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Global Video Game Localization Services Market Outlook, In‑Depth Analysis & Forecast to 2031
Published Date: November 2025
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Report Code: QYRE-Auto-32W17190
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Global Video Game Localization Services Market Research Report 2024
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Global Video Game Localization Services Market Outlook, In‑Depth Analysis & Forecast to 2031

Code: QYRE-Auto-32W17190
Report
November 2025
Pages:218
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Video Game Localization Services Market

The global Video Game Localization Services market is projected to grow from US$ million in 2024 to US$ million by 2031, at a CAGR of %(2025-2031), driven by critical product segments and diverse end‑use applications.
From a downstream perspective, Game Development and Publishing accounted for % of 2024 revenue, surging to US$ million by 2031 (CAGR: % from 2025–2031).
Video Game Localization Services leading manufacturers including Alconost, Stepes, Tomedes, TranslationPartner, Ulatus, Mars Translation, Gengo, CCJK, Level Up Translation, Trágora, etc., dominate supply; the top five capture approximately % of global revenue, with Alconost leading 2024 sales at US$ million.
Regional Outlook:
North America rose from US$ million in 2024 to a forecast US$ million by 2031 (CAGR %).
Asia‑Pacific will expand from US$ million to US$ million (CAGR  %), led by China (US$ million in 2024, % share rising to % by 2031), Japan (CAGR %), South Korea (CAGR %), and Southeast Asia (CAGR %).
Europe is set to grow from US$ million to US$ million (CAGR %), with Germany projected to hit US$ million by 2031 (CAGR %).

Report Includes:

This definitive report equips CEOs, marketing directors, and investors with a 360° view of the global Video Game Localization Services market across value chain. It analyzes historical revenue data (2020–2024) and delivers forecasts through 2031, illuminating demand trends and growth drivers.
By segmenting the market by Type and by Application, the study quantifies market size, growth rates, niche opportunities, and substitution risks, and analyzes downstream customers distribution pattern.
Granular regional insights cover five major markets—North America, Europe, APAC, South America, and MEA—with in‑depth analysis of 20+ countries, detailing dominant products, competitive landscape, and downstream demand trends.
Critical competitive intelligence profiles players—revenue, margins, pricing strategies, and major customers—and dissects the top-player positioning across product lines, applications, and regions to reveal strategic strengths.
A concise Industry‑chain overview maps upstream, middlestream, and downstream distribution dynamics to identify strategic gaps and unmet demand.
Market Segmentation

Scope of Video Game Localization Services Market Report

Report Metric Details
Report Name Video Game Localization Services Market
Segment by Type
  • Game Translation
  • Cultural Localization
  • Others
Segment by Application
  • Game Development and Publishing
  • E-sports Events
  • Game Live Streaming and Content Creation
  • Other
Sales by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Alconost, Stepes, Tomedes, TranslationPartner, Ulatus, Mars Translation, Gengo, CCJK, Level Up Translation, Trágora, Columbus Lang, ECI Games, DeafCat Studios, Localsoft, TransGlobe International, Europe Localize, Absolute Translations, GameScribes, Terra Localizations, Glyph Language Services, LocalizeDirect, Day Translations, Smartling, MK translations, Mirora, ActiveLoc, Gettranslation, Fidus Translations, TRUSTLATE, Lingohaus, Seamless Events, LeadMuster
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Defines the Video Game Localization Services study scope, segments the market by Type and by Application, etc, highlights segment size and growth potential.
  • Chapter 2: Offers current market state, projects global revenue and sales to 2031, pinpointing high consumption regions and emerging market catalysts
  • Chapter 3: Dissects the player landscape—ranks by revenue and profitability, details Player performance by product type and evaluates concentration alongside M&A moves.
  • Chapter 4: Unlocks high margin product segments—compares revenue, ASP, and technology differentiators, highlighting growth niches and substitution risks
  • Chapter 5: Targets downstream market opportunities—evaluates market size by Application, identifies emerging use cases, and profiles leading customers by region and by Application.
  • Chapter 6: North America—breaks down market size by Type, by Application and country, profiles key players and assesses growth drivers and barriers.
  • Chapter 7: Europe—analyses regional market by Type, by Application and players, flagging drivers and barriers.
  • Chapter 8: Asia Pacific—quantifies market size by Type, by Application, and region/country, profiles top players, and uncovers high potential expansion areas.
  • Chapter 9: Central & South America—measures market size by Type, by Application, and country, profiles top players, and identifies investment opportunities and challenges.
  • Chapter 10: Middle East and Africa—evaluates market size by Type, by Application, and country, profiles key players, and outlines investment prospects and market hurdles
  • Chapter 11: Profiles players in depth—details product specs, revenue, margins; Top-tier players 2024 sales breakdowns by Product type, by Application, by region SWOT analysis, and recent strategic developments.
  • Chapter 12: Industry chain—analyses upstream, cost drivers, plus downstream channels.
  • Chapter 13: Market dynamics—explores drivers, restraints, regulatory impacts, and risk mitigation strategies.
  • Chapter 14: Actionable conclusions and strategic recommendations.
  • Why This Report:
  • Beyond standard market data, this analysis provides a clear profitability roadmap—empowering you to:
  • Allocate capital strategically to high growth regions (Chapters 6–10) and margin rich segments (Chapter 5).
  • Negotiate from strength with suppliers (Chapter 12) and customers (Chapter 5) using cost and demand intelligence.
  • Outmaneuver competitors with granular insights into their operations, margins, and strategies (Chapters 3 and 11).
  • Capitalize on the projected billion‑dollar opportunity with data‑driven regional and segment tactics (Chapter 12-14).
  • Leverage this 360° intelligence to turn market complexity into actionable competitive advantage.

