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Global Gaming Console Market Size, Manufacturers, Supply Chain, Sales Channel and Clients, 2021-2027
Published Date: July 2021
|
Report Code: QYRE-Auto-370
Home | Market Reports | Computers & Electronics
Global Gaming Console Market Size Manufacturers Supply Chain Sales Channel and Clients 2021 2027

Global Gaming Console Market Size, Manufacturers, Supply Chain, Sales Channel and Clients, 2021-2027

Code: QYRE-Auto-370
Report
July 2021
109 Pages
QYResearch
Region: Global, North America, Europe, Asia Pacific, Middle East,
Description
Table of Content
Tables & Figures
A console machine primarily designed for consumers to use for playing video game. There are some advantages, like Games are written to function with console hardware, games load more quickly on consoles, versus PCs, with the exception of gaming rigs, all video game consoles are plug-and-play, driver compatibility issues are rare etc.

Global Gaming Console key players include Nintendo, Sony, etc. Global top two manufacturers hold a share about 85%.

North America is the largest market, with a share about 40%, followed by Europe, and Japan, both have a share over 40 percent.
In terms of product, Home Console is the largest segment, with a share nearly 55%. And in terms of application, the largest application is Household Use, followed by Commercial Use.
Market Analysis and Insights: Global Gaming Console Market

In 2020, the global Gaming Console market size was US$ 8757 million and it is expected to reach US$ 6143.2 million by the end of 2027, with a CAGR of -5.1% during 2021-2027.

Global Gaming Console Scope and Market Size
Gaming Console market is segmented by region, by country, company, type, application and by sales channels. Players, stakeholders, and other participants in the global Gaming Console market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on sales, revenue and forecast by region, by country, company, type, application and by sales channels for the period 2016-2027.

Segment by Type, the Gaming Console market is segmented into

Home Console
Handheld Console

Segment by Application, the Gaming Console market is segmented into

Household Use
Commercial Use
Regional and Country-level Analysis:
North America
United States
Canada
Asia-Pacific
China
Japan
South Korea
India
Southeast Asia
Australia
Rest of Asia-Pacific
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Rest of Europe
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Competitive Landscape and Gaming Console Market Share Analysis
Gaming Console market competitive landscape provides details and data information by companies. The report offers comprehensive analysis and accurate statistics on revenue by the player for the period 2016-2021. It also offers detailed analysis supported by reliable statistics on sale and revenue by players for the period 2016-2021. Details included are company description, major business, Gaming Console product introduction, recent developments, Gaming Console sales by region, type, application and by sales channel.
The major companies include:
Sony
Microsoft
Nintendo
1 Study Coverage
1.1 Gaming Console Product Introduction
1.2 Market by Type
1.2.1 Global Gaming Console Market Size Growth Rate by Type
1.2.2 Home Console
1.2.3 Handheld Console
1.3 Market by Application
1.3.1 Global Gaming Console Market Size Growth Rate by Application
1.3.2 Household Use
1.3.3 Commercial Use
1.4 Study Objectives
1.5 Years Considered
2 Executive Summary
2.1 Global Gaming Console Market Size Estimates and Forecasts
2.1.1 Global Gaming Console Revenue 2016-2027
2.1.2 Global Gaming Console Sales 2016-2027
2.2 Gaming Console Market Size by Region: 2021 Versus 2027
