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Global Eye Tracking Sensors and Modules for AR and VR Market Research Report 2025
Published Date: February 2025
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Report Code: QYRE-Auto-5B9974
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Global Eye Tracking Sensors and Modules for AR and VR Market Research Report 2025

Code: QYRE-Auto-5B9974
Report
February 2025
Pages:80
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Eye Tracking Sensors and Modules for AR and VR Market

The global market for Eye Tracking Sensors and Modules for AR and VR was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
North American market for Eye Tracking Sensors and Modules for AR and VR is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Eye Tracking Sensors and Modules for AR and VR is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global manufacturers of Eye Tracking Sensors and Modules for AR and VR include AdHawk Microsystems, Tobii, Ganzin Technology, OSRAM, Triad Semiconductor, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.

Report Scope

This report aims to provide a comprehensive presentation of the global market for Eye Tracking Sensors and Modules for AR and VR, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Eye Tracking Sensors and Modules for AR and VR.
The Eye Tracking Sensors and Modules for AR and VR market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Eye Tracking Sensors and Modules for AR and VR market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Eye Tracking Sensors and Modules for AR and VR manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Eye Tracking Sensors and Modules for AR and VR Market Report

Report Metric Details
Report Name Eye Tracking Sensors and Modules for AR and VR Market
by Type
  • Sensors
  • Modules
by Application
Production by Region
  • North America
  • Europe
  • China
  • Japan
  • South Korea
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company AdHawk Microsystems, Tobii, Ganzin Technology, OSRAM, Triad Semiconductor
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of Eye Tracking Sensors and Modules for AR and VR manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Production/output, value of Eye Tracking Sensors and Modules for AR and VR by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
  • Chapter 4: Consumption of Eye Tracking Sensors and Modules for AR and VR in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
  • Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 10: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Eye Tracking Sensors and Modules for AR and VR Market report?

Ans: The main players in the Eye Tracking Sensors and Modules for AR and VR Market are AdHawk Microsystems, Tobii, Ganzin Technology, OSRAM, Triad Semiconductor

What are the Application segmentation covered in the Eye Tracking Sensors and Modules for AR and VR Market report?

Ans: The Applications covered in the Eye Tracking Sensors and Modules for AR and VR Market report are AR Device, VR Device

What are the Type segmentation covered in the Eye Tracking Sensors and Modules for AR and VR Market report?

Ans: The Types covered in the Eye Tracking Sensors and Modules for AR and VR Market report are Sensors, Modules

