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Global VR Motion Chair Market Research Report 2024
Published Date: December 2024
|
Report Code: QYRE-Auto-7Q19002
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Global VR Motion Chair Market Research Report 2024
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Global VR Motion Chair Market Research Report 2024

Code: QYRE-Auto-7Q19002
Report
December 2024
Pages:96
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

VR Motion Chair Market Size

The global market for VR Motion Chair was valued at US$ 247 million in the year 2023 and is projected to reach a revised size of US$ 2466 million by 2030, growing at a CAGR of 39.2% during the forecast period.

VR Motion Chair Market

VR Motion Chair Market

VR Motion Chair is a specialized type of seating designed to enhance virtual reality experiences by providing dynamic movement and haptic feedback. Equipped with motors, sensors, and actuators, it can simulate various physical sensations such as tilting, vibrating, or shifting to match the movements and actions in the virtual environment. This chair enhances immersion by allowing users to feel the motion of vehicles, flying, or other dynamic actions in VR simulations, gaming, or training applications. By combining motion and tactile feedback, a VR motion chair helps create a more realistic and engaging VR experience, often used in gaming, entertainment, and professional simulations.
North American market for VR Motion Chair is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for VR Motion Chair is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of VR Motion Chair include D-BOX, Roto VR, Positron, Yaw VR, Interactive Entertainment Group, FuninVR, Jiangsu Empower Intelligent Technology, Guangzhou Steki Amusement Equipment, Nanjing AllController Technology, Guangdong VRway Technology, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for VR Motion Chair, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VR Motion Chair.
The VR Motion Chair market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global VR Motion Chair market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the VR Motion Chair manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of VR Motion Chair Market Report

Report Metric Details
Report Name VR Motion Chair Market
Accounted market size in year US$ 247 million
Forecasted market size in 2030 US$ 2466 million
CAGR 39.2%
Base Year year
Forecasted years 2025 - 2030
by Type
  • Single Type
  • Multi-Person Type
by Application
  • Entertainment
  • Training and Simulation
  • Medical
  • Others
Production by Region
  • North America
  • Europe
  • China
  • Japan
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company D-BOX, Roto VR, Positron, Yaw VR, Interactive Entertainment Group, FuninVR, Jiangsu Empower Intelligent Technology, Guangzhou Steki Amusement Equipment, Nanjing AllController Technology, Guangdong VRway Technology, Shenzhen Cas Derui Intelligent Tech, VR Hero Zone, VART VR, LEKE VR Technology
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of VR Motion Chair manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Sales, revenue of VR Motion Chair in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 9: The main points and conclusions of the report.

FAQ for this report

How fast is VR Motion Chair Market growing?

Ans: The VR Motion Chair Market witnessing a CAGR of 39.2% during the forecast period 2025-2030.

What is the VR Motion Chair Market size in 2030?

Ans: The VR Motion Chair Market size in 2030 will be US$ 2466 million.

Who are the main players in the VR Motion Chair Market report?

Ans: The main players in the VR Motion Chair Market are D-BOX, Roto VR, Positron, Yaw VR, Interactive Entertainment Group, FuninVR, Jiangsu Empower Intelligent Technology, Guangzhou Steki Amusement Equipment, Nanjing AllController Technology, Guangdong VRway Technology, Shenzhen Cas Derui Intelligent Tech, VR Hero Zone, VART VR, LEKE VR Technology

What are the Application segmentation covered in the VR Motion Chair Market report?

Ans: The Applications covered in the VR Motion Chair Market report are Entertainment, Training and Simulation, Medical, Others

What are the Type segmentation covered in the VR Motion Chair Market report?