2.3 Gaming Console Sales by Region (2016-2027)
2.3.1 Global Gaming Console Sales by Region: 2016-2021
2.3.2 Global Gaming Console Sales Forecast by Region (2022-2027)
2.3.3 Global Gaming Console Sales Market Share by Region (2016-2027)
2.4 Gaming Console Market Estimates and Projections by Region (2022-2027)
2.4.1 Global Gaming Console Revenue by Region: 2016-2021
2.4.2 Global Gaming Console Revenue Forecast by Region (2022-2027)
2.4.3 Global Gaming Console Revenue Market Share by Region (2016-2027)
3 Global Gaming Console by Manufacturers
3.1 Global Top Gaming Console Manufacturers by Sales
3.1.1 Global Gaming Console Sales by Manufacturer (2016-2021)
3.1.2 Global Gaming Console Sales Market Share by Manufacturer (2016-2021)
3.2 Global Top Gaming Console Manufacturers by Revenue
3.2.1 Global Gaming Console Revenue by Manufacturer (2016-2021)
3.2.2 Global Gaming Console Revenue Share by Manufacturer (2016-2021)
3.3 Global Gaming Console Price by Manufacturer (2016-2021)
3.4 Competitive Landscape
3.4.1 Key Gaming Console Manufacturers Covered: Ranking by Revenue
3.4.2 Global Gaming Console Market Concentration Ratio (CR5 and HHI) & (2016-2021)
3.4.3 Global Gaming Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
3.5 Global Gaming Console Manufacturing Base Distribution, Product Type
3.5.1 Gaming Console Manufacturers Manufacturing Base Distribution, Headquarters
3.5.2 Manufacturers Gaming Console Product Type
3.5.3 Date of International Manufacturers Enter into Gaming Console Market
3.6 Manufacturers Mergers & Acquisitions, Expansion Plans
4 Company Profiles
4.1 Sony
4.1.1 Sony Corporation Information
4.1.2 Sony Description, Business Overview
4.1.3 Sony Gaming Console Products Offered
4.1.4 Sony Gaming Console Sales, Revenue and Gross Margin (2016-2021)
4.1.5 Sony Gaming Console Revenue by Product
4.1.6 Sony Gaming Console Revenue by Application
4.1.7 Sony Gaming Console Revenue by Geographic Area
4.1.8 Sony Gaming Console Revenue by Sales Channel
4.1.9 Sony Recent Development
4.2 Microsoft
4.2.1 Microsoft Corporation Information
4.2.2 Microsoft Description, Business Overview
4.2.3 Microsoft Gaming Console Products Offered
4.2.4 Microsoft Gaming Console Sales, Revenue and Gross Margin (2016-2021)
4.2.5 Microsoft Gaming Console Revenue by Product
4.2.6 Microsoft Gaming Console Revenue by Application
4.2.7 Microsoft Gaming Console Revenue by Geographic Area
4.2.8 Microsoft Gaming Console Revenue by Sales Channel
4.2.9 Microsoft Recent Development
4.3 Nintendo
4.3.1 Nintendo Corporation Information
4.3.2 Nintendo Description, Business Overview
4.3.3 Nintendo Gaming Console Products Offered
4.3.4 Nintendo Gaming Console Sales, Revenue and Gross Margin (2016-2021)
4.3.5 Nintendo Gaming Console Revenue by Product
4.3.6 Nintendo Gaming Console Revenue by Application
4.3.7 Nintendo Gaming Console Revenue by Geographic Area
4.3.8 Nintendo Gaming Console Revenue by Sales Channel
4.3.9 Nintendo Recent Development
5 Breakdown Data by Type
5.1 Global Gaming Console Sales by Type (2016-2027)
5.1.1 Global Gaming Console Sales by Type (2016-2021)
5.1.2 Global Gaming Console Sales Forecast by Type (2022-2027)
5.1.3 Global Gaming Console Sales Market Share by Type (2016-2027)
5.2 Global Gaming Console Revenue Forecast by Type (2016-2027)
5.2.1 Global Gaming Console Revenue by Type (2016-2021)
5.2.2 Global Gaming Console Revenue Forecast by Type (2022-2027)
5.2.3 Global Gaming Console Revenue Market Share by Type (2016-2027)
5.3 Gaming Console Average Selling Price (ASP) by Type (2016-2027)
6 Breakdown Data by Application
6.1 Global Gaming Console Sales by Application (2016-2027)
6.1.1 Global Gaming Console Sales by Application (2016-2021)
