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Global Touch-Based Affective Computing Market Research Report 2024
Published Date: January 2024
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Report Code: QYRE-Auto-30A1275
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Global Touch-Based Affective Computing Market Research Report 2024

Code: QYRE-Auto-30A1275
Report
January 2024
Pages:89
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Touch-Based Affective Computing Market Size

The global Touch-Based Affective Computing market was valued at US$ 271.2 million in 2023 and is anticipated to reach US$ 402.9 million by 2030, witnessing a CAGR of 5.9% during the forecast period 2024-2030.

Touch-Based Affective Computing Market

Touch-Based Affective Computing Market

Affective computing (also known as artificial emotional intelligence, or emotion AI) is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. While the origins of the field may be traced as far back as to early philosophical inquiries into emotion (“affect” is, basically, a synonym for “emotion.”), the more modern branch of computer science originated with Rosalind Picard’s 1995 paper on affective computing. A motivation for the research is the ability to simulate empathy. The machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response for those emotions.
North American market for Touch-Based Affective Computing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Touch-Based Affective Computing is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Touch-Based Affective Computing in Market Research is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Touch-Based Affective Computing include IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, Gestigon GmbH, Crowd Emotion, Beyond Verbal and nViso, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Touch-Based Affective Computing, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Touch-Based Affective Computing.

Report Scope

The Touch-Based Affective Computing market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Touch-Based Affective Computing market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Touch-Based Affective Computing companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Touch-Based Affective Computing Market Report

Report Metric Details
Report Name Touch-Based Affective Computing Market
Accounted market size in 2023 US$ 271.2 million
Forecasted market size in 2030 US$ 402.9 million
CAGR 5.9%
Base Year 2023
Forecasted years 2024 - 2030
Segment by Type
  • Body Posture
  • Physiological Test
  • Other
Segment by Application
  • Market Research
  • Healthcare
  • Media & Advertisement
  • Automotive
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, Gestigon GmbH, Crowd Emotion, Beyond Verbal, nViso, Cogito Corporation, Kairos
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Touch-Based Affective Computing companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

How fast is Touch-Based Affective Computing Market growing?

Ans: The Touch-Based Affective Computing Market witnessing a CAGR of 5.9% during the forecast period 2024-2030.

What is the Touch-Based Affective Computing Market size in 2030?

Ans: The Touch-Based Affective Computing Market size in 2030 will be US$ 402.9 million.

Who are the main players in the Touch-Based Affective Computing Market report?

Ans: The main players in the Touch-Based Affective Computing Market are IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, Gestigon GmbH, Crowd Emotion, Beyond Verbal, nViso, Cogito Corporation, Kairos

What are the Application segmentation covered in the Touch-Based Affective Computing Market report?

Ans: The Applications covered in the Touch-Based Affective Computing Market report are Market Research, Healthcare, Media & Advertisement, Automotive, Others

What are the Type segmentation covered in the Touch-Based Affective Computing Market report?

Ans: The Types covered in the Touch-Based Affective Computing Market report are Body Posture, Physiological Test, Other