FAQ for this report

Who are the main players in the Video Game Localization Services Market report?

Ans: The main players in the Video Game Localization Services Market are Alconost, Stepes, Tomedes, TranslationPartner, Ulatus, Mars Translation, Gengo, CCJK, Level Up Translation, Trágora, Columbus Lang, ECI Games, DeafCat Studios, Localsoft, TransGlobe International, Europe Localize, Absolute Translations, GameScribes, Terra Localizations, Glyph Language Services, LocalizeDirect, Day Translations, Smartling, MK translations, Mirora, ActiveLoc, Gettranslation, Fidus Translations, TRUSTLATE, Lingohaus, Seamless Events, LeadMuster

What are the Application segmentation covered in the Video Game Localization Services Market report?

Ans: The Applications covered in the Video Game Localization Services Market report are Game Development and Publishing, E-sports Events, Game Live Streaming and Content Creation, Other

What are the Type segmentation covered in the Video Game Localization Services Market report?

Ans: The Types covered in the Video Game Localization Services Market report are Game Translation, Cultural Localization, Others

1 Study Coverage
1.1 Introduction to Video Game Localization Services: Definition, Properties, and Key Attributes
1.2 Market Segmentation by Type
1.2.1 Global Video Game Localization Services Market Size by Type, 2020 VS 2024 VS 2031
1.2.2 Game Translation
1.2.3 Cultural Localization
1.2.4 Others
1.3 Market Segmentation by Application
1.3.1 Global Video Game Localization Services Market Size by Application, 2020 VS 2024 VS 2031
1.3.2 Game Development and Publishing
1.3.3 E-sports Events
1.3.4 Game Live Streaming and Content Creation
1.3.5 Other
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global Video Game Localization Services Revenue Estimates and Forecasts 2020-2031
2.2 Global Video Game Localization Services Revenue by Region
2.2.1 Revenue Comparison: 2020 VS 2024 VS 2031
2.2.2 Historical and Forecasted Revenue by Region (2020-2031)
2.2.3 Global Revenue Market Share by Region (2020-2031)
2.2.4 Emerging Market Focus: Growth Drivers & Investment Trends
3 Competition by Players
3.1 Global Video Game Localization Services Player Revenue Rankings and Profitability
3.1.1 Global Revenue (Value) by Players (2020-2025)
3.1.2 Global Key Player Revenue Ranking (2023 vs. 2024)
3.1.3 Revenue-Based Tier Segmentation (Tier 1, Tier 2, and Tier 3)
3.1.4 Gross Margin by Top Player (2020 VS 2024)
3.2 Global Video Game Localization Services Companies Headquarters and Service Footprint
3.3 Main Product Type Market Size by Players
3.3.1 Game Translation Market Size by Players
3.3.2 Cultural Localization Market Size by Players
3.3.3 Others Market Size by Players
3.4 Global Video Game Localization Services Market Concentration and Dynamics
3.4.1 Global Market Concentration (CR5 and HHI)
3.4.2 Entrant/Exit Impact Analysis
3.4.3 Strategic Moves: M&A, Expansion, R&D Investment
4 Global Product Segmentation Analysis
4.1 Global Video Game Localization Services Revenue Trends by Type
4.1.1 Global Historical and Forecasted Revenue by Type (2020-2031)
4.1.2 Global Revenue Market Share by Type (2020-2031)
4.2 Key Product Attributes and Differentiation
4.3 Subtype Dynamics: Growth Leaders, Profitability and Risk
4.3.1 High-Growth Niches and Adoption Drivers
4.3.2 Profitability Hotspots and Cost Drivers
4.3.3 Substitution Threats
5 Global Downstream Application Analysis
5.1 Global Video Game Localization Services Revenue by Application
5.1.1 Global Historical and Forecasted Revenue by Application (2020-2031)
5.1.2 Revenue Market Share by Application (2020-2031)
5.1.3 High-Growth Application Identification
5.1.4 Emerging Application Case Studies
5.2 Downstream Customer Analysis
5.2.1 Top Customers by Region
5.2.2 Top Customers by Application
6 North America
6.1 North America Market Size (2020-2031)
6.2 North America Key Players Revenue in 2024
6.3 North America Video Game Localization Services Market Size by Type (2020-2031)
6.4 North America Video Game Localization Services Market Size by Application (2020-2031)
6.5 North America Growth Accelerators and Market Barriers
6.6 North America Video Game Localization Services Market Size by Country
6.6.1 North America Revenue Trends by Country
6.6.2 US
6.6.3 Canada
6.6.4 Mexico
7 Europe
7.1 Europe Market Size (2020-2031)
7.2 Europe Key Players Revenue in 2024
7.3 Europe Video Game Localization Services Market Size by Type (2020-2031)
7.4 Europe Video Game Localization Services Market Size by Application (2020-2031)
7.5 Europe Growth Accelerators and Market Barriers
7.6 Europe Video Game Localization Services Market Size by Country
7.6.1 Europe Revenue Trends by Country
7.6.2 Germany
7.6.3 France
7.6.4 U.K.
7.6.5 Italy
7.6.6 Russia
8 Asia-Pacific
8.1 Asia-Pacific Market Size (2020-2031)
8.2 Asia-Pacific Key Players Revenue in 2024
8.3 Asia-Pacific Video Game Localization Services Market Size by Type (2020-2031)
8.4 Asia-Pacific Video Game Localization Services Market Size by Application (2020-2031)
8.5 Asia-Pacific Growth Accelerators and Market Barriers
8.6 Asia-Pacific Video Game Localization Services Market Size by Region
8.6.1 Asia-Pacific Revenue Trends by Region
8.7 China
8.8 Japan
8.9 South Korea
8.10 Australia
8.11 India
8.12 Southeast Asia
8.12.1 Indonesia
8.12.2 Vietnam
8.12.3 Malaysia
8.12.4 Philippines
8.12.5 Singapore
