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Global AR Interactive Game Screen Market Outlook, In‑Depth Analysis & Forecast to 2031
Published Date: October 2025
|
Report Code: QYRE-Auto-11D17787
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Global AR Interactive Game Screen Market Research Report 2024
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Global AR Interactive Game Screen Market Outlook, In‑Depth Analysis & Forecast to 2031

Code: QYRE-Auto-11D17787
Report
October 2025
Pages:165
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AR Interactive Game Screen Market

The global AR Interactive Game Screen market is projected to grow from US$ million in 2024 to US$ million by 2031, at a CAGR of %(2025-2031), driven by critical product segments and diverse end‑use applications, while evolving U.S. tariff policies introduce trade‑cost volatility and supply‑chain uncertainty.
AR interactive game screen using AI interactive large screen, the use of somatosensory recognition and gesture recognition technology, the realization of the human body contactless entertainment experience, through the limbs waving, can interact with the virtual game, is to relax the body and mind to feel the fun of the game of the excellent experience products.No need to wear any sensing equipment, the actual human body limbs to do the corresponding movements can interact with the big screen.
From a downstream perspective, Parks accounted for % of 2024 revenue, surging to US$ million by 2031 (CAGR: % from 2025–2031).
AR Interactive Game Screen leading manufacturers including YORD, Kaola Design, Leagans, Betasmart, Lqiangai, Chengji Wisdom, Scenery Smart Technology, Manbaai, Tihuankeji, Aiqianwei, etc., dominate supply; the top five capture approximately % of global revenue, with YORD leading 2024 sales at US$ million.
Regional Outlook:
North America rose from US$ million in 2024 to a forecast US$ million by 2031 (CAGR %).
Asia‑Pacific will expand from US$ million to US$ million (CAGR  %), led by China (US$ million in 2024, % share rising to % by 2031), Japan (CAGR %), South Korea (CAGR %), and Southeast Asia (CAGR %).
Europe is set to grow from US$ million to US$ million (CAGR %), with Germany projected to hit US$ million by 2031 (CAGR %).

Report Includes:

This definitive report equips CEOs, marketing directors, and investors with a 360° view of the global AR Interactive Game Screen market, seamlessly integrating production capacity and sales performance across the value chain. It analyzes historical production, revenue, and sales data (2020–2024) and delivers forecasts through 2031, illuminating demand trends and growth drivers.
By segmenting the market by Type and by Application, the study quantifies volume and value, growth rates, technical innovations, niche opportunities, and substitution risks, and analyzes downstream customers distribution pattern.
Granular regional insights cover five major markets—North America, Europe, APAC, South America, and MEA—with in‑depth analysis of 20+ countries. Each region’s dominant products, competitive landscape, and downstream demand trends are clearly detailed.
Critical competitive intelligence profiles manufacturers—capacity, sales volume, revenue, margins, pricing strategies, and major customers—and dissects the top-player positioning across product lines, applications, and regions to reveal strategic strengths.
A concise supply‑chain overview maps upstream suppliers, manufacturing technologies, cost structures, and distribution dynamics to identify strategic gaps and unmet demand.
Market Segmentation