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Touch-Based Affective Computing Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Body Posture
1.2.3 Physiological Test
1.2.4 Other
1.3 Market by Application
1.3.1 Global Touch-Based Affective Computing Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Market Research
1.3.3 Healthcare
1.3.4 Media & Advertisement
1.3.5 Automotive
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Touch-Based Affective Computing Market Perspective (2019-2030)
2.2 Touch-Based Affective Computing Growth Trends by Region
2.2.1 Global Touch-Based Affective Computing Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Touch-Based Affective Computing Historic Market Size by Region (2019-2024)
2.2.3 Touch-Based Affective Computing Forecasted Market Size by Region (2025-2030)
2.3 Touch-Based Affective Computing Market Dynamics
2.3.1 Touch-Based Affective Computing Industry Trends
2.3.2 Touch-Based Affective Computing Market Drivers
2.3.3 Touch-Based Affective Computing Market Challenges
2.3.4 Touch-Based Affective Computing Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Touch-Based Affective Computing Players by Revenue
3.1.1 Global Top Touch-Based Affective Computing Players by Revenue (2019-2024)
3.1.2 Global Touch-Based Affective Computing Revenue Market Share by Players (2019-2024)
3.2 Global Touch-Based Affective Computing Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Touch-Based Affective Computing Revenue
3.4 Global Touch-Based Affective Computing Market Concentration Ratio
3.4.1 Global Touch-Based Affective Computing Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Touch-Based Affective Computing Revenue in 2023
3.5 Touch-Based Affective Computing Key Players Head office and Area Served
3.6 Key Players Touch-Based Affective Computing Product Solution and Service
3.7 Date of Enter into Touch-Based Affective Computing Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Touch-Based Affective Computing Breakdown Data by Type
4.1 Global Touch-Based Affective Computing Historic Market Size by Type (2019-2024)
4.2 Global Touch-Based Affective Computing Forecasted Market Size by Type (2025-2030)
5 Touch-Based Affective Computing Breakdown Data by Application
5.1 Global Touch-Based Affective Computing Historic Market Size by Application (2019-2024)
5.2 Global Touch-Based Affective Computing Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Touch-Based Affective Computing Market Size (2019-2030)
6.2 North America Touch-Based Affective Computing Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Touch-Based Affective Computing Market Size by Country (2019-2024)
6.4 North America Touch-Based Affective Computing Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Touch-Based Affective Computing Market Size (2019-2030)
7.2 Europe Touch-Based Affective Computing Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Touch-Based Affective Computing Market Size by Country (2019-2024)
7.4 Europe Touch-Based Affective Computing Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Touch-Based Affective Computing Market Size (2019-2030)
8.2 Asia-Pacific Touch-Based Affective Computing Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Touch-Based Affective Computing Market Size by Region (2019-2024)
8.4 Asia-Pacific Touch-Based Affective Computing Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Touch-Based Affective Computing Market Size (2019-2030)
9.2 Latin America Touch-Based Affective Computing Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Touch-Based Affective Computing Market Size by Country (2019-2024)
9.4 Latin America Touch-Based Affective Computing Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Touch-Based Affective Computing Market Size (2019-2030)
10.2 Middle East & Africa Touch-Based Affective Computing Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Touch-Based Affective Computing Market Size by Country (2019-2024)
10.4 Middle East & Africa Touch-Based Affective Computing Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 IBM
11.1.1 IBM Company Detail
11.1.2 IBM Business Overview
11.1.3 IBM Touch-Based Affective Computing Introduction
11.1.4 IBM Revenue in Touch-Based Affective Computing Business (2019-2024)
11.1.5 IBM Recent Development
11.2 Microsoft
11.2.1 Microsoft Company Detail
11.2.2 Microsoft Business Overview
11.2.3 Microsoft Touch-Based Affective Computing Introduction
11.2.4 Microsoft Revenue in Touch-Based Affective Computing Business (2019-2024)
11.2.5 Microsoft Recent Development
11.3 Eyesight Technologies
11.3.1 Eyesight Technologies Company Detail
11.3.2 Eyesight Technologies Business Overview
11.3.3 Eyesight Technologies Touch-Based Affective Computing Introduction