9 Central and South America
9.1 Central and South America Market Size (2020-2031)
9.2 Central and South America Key Players Revenue in 2024
9.3 Central and South America Video Game Localization Services Market Size by Type (2020-2031)
9.4 Central and South America Video Game Localization Services Market Size by Application (2020-2031)
9.5 Central and South America Investment Opportunities and Key Challenges
9.6 Central and South America Video Game Localization Services Market Size by Country
9.6.1 Central and South America Revenue Trends by Country (2020 VS 2024 VS 2031)
9.6.2 Brazil
9.6.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Market Size (2020-2031)
10.2 Middle East and Africa Key Players Revenue in 2024
10.3 Middle East and Africa Video Game Localization Services Market Size by Type (2020-2031)
10.4 Middle East and Africa Video Game Localization Services Market Size by Application (2020-2031)
10.5 Middle East and Africa Investment Opportunities and Key Challenges
10.6 Middle East and Africa Video Game Localization Services Market Size by Country
10.6.1 Middle East and Africa Revenue Trends by Country (2020 VS 2024 VS 2031)
10.6.2 GCC Countries
10.6.3 Israel
10.6.4 Egypt
10.6.5 South Africa
11 Corporate Profile
11.1 Alconost
11.1.1 Alconost Corporation Information
11.1.2 Alconost Business Overview
11.1.3 Alconost Video Game Localization Services Product Features and Attributes
11.1.4 Alconost Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.1.5 Alconost Video Game Localization Services Revenue by Product in 2024
11.1.6 Alconost Video Game Localization Services Revenue by Application in 2024
11.1.7 Alconost Video Game Localization Services Revenue by Geographic Area in 2024
11.1.8 Alconost Video Game Localization Services SWOT Analysis
11.1.9 Alconost Recent Developments
11.2 Stepes
11.2.1 Stepes Corporation Information
11.2.2 Stepes Business Overview
11.2.3 Stepes Video Game Localization Services Product Features and Attributes
11.2.4 Stepes Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.2.5 Stepes Video Game Localization Services Revenue by Product in 2024
11.2.6 Stepes Video Game Localization Services Revenue by Application in 2024
11.2.7 Stepes Video Game Localization Services Revenue by Geographic Area in 2024
11.2.8 Stepes Video Game Localization Services SWOT Analysis
11.2.9 Stepes Recent Developments
11.3 Tomedes
11.3.1 Tomedes Corporation Information
11.3.2 Tomedes Business Overview
11.3.3 Tomedes Video Game Localization Services Product Features and Attributes
11.3.4 Tomedes Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.3.5 Tomedes Video Game Localization Services Revenue by Product in 2024
11.3.6 Tomedes Video Game Localization Services Revenue by Application in 2024
11.3.7 Tomedes Video Game Localization Services Revenue by Geographic Area in 2024
11.3.8 Tomedes Video Game Localization Services SWOT Analysis
11.3.9 Tomedes Recent Developments
11.4 TranslationPartner
11.4.1 TranslationPartner Corporation Information
11.4.2 TranslationPartner Business Overview
11.4.3 TranslationPartner Video Game Localization Services Product Features and Attributes
11.4.4 TranslationPartner Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.4.5 TranslationPartner Video Game Localization Services Revenue by Product in 2024
11.4.6 TranslationPartner Video Game Localization Services Revenue by Application in 2024
11.4.7 TranslationPartner Video Game Localization Services Revenue by Geographic Area in 2024
11.4.8 TranslationPartner Video Game Localization Services SWOT Analysis
11.4.9 TranslationPartner Recent Developments
11.5 Ulatus
11.5.1 Ulatus Corporation Information
11.5.2 Ulatus Business Overview
11.5.3 Ulatus Video Game Localization Services Product Features and Attributes
11.5.4 Ulatus Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.5.5 Ulatus Video Game Localization Services Revenue by Product in 2024
11.5.6 Ulatus Video Game Localization Services Revenue by Application in 2024
11.5.7 Ulatus Video Game Localization Services Revenue by Geographic Area in 2024
11.5.8 Ulatus Video Game Localization Services SWOT Analysis
11.5.9 Ulatus Recent Developments
11.6 Mars Translation
11.6.1 Mars Translation Corporation Information
11.6.2 Mars Translation Business Overview
11.6.3 Mars Translation Video Game Localization Services Product Features and Attributes
11.6.4 Mars Translation Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.6.5 Mars Translation Recent Developments
11.7 Gengo
11.7.1 Gengo Corporation Information
11.7.2 Gengo Business Overview
11.7.3 Gengo Video Game Localization Services Product Features and Attributes
11.7.4 Gengo Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.7.5 Gengo Recent Developments
11.8 CCJK
11.8.1 CCJK Corporation Information
11.8.2 CCJK Business Overview
11.8.3 CCJK Video Game Localization Services Product Features and Attributes
11.8.4 CCJK Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.8.5 CCJK Recent Developments
11.9 Level Up Translation
11.9.1 Level Up Translation Corporation Information
11.9.2 Level Up Translation Business Overview
11.9.3 Level Up Translation Video Game Localization Services Product Features and Attributes
11.9.4 Level Up Translation Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.9.5 Level Up Translation Recent Developments
11.10 Trágora
11.10.1 Trágora Corporation Information
