0
  • Category
  • Region
U.S. (TOLL FREE)
+1 (315) 215-3225
0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global Sim Racing Market Research Report 2025
Published Date: March 2025
|
Report Code: QYRE-Auto-29J18814
Home | Market Reports | Games| Computer & Video Games| Driving & Racing Games
Global Sim Racing Market Research Report 2025
BUY CHAPTERS

Global Sim Racing Market Research Report 2025

Code: QYRE-Auto-29J18814
Report
March 2025
Pages:92
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Sim Racing Market Size

The global market for Sim Racing was valued at US$ 1310 million in the year 2024 and is projected to reach a revised size of US$ 4985 million by 2031, growing at a CAGR of 21.3% during the forecast period.

Sim Racing Market

Sim Racing Market

The Sim Racing hardware is a video racing game simulator specially launched for gamers. It can be divided into three parts: display system bracket, game equipment simulator and racing seat. The brackets of each part are welded with carbon steel pipes, the various parts are combined through fixing bolts and nuts, which can meet the needs of racing games and multi-screen display systems at the same time. Among them, the game equipment simulator includes a front seat and a back seat of the bracket. The front seat is used to install the game steering wheel, joysticks and pedals, and the back seat is used to install the racing seat.
The core manufacturers of Chinese Sim Racing include PXN, Logitech and BenQ. The e top three companies hold about 44 per cent of the market. In terms of product type, Wheel & Wheel Bases is the largest segments with approximately 45% market share. In terms of application, Professional is the largest downstream segment, accounting for about 61% of the market share.
This report aims to provide a comprehensive presentation of the global market for Sim Racing, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Sim Racing.
The Sim Racing market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Sim Racing market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Sim Racing companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Sim Racing Market Report

Report Metric Details
Report Name Sim Racing Market
Accounted market size in year US$ 1310 million
Forecasted market size in 2031 US$ 4985 million
CAGR 21.3%
Base Year year
Forecasted years 2025 - 2031
Segment by Type
  • Wheel & Wheel Bases
  • Monitor
  • Pedals
  • Others
Segment by Application
  • Professional
  • Amateur
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company PXN, Logitech, BenQ, Thrustmaster, MOZA Racing, SIMAGIC, Asetek, CAMMUS, Fanatec, X-MOTION, AOC, CXC Simulations, Heusinkveld, SimXperience, GTR Simulator GTA, VIOTEK, PNS
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Sim Racing company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Sim Racing Market growing?

Ans: The Sim Racing Market witnessing a CAGR of 21.3% during the forecast period 2025-2031.

What is the Sim Racing Market size in 2031?

Ans: The Sim Racing Market size in 2031 will be US$ 4985 million.

What is the Sim Racing Market share by type?

Ans: In terms of product type, Wheel & Wheel Bases is the largest segments with approximately 45% market share.

What is the Sim Racing Market share by application?

Ans: In terms of application, Professional is the largest downstream segment, accounting for about 61% of the market share.

Who are the main players in the Sim Racing Market report?

Ans: The main players in the Sim Racing Market are PXN, Logitech, BenQ, Thrustmaster, MOZA Racing, SIMAGIC, Asetek, CAMMUS, Fanatec, X-MOTION, AOC, CXC Simulations, Heusinkveld, SimXperience, GTR Simulator GTA, VIOTEK, PNS

What are the Application segmentation covered in the Sim Racing Market report?

Ans: The Applications covered in the Sim Racing Market report are Professional, Amateur

What are the Type segmentation covered in the Sim Racing Market report?