Recommended Reports

Eye Tracking Markets

AR and VR Devices

VR Headsets & Displays

1 Eye Tracking Sensors and Modules for AR and VR Market Overview
1.1 Product Definition
1.2 Eye Tracking Sensors and Modules for AR and VR by Type
1.2.1 Global Eye Tracking Sensors and Modules for AR and VR Market Value Growth Rate Analysis by Type: 2024 VS 2031
1.2.2 Sensors
1.2.3 Modules
1.3 Eye Tracking Sensors and Modules for AR and VR by Application
1.3.1 Global Eye Tracking Sensors and Modules for AR and VR Market Value Growth Rate Analysis by Application: 2024 VS 2031
1.3.2 AR Device
1.3.3 VR Device
1.4 Global Market Growth Prospects
1.4.1 Global Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
1.4.2 Global Eye Tracking Sensors and Modules for AR and VR Production Capacity Estimates and Forecasts (2020-2031)
1.4.3 Global Eye Tracking Sensors and Modules for AR and VR Production Estimates and Forecasts (2020-2031)
1.4.4 Global Eye Tracking Sensors and Modules for AR and VR Market Average Price Estimates and Forecasts (2020-2031)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Manufacturers (2020-2025)
2.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Manufacturers (2020-2025)
2.3 Global Key Players of Eye Tracking Sensors and Modules for AR and VR, Industry Ranking, 2023 VS 2024
2.4 Global Eye Tracking Sensors and Modules for AR and VR Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.5 Global Eye Tracking Sensors and Modules for AR and VR Average Price by Manufacturers (2020-2025)
2.6 Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Product Offered and Application
2.8 Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Date of Enter into This Industry
2.9 Eye Tracking Sensors and Modules for AR and VR Market Competitive Situation and Trends
2.9.1 Eye Tracking Sensors and Modules for AR and VR Market Concentration Rate
2.9.2 Global 5 and 10 Largest Eye Tracking Sensors and Modules for AR and VR Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Eye Tracking Sensors and Modules for AR and VR Production by Region
3.1 Global Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Region (2020-2031)
3.2.1 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Region (2020-2025)
3.2.2 Global Forecasted Production Value of Eye Tracking Sensors and Modules for AR and VR by Region (2026-2031)
3.3 Global Eye Tracking Sensors and Modules for AR and VR Production Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
3.4 Global Eye Tracking Sensors and Modules for AR and VR Production Volume by Region (2020-2031)
3.4.1 Global Eye Tracking Sensors and Modules for AR and VR Production by Region (2020-2025)
3.4.2 Global Forecasted Production of Eye Tracking Sensors and Modules for AR and VR by Region (2026-2031)
3.5 Global Eye Tracking Sensors and Modules for AR and VR Market Price Analysis by Region (2020-2025)
3.6 Global Eye Tracking Sensors and Modules for AR and VR Production and Value, Year-over-Year Growth
3.6.1 North America Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
3.6.2 Europe Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
3.6.3 China Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
3.6.4 Japan Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
3.6.5 South Korea Eye Tracking Sensors and Modules for AR and VR Production Value Estimates and Forecasts (2020-2031)
4 Eye Tracking Sensors and Modules for AR and VR Consumption by Region
4.1 Global Eye Tracking Sensors and Modules for AR and VR Consumption Estimates and Forecasts by Region: 2020 VS 2024 VS 2031
4.2 Global Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2020-2031)
4.2.1 Global Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2020-2025)
4.2.2 Global Eye Tracking Sensors and Modules for AR and VR Forecasted Consumption by Region (2026-2031)
4.3 North America
4.3.1 North America Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.3.2 North America Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2031)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.4.2 Europe Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2031)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Netherlands
4.5 Asia Pacific
4.5.1 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Region: 2020 VS 2024 VS 2031
4.5.2 Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2020-2031)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031
4.6.2 Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2031)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Israel
5 Segment by Type
5.1 Global Eye Tracking Sensors and Modules for AR and VR Production by Type (2020-2031)
5.1.1 Global Eye Tracking Sensors and Modules for AR and VR Production by Type (2020-2025)
5.1.2 Global Eye Tracking Sensors and Modules for AR and VR Production by Type (2026-2031)
5.1.3 Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Type (2020-2031)
5.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Type (2020-2031)
5.2.1 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Type (2020-2025)
5.2.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Type (2026-2031)
5.2.3 Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Type (2020-2031)
5.3 Global Eye Tracking Sensors and Modules for AR and VR Price by Type (2020-2031)
6 Segment by Application
6.1 Global Eye Tracking Sensors and Modules for AR and VR Production by Application (2020-2031)
6.1.1 Global Eye Tracking Sensors and Modules for AR and VR Production by Application (2020-2025)
6.1.2 Global Eye Tracking Sensors and Modules for AR and VR Production by Application (2026-2031)
6.1.3 Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Application (2020-2031)
6.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Application (2020-2031)
6.2.1 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Application (2020-2025)
6.2.2 Global Eye Tracking Sensors and Modules for AR and VR Production Value by Application (2026-2031)