Ans: The Types covered in the VR Motion Chair Market report are Single Type, Multi-Person Type

Recommended Reports

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Gaming & Simulation

VR Content & Education

1 VR Motion Chair Market Overview
1.1 Product Definition
1.2 VR Motion Chair by Type
1.2.1 Global VR Motion Chair Market Value Comparison by Type (2024-2030)
1.2.2 Single Type
1.2.3 Multi-Person Type
1.3 VR Motion Chair by Application
1.3.1 Global VR Motion Chair Market Value by Application (2024-2030)
1.3.2 Entertainment
1.3.3 Training and Simulation
1.3.4 Medical
1.3.5 Others
1.4 Global VR Motion Chair Market Size Estimates and Forecasts
1.4.1 Global VR Motion Chair Revenue 2019-2030
1.4.2 Global VR Motion Chair Sales 2019-2030
1.4.3 Global VR Motion Chair Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 VR Motion Chair Market Competition by Manufacturers
2.1 Global VR Motion Chair Sales Market Share by Manufacturers (2019-2024)
2.2 Global VR Motion Chair Revenue Market Share by Manufacturers (2019-2024)
2.3 Global VR Motion Chair Average Price by Manufacturers (2019-2024)
2.4 Global Key Players of VR Motion Chair, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of VR Motion Chair, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of VR Motion Chair, Product Type & Application
2.7 Global Key Manufacturers of VR Motion Chair, Date of Enter into This Industry
2.8 Global VR Motion Chair Market Competitive Situation and Trends
2.8.1 Global VR Motion Chair Market Concentration Rate
2.8.2 The Global 5 and 10 Largest VR Motion Chair Players Market Share by Revenue
2.8.3 Global VR Motion Chair Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global VR Motion Chair Market Scenario by Region
3.1 Global VR Motion Chair Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global VR Motion Chair Sales by Region: 2019-2030
3.2.1 Global VR Motion Chair Sales by Region: 2019-2024
3.2.2 Global VR Motion Chair Sales by Region: 2025-2030
3.3 Global VR Motion Chair Revenue by Region: 2019-2030
3.3.1 Global VR Motion Chair Revenue by Region: 2019-2024
3.3.2 Global VR Motion Chair Revenue by Region: 2025-2030
3.4 North America VR Motion Chair Market Facts & Figures by Country
3.4.1 North America VR Motion Chair Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America VR Motion Chair Sales by Country (2019-2030)
3.4.3 North America VR Motion Chair Revenue by Country (2019-2030)
3.4.4 United States
3.4.5 Canada
3.5 Europe VR Motion Chair Market Facts & Figures by Country
3.5.1 Europe VR Motion Chair Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe VR Motion Chair Sales by Country (2019-2030)
3.5.3 Europe VR Motion Chair Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific VR Motion Chair Market Facts & Figures by Region
3.6.1 Asia Pacific VR Motion Chair Market Size by Region: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific VR Motion Chair Sales by Region (2019-2030)
3.6.3 Asia Pacific VR Motion Chair Revenue by Region (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America VR Motion Chair Market Facts & Figures by Country
3.7.1 Latin America VR Motion Chair Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America VR Motion Chair Sales by Country (2019-2030)
3.7.3 Latin America VR Motion Chair Revenue by Country
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.7.7 Colombia
3.8 Middle East and Africa VR Motion Chair Market Facts & Figures by Country
3.8.1 Middle East and Africa VR Motion Chair Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa VR Motion Chair Sales by Country (2019-2030)
3.8.3 Middle East and Africa VR Motion Chair Revenue by Country
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global VR Motion Chair Sales by Type (2019-2030)
4.1.1 Global VR Motion Chair Sales by Type (2019-2024)
4.1.2 Global VR Motion Chair Sales by Type (2025-2030)
4.1.3 Global VR Motion Chair Sales Market Share by Type (2019-2030)
4.2 Global VR Motion Chair Revenue by Type (2019-2030)
4.2.1 Global VR Motion Chair Revenue by Type (2019-2024)
4.2.2 Global VR Motion Chair Revenue by Type (2025-2030)
