List of Tables
Table 1. Global E-Learning VR Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of Devices
Table 3. Key Players of Software
Table 4. Key Players of Services
Table 5. Global E-Learning VR Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global E-Learning VR Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 7. Global E-Learning VR Market Size by Region (2020-2025) & (US$ Million)
Table 8. Global E-Learning VR Market Share by Region (2020-2025)
Table 9. Global E-Learning VR Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 10. Global E-Learning VR Market Share by Region (2026-2031)
Table 11. E-Learning VR Market Trends
Table 12. E-Learning VR Market Drivers
Table 13. E-Learning VR Market Challenges
Table 14. E-Learning VR Market Restraints
Table 15. Global E-Learning VR Revenue by Players (2020-2025) & (US$ Million)
Table 16. Global E-Learning VR Market Share by Players (2020-2025)
Table 17. Global Top E-Learning VR Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in E-Learning VR as of 2024)
Table 18. Ranking of Global Top E-Learning VR Companies by Revenue (US$ Million) in 2024
Table 19. Global 5 Largest Players Market Share by E-Learning VR Revenue (CR5 and HHI) & (2020-2025)
Table 20. Global Key Players of E-Learning VR, Headquarters and Area Served
Table 21. Global Key Players of E-Learning VR, Product and Application
Table 22. Global Key Players of E-Learning VR, Date of Enter into This Industry
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global E-Learning VR Market Size by Type (2020-2025) & (US$ Million)
Table 25. Global E-Learning VR Revenue Market Share by Type (2020-2025)
Table 26. Global E-Learning VR Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 27. Global E-Learning VR Revenue Market Share by Type (2026-2031)
Table 28. Global E-Learning VR Market Size by Application (2020-2025) & (US$ Million)
Table 29. Global E-Learning VR Revenue Market Share by Application (2020-2025)
Table 30. Global E-Learning VR Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 31. Global E-Learning VR Revenue Market Share by Application (2026-2031)
Table 32. North America E-Learning VR Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 33. North America E-Learning VR Market Size by Country (2020-2025) & (US$ Million)
Table 34. North America E-Learning VR Market Size by Country (2026-2031) & (US$ Million)
Table 35. Europe E-Learning VR Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 36. Europe E-Learning VR Market Size by Country (2020-2025) & (US$ Million)
Table 37. Europe E-Learning VR Market Size by Country (2026-2031) & (US$ Million)
Table 38. Asia-Pacific E-Learning VR Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 39. Asia-Pacific E-Learning VR Market Size by Region (2020-2025) & (US$ Million)
Table 40. Asia-Pacific E-Learning VR Market Size by Region (2026-2031) & (US$ Million)
Table 41. Latin America E-Learning VR Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 42. Latin America E-Learning VR Market Size by Country (2020-2025) & (US$ Million)
Table 43. Latin America E-Learning VR Market Size by Country (2026-2031) & (US$ Million)
Table 44. Middle East & Africa E-Learning VR Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 45. Middle East & Africa E-Learning VR Market Size by Country (2020-2025) & (US$ Million)
Table 46. Middle East & Africa E-Learning VR Market Size by Country (2026-2031) & (US$ Million)
Table 47. Avantis Systems Company Details
Table 48. Avantis Systems Business Overview
Table 49. Avantis Systems E-Learning VR Product
Table 50. Avantis Systems Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 51. Avantis Systems Recent Development
Table 52. ELearning Studios Company Details
Table 53. ELearning Studios Business Overview
Table 54. ELearning Studios E-Learning VR Product
Table 55. ELearning Studios Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 56. ELearning Studios Recent Development
Table 57. Totrain Company Details
Table 58. Totrain Business Overview
Table 59. Totrain E-Learning VR Product
Table 60. Totrain Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 61. Totrain Recent Development
Table 62. Google Company Details
Table 63. Google Business Overview
Table 64. Google E-Learning VR Product
Table 65. Google Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 66. Google Recent Development
Table 67. Immerse Company Details
Table 68. Immerse Business Overview
Table 69. Immerse E-Learning VR Product
Table 70. Immerse Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 71. Immerse Recent Development
Table 72. LearnBrite Company Details
Table 73. LearnBrite Business Overview
Table 74. LearnBrite E-Learning VR Product
Table 75. LearnBrite Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 76. LearnBrite Recent Development
Table 77. Lenovo Company Details
Table 78. Lenovo Business Overview
Table 79. Lenovo E-Learning VR Product
Table 80. Lenovo Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 81. Lenovo Recent Development
Table 82. Meta Company Details
Table 83. Meta Business Overview
Table 84. Meta E-Learning VR Product
Table 85. Meta Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 86. Meta Recent Development
Table 87. Babcock Company Details
Table 88. Babcock Business Overview
Table 89. Babcock E-Learning VR Product
Table 90. Babcock Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 91. Babcock Recent Development
Table 92. SQLearn Company Details
Table 93. SQLearn Business Overview
Table 94. SQLearn E-Learning VR Product
Table 95. SQLearn Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 96. SQLearn Recent Development
Table 97. Tesseract Learning Company Details