6.2.3 Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Application (2020-2031)
6.3 Global Eye Tracking Sensors and Modules for AR and VR Price by Application (2020-2031)
7 Key Companies Profiled
7.1 AdHawk Microsystems
7.1.1 AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Company Information
7.1.2 AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Product Portfolio
7.1.3 AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Production, Value, Price and Gross Margin (2020-2025)
7.1.4 AdHawk Microsystems Main Business and Markets Served
7.1.5 AdHawk Microsystems Recent Developments/Updates
7.2 Tobii
7.2.1 Tobii Eye Tracking Sensors and Modules for AR and VR Company Information
7.2.2 Tobii Eye Tracking Sensors and Modules for AR and VR Product Portfolio
7.2.3 Tobii Eye Tracking Sensors and Modules for AR and VR Production, Value, Price and Gross Margin (2020-2025)
7.2.4 Tobii Main Business and Markets Served
7.2.5 Tobii Recent Developments/Updates
7.3 Ganzin Technology
7.3.1 Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Company Information
7.3.2 Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Product Portfolio
7.3.3 Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Production, Value, Price and Gross Margin (2020-2025)
7.3.4 Ganzin Technology Main Business and Markets Served
7.3.5 Ganzin Technology Recent Developments/Updates
7.4 OSRAM
7.4.1 OSRAM Eye Tracking Sensors and Modules for AR and VR Company Information
7.4.2 OSRAM Eye Tracking Sensors and Modules for AR and VR Product Portfolio
7.4.3 OSRAM Eye Tracking Sensors and Modules for AR and VR Production, Value, Price and Gross Margin (2020-2025)
7.4.4 OSRAM Main Business and Markets Served
7.4.5 OSRAM Recent Developments/Updates
7.5 Triad Semiconductor
7.5.1 Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Company Information
7.5.2 Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Product Portfolio
7.5.3 Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Production, Value, Price and Gross Margin (2020-2025)
7.5.4 Triad Semiconductor Main Business and Markets Served
7.5.5 Triad Semiconductor Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Eye Tracking Sensors and Modules for AR and VR Industry Chain Analysis
8.2 Eye Tracking Sensors and Modules for AR and VR Raw Material Supply Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Eye Tracking Sensors and Modules for AR and VR Production Mode & Process Analysis
8.4 Eye Tracking Sensors and Modules for AR and VR Sales and Marketing
8.4.1 Eye Tracking Sensors and Modules for AR and VR Sales Channels
8.4.2 Eye Tracking Sensors and Modules for AR and VR Distributors
8.5 Eye Tracking Sensors and Modules for AR and VR Customer Analysis
9 Eye Tracking Sensors and Modules for AR and VR Market Dynamics
9.1 Eye Tracking Sensors and Modules for AR and VR Industry Trends
9.2 Eye Tracking Sensors and Modules for AR and VR Market Drivers
9.3 Eye Tracking Sensors and Modules for AR and VR Market Challenges
9.4 Eye Tracking Sensors and Modules for AR and VR Market Restraints
10 Research Findings and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
List of Tables
 Table 1. Global Eye Tracking Sensors and Modules for AR and VR Market Value by Type, (US$ Million) & (2024 VS 2031)
 Table 2. Global Eye Tracking Sensors and Modules for AR and VR Market Value by Application, (US$ Million) & (2024 VS 2031)
 Table 3. Global Eye Tracking Sensors and Modules for AR and VR Production Capacity (K Units) by Manufacturers in 2024
 Table 4. Global Eye Tracking Sensors and Modules for AR and VR Production by Manufacturers (2020-2025) & (K Units)
 Table 5. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Manufacturers (2020-2025)
 Table 6. Global Eye Tracking Sensors and Modules for AR and VR Production Value by Manufacturers (2020-2025) & (US$ Million)
 Table 7. Global Eye Tracking Sensors and Modules for AR and VR Production Value Share by Manufacturers (2020-2025)
 Table 8. Global Key Players of Eye Tracking Sensors and Modules for AR and VR, Industry Ranking, 2023 VS 2024
 Table 9. Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Production Value in Eye Tracking Sensors and Modules for AR and VR as of 2024)
 Table 10. Global Market Eye Tracking Sensors and Modules for AR and VR Average Price by Manufacturers (US$/Unit) & (2020-2025)
 Table 11. Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Manufacturing Base Distribution and Headquarters
 Table 12. Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Product Offered and Application
 Table 13. Global Key Manufacturers of Eye Tracking Sensors and Modules for AR and VR, Date of Enter into This Industry
 Table 14. Global Eye Tracking Sensors and Modules for AR and VR Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 15. Mergers & Acquisitions, Expansion Plans
 Table 16. Global Eye Tracking Sensors and Modules for AR and VR Production Value by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 17. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) by Region (2020-2025)
 Table 18. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Region (2020-2025)
 Table 19. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Forecast by Region (2026-2031)
 Table 20. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share Forecast by Region (2026-2031)
 Table 21. Global Eye Tracking Sensors and Modules for AR and VR Production Comparison by Region: 2020 VS 2024 VS 2031 (K Units)
 Table 22. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) by Region (2020-2025)
 Table 23. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Region (2020-2025)
 Table 24. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) Forecast by Region (2026-2031)
 Table 25. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share Forecast by Region (2026-2031)
 Table 26. Global Eye Tracking Sensors and Modules for AR and VR Market Average Price (US$/Unit) by Region (2020-2025)