6.1.2 Global Gaming Console Sales Forecast by Application (2022-2027)
6.1.3 Global Gaming Console Sales Market Share by Application (2016-2027)
6.2 Global Gaming Console Revenue Forecast by Application (2016-2027)
6.2.1 Global Gaming Console Revenue by Application (2016-2021)
6.2.2 Global Gaming Console Revenue Forecast by Application (2022-2027)
6.2.3 Global Gaming Console Revenue Market Share by Application (2016-2027)
6.3 Gaming Console Average Selling Price (ASP) by Application (2016-2027)
7 North America
7.1 North America Gaming Console Market Size YoY Growth 2016-2027
7.2 North America Gaming Console Market Facts & Figures by Country
7.2.1 North America Gaming Console Sales by Country (2016-2027)
7.2.2 North America Gaming Console Revenue by Country (2016-2027)
7.3 North America Gaming Console Sales by Type
7.4 North America Gaming Console Sales by Application
8 Asia-Pacific
8.1 Asia-Pacific Gaming Console Market Size YoY Growth 2016-2027
8.2 Asia-Pacific Gaming Console Market Facts & Figures by Region
8.2.1 Asia-Pacific Gaming Console Sales by Region (2016-2027)
8.2.2 Asia-Pacific Gaming Console Revenue by Region (2016-2027)
8.3 Asia-Pacific Gaming Console Sales by Type
8.4 Asia-Pacific Gaming Console Sales by Application
9 Europe
9.1 Europe Gaming Console Market Size YoY Growth 2016-2027
9.2 Europe Gaming Console Market Facts & Figures by Country
9.2.1 Europe Gaming Console Sales by Country (2016-2027)
9.2.2 Europe Gaming Console Revenue by Country (2016-2027)
9.3 Europe Gaming Console Sales by Type
9.4 Europe Gaming Console Sales by Application
10 Latin America
10.1 Latin America Gaming Console Market Size YoY Growth 2016-2027
10.2 Latin America Gaming Console Market Facts & Figures by Country
10.2.1 Latin America Gaming Console Sales by Country (2016-2027)
10.2.2 Latin America Gaming Console Revenue by Country (2016-2027)
10.3 Latin America Gaming Console Sales by Type
10.4 Latin America Gaming Console Sales by Application
11 Middle East and Africa
11.1 Middle East and Africa Gaming Console Market Size YoY Growth 2016-2027
11.2 Middle East and Africa Gaming Console Market Facts & Figures by Country
11.2.1 Middle East and Africa Gaming Console Sales by Country (2016-2027)
11.2.2 Middle East and Africa Gaming Console Revenue by Country (2016-2027)
11.3 Middle East and Africa Gaming Console Sales by Type
11.4 Middle East and Africa Gaming Console Sales by Application
12 Supply Chain and Sales Channel Analysis
12.1 Gaming Console Supply Chain Analysis
12.2 Gaming Console Key Raw Materials and Upstream Suppliers
12.3 Gaming Console Clients Analysis
12.4 Gaming Console Sales Channel and Sales Model Analysis
12.4.1 Gaming Console Distribution Channel Analysis: Indirect Sales VS Direct Sales
12.4.2 Gaming Console Distribution Channel Analysis: Online Sales VS Offline Sales
12.4.3 Gaming Console Distributors
13 Market Dynamics
13.1 Gaming Console Market Drivers
13.2 Gaming Console Market Opportunities
13.3 Gaming Console Market Challenges
13.4 Gaming Console Market Restraints
13.5 Porter’s Five Forces Analysis
14 Research Findings and Conclusion
15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer
List of Tables
    Table 1. Global Gaming Console Market Size Growth Rate by Type (US$ Million): 2021 VS 2027
    Table 2. Major Manufacturers of Home Console
    Table 3. Major Manufacturers of Handheld Console
    Table 4. Global Gaming Console Market Size Growth by Application (US$ Million): 2021 VS 2027
    Table 5. Global Gaming Console Market Size by Region (US$ Million): 2021 VS 2027
    Table 6. Global Gaming Console Sales by Region (2016-2021) & (K Units)
    Table 7. Global Gaming Console Sales Forecast by Region (2022-2027) & (K Units)
    Table 8. Global Gaming Console Revenue by Region (2016-2021) & (US$ Million)