11.3.4 Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2019-2024)
11.3.5 Eyesight Technologies Recent Development
11.4 Affectiva
11.4.1 Affectiva Company Detail
11.4.2 Affectiva Business Overview
11.4.3 Affectiva Touch-Based Affective Computing Introduction
11.4.4 Affectiva Revenue in Touch-Based Affective Computing Business (2019-2024)
11.4.5 Affectiva Recent Development
11.5 NuraLogix
11.5.1 NuraLogix Company Detail
11.5.2 NuraLogix Business Overview
11.5.3 NuraLogix Touch-Based Affective Computing Introduction
11.5.4 NuraLogix Revenue in Touch-Based Affective Computing Business (2019-2024)
11.5.5 NuraLogix Recent Development
11.6 Gestigon GmbH
11.6.1 Gestigon GmbH Company Detail
11.6.2 Gestigon GmbH Business Overview
11.6.3 Gestigon GmbH Touch-Based Affective Computing Introduction
11.6.4 Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2019-2024)
11.6.5 Gestigon GmbH Recent Development
11.7 Crowd Emotion
11.7.1 Crowd Emotion Company Detail
11.7.2 Crowd Emotion Business Overview
11.7.3 Crowd Emotion Touch-Based Affective Computing Introduction
11.7.4 Crowd Emotion Revenue in Touch-Based Affective Computing Business (2019-2024)
11.7.5 Crowd Emotion Recent Development
11.8 Beyond Verbal
11.8.1 Beyond Verbal Company Detail
11.8.2 Beyond Verbal Business Overview
11.8.3 Beyond Verbal Touch-Based Affective Computing Introduction
11.8.4 Beyond Verbal Revenue in Touch-Based Affective Computing Business (2019-2024)
11.8.5 Beyond Verbal Recent Development
11.9 nViso
11.9.1 nViso Company Detail
11.9.2 nViso Business Overview
11.9.3 nViso Touch-Based Affective Computing Introduction
11.9.4 nViso Revenue in Touch-Based Affective Computing Business (2019-2024)
11.9.5 nViso Recent Development
11.10 Cogito Corporation
11.10.1 Cogito Corporation Company Detail
11.10.2 Cogito Corporation Business Overview
11.10.3 Cogito Corporation Touch-Based Affective Computing Introduction
11.10.4 Cogito Corporation Revenue in Touch-Based Affective Computing Business (2019-2024)
11.10.5 Cogito Corporation Recent Development
11.11 Kairos
11.11.1 Kairos Company Detail
11.11.2 Kairos Business Overview
11.11.3 Kairos Touch-Based Affective Computing Introduction
11.11.4 Kairos Revenue in Touch-Based Affective Computing Business (2019-2024)
11.11.5 Kairos Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
    Table 1. Global Touch-Based Affective Computing Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
    Table 2. Key Players of Body Posture
    Table 3. Key Players of Physiological Test
    Table 4. Key Players of Other
    Table 5. Global Touch-Based Affective Computing Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
    Table 6. Global Touch-Based Affective Computing Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 7. Global Touch-Based Affective Computing Market Size by Region (2019-2024) & (US$ Million)
    Table 8. Global Touch-Based Affective Computing Market Share by Region (2019-2024)
    Table 9. Global Touch-Based Affective Computing Forecasted Market Size by Region (2025-2030) & (US$ Million)
    Table 10. Global Touch-Based Affective Computing Market Share by Region (2025-2030)
    Table 11. Touch-Based Affective Computing Market Trends
    Table 12. Touch-Based Affective Computing Market Drivers
    Table 13. Touch-Based Affective Computing Market Challenges
    Table 14. Touch-Based Affective Computing Market Restraints
    Table 15. Global Touch-Based Affective Computing Revenue by Players (2019-2024) & (US$ Million)
    Table 16. Global Touch-Based Affective Computing Market Share by Players (2019-2024)
    Table 17. Global Top Touch-Based Affective Computing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2023)
    Table 18. Ranking of Global Top Touch-Based Affective Computing Companies by Revenue (US$ Million) in 2023
    Table 19. Global 5 Largest Players Market Share by Touch-Based Affective Computing Revenue (CR5 and HHI) & (2019-2024)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players Touch-Based Affective Computing Product Solution and Service
    Table 22. Date of Enter into Touch-Based Affective Computing Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global Touch-Based Affective Computing Market Size by Type (2019-2024) & (US$ Million)
    Table 25. Global Touch-Based Affective Computing Revenue Market Share by Type (2019-2024)
    Table 26. Global Touch-Based Affective Computing Forecasted Market Size by Type (2025-2030) & (US$ Million)
    Table 27. Global Touch-Based Affective Computing Revenue Market Share by Type (2025-2030)
    Table 28. Global Touch-Based Affective Computing Market Size by Application (2019-2024) & (US$ Million)
    Table 29. Global Touch-Based Affective Computing Revenue Market Share by Application (2019-2024)