 Table 27. Global Eye Tracking Sensors and Modules for AR and VR Market Average Price (US$/Unit) by Region (2026-2031)
 Table 28. Global Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Region: 2020 VS 2024 VS 2031 (K Units)
 Table 29. Global Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2020-2025) & (K Units)
 Table 30. Global Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Region (2020-2025)
 Table 31. Global Eye Tracking Sensors and Modules for AR and VR Forecasted Consumption by Region (2026-2031) & (K Units)
 Table 32. Global Eye Tracking Sensors and Modules for AR and VR Forecasted Consumption Market Share by Region (2026-2031)
 Table 33. North America Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031 (K Units)
 Table 34. North America Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2025) & (K Units)
 Table 35. North America Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2026-2031) & (K Units)
 Table 36. Europe Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031 (K Units)
 Table 37. Europe Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2025) & (K Units)
 Table 38. Europe Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2026-2031) & (K Units)
 Table 39. Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Region: 2020 VS 2024 VS 2031 (K Units)
 Table 40. Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2020-2025) & (K Units)
 Table 41. Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption by Region (2026-2031) & (K Units)
 Table 42. Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption Growth Rate by Country: 2020 VS 2024 VS 2031 (K Units)
 Table 43. Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2020-2025) & (K Units)
 Table 44. Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption by Country (2026-2031) & (K Units)
 Table 45. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) by Type (2020-2025)
 Table 46. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) by Type (2026-2031)
 Table 47. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Type (2020-2025)
 Table 48. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Type (2026-2031)
 Table 49. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) by Type (2020-2025)
 Table 50. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) by Type (2026-2031)
 Table 51. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Type (2020-2025)
 Table 52. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Type (2026-2031)
 Table 53. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Type (2020-2025)
 Table 54. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Type (2026-2031)
 Table 55. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) by Application (2020-2025)
 Table 56. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) by Application (2026-2031)
 Table 57. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Application (2020-2025)
 Table 58. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Application (2026-2031)
 Table 59. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) by Application (2020-2025)
 Table 60. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) by Application (2026-2031)
 Table 61. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Application (2020-2025)
 Table 62. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Application (2026-2031)
 Table 63. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Application (2020-2025)
 Table 64. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Application (2026-2031)
 Table 65. AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Company Information
 Table 66. AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Specification and Application
 Table 67. AdHawk Microsystems Eye Tracking Sensors and Modules for AR and VR Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 68. AdHawk Microsystems Main Business and Markets Served
 Table 69. AdHawk Microsystems Recent Developments/Updates
 Table 70. Tobii Eye Tracking Sensors and Modules for AR and VR Company Information
 Table 71. Tobii Eye Tracking Sensors and Modules for AR and VR Specification and Application
 Table 72. Tobii Eye Tracking Sensors and Modules for AR and VR Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. Tobii Main Business and Markets Served
 Table 74. Tobii Recent Developments/Updates
 Table 75. Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Company Information
 Table 76. Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Specification and Application
 Table 77. Ganzin Technology Eye Tracking Sensors and Modules for AR and VR Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. Ganzin Technology Main Business and Markets Served
 Table 79. Ganzin Technology Recent Developments/Updates
 Table 80. OSRAM Eye Tracking Sensors and Modules for AR and VR Company Information
 Table 81. OSRAM Eye Tracking Sensors and Modules for AR and VR Specification and Application
 Table 82. OSRAM Eye Tracking Sensors and Modules for AR and VR Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. OSRAM Main Business and Markets Served
 Table 84. OSRAM Recent Developments/Updates
 Table 85. Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Company Information
 Table 86. Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Specification and Application
 Table 87. Triad Semiconductor Eye Tracking Sensors and Modules for AR and VR Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. Triad Semiconductor Main Business and Markets Served
 Table 89. Triad Semiconductor Recent Developments/Updates
 Table 90. Key Raw Materials Lists
 Table 91. Raw Materials Key Suppliers Lists
 Table 92. Eye Tracking Sensors and Modules for AR and VR Distributors List
 Table 93. Eye Tracking Sensors and Modules for AR and VR Customers List
 Table 94. Eye Tracking Sensors and Modules for AR and VR Market Trends
 Table 95. Eye Tracking Sensors and Modules for AR and VR Market Drivers
 Table 96. Eye Tracking Sensors and Modules for AR and VR Market Challenges