11.10.2 Trágora Business Overview
11.10.3 Trágora Video Game Localization Services Product Features and Attributes
11.10.4 Trágora Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.10.5 Company Ten Recent Developments
11.11 Columbus Lang
11.11.1 Columbus Lang Corporation Information
11.11.2 Columbus Lang Business Overview
11.11.3 Columbus Lang Video Game Localization Services Product Features and Attributes
11.11.4 Columbus Lang Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.11.5 Columbus Lang Recent Developments
11.12 ECI Games
11.12.1 ECI Games Corporation Information
11.12.2 ECI Games Business Overview
11.12.3 ECI Games Video Game Localization Services Product Features and Attributes
11.12.4 ECI Games Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.12.5 ECI Games Recent Developments
11.13 DeafCat Studios
11.13.1 DeafCat Studios Corporation Information
11.13.2 DeafCat Studios Business Overview
11.13.3 DeafCat Studios Video Game Localization Services Product Features and Attributes
11.13.4 DeafCat Studios Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.13.5 DeafCat Studios Recent Developments
11.14 Localsoft
11.14.1 Localsoft Corporation Information
11.14.2 Localsoft Business Overview
11.14.3 Localsoft Video Game Localization Services Product Features and Attributes
11.14.4 Localsoft Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.14.5 Localsoft Recent Developments
11.15 TransGlobe International
11.15.1 TransGlobe International Corporation Information
11.15.2 TransGlobe International Business Overview
11.15.3 TransGlobe International Video Game Localization Services Product Features and Attributes
11.15.4 TransGlobe International Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.15.5 TransGlobe International Recent Developments
11.16 Europe Localize
11.16.1 Europe Localize Corporation Information
11.16.2 Europe Localize Business Overview
11.16.3 Europe Localize Video Game Localization Services Product Features and Attributes
11.16.4 Europe Localize Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.16.5 Europe Localize Recent Developments
11.17 Absolute Translations
11.17.1 Absolute Translations Corporation Information
11.17.2 Absolute Translations Business Overview
11.17.3 Absolute Translations Video Game Localization Services Product Features and Attributes
11.17.4 Absolute Translations Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.17.5 Absolute Translations Recent Developments
11.18 GameScribes
11.18.1 GameScribes Corporation Information
11.18.2 GameScribes Business Overview
11.18.3 GameScribes Video Game Localization Services Product Features and Attributes
11.18.4 GameScribes Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.18.5 GameScribes Recent Developments
11.19 Terra Localizations
11.19.1 Terra Localizations Corporation Information
11.19.2 Terra Localizations Business Overview
11.19.3 Terra Localizations Video Game Localization Services Product Features and Attributes
11.19.4 Terra Localizations Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.19.5 Terra Localizations Recent Developments
11.20 Glyph Language Services
11.20.1 Glyph Language Services Corporation Information
11.20.2 Glyph Language Services Business Overview
11.20.3 Glyph Language Services Video Game Localization Services Product Features and Attributes
11.20.4 Glyph Language Services Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.20.5 Glyph Language Services Recent Developments
11.21 LocalizeDirect
11.21.1 LocalizeDirect Corporation Information
11.21.2 LocalizeDirect Business Overview
11.21.3 LocalizeDirect Video Game Localization Services Product Features and Attributes
11.21.4 LocalizeDirect Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.21.5 LocalizeDirect Recent Developments
11.22 Day Translations
11.22.1 Day Translations Corporation Information
11.22.2 Day Translations Business Overview
11.22.3 Day Translations Video Game Localization Services Product Features and Attributes
11.22.4 Day Translations Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.22.5 Day Translations Recent Developments
11.23 Smartling
11.23.1 Smartling Corporation Information
11.23.2 Smartling Business Overview
11.23.3 Smartling Video Game Localization Services Product Features and Attributes
11.23.4 Smartling Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.23.5 Smartling Recent Developments
11.24 MK translations
11.24.1 MK translations Corporation Information
11.24.2 MK translations Business Overview
11.24.3 MK translations Video Game Localization Services Product Features and Attributes
11.24.4 MK translations Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.24.5 MK translations Recent Developments
11.25 Mirora
11.25.1 Mirora Corporation Information
11.25.2 Mirora Business Overview
11.25.3 Mirora Video Game Localization Services Product Features and Attributes
11.25.4 Mirora Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.25.5 Mirora Recent Developments
11.26 ActiveLoc
11.26.1 ActiveLoc Corporation Information
11.26.2 ActiveLoc Business Overview
11.26.3 ActiveLoc Video Game Localization Services Product Features and Attributes
11.26.4 ActiveLoc Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.26.5 ActiveLoc Recent Developments
11.27 Gettranslation
11.27.1 Gettranslation Corporation Information
11.27.2 Gettranslation Business Overview