    Table 30. Global Touch-Based Affective Computing Forecasted Market Size by Application (2025-2030) & (US$ Million)
    Table 31. Global Touch-Based Affective Computing Revenue Market Share by Application (2025-2030)
    Table 32. North America Touch-Based Affective Computing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 33. North America Touch-Based Affective Computing Market Size by Country (2019-2024) & (US$ Million)
    Table 34. North America Touch-Based Affective Computing Market Size by Country (2025-2030) & (US$ Million)
    Table 35. Europe Touch-Based Affective Computing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 36. Europe Touch-Based Affective Computing Market Size by Country (2019-2024) & (US$ Million)
    Table 37. Europe Touch-Based Affective Computing Market Size by Country (2025-2030) & (US$ Million)
    Table 38. Asia-Pacific Touch-Based Affective Computing Market Size Growth Rate by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 39. Asia-Pacific Touch-Based Affective Computing Market Size by Region (2019-2024) & (US$ Million)
    Table 40. Asia-Pacific Touch-Based Affective Computing Market Size by Region (2025-2030) & (US$ Million)
    Table 41. Latin America Touch-Based Affective Computing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 42. Latin America Touch-Based Affective Computing Market Size by Country (2019-2024) & (US$ Million)
    Table 43. Latin America Touch-Based Affective Computing Market Size by Country (2025-2030) & (US$ Million)
    Table 44. Middle East & Africa Touch-Based Affective Computing Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 45. Middle East & Africa Touch-Based Affective Computing Market Size by Country (2019-2024) & (US$ Million)
    Table 46. Middle East & Africa Touch-Based Affective Computing Market Size by Country (2025-2030) & (US$ Million)
    Table 47. IBM Company Detail
    Table 48. IBM Business Overview
    Table 49. IBM Touch-Based Affective Computing Product
    Table 50. IBM Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 51. IBM Recent Development
    Table 52. Microsoft Company Detail
    Table 53. Microsoft Business Overview
    Table 54. Microsoft Touch-Based Affective Computing Product
    Table 55. Microsoft Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 56. Microsoft Recent Development
    Table 57. Eyesight Technologies Company Detail
    Table 58. Eyesight Technologies Business Overview
    Table 59. Eyesight Technologies Touch-Based Affective Computing Product
    Table 60. Eyesight Technologies Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 61. Eyesight Technologies Recent Development
    Table 62. Affectiva Company Detail
    Table 63. Affectiva Business Overview
    Table 64. Affectiva Touch-Based Affective Computing Product
    Table 65. Affectiva Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 66. Affectiva Recent Development
    Table 67. NuraLogix Company Detail
    Table 68. NuraLogix Business Overview
    Table 69. NuraLogix Touch-Based Affective Computing Product
    Table 70. NuraLogix Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 71. NuraLogix Recent Development
    Table 72. Gestigon GmbH Company Detail
    Table 73. Gestigon GmbH Business Overview
    Table 74. Gestigon GmbH Touch-Based Affective Computing Product
    Table 75. Gestigon GmbH Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 76. Gestigon GmbH Recent Development
    Table 77. Crowd Emotion Company Detail
    Table 78. Crowd Emotion Business Overview
    Table 79. Crowd Emotion Touch-Based Affective Computing Product
    Table 80. Crowd Emotion Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 81. Crowd Emotion Recent Development
    Table 82. Beyond Verbal Company Detail
    Table 83. Beyond Verbal Business Overview
    Table 84. Beyond Verbal Touch-Based Affective Computing Product
    Table 85. Beyond Verbal Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 86. Beyond Verbal Recent Development
    Table 87. nViso Company Detail
    Table 88. nViso Business Overview
    Table 89. nViso Touch-Based Affective Computing Product
    Table 90. nViso Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 91. nViso Recent Development
    Table 92. Cogito Corporation Company Detail
    Table 93. Cogito Corporation Business Overview
    Table 94. Cogito Corporation Touch-Based Affective Computing Product
    Table 95. Cogito Corporation Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 96. Cogito Corporation Recent Development
    Table 97. Kairos Company Detail
    Table 98. Kairos Business Overview
    Table 99. Kairos Touch-Based Affective Computing Product
