0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global Dancing Video Game Market Research Report 2025
Published Date: September 2025
|
Report Code: QYRE-Auto-6R16960
Home | Market Reports | Arts & Entertainment
Global Dancing Video Game Market Research Report 2024
BUY CHAPTERS

Global Dancing Video Game Market Research Report 2025

Code: QYRE-Auto-6R16960
Report
September 2025
Pages:81
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Dancing Video Game Market

The global market for Dancing Video Game was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
A Dancing Video Game is an interactive entertainment software that simulates dance moves and requires players to follow on-screen instructions or prompts to mimic the choreography. Players usually step on a platform or mat with designated arrows or footprints corresponding to the on-screen prompts. The goal is to accurately time and perform the dance movements to earn points. Dancing video games often feature popular songs from various genres and difficulty levels to cater to different skill levels, providing fun and engaging gameplay that combines music, rhythm, and physical activity.
North American market for Dancing Video Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Dancing Video Game is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Dancing Video Game in Household is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Dancing Video Game include Dance Dance Revolution, Dance Central (Harmonix), Rez Infinite (United Game Artists), Fuser (United Game Artists), Rock Band (Harmonix), Donkey Konga (Nintendo), Parappa The Rapper, Just Dance (Ubisoft), Elite Beat Agents (Nintendo), Space Channel 5 (United Game Artists), etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Dancing Video Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Dancing Video Game.
The Dancing Video Game market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Dancing Video Game market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Dancing Video Game companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Dancing Video Game Market Report

Report Metric Details
Report Name Dancing Video Game Market
Segment by Type
  • Ordinary
  • AR/VR Style
Segment by Application
  • Household
  • Entertainment Venues
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Dance Dance Revolution, Dance Central (Harmonix), Rez Infinite (United Game Artists), Fuser (United Game Artists), Rock Band (Harmonix), Donkey Konga (Nintendo), Parappa The Rapper, Just Dance (Ubisoft), Elite Beat Agents (Nintendo), Space Channel 5 (United Game Artists), Cadence Of Hyrule (Brace Yourself Games), Rhythm Heaven Fever, Guitar Hero, Audiosurf
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Dancing Video Game company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Dancing Video Game Market report?

Ans: The main players in the Dancing Video Game Market are Dance Dance Revolution, Dance Central (Harmonix), Rez Infinite (United Game Artists), Fuser (United Game Artists), Rock Band (Harmonix), Donkey Konga (Nintendo), Parappa The Rapper, Just Dance (Ubisoft), Elite Beat Agents (Nintendo), Space Channel 5 (United Game Artists), Cadence Of Hyrule (Brace Yourself Games), Rhythm Heaven Fever, Guitar Hero, Audiosurf

What are the Application segmentation covered in the Dancing Video Game Market report?

Ans: The Applications covered in the Dancing Video Game Market report are Household, Entertainment Venues, Others

What are the Type segmentation covered in the Dancing Video Game Market report?

Ans: The Types covered in the Dancing Video Game Market report are Ordinary, AR/VR Style