Ans: The Types covered in the Sim Racing Market report are Wheel & Wheel Bases, Monitor, Pedals, Others

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Sim Racing Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Wheel & Wheel Bases
1.2.3 Monitor
1.2.4 Pedals
1.2.5 Others
1.3 Market by Application
1.3.1 Global Sim Racing Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Professional
1.3.3 Amateur
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Sim Racing Market Perspective (2020-2031)
2.2 Global Sim Racing Growth Trends by Region
2.2.1 Global Sim Racing Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Sim Racing Historic Market Size by Region (2020-2025)
2.2.3 Sim Racing Forecasted Market Size by Region (2026-2031)
2.3 Sim Racing Market Dynamics
2.3.1 Sim Racing Industry Trends
2.3.2 Sim Racing Market Drivers
2.3.3 Sim Racing Market Challenges
2.3.4 Sim Racing Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Sim Racing Players by Revenue
3.1.1 Global Top Sim Racing Players by Revenue (2020-2025)
3.1.2 Global Sim Racing Revenue Market Share by Players (2020-2025)
3.2 Global Sim Racing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Sim Racing Revenue
3.4 Global Sim Racing Market Concentration Ratio
3.4.1 Global Sim Racing Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Sim Racing Revenue in 2024
3.5 Global Key Players of Sim Racing Head office and Area Served
3.6 Global Key Players of Sim Racing, Product and Application
3.7 Global Key Players of Sim Racing, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Sim Racing Breakdown Data by Type
4.1 Global Sim Racing Historic Market Size by Type (2020-2025)
4.2 Global Sim Racing Forecasted Market Size by Type (2026-2031)
5 Sim Racing Breakdown Data by Application
5.1 Global Sim Racing Historic Market Size by Application (2020-2025)
5.2 Global Sim Racing Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Sim Racing Market Size (2020-2031)
6.2 North America Sim Racing Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Sim Racing Market Size by Country (2020-2025)
6.4 North America Sim Racing Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Sim Racing Market Size (2020-2031)
7.2 Europe Sim Racing Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Sim Racing Market Size by Country (2020-2025)
7.4 Europe Sim Racing Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Sim Racing Market Size (2020-2031)
8.2 Asia-Pacific Sim Racing Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Sim Racing Market Size by Region (2020-2025)
8.4 Asia-Pacific Sim Racing Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Sim Racing Market Size (2020-2031)
9.2 Latin America Sim Racing Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Sim Racing Market Size by Country (2020-2025)
9.4 Latin America Sim Racing Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Sim Racing Market Size (2020-2031)
10.2 Middle East & Africa Sim Racing Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Sim Racing Market Size by Country (2020-2025)
10.4 Middle East & Africa Sim Racing Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 PXN
11.1.1 PXN Company Details
11.1.2 PXN Business Overview
11.1.3 PXN Sim Racing Introduction
11.1.4 PXN Revenue in Sim Racing Business (2020-2025)
11.1.5 PXN Recent Development
11.2 Logitech
11.2.1 Logitech Company Details
11.2.2 Logitech Business Overview
11.2.3 Logitech Sim Racing Introduction
11.2.4 Logitech Revenue in Sim Racing Business (2020-2025)
11.2.5 Logitech Recent Development
11.3 BenQ
11.3.1 BenQ Company Details
11.3.2 BenQ Business Overview
11.3.3 BenQ Sim Racing Introduction
11.3.4 BenQ Revenue in Sim Racing Business (2020-2025)
11.3.5 BenQ Recent Development
11.4 Thrustmaster
11.4.1 Thrustmaster Company Details
11.4.2 Thrustmaster Business Overview
11.4.3 Thrustmaster Sim Racing Introduction
11.4.4 Thrustmaster Revenue in Sim Racing Business (2020-2025)
11.4.5 Thrustmaster Recent Development
11.5 MOZA Racing
11.5.1 MOZA Racing Company Details
11.5.2 MOZA Racing Business Overview
11.5.3 MOZA Racing Sim Racing Introduction
11.5.4 MOZA Racing Revenue in Sim Racing Business (2020-2025)
11.5.5 MOZA Racing Recent Development
11.6 SIMAGIC
11.6.1 SIMAGIC Company Details
11.6.2 SIMAGIC Business Overview
11.6.3 SIMAGIC Sim Racing Introduction
11.6.4 SIMAGIC Revenue in Sim Racing Business (2020-2025)
11.6.5 SIMAGIC Recent Development
11.7 Asetek
11.7.1 Asetek Company Details
11.7.2 Asetek Business Overview
11.7.3 Asetek Sim Racing Introduction
11.7.4 Asetek Revenue in Sim Racing Business (2020-2025)
11.7.5 Asetek Recent Development
11.8 CAMMUS
11.8.1 CAMMUS Company Details
11.8.2 CAMMUS Business Overview
11.8.3 CAMMUS Sim Racing Introduction