    Table 100. Kairos Revenue in Touch-Based Affective Computing Business (2019-2024) & (US$ Million)
    Table 101. Kairos Recent Development
    Table 102. Research Programs/Design for This Report
    Table 103. Key Data Information from Secondary Sources
    Table 104. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Touch-Based Affective Computing Market Size Comparison by Type (2024-2030) & (US$ Million)
    Figure 2. Global Touch-Based Affective Computing Market Share by Type: 2023 VS 2030
    Figure 3. Body Posture Features
    Figure 4. Physiological Test Features
    Figure 5. Other Features
    Figure 6. Global Touch-Based Affective Computing Market Size Comparison by Application (2024-2030) & (US$ Million)
    Figure 7. Global Touch-Based Affective Computing Market Share by Application: 2023 VS 2030
    Figure 8. Market Research Case Studies
    Figure 9. Healthcare Case Studies
    Figure 10. Media & Advertisement Case Studies
    Figure 11. Automotive Case Studies
    Figure 12. Others Case Studies
    Figure 13. Touch-Based Affective Computing Report Years Considered
    Figure 14. Global Touch-Based Affective Computing Market Size (US$ Million), Year-over-Year: 2019-2030
    Figure 15. Global Touch-Based Affective Computing Market Size, (US$ Million), 2019 VS 2023 VS 2030
    Figure 16. Global Touch-Based Affective Computing Market Share by Region: 2023 VS 2030
    Figure 17. Global Touch-Based Affective Computing Market Share by Players in 2023
    Figure 18. Global Top Touch-Based Affective Computing Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Touch-Based Affective Computing as of 2023)
    Figure 19. The Top 10 and 5 Players Market Share by Touch-Based Affective Computing Revenue in 2023
    Figure 20. North America Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 21. North America Touch-Based Affective Computing Market Share by Country (2019-2030)
    Figure 22. United States Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 23. Canada Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 24. Europe Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 25. Europe Touch-Based Affective Computing Market Share by Country (2019-2030)
    Figure 26. Germany Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 27. France Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 28. U.K. Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 29. Italy Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 30. Russia Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 31. Nordic Countries Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 32. Asia-Pacific Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 33. Asia-Pacific Touch-Based Affective Computing Market Share by Region (2019-2030)
    Figure 34. China Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 35. Japan Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 36. South Korea Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 37. Southeast Asia Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 38. India Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 39. Australia Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 40. Latin America Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 41. Latin America Touch-Based Affective Computing Market Share by Country (2019-2030)
    Figure 42. Mexico Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 43. Brazil Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 44. Middle East & Africa Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 45. Middle East & Africa Touch-Based Affective Computing Market Share by Country (2019-2030)
    Figure 46. Turkey Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 47. Saudi Arabia Touch-Based Affective Computing Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 48. IBM Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 49. Microsoft Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 50. Eyesight Technologies Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 51. Affectiva Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 52. NuraLogix Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 53. Gestigon GmbH Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 54. Crowd Emotion Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 55. Beyond Verbal Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 56. nViso Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 57. Cogito Corporation Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 58. Kairos Revenue Growth Rate in Touch-Based Affective Computing Business (2019-2024)
    Figure 59. Bottom-up and Top-down Approaches for This Report
    Figure 60. Data Triangulation
    Figure 61. Key Executives Interviewed
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