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Dancing Video Game Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Ordinary
1.2.3 AR/VR Style
1.3 Market by Application
1.3.1 Global Dancing Video Game Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Household
1.3.3 Entertainment Venues
1.3.4 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Dancing Video Game Market Perspective (2020-2031)
2.2 Global Dancing Video Game Growth Trends by Region
2.2.1 Global Dancing Video Game Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Dancing Video Game Historic Market Size by Region (2020-2025)
2.2.3 Dancing Video Game Forecasted Market Size by Region (2026-2031)
2.3 Dancing Video Game Market Dynamics
2.3.1 Dancing Video Game Industry Trends
2.3.2 Dancing Video Game Market Drivers
2.3.3 Dancing Video Game Market Challenges
2.3.4 Dancing Video Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Dancing Video Game Players by Revenue
3.1.1 Global Top Dancing Video Game Players by Revenue (2020-2025)
3.1.2 Global Dancing Video Game Revenue Market Share by Players (2020-2025)
3.2 Global Dancing Video Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Dancing Video Game Revenue
3.4 Global Dancing Video Game Market Concentration Ratio
3.4.1 Global Dancing Video Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Dancing Video Game Revenue in 2024
3.5 Global Key Players of Dancing Video Game Head office and Area Served
3.6 Global Key Players of Dancing Video Game, Product and Application
3.7 Global Key Players of Dancing Video Game, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Dancing Video Game Breakdown Data by Type
4.1 Global Dancing Video Game Historic Market Size by Type (2020-2025)
4.2 Global Dancing Video Game Forecasted Market Size by Type (2026-2031)
5 Dancing Video Game Breakdown Data by Application
5.1 Global Dancing Video Game Historic Market Size by Application (2020-2025)
5.2 Global Dancing Video Game Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Dancing Video Game Market Size (2020-2031)
6.2 North America Dancing Video Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Dancing Video Game Market Size by Country (2020-2025)
6.4 North America Dancing Video Game Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Dancing Video Game Market Size (2020-2031)
7.2 Europe Dancing Video Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Dancing Video Game Market Size by Country (2020-2025)
7.4 Europe Dancing Video Game Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Dancing Video Game Market Size (2020-2031)
8.2 Asia-Pacific Dancing Video Game Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Dancing Video Game Market Size by Region (2020-2025)
8.4 Asia-Pacific Dancing Video Game Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Dancing Video Game Market Size (2020-2031)
9.2 Latin America Dancing Video Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Dancing Video Game Market Size by Country (2020-2025)
9.4 Latin America Dancing Video Game Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Dancing Video Game Market Size (2020-2031)
10.2 Middle East & Africa Dancing Video Game Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Dancing Video Game Market Size by Country (2020-2025)
10.4 Middle East & Africa Dancing Video Game Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Dance Dance Revolution
11.1.1 Dance Dance Revolution Company Details
11.1.2 Dance Dance Revolution Business Overview
11.1.3 Dance Dance Revolution Dancing Video Game Introduction
11.1.4 Dance Dance Revolution Revenue in Dancing Video Game Business (2020-2025)
11.1.5 Dance Dance Revolution Recent Development
11.2 Dance Central (Harmonix)
11.2.1 Dance Central (Harmonix) Company Details
11.2.2 Dance Central (Harmonix) Business Overview
11.2.3 Dance Central (Harmonix) Dancing Video Game Introduction
11.2.4 Dance Central (Harmonix) Revenue in Dancing Video Game Business (2020-2025)
11.2.5 Dance Central (Harmonix) Recent Development
11.3 Rez Infinite (United Game Artists)
11.3.1 Rez Infinite (United Game Artists) Company Details
11.3.2 Rez Infinite (United Game Artists) Business Overview
11.3.3 Rez Infinite (United Game Artists) Dancing Video Game Introduction
11.3.4 Rez Infinite (United Game Artists) Revenue in Dancing Video Game Business (2020-2025)
11.3.5 Rez Infinite (United Game Artists) Recent Development
11.4 Fuser (United Game Artists)
11.4.1 Fuser (United Game Artists) Company Details
11.4.2 Fuser (United Game Artists) Business Overview
11.4.3 Fuser (United Game Artists) Dancing Video Game Introduction
11.4.4 Fuser (United Game Artists) Revenue in Dancing Video Game Business (2020-2025)
11.4.5 Fuser (United Game Artists) Recent Development
11.5 Rock Band (Harmonix)
11.5.1 Rock Band (Harmonix) Company Details
11.5.2 Rock Band (Harmonix) Business Overview
11.5.3 Rock Band (Harmonix) Dancing Video Game Introduction
11.5.4 Rock Band (Harmonix) Revenue in Dancing Video Game Business (2020-2025)
11.5.5 Rock Band (Harmonix) Recent Development
11.6 Donkey Konga (Nintendo)
11.6.1 Donkey Konga (Nintendo) Company Details
11.6.2 Donkey Konga (Nintendo) Business Overview