    Table 9. Global Gaming Console Revenue Forecast by Region (2022-2027) & (US$ Million)
    Table 10. Global Gaming Console Sales by Manufacturer (2016-2021) & (K Units)
    Table 11. Global Gaming Console Sales Share by Manufacturer (2016-2021)
    Table 12. Gaming Console Revenue by Manufacturer (2016-2021) & (US$ Million)
    Table 13. Gaming Console Revenue Share by Manufacturer (2016-2021)
    Table 14. Key Manufacturers Gaming Console Price (2016-2021) & (USD/Unit)
    Table 15. Ranking of Global Top Gaming Console Manufacturers by Revenue (US$ Million) in 2020
    Table 16. Global Gaming Console Manufacturers Market Concentration Ratio (CR5 and HHI) & (2016-2021)
    Table 17. Global Gaming Console by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Gaming Console as of 2020)
    Table 18. Gaming Console Manufacturers Manufacturing Base Distribution and Headquarters
    Table 19. Manufacturers Gaming Console Product Type
    Table 20. Date of International Manufacturers Enter into Gaming Console Market
    Table 21. Manufacturers Mergers & Acquisitions, Expansion Plans
    Table 22. Sony Corporation Information
    Table 23. Sony Description and Business Overview
    Table 24. Sony Gaming Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
    Table 25. Sony Gaming Console Product
    Table 26. Sony Gaming Console Revenue (US$ Million) and Market Share by Product
    Table 27. Sony Gaming Console Revenue (US$ Million) and Market Share by Application
    Table 28. Sony Gaming Console Revenue (US$ Million) and Market Share by Geographic Area
    Table 29. Sony Gaming Console Revenue (US$ Million) and Market Share by Sales Channel
    Table 30. Sony Recent Development
    Table 31. Microsoft Corporation Information
    Table 32. Microsoft Description and Business Overview
    Table 33. Microsoft Gaming Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
    Table 34. Microsoft Gaming Console Product
    Table 35. Microsoft Gaming Console Revenue (US$ Million) and Market Share by Product
    Table 36. Microsoft Gaming Console Revenue (US$ Million) and Market Share by Application
    Table 37. Microsoft Gaming Console Revenue (US$ Million) and Market Share by Geographic Area
    Table 38. Microsoft Gaming Console Revenue (US$ Million) and Market Share by Sales Channel
    Table 39. Microsoft Recent Development
    Table 40. Nintendo Corporation Information
    Table 41. Nintendo Description and Business Overview
    Table 42. Nintendo Gaming Console Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
    Table 43. Nintendo Gaming Console Product
    Table 44. Nintendo Gaming Console Revenue (US$ Million) and Market Share by Product
    Table 45. Nintendo Gaming Console Revenue (US$ Million) and Market Share by Application
    Table 46. Nintendo Gaming Console Revenue (US$ Million) and Market Share by Geographic Area
    Table 47. Nintendo Gaming Console Revenue (US$ Million) and Market Share by Sales Channel
    Table 48. Nintendo Recent Development
    Table 49. Global Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 50. Global Gaming Console Sales Forecast by Type (2022-2027) & (K Units)
    Table 51. Global Gaming Console Revenue by Type (2016-2021) & (US$ Million)
    Table 52. Global Gaming Console Revenue Forecast by Type (2022-2027) & (US$ Million)
    Table 53. Global Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 54. Global Gaming Console Sales Forecast by Application (2022-2027) & (K Units)
    Table 55. Global Gaming Console Revenue by Application (2016-2021) & (US$ Million)
    Table 56. Global Gaming Console Revenue Forecast by Application (2022-2027) & (US$ Million)