 Table 97. Eye Tracking Sensors and Modules for AR and VR Market Restraints
 Table 98. Research Programs/Design for This Report
 Table 99. Key Data Information from Secondary Sources
 Table 100. Key Data Information from Primary Sources
 Table 101. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Eye Tracking Sensors and Modules for AR and VR
 Figure 2. Global Eye Tracking Sensors and Modules for AR and VR Market Value by Type, (US$ Million) & (2020-2031)
 Figure 3. Global Eye Tracking Sensors and Modules for AR and VR Market Share by Type: 2024 VS 2031
 Figure 4. Sensors Product Picture
 Figure 5. Modules Product Picture
 Figure 6. Global Eye Tracking Sensors and Modules for AR and VR Market Value by Application, (US$ Million) & (2020-2031)
 Figure 7. Global Eye Tracking Sensors and Modules for AR and VR Market Share by Application: 2024 VS 2031
 Figure 8. AR Device
 Figure 9. VR Device
 Figure 10. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million), 2020 VS 2024 VS 2031
 Figure 11. Global Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) & (2020-2031)
 Figure 12. Global Eye Tracking Sensors and Modules for AR and VR Production Capacity (K Units) & (2020-2031)
 Figure 13. Global Eye Tracking Sensors and Modules for AR and VR Production (K Units) & (2020-2031)
 Figure 14. Global Eye Tracking Sensors and Modules for AR and VR Average Price (US$/Unit) & (2020-2031)
 Figure 15. Eye Tracking Sensors and Modules for AR and VR Report Years Considered
 Figure 16. Eye Tracking Sensors and Modules for AR and VR Production Share by Manufacturers in 2024
 Figure 17. Global Eye Tracking Sensors and Modules for AR and VR Production Value Share by Manufacturers (2024)
 Figure 18. Eye Tracking Sensors and Modules for AR and VR Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 19. The Global 5 and 10 Largest Players: Market Share by Eye Tracking Sensors and Modules for AR and VR Revenue in 2024
 Figure 20. Global Eye Tracking Sensors and Modules for AR and VR Production Value by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Figure 21. Global Eye Tracking Sensors and Modules for AR and VR Production Value Market Share by Region: 2020 VS 2024 VS 2031
 Figure 22. Global Eye Tracking Sensors and Modules for AR and VR Production Comparison by Region: 2020 VS 2024 VS 2031 (K Units)
 Figure 23. Global Eye Tracking Sensors and Modules for AR and VR Production Market Share by Region: 2020 VS 2024 VS 2031
 Figure 24. North America Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Growth Rate (2020-2031)
 Figure 25. Europe Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Growth Rate (2020-2031)
 Figure 26. China Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Growth Rate (2020-2031)
 Figure 27. Japan Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Growth Rate (2020-2031)
 Figure 28. South Korea Eye Tracking Sensors and Modules for AR and VR Production Value (US$ Million) Growth Rate (2020-2031)
 Figure 29. Global Eye Tracking Sensors and Modules for AR and VR Consumption by Region: 2020 VS 2024 VS 2031 (K Units)
 Figure 30. Global Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Region: 2020 VS 2024 VS 2031
 Figure 31. North America Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 32. North America Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Country (2020-2031)
 Figure 33. U.S. Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 34. Canada Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 35. Europe Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 36. Europe Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Country (2020-2031)
 Figure 37. Germany Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 38. France Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 39. U.K. Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 40. Italy Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 41. Netherlands Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 42. Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 43. Asia Pacific Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Region (2020-2031)
 Figure 44. China Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 45. Japan Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 46. South Korea Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 47. China Taiwan Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 48. Southeast Asia Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 49. India Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 50. Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 51. Latin America, Middle East & Africa Eye Tracking Sensors and Modules for AR and VR Consumption Market Share by Country (2020-2031)
 Figure 52. Mexico Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 53. Brazil Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 54. Israel Eye Tracking Sensors and Modules for AR and VR Consumption and Growth Rate (2020-2031) & (K Units)
 Figure 55. Global Production Market Share of Eye Tracking Sensors and Modules for AR and VR by Type (2020-2031)
 Figure 56. Global Production Value Market Share of Eye Tracking Sensors and Modules for AR and VR by Type (2020-2031)
 Figure 57. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Type (2020-2031)
 Figure 58. Global Production Market Share of Eye Tracking Sensors and Modules for AR and VR by Application (2020-2031)
 Figure 59. Global Production Value Market Share of Eye Tracking Sensors and Modules for AR and VR by Application (2020-2031)
 Figure 60. Global Eye Tracking Sensors and Modules for AR and VR Price (US$/Unit) by Application (2020-2031)
 Figure 61. Eye Tracking Sensors and Modules for AR and VR Value Chain
 Figure 62. Channels of Distribution (Direct Vs Distribution)
 Figure 63. Bottom-up and Top-down Approaches for This Report
 Figure 64. Data Triangulation
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