11.8.4 CAMMUS Revenue in Sim Racing Business (2020-2025)
11.8.5 CAMMUS Recent Development
11.9 Fanatec
11.9.1 Fanatec Company Details
11.9.2 Fanatec Business Overview
11.9.3 Fanatec Sim Racing Introduction
11.9.4 Fanatec Revenue in Sim Racing Business (2020-2025)
11.9.5 Fanatec Recent Development
11.10 X-MOTION
11.10.1 X-MOTION Company Details
11.10.2 X-MOTION Business Overview
11.10.3 X-MOTION Sim Racing Introduction
11.10.4 X-MOTION Revenue in Sim Racing Business (2020-2025)
11.10.5 X-MOTION Recent Development
11.11 AOC
11.11.1 AOC Company Details
11.11.2 AOC Business Overview
11.11.3 AOC Sim Racing Introduction
11.11.4 AOC Revenue in Sim Racing Business (2020-2025)
11.11.5 AOC Recent Development
11.12 CXC Simulations
11.12.1 CXC Simulations Company Details
11.12.2 CXC Simulations Business Overview
11.12.3 CXC Simulations Sim Racing Introduction
11.12.4 CXC Simulations Revenue in Sim Racing Business (2020-2025)
11.12.5 CXC Simulations Recent Development
11.13 Heusinkveld
11.13.1 Heusinkveld Company Details
11.13.2 Heusinkveld Business Overview
11.13.3 Heusinkveld Sim Racing Introduction
11.13.4 Heusinkveld Revenue in Sim Racing Business (2020-2025)
11.13.5 Heusinkveld Recent Development
11.14 SimXperience
11.14.1 SimXperience Company Details
11.14.2 SimXperience Business Overview
11.14.3 SimXperience Sim Racing Introduction
11.14.4 SimXperience Revenue in Sim Racing Business (2020-2025)
11.14.5 SimXperience Recent Development
11.15 GTR Simulator GTA
11.15.1 GTR Simulator GTA Company Details
11.15.2 GTR Simulator GTA Business Overview
11.15.3 GTR Simulator GTA Sim Racing Introduction
11.15.4 GTR Simulator GTA Revenue in Sim Racing Business (2020-2025)
11.15.5 GTR Simulator GTA Recent Development
11.16 VIOTEK
11.16.1 VIOTEK Company Details
11.16.2 VIOTEK Business Overview
11.16.3 VIOTEK Sim Racing Introduction
11.16.4 VIOTEK Revenue in Sim Racing Business (2020-2025)
11.16.5 VIOTEK Recent Development
11.17 PNS
11.17.1 PNS Company Details
11.17.2 PNS Business Overview
11.17.3 PNS Sim Racing Introduction
11.17.4 PNS Revenue in Sim Racing Business (2020-2025)
11.17.5 PNS Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Sim Racing Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Wheel & Wheel Bases
 Table 3. Key Players of Monitor
 Table 4. Key Players of Pedals
 Table 5. Key Players of Others
 Table 6. Global Sim Racing Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Sim Racing Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global Sim Racing Market Size by Region (2020-2025) & (US$ Million)
 Table 9. Global Sim Racing Market Share by Region (2020-2025)
 Table 10. Global Sim Racing Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 11. Global Sim Racing Market Share by Region (2026-2031)
 Table 12. Sim Racing Market Trends
 Table 13. Sim Racing Market Drivers
 Table 14. Sim Racing Market Challenges
 Table 15. Sim Racing Market Restraints
 Table 16. Global Sim Racing Revenue by Players (2020-2025) & (US$ Million)
 Table 17. Global Sim Racing Market Share by Players (2020-2025)
 Table 18. Global Top Sim Racing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Sim Racing as of 2024)
 Table 19. Ranking of Global Top Sim Racing Companies by Revenue (US$ Million) in 2024
 Table 20. Global 5 Largest Players Market Share by Sim Racing Revenue (CR5 and HHI) & (2020-2025)
 Table 21. Global Key Players of Sim Racing, Headquarters and Area Served
 Table 22. Global Key Players of Sim Racing, Product and Application
 Table 23. Global Key Players of Sim Racing, Date of Enter into This Industry
 Table 24. Mergers & Acquisitions, Expansion Plans
 Table 25. Global Sim Racing Market Size by Type (2020-2025) & (US$ Million)
 Table 26. Global Sim Racing Revenue Market Share by Type (2020-2025)
 Table 27. Global Sim Racing Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 28. Global Sim Racing Revenue Market Share by Type (2026-2031)
 Table 29. Global Sim Racing Market Size by Application (2020-2025) & (US$ Million)
 Table 30. Global Sim Racing Revenue Market Share by Application (2020-2025)
 Table 31. Global Sim Racing Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 32. Global Sim Racing Revenue Market Share by Application (2026-2031)
 Table 33. North America Sim Racing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 34. North America Sim Racing Market Size by Country (2020-2025) & (US$ Million)
 Table 35. North America Sim Racing Market Size by Country (2026-2031) & (US$ Million)
 Table 36. Europe Sim Racing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 37. Europe Sim Racing Market Size by Country (2020-2025) & (US$ Million)
 Table 38. Europe Sim Racing Market Size by Country (2026-2031) & (US$ Million)