4.2.3 Global VR Motion Chair Revenue Market Share by Type (2019-2030)
4.3 Global VR Motion Chair Price by Type (2019-2030)
5 Segment by Application
5.1 Global VR Motion Chair Sales by Application (2019-2030)
5.1.1 Global VR Motion Chair Sales by Application (2019-2024)
5.1.2 Global VR Motion Chair Sales by Application (2025-2030)
5.1.3 Global VR Motion Chair Sales Market Share by Application (2019-2030)
5.2 Global VR Motion Chair Revenue by Application (2019-2030)
5.2.1 Global VR Motion Chair Revenue by Application (2019-2024)
5.2.2 Global VR Motion Chair Revenue by Application (2025-2030)
5.2.3 Global VR Motion Chair Revenue Market Share by Application (2019-2030)
5.3 Global VR Motion Chair Price by Application (2019-2030)
6 Key Companies Profiled
6.1 D-BOX
6.1.1 D-BOX Company Information
6.1.2 D-BOX Description and Business Overview
6.1.3 D-BOX VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.1.4 D-BOX VR Motion Chair Product Portfolio
6.1.5 D-BOX Recent Developments/Updates
6.2 Roto VR
6.2.1 Roto VR Company Information
6.2.2 Roto VR Description and Business Overview
6.2.3 Roto VR VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Roto VR VR Motion Chair Product Portfolio
6.2.5 Roto VR Recent Developments/Updates
6.3 Positron
6.3.1 Positron Company Information
6.3.2 Positron Description and Business Overview
6.3.3 Positron VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Positron VR Motion Chair Product Portfolio
6.3.5 Positron Recent Developments/Updates
6.4 Yaw VR
6.4.1 Yaw VR Company Information
6.4.2 Yaw VR Description and Business Overview
6.4.3 Yaw VR VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Yaw VR VR Motion Chair Product Portfolio
6.4.5 Yaw VR Recent Developments/Updates
6.5 Interactive Entertainment Group
6.5.1 Interactive Entertainment Group Company Information
6.5.2 Interactive Entertainment Group Description and Business Overview
6.5.3 Interactive Entertainment Group VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.5.4 Interactive Entertainment Group VR Motion Chair Product Portfolio
6.5.5 Interactive Entertainment Group Recent Developments/Updates
6.6 FuninVR
6.6.1 FuninVR Company Information
6.6.2 FuninVR Description and Business Overview
6.6.3 FuninVR VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.6.4 FuninVR VR Motion Chair Product Portfolio
6.6.5 FuninVR Recent Developments/Updates
6.7 Jiangsu Empower Intelligent Technology
6.7.1 Jiangsu Empower Intelligent Technology Company Information
6.7.2 Jiangsu Empower Intelligent Technology Description and Business Overview
6.7.3 Jiangsu Empower Intelligent Technology VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.7.4 Jiangsu Empower Intelligent Technology VR Motion Chair Product Portfolio
6.7.5 Jiangsu Empower Intelligent Technology Recent Developments/Updates
6.8 Guangzhou Steki Amusement Equipment
6.8.1 Guangzhou Steki Amusement Equipment Company Information
6.8.2 Guangzhou Steki Amusement Equipment Description and Business Overview
6.8.3 Guangzhou Steki Amusement Equipment VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Guangzhou Steki Amusement Equipment VR Motion Chair Product Portfolio
6.8.5 Guangzhou Steki Amusement Equipment Recent Developments/Updates
6.9 Nanjing AllController Technology
6.9.1 Nanjing AllController Technology Company Information
6.9.2 Nanjing AllController Technology Description and Business Overview
6.9.3 Nanjing AllController Technology VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Nanjing AllController Technology VR Motion Chair Product Portfolio
6.9.5 Nanjing AllController Technology Recent Developments/Updates
6.10 Guangdong VRway Technology
6.10.1 Guangdong VRway Technology Company Information
6.10.2 Guangdong VRway Technology Description and Business Overview
6.10.3 Guangdong VRway Technology VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.10.4 Guangdong VRway Technology VR Motion Chair Product Portfolio
6.10.5 Guangdong VRway Technology Recent Developments/Updates
6.11 Shenzhen Cas Derui Intelligent Tech
6.11.1 Shenzhen Cas Derui Intelligent Tech Company Information