Scope of AR Interactive Game Screen Market Report

Report Metric Details
Report Name AR Interactive Game Screen Market
Segment by Type
  • Embedded
  • Standalone
Segment by Application
  • Parks
  • Residential Communities
  • Scenic Spots
  • Other
Production by Region
  • North America
  • Europe
  • China
  • Japan
Sales by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company YORD, Kaola Design, Leagans, Betasmart, Lqiangai, Chengji Wisdom, Scenery Smart Technology, Manbaai, Tihuankeji, Aiqianwei, Creativc, Beijinghuirenzhineng, Uedled, Infinite Smart
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Defines the AR Interactive Game Screen study scope, segments the market by Type and by Application, etc, highlights segment size and growth potential.
  • Chapter 2: Offers current market state, projects global revenue and sales to 2031, pinpointing high consumption regions and emerging market catalysts
  • Chapter 3: Maps global production capacity, utilization, and market share (2020–2031), identifies efficient hubs, reveals regulatory/trade policy impacts and bottlenecks.
  • Chapter 4: Dissects the manufacturer landscape—ranks by volume and revenue, analyzes profitability and pricing, maps production bases, details manufacturer performance by product type and evaluates concentration alongside M&A moves.
  • Chapter 5: Unlocks high margin product segments—compares sales, revenue, ASP, and technology differentiators, highlighting growth niches and substitution risks
  • Chapter 6: Targets downstream market opportunities—evaluates sales, revenue, and pricing by Application, identifies emerging use cases, and profiles leading customers by region and by Application.
  • Chapter 7: North America—breaks down sales and revenue by Type, by Application and country, profiles key manufacturers and assesses growth drivers and barriers.
  • Chapter 8: Europe—analyses regional sales, revenue and market by Type, by Application and manufacturers, flagging drivers and barriers.
  • Chapter 9: Asia Pacific—quantifies sales and revenue by Type, by Application, and region/country, profiles top manufacturers, and uncovers high potential expansion areas.
  • Chapter 10: Central & South America—measures sales and revenue by Type, by Application, and country, profiles top manufacturers, and identifies investment opportunities and challenges.
  • Chapter 11: Middle East and Africa—evaluates sales and revenue by Type, by Application, and country, profiles key manufacturers, and outlines investment prospects and market hurdles
  • Chapter 12: Profiles manufacturers in depth—details product specs, capacity, sales, revenue, margins; Top manufactures 2024 sales breakdowns by Product type, by Application, by sales region SWOT analysis, and recent strategic developments.
  • Chapter 13: Supply chain—analyses upstream raw materials and suppliers, manufacturing footprint and technology, cost drivers, plus downstream channels and distributor roles.
  • Chapter 14: Market dynamics—explores drivers, restraints, regulatory impacts, and risk mitigation strategies.
  • Chapter 15: Actionable conclusions and strategic recommendations.
  • Why This Report:
  • Beyond standard market data, this analysis provides a clear profitability roadmap—empowering you to:
  • Allocate capital strategically to high growth regions (Chapters 7–11) and margin rich segments (Chapter 5).
  • Negotiate from strength with suppliers (Chapter 13) and customers (Chapter 6) using cost and demand intelligence.
  • Outmaneuver competitors with granular insights into their operations, margins, and strategies (Chapters 4 and 12).
  • Secure your supply chain against disruptions through upstream and downstream visibility (Chapters 13 and 14).
  • Leverage this 360° intelligence to turn market complexity into actionable competitive advantage.

FAQ for this report

Who are the main players in the AR Interactive Game Screen Market report?

Ans: The main players in the AR Interactive Game Screen Market are YORD, Kaola Design, Leagans, Betasmart, Lqiangai, Chengji Wisdom, Scenery Smart Technology, Manbaai, Tihuankeji, Aiqianwei, Creativc, Beijinghuirenzhineng, Uedled, Infinite Smart

What are the Application segmentation covered in the AR Interactive Game Screen Market report?

Ans: The Applications covered in the AR Interactive Game Screen Market report are Parks, Residential Communities, Scenic Spots, Other

What are the Type segmentation covered in the AR Interactive Game Screen Market report?

Ans: The Types covered in the AR Interactive Game Screen Market report are Embedded, Standalone