 Table 39. Asia-Pacific Sim Racing Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 40. Asia-Pacific Sim Racing Market Size by Region (2020-2025) & (US$ Million)
 Table 41. Asia-Pacific Sim Racing Market Size by Region (2026-2031) & (US$ Million)
 Table 42. Latin America Sim Racing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 43. Latin America Sim Racing Market Size by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Sim Racing Market Size by Country (2026-2031) & (US$ Million)
 Table 45. Middle East & Africa Sim Racing Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 46. Middle East & Africa Sim Racing Market Size by Country (2020-2025) & (US$ Million)
 Table 47. Middle East & Africa Sim Racing Market Size by Country (2026-2031) & (US$ Million)
 Table 48. PXN Company Details
 Table 49. PXN Business Overview
 Table 50. PXN Sim Racing Product
 Table 51. PXN Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 52. PXN Recent Development
 Table 53. Logitech Company Details
 Table 54. Logitech Business Overview
 Table 55. Logitech Sim Racing Product
 Table 56. Logitech Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 57. Logitech Recent Development
 Table 58. BenQ Company Details
 Table 59. BenQ Business Overview
 Table 60. BenQ Sim Racing Product
 Table 61. BenQ Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 62. BenQ Recent Development
 Table 63. Thrustmaster Company Details
 Table 64. Thrustmaster Business Overview
 Table 65. Thrustmaster Sim Racing Product
 Table 66. Thrustmaster Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 67. Thrustmaster Recent Development
 Table 68. MOZA Racing Company Details
 Table 69. MOZA Racing Business Overview
 Table 70. MOZA Racing Sim Racing Product
 Table 71. MOZA Racing Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 72. MOZA Racing Recent Development
 Table 73. SIMAGIC Company Details
 Table 74. SIMAGIC Business Overview
 Table 75. SIMAGIC Sim Racing Product
 Table 76. SIMAGIC Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 77. SIMAGIC Recent Development
 Table 78. Asetek Company Details
 Table 79. Asetek Business Overview
 Table 80. Asetek Sim Racing Product
 Table 81. Asetek Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 82. Asetek Recent Development
 Table 83. CAMMUS Company Details
 Table 84. CAMMUS Business Overview
 Table 85. CAMMUS Sim Racing Product
 Table 86. CAMMUS Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 87. CAMMUS Recent Development
 Table 88. Fanatec Company Details
 Table 89. Fanatec Business Overview
 Table 90. Fanatec Sim Racing Product
 Table 91. Fanatec Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 92. Fanatec Recent Development
 Table 93. X-MOTION Company Details
 Table 94. X-MOTION Business Overview
 Table 95. X-MOTION Sim Racing Product
 Table 96. X-MOTION Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 97. X-MOTION Recent Development
 Table 98. AOC Company Details
 Table 99. AOC Business Overview
 Table 100. AOC Sim Racing Product
 Table 101. AOC Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 102. AOC Recent Development
 Table 103. CXC Simulations Company Details
 Table 104. CXC Simulations Business Overview
 Table 105. CXC Simulations Sim Racing Product
 Table 106. CXC Simulations Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 107. CXC Simulations Recent Development
 Table 108. Heusinkveld Company Details
 Table 109. Heusinkveld Business Overview
 Table 110. Heusinkveld Sim Racing Product
 Table 111. Heusinkveld Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 112. Heusinkveld Recent Development
 Table 113. SimXperience Company Details
 Table 114. SimXperience Business Overview
 Table 115. SimXperience Sim Racing Product
 Table 116. SimXperience Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 117. SimXperience Recent Development
 Table 118. GTR Simulator GTA Company Details
 Table 119. GTR Simulator GTA Business Overview
 Table 120. GTR Simulator GTA Sim Racing Product
 Table 121. GTR Simulator GTA Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 122. GTR Simulator GTA Recent Development
 Table 123. VIOTEK Company Details
 Table 124. VIOTEK Business Overview
 Table 125. VIOTEK Sim Racing Product
 Table 126. VIOTEK Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 127. VIOTEK Recent Development
 Table 128. PNS Company Details
 Table 129. PNS Business Overview
 Table 130. PNS Sim Racing Product
 Table 131. PNS Revenue in Sim Racing Business (2020-2025) & (US$ Million)
 Table 132. PNS Recent Development
 Table 133. Research Programs/Design for This Report
 Table 134. Key Data Information from Secondary Sources
 Table 135. Key Data Information from Primary Sources
 Table 136. Authors List of This Report