11.27.3 Gettranslation Video Game Localization Services Product Features and Attributes
11.27.4 Gettranslation Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.27.5 Gettranslation Recent Developments
11.28 Fidus Translations
11.28.1 Fidus Translations Corporation Information
11.28.2 Fidus Translations Business Overview
11.28.3 Fidus Translations Video Game Localization Services Product Features and Attributes
11.28.4 Fidus Translations Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.28.5 Fidus Translations Recent Developments
11.29 TRUSTLATE
11.29.1 TRUSTLATE Corporation Information
11.29.2 TRUSTLATE Business Overview
11.29.3 TRUSTLATE Video Game Localization Services Product Features and Attributes
11.29.4 TRUSTLATE Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.29.5 TRUSTLATE Recent Developments
11.30 Lingohaus
11.30.1 Lingohaus Corporation Information
11.30.2 Lingohaus Business Overview
11.30.3 Lingohaus Video Game Localization Services Product Features and Attributes
11.30.4 Lingohaus Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.30.5 Lingohaus Recent Developments
11.31 Seamless Events
11.31.1 Seamless Events Corporation Information
11.31.2 Seamless Events Business Overview
11.31.3 Seamless Events Video Game Localization Services Product Features and Attributes
11.31.4 Seamless Events Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.31.5 Seamless Events Recent Developments
11.32 LeadMuster
11.32.1 LeadMuster Corporation Information
11.32.2 LeadMuster Business Overview
11.32.3 LeadMuster Video Game Localization Services Product Features and Attributes
11.32.4 LeadMuster Video Game Localization Services Revenue and Gross Margin (2020-2025)
11.32.5 LeadMuster Recent Developments
12 Video Game Localization ServicesIndustry Chain Analysis
12.1 Video Game Localization Services Industry Chain
12.2 Upstream Analysis
12.2.1 Upstream Key Suppliers
12.3 Middlestream Analysis
12.4 Downstream Sales Model and Distribution Networks
12.4.1 Sales Channels
12.4.2 Distributors
13 Video Game Localization Services Market Dynamics
13.1 Industry Trends and Evolution
13.2 Market Growth Drivers and Emerging Opportunities
13.3 Market Challenges, Risks, and Restraints
14 Key Findings in the Global Video Game Localization Services Study
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
15.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Author Details
List of Tables
 Table 1. Global Video Game Localization Services Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
 Table 2. Global Video Game Localization Services Market Size Growth Rate by Application, 2020 VS 2024 VS 2031 (US$ Million)
 Table 3. Global Video Game Localization Services Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 4. Global Video Game Localization Services Revenue by Region (2020-2025) & (US$ Million)
 Table 5. Global Video Game Localization Services Revenue by Region (2026-2031) & (US$ Million)
 Table 6. Emerging Market Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 7. Global Video Game Localization Services Revenue by Players (2020-2025) & (US$ Million)
 Table 8. Global Video Game Localization Services Revenue Market Share by Players (2020-2025)
 Table 9. Global Key Players’Ranking Shift (2023 vs. 2024) (Based on Revenue)
 Table 10. Global Video Game Localization Services by Player Tier (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Video Game Localization Services as of 2024)
 Table 11. Global Video Game Localization Services Average Gross Margin (%) by Player (2020 VS 2024)
 Table 12. Global Video Game Localization Services Companies Headquarters
 Table 13. Global Video Game Localization Services Market Concentration Ratio (CR5 and HHI)
 Table 14. Key Market Entrant/Exit (2020-2024) – Drivers & Impact Analysis
 Table 15. Key Mergers & Acquisitions, Expansion Plans, R&D Investment
 Table 16. Global Video Game Localization Services Revenue by Type (2020-2025) & (US$ Million)
 Table 17. Global Video Game Localization Services Revenue by Type (2026-2031) & (US$ Million)
 Table 18. Key Product Attributes and Differentiation
 Table 19. Global Video Game Localization Services Revenue by Application (2020-2025) & (US$ Million)
 Table 20. Global Video Game Localization Services Revenue by Application (2026-2031) & (US$ Million)
 Table 21. Video Game Localization Services High-Growth Sectors Demand CAGR (2024-2031)
 Table 22. Top Customers by Region
 Table 23. Top Customers by Application
 Table 24. North America Video Game Localization Services Growth Accelerators and Market Barriers
 Table 25. North America Video Game Localization Services Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 26. Europe Video Game Localization Services Growth Accelerators and Market Barriers
 Table 27. Europe Video Game Localization Services Revenue Grow Rate (CAGR) by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 28. Asia-Pacific Video Game Localization Services Growth Accelerators and Market Barriers
 Table 29. Asia-Pacific Video Game Localization Services Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 30. Central and South America Video Game Localization Services Investment Opportunities and Key Challenges
 Table 31. Central and South America Video Game Localization Services Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 32. Middle East and Africa Video Game Localization Services Investment Opportunities and Key Challenges