11.6.3 Donkey Konga (Nintendo) Dancing Video Game Introduction
11.6.4 Donkey Konga (Nintendo) Revenue in Dancing Video Game Business (2020-2025)
11.6.5 Donkey Konga (Nintendo) Recent Development
11.7 Parappa The Rapper
11.7.1 Parappa The Rapper Company Details
11.7.2 Parappa The Rapper Business Overview
11.7.3 Parappa The Rapper Dancing Video Game Introduction
11.7.4 Parappa The Rapper Revenue in Dancing Video Game Business (2020-2025)
11.7.5 Parappa The Rapper Recent Development
11.8 Just Dance (Ubisoft)
11.8.1 Just Dance (Ubisoft) Company Details
11.8.2 Just Dance (Ubisoft) Business Overview
11.8.3 Just Dance (Ubisoft) Dancing Video Game Introduction
11.8.4 Just Dance (Ubisoft) Revenue in Dancing Video Game Business (2020-2025)
11.8.5 Just Dance (Ubisoft) Recent Development
11.9 Elite Beat Agents (Nintendo)
11.9.1 Elite Beat Agents (Nintendo) Company Details
11.9.2 Elite Beat Agents (Nintendo) Business Overview
11.9.3 Elite Beat Agents (Nintendo) Dancing Video Game Introduction
11.9.4 Elite Beat Agents (Nintendo) Revenue in Dancing Video Game Business (2020-2025)
11.9.5 Elite Beat Agents (Nintendo) Recent Development
11.10 Space Channel 5 (United Game Artists)
11.10.1 Space Channel 5 (United Game Artists) Company Details
11.10.2 Space Channel 5 (United Game Artists) Business Overview
11.10.3 Space Channel 5 (United Game Artists) Dancing Video Game Introduction
11.10.4 Space Channel 5 (United Game Artists) Revenue in Dancing Video Game Business (2020-2025)
11.10.5 Space Channel 5 (United Game Artists) Recent Development
11.11 Cadence Of Hyrule (Brace Yourself Games)
11.11.1 Cadence Of Hyrule (Brace Yourself Games) Company Details
11.11.2 Cadence Of Hyrule (Brace Yourself Games) Business Overview
11.11.3 Cadence Of Hyrule (Brace Yourself Games) Dancing Video Game Introduction
11.11.4 Cadence Of Hyrule (Brace Yourself Games) Revenue in Dancing Video Game Business (2020-2025)
11.11.5 Cadence Of Hyrule (Brace Yourself Games) Recent Development
11.12 Rhythm Heaven Fever
11.12.1 Rhythm Heaven Fever Company Details
11.12.2 Rhythm Heaven Fever Business Overview
11.12.3 Rhythm Heaven Fever Dancing Video Game Introduction
11.12.4 Rhythm Heaven Fever Revenue in Dancing Video Game Business (2020-2025)
11.12.5 Rhythm Heaven Fever Recent Development
11.13 Guitar Hero
11.13.1 Guitar Hero Company Details
11.13.2 Guitar Hero Business Overview
11.13.3 Guitar Hero Dancing Video Game Introduction
11.13.4 Guitar Hero Revenue in Dancing Video Game Business (2020-2025)
11.13.5 Guitar Hero Recent Development
11.14 Audiosurf
11.14.1 Audiosurf Company Details
11.14.2 Audiosurf Business Overview
11.14.3 Audiosurf Dancing Video Game Introduction
11.14.4 Audiosurf Revenue in Dancing Video Game Business (2020-2025)
11.14.5 Audiosurf Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Dancing Video Game Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Ordinary
 Table 3. Key Players of AR/VR Style
 Table 4. Global Dancing Video Game Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Dancing Video Game Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Dancing Video Game Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Dancing Video Game Market Share by Region (2020-2025)
 Table 8. Global Dancing Video Game Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Dancing Video Game Market Share by Region (2026-2031)
 Table 10. Dancing Video Game Market Trends
 Table 11. Dancing Video Game Market Drivers
 Table 12. Dancing Video Game Market Challenges
 Table 13. Dancing Video Game Market Restraints
 Table 14. Global Dancing Video Game Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Dancing Video Game Market Share by Players (2020-2025)
 Table 16. Global Top Dancing Video Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Dancing Video Game as of 2024)
 Table 17. Ranking of Global Top Dancing Video Game Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Dancing Video Game Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Dancing Video Game, Headquarters and Area Served
 Table 20. Global Key Players of Dancing Video Game, Product and Application
 Table 21. Global Key Players of Dancing Video Game, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Dancing Video Game Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Dancing Video Game Revenue Market Share by Type (2020-2025)
 Table 25. Global Dancing Video Game Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Dancing Video Game Revenue Market Share by Type (2026-2031)
 Table 27. Global Dancing Video Game Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Dancing Video Game Revenue Market Share by Application (2020-2025)
 Table 29. Global Dancing Video Game Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Dancing Video Game Revenue Market Share by Application (2026-2031)