6.11.2 Shenzhen Cas Derui Intelligent Tech Description and Business Overview
6.11.3 Shenzhen Cas Derui Intelligent Tech VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Shenzhen Cas Derui Intelligent Tech VR Motion Chair Product Portfolio
6.11.5 Shenzhen Cas Derui Intelligent Tech Recent Developments/Updates
6.12 VR Hero Zone
6.12.1 VR Hero Zone Company Information
6.12.2 VR Hero Zone Description and Business Overview
6.12.3 VR Hero Zone VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.12.4 VR Hero Zone VR Motion Chair Product Portfolio
6.12.5 VR Hero Zone Recent Developments/Updates
6.13 VART VR
6.13.1 VART VR Company Information
6.13.2 VART VR Description and Business Overview
6.13.3 VART VR VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.13.4 VART VR VR Motion Chair Product Portfolio
6.13.5 VART VR Recent Developments/Updates
6.14 LEKE VR Technology
6.14.1 LEKE VR Technology Company Information
6.14.2 LEKE VR Technology Description and Business Overview
6.14.3 LEKE VR Technology VR Motion Chair Sales, Revenue and Gross Margin (2019-2024)
6.14.4 LEKE VR Technology VR Motion Chair Product Portfolio
6.14.5 LEKE VR Technology Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 VR Motion Chair Industry Chain Analysis
7.2 VR Motion Chair Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 VR Motion Chair Production Mode & Process
7.4 VR Motion Chair Sales and Marketing
7.4.1 VR Motion Chair Sales Channels
7.4.2 VR Motion Chair Distributors
7.5 VR Motion Chair Customers
8 VR Motion Chair Market Dynamics
8.1 VR Motion Chair Industry Trends
8.2 VR Motion Chair Market Drivers
8.3 VR Motion Chair Market Challenges
8.4 VR Motion Chair Market Restraints
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
 Table 1. Global VR Motion Chair Market Value Comparison by Type (2024-2030) & (US$ Million)
 Table 2. Global VR Motion Chair Market Value by Application (2024-2030) & (US$ Million)
 Table 3. Global VR Motion Chair Market Competitive Situation by Manufacturers in 2023
 Table 4. Global VR Motion Chair Sales (K Units) of Key Manufacturers (2019-2024)
 Table 5. Global VR Motion Chair Sales Market Share by Manufacturers (2019-2024)
 Table 6. Global VR Motion Chair Revenue (US$ Million) by Manufacturers (2019-2024)
 Table 7. Global VR Motion Chair Revenue Share by Manufacturers (2019-2024)
 Table 8. Global Market VR Motion Chair Average Price (US$/Unit) of Key Manufacturers (2019-2024)
 Table 9. Global Key Players of VR Motion Chair, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of VR Motion Chair, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of VR Motion Chair, Product Type & Application
 Table 12. Global Key Manufacturers of VR Motion Chair, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global VR Motion Chair by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in VR Motion Chair as of 2023)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global VR Motion Chair Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
 Table 17. Global VR Motion Chair Sales by Region (2019-2024) & (K Units)
 Table 18. Global VR Motion Chair Sales Market Share by Region (2019-2024)
 Table 19. Global VR Motion Chair Sales by Region (2025-2030) & (K Units)
 Table 20. Global VR Motion Chair Sales Market Share by Region (2025-2030)
 Table 21. Global VR Motion Chair Revenue by Region (2019-2024) & (US$ Million)
 Table 22. Global VR Motion Chair Revenue Market Share by Region (2019-2024)
 Table 23. Global VR Motion Chair Revenue by Region (2025-2030) & (US$ Million)
 Table 24. Global VR Motion Chair Revenue Market Share by Region (2025-2030)
 Table 25. North America VR Motion Chair Revenue by Country: 2019 VS 2023 VS 2030 (US$ Million)
 Table 26. North America VR Motion Chair Sales by Country (2019-2024) & (K Units)
 Table 27. North America VR Motion Chair Sales by Country (2025-2030) & (K Units)
 Table 28. North America VR Motion Chair Revenue by Country (2019-2024) & (US$ Million)
 Table 29. North America VR Motion Chair Revenue by Country (2025-2030) & (US$ Million)