    Table 57. North America Gaming Console Sales by Country (2016-2021) & (K Units)
    Table 58. North America Gaming Console Sales by Country (2022-2027) & (K Units)
    Table 59. North America Gaming Console Revenue by Country (2016-2021) & (US$ Million)
    Table 60. North America Gaming Console Revenue by Country (2022-2027) & (US$ Million)
    Table 61. North America Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 62. North America Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 63. Asia-Pacific Gaming Console Sales by Region (2016-2021) & (K Units)
    Table 64. Asia-Pacific Gaming Console Sales by Region (2022-2027) & (K Units)
    Table 65. Asia-Pacific Gaming Console Revenue by Region (2016-2027) & (US$ Million)
    Table 66. Asia-Pacific Gaming Console Revenue by Region (2022-2027) & (US$ Million)
    Table 67. Asia-Pacific Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 68. Asia-Pacific Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 69. Europe Gaming Console Sales by Country (2016-2021) & (K Units)
    Table 70. Europe Gaming Console Sales by Country (2022-2027) & (K Units)
    Table 71. Europe Gaming Console Revenue by Country (2016-2021) & (US$ Million)
    Table 72. Europe Gaming Console Revenue by Country (2022-2027) & (US$ Million)
    Table 73. Europe Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 74. Europe Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 75. Latin America Gaming Console Sales by Country (2016-2021) & (K Units)
    Table 76. Latin America Gaming Console Sales by Country (2022-2027) & (K Units)
    Table 77. Latin America Gaming Console Revenue by Country (2016-2021) & (US$ Million)
    Table 78. Latin America Gaming Console Revenue by Country (2022-2027) & (US$ Million)
    Table 79. Latin America Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 80. Latin America Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 81. Middle East and Africa Gaming Console Sales by Country (2016-2021) & (K Units)
    Table 82. Middle East and Africa Gaming Console Sales by Country (2022-2027) & (K Units)
    Table 83. Middle East and Africa Gaming Console Revenue by Country (2016-2021) & (US$ Million)
    Table 84. Middle East and Africa Gaming Console Revenue by Country (2022-2027) & (US$ Million)
    Table 85. Middle East and Africa Gaming Console Sales by Type (2016-2021) & (K Units)
    Table 86. Middle East and Africa Gaming Console Sales by Application (2016-2021) & (K Units)
    Table 87. Gaming Console Key Raw Materials, Industry Status and Trend
    Table 88. Gaming Console Key Raw Materials and Upstream Suppliers
    Table 89. Gaming Console Clients Status and Trend
    Table 90. Gaming Console Typical Clients
    Table 91. Gaming Console Distributors
    Table 92. Key Drivers: Impact Analysis (2022-2027)
    Table 93. Gaming Console Market Drivers
    Table 94. Gaming Console Market Opportunities
    Table 95. Gaming Console Market Challenges
    Table 96. Gaming Console Market Restraints
    Table 97. Gaming Console Porter’s Five Forces Analysis
    Table 98. Research Programs/Design for This Report
    Table 99. Key Data Information from Secondary Sources
    Table 100. Key Data Information from Primary Sources
List of Figures
    Figure 1. Gaming Console Product Picture
    Figure 2. Global Gaming Console Sales Market Share by Type in 2021 & 2027
    Figure 3. Home Console Product Picture
    Figure 4. Handheld Console Product Picture
    Figure 5. Global Gaming Console Sales Market Share by Application in 2021 & 2027
    Figure 6. Household Use Examples
    Figure 7. Commercial Use Examples
    Figure 8. Gaming Console Report Years Considered
    Figure 9. Global Gaming Console Market Size, (US$ Million), 2016 VS 2021 VS 2027