 Table 31. North America Dancing Video Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Dancing Video Game Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Dancing Video Game Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Dancing Video Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Dancing Video Game Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Dancing Video Game Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Dancing Video Game Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Dancing Video Game Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Dancing Video Game Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Dancing Video Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Dancing Video Game Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Dancing Video Game Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Dancing Video Game Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Dancing Video Game Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Dancing Video Game Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Dance Dance Revolution Company Details
 Table 47. Dance Dance Revolution Business Overview
 Table 48. Dance Dance Revolution Dancing Video Game Product
 Table 49. Dance Dance Revolution Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 50. Dance Dance Revolution Recent Development
 Table 51. Dance Central (Harmonix) Company Details
 Table 52. Dance Central (Harmonix) Business Overview
 Table 53. Dance Central (Harmonix) Dancing Video Game Product
 Table 54. Dance Central (Harmonix) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 55. Dance Central (Harmonix) Recent Development
 Table 56. Rez Infinite (United Game Artists) Company Details
 Table 57. Rez Infinite (United Game Artists) Business Overview
 Table 58. Rez Infinite (United Game Artists) Dancing Video Game Product
 Table 59. Rez Infinite (United Game Artists) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 60. Rez Infinite (United Game Artists) Recent Development
 Table 61. Fuser (United Game Artists) Company Details
 Table 62. Fuser (United Game Artists) Business Overview
 Table 63. Fuser (United Game Artists) Dancing Video Game Product
 Table 64. Fuser (United Game Artists) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 65. Fuser (United Game Artists) Recent Development
 Table 66. Rock Band (Harmonix) Company Details
 Table 67. Rock Band (Harmonix) Business Overview
 Table 68. Rock Band (Harmonix) Dancing Video Game Product
 Table 69. Rock Band (Harmonix) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 70. Rock Band (Harmonix) Recent Development
 Table 71. Donkey Konga (Nintendo) Company Details
 Table 72. Donkey Konga (Nintendo) Business Overview
 Table 73. Donkey Konga (Nintendo) Dancing Video Game Product
 Table 74. Donkey Konga (Nintendo) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 75. Donkey Konga (Nintendo) Recent Development
 Table 76. Parappa The Rapper Company Details
 Table 77. Parappa The Rapper Business Overview
 Table 78. Parappa The Rapper Dancing Video Game Product
 Table 79. Parappa The Rapper Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 80. Parappa The Rapper Recent Development
 Table 81. Just Dance (Ubisoft) Company Details
 Table 82. Just Dance (Ubisoft) Business Overview
 Table 83. Just Dance (Ubisoft) Dancing Video Game Product
 Table 84. Just Dance (Ubisoft) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 85. Just Dance (Ubisoft) Recent Development
 Table 86. Elite Beat Agents (Nintendo) Company Details
 Table 87. Elite Beat Agents (Nintendo) Business Overview
 Table 88. Elite Beat Agents (Nintendo) Dancing Video Game Product
 Table 89. Elite Beat Agents (Nintendo) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 90. Elite Beat Agents (Nintendo) Recent Development
 Table 91. Space Channel 5 (United Game Artists) Company Details
 Table 92. Space Channel 5 (United Game Artists) Business Overview
 Table 93. Space Channel 5 (United Game Artists) Dancing Video Game Product
 Table 94. Space Channel 5 (United Game Artists) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 95. Space Channel 5 (United Game Artists) Recent Development
 Table 96. Cadence Of Hyrule (Brace Yourself Games) Company Details
 Table 97. Cadence Of Hyrule (Brace Yourself Games) Business Overview
 Table 98. Cadence Of Hyrule (Brace Yourself Games) Dancing Video Game Product
 Table 99. Cadence Of Hyrule (Brace Yourself Games) Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 100. Cadence Of Hyrule (Brace Yourself Games) Recent Development
 Table 101. Rhythm Heaven Fever Company Details
 Table 102. Rhythm Heaven Fever Business Overview
 Table 103. Rhythm Heaven Fever Dancing Video Game Product
 Table 104. Rhythm Heaven Fever Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 105. Rhythm Heaven Fever Recent Development
 Table 106. Guitar Hero Company Details
 Table 107. Guitar Hero Business Overview
 Table 108. Guitar Hero Dancing Video Game Product
 Table 109. Guitar Hero Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 110. Guitar Hero Recent Development
 Table 111. Audiosurf Company Details
 Table 112. Audiosurf Business Overview
 Table 113. Audiosurf Dancing Video Game Product
 Table 114. Audiosurf Revenue in Dancing Video Game Business (2020-2025) & (US$ Million)
 Table 115. Audiosurf Recent Development
 Table 116. Research Programs/Design for This Report
 Table 117. Key Data Information from Secondary Sources
 Table 118. Key Data Information from Primary Sources
 Table 119. Authors List of This Report