 Table 30. Europe VR Motion Chair Revenue by Country: 2019 VS 2023 VS 2030 (US$ Million)
 Table 31. Europe VR Motion Chair Sales by Country (2019-2024) & (K Units)
 Table 32. Europe VR Motion Chair Sales by Country (2025-2030) & (K Units)
 Table 33. Europe VR Motion Chair Revenue by Country (2019-2024) & (US$ Million)
 Table 34. Europe VR Motion Chair Revenue by Country (2025-2030) & (US$ Million)
 Table 35. Asia Pacific VR Motion Chair Revenue by Region: 2019 VS 2023 VS 2030 (US$ Million)
 Table 36. Asia Pacific VR Motion Chair Sales by Region (2019-2024) & (K Units)
 Table 37. Asia Pacific VR Motion Chair Sales by Region (2025-2030) & (K Units)
 Table 38. Asia Pacific VR Motion Chair Revenue by Region (2019-2024) & (US$ Million)
 Table 39. Asia Pacific VR Motion Chair Revenue by Region (2025-2030) & (US$ Million)
 Table 40. Latin America VR Motion Chair Revenue by Country: 2019 VS 2023 VS 2030 (US$ Million)
 Table 41. Latin America VR Motion Chair Sales by Country (2019-2024) & (K Units)
 Table 42. Latin America VR Motion Chair Sales by Country (2025-2030) & (K Units)
 Table 43. Latin America VR Motion Chair Revenue by Country (2019-2024) & (US$ Million)
 Table 44. Latin America VR Motion Chair Revenue Market Share by Country (2019-2024)
 Table 45. Middle East and Africa VR Motion Chair Revenue by Country: 2019 VS 2023 VS 2030 (US$ Million)
 Table 46. Middle East and Africa VR Motion Chair Sales by Country (2019-2024) & (K Units)
 Table 47. Middle East and Africa VR Motion Chair Sales by Country (2025-2030) & (K Units)
 Table 48. Middle East and Africa VR Motion Chair Revenue by Country (2019-2024) & (US$ Million)
 Table 49. Middle East and Africa VR Motion Chair Revenue by Country (2025-2030) & (US$ Million)
 Table 50. Global VR Motion Chair Sales (K Units) by Type (2019-2024)
 Table 51. Global VR Motion Chair Sales (K Units) by Type (2025-2030)
 Table 52. Global VR Motion Chair Sales Market Share by Type (2019-2024)
 Table 53. Global VR Motion Chair Sales Market Share by Type (2025-2030)
 Table 54. Global VR Motion Chair Revenue (US$ Million) by Type (2019-2024)
 Table 55. Global VR Motion Chair Revenue (US$ Million) by Type (2025-2030)
 Table 56. Global VR Motion Chair Revenue Market Share by Type (2019-2024)
 Table 57. Global VR Motion Chair Revenue Market Share by Type (2025-2030)
 Table 58. Global VR Motion Chair Price (US$/Unit) by Type (2019-2024)
 Table 59. Global VR Motion Chair Price (US$/Unit) by Type (2025-2030)
 Table 60. Global VR Motion Chair Sales (K Units) by Application (2019-2024)
 Table 61. Global VR Motion Chair Sales (K Units) by Application (2025-2030)
 Table 62. Global VR Motion Chair Sales Market Share by Application (2019-2024)
 Table 63. Global VR Motion Chair Sales Market Share by Application (2025-2030)
 Table 64. Global VR Motion Chair Revenue (US$ Million) by Application (2019-2024)
 Table 65. Global VR Motion Chair Revenue (US$ Million) by Application (2025-2030)
 Table 66. Global VR Motion Chair Revenue Market Share by Application (2019-2024)
 Table 67. Global VR Motion Chair Revenue Market Share by Application (2025-2030)
 Table 68. Global VR Motion Chair Price (US$/Unit) by Application (2019-2024)
 Table 69. Global VR Motion Chair Price (US$/Unit) by Application (2025-2030)
 Table 70. D-BOX Company Information
 Table 71. D-BOX Description and Business Overview
 Table 72. D-BOX VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 73. D-BOX VR Motion Chair Product
 Table 74. D-BOX Recent Developments/Updates
 Table 75. Roto VR Company Information
 Table 76. Roto VR Description and Business Overview
 Table 77. Roto VR VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 78. Roto VR VR Motion Chair Product
 Table 79. Roto VR Recent Developments/Updates
 Table 80. Positron Company Information
 Table 81. Positron Description and Business Overview
 Table 82. Positron VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 83. Positron VR Motion Chair Product
 Table 84. Positron Recent Developments/Updates
 Table 85. Yaw VR Company Information
 Table 86. Yaw VR Description and Business Overview