    Figure 10. Global Gaming Console Market Size 2016-2027 (US$ Million)
    Figure 11. Global Gaming Console Sales 2016-2027 (K Units)
    Figure 12. Global Gaming Console Market Size Market Share by Region: 2021 Versus 2027
    Figure 13. Global Gaming Console Sales Market Share Forecast by Region (2016-2027)
    Figure 14. Global Gaming Console Revenue Market Share by Region (2016-2027)
    Figure 15. Global Gaming Console Sales Share by Manufacturer in 2020
    Figure 16. Gaming Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2020
    Figure 17. Global Gaming Console Sales Market Share Forecast by Type (2016-2027)
    Figure 18. Global Gaming Console Revenue Market Share Forecast by Type (2016-2027)
    Figure 19. Gaming Console Average Selling Price (ASP) by Type (2016-2021) & (USD/Unit)
    Figure 20. Global Gaming Console Sales Market Share Forecast by Application (2016-2027)
    Figure 21. Global Gaming Console Revenue Market Share Forecast by Application (2016-2027)
    Figure 22. Gaming Console Average Selling Price (ASP) by Application (2016-2021) & (USD/Unit)
    Figure 23. North America Gaming Console Revenue 2016-2027 (US$ Million)
    Figure 24. North America Gaming Console Sales Market Share by Type (2016-2021)
    Figure 25. North America Gaming Console Sales Market Share by Application (2016-2021)
    Figure 26. Asia-Pacific Gaming Console Revenue 2016-2027 (US$ Million)
    Figure 27. Asia-Pacific Gaming Console Sales Market Share by Region (2016-2027)
    Figure 28. Asia-Pacific Gaming Console Revenue Market Share by Region (2016-2027)
    Figure 29. Asia-Pacific Gaming Console Sales Market Share by Type (2016-2021)
    Figure 30. Asia-Pacific Gaming Console Sales Market Share by Application (2016-2021)
    Figure 31. Europe Gaming Console Revenue Growth Rate 2016-2027 (US$ Million)
    Figure 32. Europe Gaming Console Sales Market Share by Country (2016-2027)
    Figure 33. Europe Gaming Console Revenue Market Share by Country (2016-2027)
    Figure 34. Europe Gaming Console Sales Market Share by Type (2016-2021)
    Figure 35. Europe Gaming Console Sales Market Share by Application (2016-2021)
    Figure 36. Latin America Gaming Console Revenue Growth Rate 2016-2027 (US$ Million)
    Figure 37. Latin America Gaming Console Sales Market Share by Country (2016-2027)
    Figure 38. Latin America Gaming Console Revenue Market Share by Country (2016-2021)
    Figure 39. Latin America Gaming Console Sales Market Share by Type (2016-2021)
    Figure 40. Latin America Gaming Console Sales Market Share by Application (2016-2021)
    Figure 41. Middle East and Africa Gaming Console Revenue Growth Rate 2016-2027 (US$ Million)
    Figure 42. Middle East and Africa Gaming Console Sales Market Share by Country (2016-2027)
    Figure 43. Middle East and Africa Gaming Console Revenue Market Share by Country (2016-2027)
    Figure 44. Middle East and Africa Gaming Console Sales Market Share by Type (2016-2021)
    Figure 45. Middle East and Africa Gaming Console Sales Market Share by Application (2016-2021)
    Figure 46. Gaming Console Supply Chain (Upstream and Downstream Market)
    Figure 47. Global Production Market Share of Gaming Console Raw Materials by Region in 2020
    Figure 48. Gaming Console Distribution Channels
    Figure 49. Global Gaming Console Percentage 2016-2027: Indirect Sales VS Direct Sales
    Figure 50. Global Gaming Console Percentage 2016-2027: Online Sales VS Offline Sales
    Figure 51. Porter's Five Forces Analysis
    Figure 52. Bottom-up and Top-down Approaches for This Report
    Figure 53. Data Triangulation
    Figure 54. Key Executives Interviewed
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