List of Figures
 Figure 1. Dancing Video Game Picture
 Figure 2. Global Dancing Video Game Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Dancing Video Game Market Share by Type: 2024 VS 2031
 Figure 4. Ordinary Features
 Figure 5. AR/VR Style Features
 Figure 6. Global Dancing Video Game Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Dancing Video Game Market Share by Application: 2024 VS 2031
 Figure 8. Household Case Studies
 Figure 9. Entertainment Venues Case Studies
 Figure 10. Others Case Studies
 Figure 11. Dancing Video Game Report Years Considered
 Figure 12. Global Dancing Video Game Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 13. Global Dancing Video Game Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 14. Global Dancing Video Game Market Share by Region: 2024 VS 2031
 Figure 15. Global Dancing Video Game Market Share by Players in 2024
 Figure 16. Global Top Dancing Video Game Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Dancing Video Game as of 2024)
 Figure 17. The Top 10 and 5 Players Market Share by Dancing Video Game Revenue in 2024
 Figure 18. North America Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 19. North America Dancing Video Game Market Share by Country (2020-2031)
 Figure 20. United States Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 21. Canada Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Europe Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Dancing Video Game Market Share by Country (2020-2031)
 Figure 24. Germany Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. France Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. U.K. Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. Italy Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Russia Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Nordic Countries Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Asia-Pacific Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Dancing Video Game Market Share by Region (2020-2031)
 Figure 32. China Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Japan Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. South Korea Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. Southeast Asia Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. India Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. Australia Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Latin America Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Dancing Video Game Market Share by Country (2020-2031)
 Figure 40. Mexico Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Brazil Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Middle East & Africa Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Dancing Video Game Market Share by Country (2020-2031)
 Figure 44. Turkey Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Saudi Arabia Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. UAE Dancing Video Game Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. Dance Dance Revolution Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 48. Dance Central (Harmonix) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 49. Rez Infinite (United Game Artists) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 50. Fuser (United Game Artists) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 51. Rock Band (Harmonix) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 52. Donkey Konga (Nintendo) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 53. Parappa The Rapper Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 54. Just Dance (Ubisoft) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 55. Elite Beat Agents (Nintendo) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 56. Space Channel 5 (United Game Artists) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 57. Cadence Of Hyrule (Brace Yourself Games) Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 58. Rhythm Heaven Fever Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 59. Guitar Hero Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 60. Audiosurf Revenue Growth Rate in Dancing Video Game Business (2020-2025)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Novocure