 Table 87. Yaw VR VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 88. Yaw VR VR Motion Chair Product
 Table 89. Yaw VR Recent Developments/Updates
 Table 90. Interactive Entertainment Group Company Information
 Table 91. Interactive Entertainment Group Description and Business Overview
 Table 92. Interactive Entertainment Group VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 93. Interactive Entertainment Group VR Motion Chair Product
 Table 94. Interactive Entertainment Group Recent Developments/Updates
 Table 95. FuninVR Company Information
 Table 96. FuninVR Description and Business Overview
 Table 97. FuninVR VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 98. FuninVR VR Motion Chair Product
 Table 99. FuninVR Recent Developments/Updates
 Table 100. Jiangsu Empower Intelligent Technology Company Information
 Table 101. Jiangsu Empower Intelligent Technology Description and Business Overview
 Table 102. Jiangsu Empower Intelligent Technology VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 103. Jiangsu Empower Intelligent Technology VR Motion Chair Product
 Table 104. Jiangsu Empower Intelligent Technology Recent Developments/Updates
 Table 105. Guangzhou Steki Amusement Equipment Company Information
 Table 106. Guangzhou Steki Amusement Equipment Description and Business Overview
 Table 107. Guangzhou Steki Amusement Equipment VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 108. Guangzhou Steki Amusement Equipment VR Motion Chair Product
 Table 109. Guangzhou Steki Amusement Equipment Recent Developments/Updates
 Table 110. Nanjing AllController Technology Company Information
 Table 111. Nanjing AllController Technology Description and Business Overview
 Table 112. Nanjing AllController Technology VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 113. Nanjing AllController Technology VR Motion Chair Product
 Table 114. Nanjing AllController Technology Recent Developments/Updates
 Table 115. Guangdong VRway Technology Company Information
 Table 116. Guangdong VRway Technology Description and Business Overview
 Table 117. Guangdong VRway Technology VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 118. Guangdong VRway Technology VR Motion Chair Product
 Table 119. Guangdong VRway Technology Recent Developments/Updates
 Table 120. Shenzhen Cas Derui Intelligent Tech Company Information
 Table 121. Shenzhen Cas Derui Intelligent Tech Description and Business Overview
 Table 122. Shenzhen Cas Derui Intelligent Tech VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 123. Shenzhen Cas Derui Intelligent Tech VR Motion Chair Product
 Table 124. Shenzhen Cas Derui Intelligent Tech Recent Developments/Updates
 Table 125. VR Hero Zone Company Information
 Table 126. VR Hero Zone Description and Business Overview
 Table 127. VR Hero Zone VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 128. VR Hero Zone VR Motion Chair Product
 Table 129. VR Hero Zone Recent Developments/Updates
 Table 130. VART VR Company Information
 Table 131. VART VR Description and Business Overview
 Table 132. VART VR VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 133. VART VR VR Motion Chair Product
 Table 134. VART VR Recent Developments/Updates
 Table 135. LEKE VR Technology Company Information
 Table 136. LEKE VR Technology Description and Business Overview
 Table 137. LEKE VR Technology VR Motion Chair Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
 Table 138. LEKE VR Technology VR Motion Chair Product
 Table 139. LEKE VR Technology Recent Developments/Updates
 Table 140. Key Raw Materials Lists
 Table 141. Raw Materials Key Suppliers Lists
 Table 142. VR Motion Chair Distributors List
 Table 143. VR Motion Chair Customers List
 Table 144. VR Motion Chair Market Trends
 Table 145. VR Motion Chair Market Drivers
 Table 146. VR Motion Chair Market Challenges
 Table 147. VR Motion Chair Market Restraints
 Table 148. Research Programs/Design for This Report
 Table 149. Key Data Information from Secondary Sources
 Table 150. Key Data Information from Primary Sources
 Table 151. Authors List of This Report