 Table 33. Middle East and Africa Video Game Localization Services Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 34. Alconost Corporation Information
 Table 35. Alconost Description and Major Businesses
 Table 36. Alconost Product Features and Attributes
 Table 37. Alconost Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 38. Alconost Revenue Proportion by Product in 2024
 Table 39. Alconost Revenue Proportion by Application in 2024
 Table 40. Alconost Revenue Proportion by Geographic Area in 2024
 Table 41. Alconost Video Game Localization Services SWOT Analysis
 Table 42. Alconost Recent Developments
 Table 43. Stepes Corporation Information
 Table 44. Stepes Description and Major Businesses
 Table 45. Stepes Product Features and Attributes
 Table 46. Stepes Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 47. Stepes Revenue Proportion by Product in 2024
 Table 48. Stepes Revenue Proportion by Application in 2024
 Table 49. Stepes Revenue Proportion by Geographic Area in 2024
 Table 50. Stepes Video Game Localization Services SWOT Analysis
 Table 51. Stepes Recent Developments
 Table 52. Tomedes Corporation Information
 Table 53. Tomedes Description and Major Businesses
 Table 54. Tomedes Product Features and Attributes
 Table 55. Tomedes Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 56. Tomedes Revenue Proportion by Product in 2024
 Table 57. Tomedes Revenue Proportion by Application in 2024
 Table 58. Tomedes Revenue Proportion by Geographic Area in 2024
 Table 59. Tomedes Video Game Localization Services SWOT Analysis
 Table 60. Tomedes Recent Developments
 Table 61. TranslationPartner Corporation Information
 Table 62. TranslationPartner Description and Major Businesses
 Table 63. TranslationPartner Product Features and Attributes
 Table 64. TranslationPartner Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 65. TranslationPartner Revenue Proportion by Product in 2024
 Table 66. TranslationPartner Revenue Proportion by Application in 2024
 Table 67. TranslationPartner Revenue Proportion by Geographic Area in 2024
 Table 68. TranslationPartner Video Game Localization Services SWOT Analysis
 Table 69. TranslationPartner Recent Developments
 Table 70. Ulatus Corporation Information
 Table 71. Ulatus Description and Major Businesses
 Table 72. Ulatus Product Features and Attributes
 Table 73. Ulatus Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 74. Ulatus Revenue Proportion by Product in 2024
 Table 75. Ulatus Revenue Proportion by Application in 2024
 Table 76. Ulatus Revenue Proportion by Geographic Area in 2024
 Table 77. Ulatus Video Game Localization Services SWOT Analysis
 Table 78. Ulatus Recent Developments
 Table 79. Mars Translation Corporation Information
 Table 80. Mars Translation Description and Major Businesses
 Table 81. Mars Translation Product Features and Attributes
 Table 82. Mars Translation Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 83. Mars Translation Recent Developments
 Table 84. Gengo Corporation Information
 Table 85. Gengo Description and Major Businesses
 Table 86. Gengo Product Features and Attributes
 Table 87. Gengo Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 88. Gengo Recent Developments
 Table 89. CCJK Corporation Information
 Table 90. CCJK Description and Major Businesses
 Table 91. CCJK Product Features and Attributes
 Table 92. CCJK Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 93. CCJK Recent Developments
 Table 94. Level Up Translation Corporation Information
 Table 95. Level Up Translation Description and Major Businesses
 Table 96. Level Up Translation Product Features and Attributes
 Table 97. Level Up Translation Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 98. Level Up Translation Recent Developments
 Table 99. Trágora Corporation Information
 Table 100. Trágora Description and Major Businesses
 Table 101. Trágora Product Features and Attributes
 Table 102. Trágora Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 103. Trágora Recent Developments
 Table 104. Columbus Lang Corporation Information
 Table 105. Columbus Lang Description and Major Businesses
 Table 106. Columbus Lang Product Features and Attributes
 Table 107. Columbus Lang Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 108. Columbus Lang Recent Developments
 Table 109. ECI Games Corporation Information
 Table 110. ECI Games Description and Major Businesses
 Table 111. ECI Games Product Features and Attributes
 Table 112. ECI Games Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 113. ECI Games Recent Developments
 Table 114. DeafCat Studios Corporation Information
 Table 115. DeafCat Studios Description and Major Businesses
 Table 116. DeafCat Studios Product Features and Attributes
 Table 117. DeafCat Studios Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 118. DeafCat Studios Recent Developments
 Table 119. Localsoft Corporation Information
 Table 120. Localsoft Description and Major Businesses
 Table 121. Localsoft Product Features and Attributes
 Table 122. Localsoft Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 123. Localsoft Recent Developments
 Table 124. TransGlobe International Corporation Information
 Table 125. TransGlobe International Description and Major Businesses
 Table 126. TransGlobe International Product Features and Attributes
