game Soundtrack Market Challenges
 Table 14. Video Game Soundtrack Market Restraints
 Table 15. Global Video Game Soundtrack Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global Video Game Soundtrack Market Share by Players (2020-2025)
 Table 17. Global Top Video Game Soundtrack Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game Soundtrack as of 2024)
 Table 18. Ranking of Global Top Video Game Soundtrack Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by Video Game Soundtrack Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of Video Game Soundtrack, Headquarters and Area Served
 Table 21. Global Key Players of Video Game Soundtrack, Product and Application
 Table 22. Global Key Players of Video Game Soundtrack, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global Video Game Soundtrack Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global Video Game Soundtrack Revenue Market Share by Type (2020-2025)
 Table 26. Global Video Game Soundtrack Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global Video Game Soundtrack Revenue Market Share by Type (2026-2031)
 Table 28. Global Video Game Soundtrack Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global Video Game Soundtrack Revenue Market Share by Application (2020-2025)
 Table 30. Global Video Game Soundtrack Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global Video Game Soundtrack Revenue Market Share by Application (2026-2031)
 Table 32. North America Video Game Soundtrack Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America Video Game Soundtrack Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America Video Game Soundtrack Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe Video Game Soundtrack Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe Video Game Soundtrack Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe Video Game Soundtrack Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific Video Game Soundtrack Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific Video Game Soundtrack Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific Video Game Soundtrack Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America Video Game Soundtrack Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America Video Game Soundtrack Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America Video Game Soundtrack Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa Video Game Soundtrack Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa Video Game Soundtrack Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa Video Game Soundtrack Market Size by Country (2026-2031) & (US$ Million)
 Table 47. Sony Company Details
 Table 48. Sony Business Overview
 Table 49. Sony Video Game Soundtrack Product
 Table 50. Sony Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 51. Sony Recent Development
 Table 52. Dynamedion Company Details
 Table 53. Dynamedion Business Overview
 Table 54. Dynamedion Video Game Soundtrack Product
 Table 55. Dynamedion Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 56. Dynamedion Recent Development
 Table 57. Hexany Audio Company Details
 Table 58. Hexany Audio Business Overview
 Table 59. Hexany Audio Video Game Soundtrack Product
 Table 60. Hexany Audio Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 61. Hexany Audio Recent Development
 Table 62. Moonwalk Audio Company Details
 Table 63. Moonwalk Audio Business Overview
 Table 64. Moonwalk Audio Video Game Soundtrack Product
 Table 65. Moonwalk Audio Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 66. Moonwalk Audio Recent Development
 Table 67. Universalmusic Company Details
 Table 68. Universalmusic Business Overview
 Table 69. Universalmusic Video Game Soundtrack Product
 Table 70. Universalmusic Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 71. Universalmusic Recent Development
 Table 72. Audio Network Limited Company Details
 Table 73. Audio Network Limited Business Overview
 Table 74. Audio Network Limited Video Game Soundtrack Product
 Table 75. Audio Network Limited Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 76. Audio Network Limited Recent Development
 Table 77. 7Sounds Company Details
 Table 78. 7Sounds Business Overview
 Table 79. 7Sounds Video Game Soundtrack Product
 Table 80. 7Sounds Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 81. 7Sounds Recent Development
 Table 82. Somatone Interactive Company Details
 Table 83. Somatone Interactive Business Overview
 Table 84. Somatone Interactive Video Game Soundtrack Product
 Table 85. Somatone Interactive Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 86. Somatone Interactive Recent Development
 Table 87. Radioativa Company Details
 Table 88. Radioativa Business Overview
 Table 89. Radioativa Video Game Soundtrack Product
 Table 90. Radioativa Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 91. Radioativa Recent Development
 Table 92. Qiyi (Beijing) Music Co., Ltd. Company Details
 Table 93. Qiyi (Beijing) Music Co., Ltd. Business Overview
 Table 94. Qiyi (Beijing) Music Co., Ltd. Video Game Soundtrack Product
 Table 95. Qiyi (Beijing) Music Co., Ltd. Revenue in Video Game Soundtrack Business (2020-2025) & (US$ Million)
 Table 96. Qiyi (Beijing) Music Co., Ltd. Recent Development
 Table 97. Research Programs/Design for This Report
 Table 98. Key Data Information from Secondary Sources
 Table 99. Key Data Information from Primary Sources
 Table 100. Authors List of This Report


List of Figures
 Figure 1. Video Game Soundtrack Picture
 Figure 2. Global Video Game Soundtrack Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Video Game Soundtrack Market Share by Type: 2024 VS 2031
 Figure 4. Theme Song Features
 Figure 5. Background Music Features
 Figure 6. Game Sound Features
 Figure 7. Global Video Game Soundtrack Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global Video Game Soundtrack Market Share by Application: 2024 VS 2031
 Figure 9. Smartphone Game Case Studies
 Figure 10. PC Game Case Studies
 Figure 11. Console Game Case Studies
 Figure 12. Others Case Studies
 Figure 13. Video Game Soundtrack Report Years Considered
 Figure 14. Global Video Game Soundtrack Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 15. Global Video Game Soundtrack Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 16. Global Video Game Soundtrack Market Share by Region: 2024 VS 2031
 Figure 17. Global Video Game Soundtrack Market Share by Players in 2024
 Figure 18. Global Top Video Game Soundtrack Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game Soundtrack as of 2024)
 Figure 19. The Top 10 and 5 Players Market Share by Video Game Soundtrack Revenue in 2024
 Figure 20. North America Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. North America Video Game Soundtrack Market Share by Country (2020-2031)
 Figure 22. United States Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Canada Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe Video Game Soundtrack Market Share by Country (2020-2031)
 Figure 26. Germany Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. France Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. U.K. Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Italy Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Russia Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Nordic Countries Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific Video Game Soundtrack Market Share by Region (2020-2031)
 Figure 34. China Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Japan Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. South Korea Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Southeast Asia Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. India Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Australia Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America Video Game Soundtrack Market Share by Country (2020-2031)
 Figure 42. Mexico Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Brazil Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa Video Game Soundtrack Market Share by Country (2020-2031)
 Figure 46. Turkey Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Saudi Arabia Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. UAE Video Game Soundtrack Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. Sony Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 50. Dynamedion Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 51. Hexany Audio Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 52. Moonwalk Audio Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 53. Universalmusic Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 54. Audio Network Limited Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 55. 7Sounds Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 56. Somatone Interactive Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 57. Radioativa Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 58. Qiyi (Beijing) Music Co., Ltd. Revenue Growth Rate in Video Game Soundtrack Business (2020-2025)
 Figure 59. Bottom-up and Top-down Approaches for This Report
 Figure 60. Data Triangulation
 Figure 61. Key Executives Interviewed
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