List of Figures
 Figure 1. Sim Racing Picture
 Figure 2. Global Sim Racing Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Sim Racing Market Share by Type: 2024 VS 2031
 Figure 4. Wheel & Wheel Bases Features
 Figure 5. Monitor Features
 Figure 6. Pedals Features
 Figure 7. Others Features
 Figure 8. Global Sim Racing Market Size by Application (2020-2031) & (US$ Million)
 Figure 9. Global Sim Racing Market Share by Application: 2024 VS 2031
 Figure 10. Professional Case Studies
 Figure 11. Amateur Case Studies
 Figure 12. Sim Racing Report Years Considered
 Figure 13. Global Sim Racing Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Sim Racing Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Sim Racing Market Share by Region: 2024 VS 2031
 Figure 16. Global Sim Racing Market Share by Players in 2024
 Figure 17. Global Top Sim Racing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Sim Racing as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Sim Racing Revenue in 2024
 Figure 19. North America Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Sim Racing Market Share by Country (2020-2031)
 Figure 21. United States Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Sim Racing Market Share by Country (2020-2031)
 Figure 25. Germany Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Sim Racing Market Share by Region (2020-2031)
 Figure 33. China Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Sim Racing Market Share by Country (2020-2031)
 Figure 41. Mexico Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Sim Racing Market Share by Country (2020-2031)
 Figure 45. Turkey Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Sim Racing Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. PXN Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 49. Logitech Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 50. BenQ Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 51. Thrustmaster Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 52. MOZA Racing Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 53. SIMAGIC Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 54. Asetek Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 55. CAMMUS Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 56. Fanatec Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 57. X-MOTION Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 58. AOC Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 59. CXC Simulations Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 60. Heusinkveld Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 61. SimXperience Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 62. GTR Simulator GTA Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 63. VIOTEK Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 64. PNS Revenue Growth Rate in Sim Racing Business (2020-2025)
 Figure 65. Bottom-up and Top-down Approaches for This Report
 Figure 66. Data Triangulation
 Figure 67. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

SIS Group of Schools

SIMILAR REPORTS

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

RELATED REPORTS

Global Sim Racing Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-29J18814
Thu Mar 13 00:00:00 UTC 2025

Add to Cart

Global PC Racing Wheel Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-5N14427
Thu Mar 13 00:00:00 UTC 2025

Add to Cart

Global Sim Racing Hardwares Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-25H9800
Thu Feb 27 00:00:00 UTC 2025

Add to Cart

Global Racing Simulator Cockpits Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-18Z12502
Tue Feb 25 00:00:00 UTC 2025

Add to Cart