 Table 127. TransGlobe International Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 128. TransGlobe International Recent Developments
 Table 129. Europe Localize Corporation Information
 Table 130. Europe Localize Description and Major Businesses
 Table 131. Europe Localize Product Features and Attributes
 Table 132. Europe Localize Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 133. Europe Localize Recent Developments
 Table 134. Absolute Translations Corporation Information
 Table 135. Absolute Translations Description and Major Businesses
 Table 136. Absolute Translations Product Features and Attributes
 Table 137. Absolute Translations Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 138. Absolute Translations Recent Developments
 Table 139. GameScribes Corporation Information
 Table 140. GameScribes Description and Major Businesses
 Table 141. GameScribes Product Features and Attributes
 Table 142. GameScribes Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 143. GameScribes Recent Developments
 Table 144. Terra Localizations Corporation Information
 Table 145. Terra Localizations Description and Major Businesses
 Table 146. Terra Localizations Product Features and Attributes
 Table 147. Terra Localizations Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 148. Terra Localizations Recent Developments
 Table 149. Glyph Language Services Corporation Information
 Table 150. Glyph Language Services Description and Major Businesses
 Table 151. Glyph Language Services Product Features and Attributes
 Table 152. Glyph Language Services Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 153. Glyph Language Services Recent Developments
 Table 154. LocalizeDirect Corporation Information
 Table 155. LocalizeDirect Description and Major Businesses
 Table 156. LocalizeDirect Product Features and Attributes
 Table 157. LocalizeDirect Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 158. LocalizeDirect Recent Developments
 Table 159. Day Translations Corporation Information
 Table 160. Day Translations Description and Major Businesses
 Table 161. Day Translations Product Features and Attributes
 Table 162. Day Translations Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 163. Day Translations Recent Developments
 Table 164. Smartling Corporation Information
 Table 165. Smartling Description and Major Businesses
 Table 166. Smartling Product Features and Attributes
 Table 167. Smartling Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 168. Smartling Recent Developments
 Table 169. MK translations Corporation Information
 Table 170. MK translations Description and Major Businesses
 Table 171. MK translations Product Features and Attributes
 Table 172. MK translations Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 173. MK translations Recent Developments
 Table 174. Mirora Corporation Information
 Table 175. Mirora Description and Major Businesses
 Table 176. Mirora Product Features and Attributes
 Table 177. Mirora Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 178. Mirora Recent Developments
 Table 179. ActiveLoc Corporation Information
 Table 180. ActiveLoc Description and Major Businesses
 Table 181. ActiveLoc Product Features and Attributes
 Table 182. ActiveLoc Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 183. ActiveLoc Recent Developments
 Table 184. Gettranslation Corporation Information
 Table 185. Gettranslation Description and Major Businesses
 Table 186. Gettranslation Product Features and Attributes
 Table 187. Gettranslation Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 188. Gettranslation Recent Developments
 Table 189. Fidus Translations Corporation Information
 Table 190. Fidus Translations Description and Major Businesses
 Table 191. Fidus Translations Product Features and Attributes
 Table 192. Fidus Translations Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 193. Fidus Translations Recent Developments
 Table 194. TRUSTLATE Corporation Information
 Table 195. TRUSTLATE Description and Major Businesses
 Table 196. TRUSTLATE Product Features and Attributes
 Table 197. TRUSTLATE Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 198. TRUSTLATE Recent Developments
 Table 199. Lingohaus Corporation Information
 Table 200. Lingohaus Description and Major Businesses
 Table 201. Lingohaus Product Features and Attributes
 Table 202. Lingohaus Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 203. Lingohaus Recent Developments
 Table 204. Seamless Events Corporation Information
 Table 205. Seamless Events Description and Major Businesses
 Table 206. Seamless Events Product Features and Attributes
 Table 207. Seamless Events Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 208. Seamless Events Recent Developments
 Table 209. LeadMuster Corporation Information
 Table 210. LeadMuster Description and Major Businesses
 Table 211. LeadMuster Product Features and Attributes
 Table 212. LeadMuster Revenue (US$ Million) and Gross Margin (2020-2025)
 Table 213. LeadMuster Recent Developments
 Table 214. Raw Materials Key Suppliers
 Table 215. Distributors List
 Table 216. Market Trends and Market Evolution
 Table 217. Market Drivers and Opportunities
 Table 218. Market Challenges, Risks, and Restraints
 Table 219. Research Programs/Design for This Report
 Table 220. Key Data Information from Secondary Sources
 Table 221. Key Data Information from Primary Sources