List of Figures
 Figure 1. Product Picture of VR Motion Chair
 Figure 2. Global VR Motion Chair Market Value Comparison by Type (2024-2030) & (US$ Million)
 Figure 3. Global VR Motion Chair Market Share by Type: 2023 & 2030
 Figure 4. Single Type Product Picture
 Figure 5. Multi-Person Type Product Picture
 Figure 6. Global VR Motion Chair Market Value by Application (2024-2030) & (US$ Million)
 Figure 7. Global VR Motion Chair Market Share by Application: 2023 & 2030
 Figure 8. Entertainment
 Figure 9. Training and Simulation
 Figure 10. Medical
 Figure 11. Others
 Figure 12. Global VR Motion Chair Revenue, (US$ Million), 2019 VS 2023 VS 2030
 Figure 13. Global VR Motion Chair Market Size (2019-2030) & (US$ Million)
 Figure 14. Global VR Motion Chair Sales (2019-2030) & (K Units)
 Figure 15. Global VR Motion Chair Average Price (US$/Unit) & (2019-2030)
 Figure 16. VR Motion Chair Report Years Considered
 Figure 17. VR Motion Chair Sales Share by Manufacturers in 2023
 Figure 18. Global VR Motion Chair Revenue Share by Manufacturers in 2023
 Figure 19. Global 5 and 10 Largest VR Motion Chair Players: Market Share by Revenue in VR Motion Chair in 2023
 Figure 20. VR Motion Chair Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
 Figure 21. Global VR Motion Chair Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
 Figure 22. North America VR Motion Chair Sales Market Share by Country (2019-2030)
 Figure 23. North America VR Motion Chair Revenue Market Share by Country (2019-2030)
 Figure 24. United States VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 25. Canada VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 26. Europe VR Motion Chair Sales Market Share by Country (2019-2030)
 Figure 27. Europe VR Motion Chair Revenue Market Share by Country (2019-2030)
 Figure 28. Germany VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 29. France VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 30. U.K. VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 31. Italy VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 32. Russia VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 33. Asia Pacific VR Motion Chair Sales Market Share by Region (2019-2030)
 Figure 34. Asia Pacific VR Motion Chair Revenue Market Share by Region (2019-2030)
 Figure 35. China VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 36. Japan VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 37. South Korea VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 38. India VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 39. Australia VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 40. China Taiwan VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 41. Southeast Asia VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 42. Latin America VR Motion Chair Sales Market Share by Country (2019-2030)
 Figure 43. Mexico VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 44. Brazil VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 45. Argentina VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 46. Colombia VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 47. Middle East and Africa VR Motion Chair Sales Market Share by Country (2019-2030)
 Figure 48. Middle East and Africa VR Motion Chair Revenue Market Share by Country (2019-2030)
 Figure 49. Turkey VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 50. Saudi Arabia VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 51. UAE VR Motion Chair Revenue Growth Rate (2019-2030) & (US$ Million)
 Figure 52. Global Sales Market Share of VR Motion Chair by Type (2019-2030)
 Figure 53. Global Revenue Market Share of VR Motion Chair by Type (2019-2030)
 Figure 54. Global VR Motion Chair Price (US$/Unit) by Type (2019-2030)
 Figure 55. Global Sales Market Share of VR Motion Chair by Application (2019-2030)
 Figure 56. Global Revenue Market Share of VR Motion Chair by Application (2019-2030)
 Figure 57. Global VR Motion Chair Price (US$/Unit) by Application (2019-2030)
 Figure 58. VR Motion Chair Value Chain
 Figure 59. VR Motion Chair Production Process
 Figure 60. Channels of Distribution (Direct Vs Distribution)
 Figure 61. Bottom-up and Top-down Approaches for This Report
 Figure 62. Data Triangulation
 Figure 63. Key Executives Interviewed
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