Table 98. Tesseract Learning Business Overview
Table 99. Tesseract Learning E-Learning VR Product
Table 100. Tesseract Learning Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 101. Tesseract Learning Recent Development
Table 102. ThingLink Company Details
Table 103. ThingLink Business Overview
Table 104. ThingLink E-Learning VR Product
Table 105. ThingLink Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 106. ThingLink Recent Development
Table 107. VIVED Company Details
Table 108. VIVED Business Overview
Table 109. VIVED E-Learning VR Product
Table 110. VIVED Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 111. VIVED Recent Development
Table 112. ENGAGE XR Holdings Company Details
Table 113. ENGAGE XR Holdings Business Overview
Table 114. ENGAGE XR Holdings E-Learning VR Product
Table 115. ENGAGE XR Holdings Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 116. ENGAGE XR Holdings Recent Development
Table 117. ZSpace Company Details
Table 118. ZSpace Business Overview
Table 119. ZSpace E-Learning VR Product
Table 120. ZSpace Revenue in E-Learning VR Business (2020-2025) & (US$ Million)
Table 121. ZSpace Recent Development
Table 122. Research Programs/Design for This Report
Table 123. Key Data Information from Secondary Sources
Table 124. Key Data Information from Primary Sources
Table 125. Authors List of This Report
List of Figures
Figure 1. E-Learning VR Picture
Figure 2. Global E-Learning VR Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global E-Learning VR Market Share by Type: 2024 VS 2031
Figure 4. Devices Features
Figure 5. Software Features
Figure 6. Services Features
Figure 7. Global E-Learning VR Market Size by Application (2020-2031) & (US$ Million)
Figure 8. Global E-Learning VR Market Share by Application: 2024 VS 2031
Figure 9. VR Academic Research Case Studies
Figure 10. Corporate Training Case Studies
Figure 11. School Education Case Studies
Figure 12. Other Case Studies
Figure 13. E-Learning VR Report Years Considered
Figure 14. Global E-Learning VR Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 15. Global E-Learning VR Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 16. Global E-Learning VR Market Share by Region: 2024 VS 2031
Figure 17. Global E-Learning VR Market Share by Players in 2024
Figure 18. Global Top E-Learning VR Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in E-Learning VR as of 2024)
Figure 19. The Top 10 and 5 Players Market Share by E-Learning VR Revenue in 2024
Figure 20. North America E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 21. North America E-Learning VR Market Share by Country (2020-2031)
Figure 22. United States E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 23. Canada E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 24. Europe E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 25. Europe E-Learning VR Market Share by Country (2020-2031)
Figure 26. Germany E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. France E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. U.K. E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Italy E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Russia E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 31. Nordic Countries E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 32. Asia-Pacific E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 33. Asia-Pacific E-Learning VR Market Share by Region (2020-2031)
Figure 34. China E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. Japan E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. South Korea E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. Southeast Asia E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. India E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 39. Australia E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 40. Latin America E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 41. Latin America E-Learning VR Market Share by Country (2020-2031)
Figure 42. Mexico E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 43. Brazil E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 44. Middle East & Africa E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 45. Middle East & Africa E-Learning VR Market Share by Country (2020-2031)
Figure 46. Turkey E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 47. Saudi Arabia E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 48. UAE E-Learning VR Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 49. Avantis Systems Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 50. ELearning Studios Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 51. Totrain Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 52. Google Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 53. Immerse Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 54. LearnBrite Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 55. Lenovo Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 56. Meta Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 57. Babcock Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 58. SQLearn Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 59. Tesseract Learning Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 60. ThingLink Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 61. VIVED Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 62. ENGAGE XR Holdings Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 63. ZSpace Revenue Growth Rate in E-Learning VR Business (2020-2025)
Figure 64. Bottom-up and Top-down Approaches for This Report
Figure 65. Data Triangulation
Figure 66. Key Executives Interviewed