List of Figures
 Figure 1. Video Game Localization Services Product Picture
 Figure 2. Global Video Game Localization Services Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
 Figure 3. Game Translation Product Picture
 Figure 4. Cultural Localization Product Picture
 Figure 5. Others Product Picture
 Figure 6. Global Video Game Localization Services Market Size Growth Rate by Application, 2020 VS 2024 VS 2031 (US$ Million)
 Figure 7. Game Development and Publishing
 Figure 8. E-sports Events
 Figure 9. Game Live Streaming and Content Creation
 Figure 10. Other
 Figure 11. Video Game Localization Services Report Years Considered
 Figure 12. Global Video Game Localization Services Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 13. Global Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 14. Global Video Game Localization Services Revenue (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Figure 15. Global Video Game Localization Services Revenue Market Share by Region (2020-2031)
 Figure 16. Global Video Game Localization Services Revenue Market Share Ranking (2024)
 Figure 17. Tier Distribution by Revenue Contribution (2020 VS 2024)
 Figure 18. Game Translation Revenue Market Share by Player in 2024
 Figure 19. Cultural Localization Revenue Market Share by Player in 2024
 Figure 20. Others Revenue Market Share by Player in 2024
 Figure 21. Global Video Game Localization Services Revenue Market Share by Type (2020-2031)
 Figure 22. Global Video Game Localization Services Revenue Market Share by Application (2020-2031)
 Figure 23. North America Video Game Localization Services Revenue YoY (2020-2031) & (US$ Million)
 Figure 24. North America Top 5 Players Video Game Localization Services Revenue (US$ Million) in 2024
 Figure 25. North America Video Game Localization Services Revenue (US$ Million) by Type (2020 - 2031)
 Figure 26. North America Video Game Localization Services Revenue (US$ Million) by Application (2020-2031)
 Figure 27. US Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 28. Canada Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 29. Mexico Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 30. Europe Video Game Localization Services Revenue YoY (2020-2031) & (US$ Million)
 Figure 31. Europe Top 5 Players Video Game Localization Services Revenue (US$ Million) in 2024
 Figure 32. Europe Video Game Localization Services Revenue (US$ Million) by Type (2020-2031)
 Figure 33. Europe Video Game Localization Services Revenue (US$ Million) by Application (2020-2031)
 Figure 34. Germany Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 35. France Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 36. U.K. Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 37. Italy Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 38. Russia Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 39. Asia-Pacific Video Game Localization Services Revenue YoY (2020-2031) & (US$ Million)
 Figure 40. Asia-Pacific Top 8 Players Video Game Localization Services Revenue (US$ Million) in 2024
 Figure 41. Asia-Pacific Video Game Localization Services Revenue (US$ Million) by Type (2020-2031)
 Figure 42. Asia-Pacific Video Game Localization Services Revenue (US$ Million) by Application (2020-2031)
 Figure 43. Indonesia Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 44. Japan Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 45. South Korea Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 46. Australia Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 47. India Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 48. Indonesia Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 49. Vietnam Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 50. Malaysia Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 51. Philippines Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 52. Singapore Video Game Localization Services Revenue (2020-2031) & (US$ Million)
 Figure 53. Central and South America Video Game Localization Services Revenue YoY (2020-2031) & (US$ Million)
 Figure 54. Central and South America Top 5 Players Video Game Localization Services Revenue (US$ Million) in 2024
 Figure 55. Central and South America Video Game Localization Services Revenue (US$ Million) by Type (2020-2031)
 Figure 56. Central and South America Video Game Localization Services Revenue (US$ Million) by Application (2020-2031)
 Figure 57. Brazil Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 58. Argentina Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 59. Middle East and Africa Video Game Localization Services Revenue YoY (2020-2031) & (US$ Million)
 Figure 60. Middle East and Africa Top 5 Players Video Game Localization Services Revenue (US$ Million) in 2024
 Figure 61. South America Video Game Localization Services Revenue (US$ Million) by Type (2020-2031)
 Figure 62. Middle East and Africa Video Game Localization Services Revenue (US$ Million) by Application (2020-2031)
 Figure 63. GCC Countries Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 64. Israel Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 65. Egypt Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 66. South Africa Video Game Localization Services Revenue (2020-2025) & (US$ Million)
 Figure 67. Video Game Localization Services Industry Chain Mapping
 Figure 68. Channels of Distribution (Direct Vs Distribution)
 Figure 69. Bottom-up and Top-down Approaches for This Report
 Figure 70. Data Triangulation
 Figure 71. Key Executives Interviewed
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