1 Study Coverage
1.1 Introduction to AR Interactive Game Screen: Definition, Properties, and Key Attributes
1.2 Market Segmentation by Type
1.2.1 Global AR Interactive Game Screen Market Size by Type, 2020 VS 2024 VS 2031
1.2.2 Embedded
1.2.3 Standalone
1.3 Market Segmentation by Application
1.3.1 Global AR Interactive Game Screen Market Size by Application, 2020 VS 2024 VS 2031
1.3.2 Parks
1.3.3 Residential Communities
1.3.4 Scenic Spots
1.3.5 Other
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Executive Summary
2.1 Global AR Interactive Game Screen Revenue Estimates and Forecasts 2020-2031
2.2 Global AR Interactive Game Screen Revenue by Region
2.2.1 Revenue Comparison: 2020 VS 2024 VS 2031
2.2.2 Historical and Forecasted Revenue by Region (2020--2031)
2.2.3 Global Revenue Market Share by Region (2020-2031)
2.3 Global AR Interactive Game Screen Sales Estimates and Forecasts 2020-2031
2.4 Global AR Interactive Game Screen Sales by Region
2.4.1 Sales Comparison: 2020 VS 2024 VS 2031
2.4.2 Historical and Forecasted Sales by Region (2020-2031)
2.4.3 Emerging Market Focus: Growth Drivers & Investment Trends
2.4.4 Global Sales Market Share by Region (2020-2031)
3 Global Production Analysis
3.1 Global AR Interactive Game Screen Production Capacity and Utilization Rates (2020–2031)
3.2 Regional Production: Comparative Analysis (2020 VS 2024 VS 2031)
3.3 Regional Production Dynamics
3.3.1 Historic Production by Region (2020-2025)
3.3.2 Forecasted Production by Region (2026-2031)
3.3.3 Production Market Share by Region (2020-2031)
3.3.4 Regulatory and Trade Policy Impact on Production
3.3.5 Production Capacity Enablers and Constraints
3.4 Key Regional Production Hubs
3.4.1 North America
3.4.2 Europe
3.4.3 China
3.4.4 Japan
4 Competition by Manufacturers
4.1 Global AR Interactive Game Screen Sales by Manufacturers
4.1.1 Global Sales Volume by Manufacturers (2020-2025)
4.1.2 Global Top 5 and Top 10 Manufacturers’Market Share by Sales Volume (2024)
4.2 Global AR Interactive Game Screen Manufacturer Revenue Rankings and Tiers
4.2.1 Global Revenue (Value) by Manufacturers (2020-2025)
4.2.2 Global Key Manufacturer Revenue Ranking (2023 vs. 2024)
4.2.3 Revenue-Based Tier Segmentation (Tier 1, Tier 2, and Tier 3)
4.3 Manufacturer Profitability Profiles and Pricing Strategies
4.3.1 Gross Margin by Top Manufacturer (2020 VS 2024)
4.3.2 Manufacturer-Level Price Trends (2020-2025)
4.4 Key Manufacturers Manufacturing Base and Headquarters
4.5 Main Product Type Market Size by Manufacturers
4.5.1 Embedded Market Size by Manufacturers
4.5.2 Standalone Market Size by Manufacturers
4.6 Global AR Interactive Game Screen Market Concentration and Dynamics
4.6.1 Global Market Concentration (CR5 and HHI)
4.6.2 Entrant/Exit Impact Analysis
4.6.3 Strategic Moves: M&A, Capacity Expansion, R&D Investment
5 Global Product Segmentation Analysis
5.1 Global AR Interactive Game Screen Sales Performance by Type
5.1.1 Global Historical and Forecasted Sales by Type (2020-2031)
5.1.2 Global Sales Market Share by Type (2020-2031)
5.2 Global AR Interactive Game Screen Revenue Trends by Type
5.2.1 Global Historical and Forecasted Revenue by Type (2020-2031)
5.2.2 Global Revenue Market Share by Type (2020-2031)
5.3 Global Average Selling Price (ASP) Trends by Type (2020-2031)
5.4 Product Technology Differentiation
5.5 Subtype Dynamics: Growth Leaders, Profitability and Risk
5.5.1 High-Growth Niches and Adoption Drivers
5.5.2 Profitability Hotspots and Cost Drivers
5.5.3 Substitution Threats
6 Global Downstream Application Analysis
6.1 Global AR Interactive Game Screen Sales by Application
6.1.1 Global Historical and Forecasted Sales by Application (2020-2031)
6.1.2 Global Sales Market Share by Application (2020-2031)
6.1.3 High-Growth Application Identification
6.1.4 Emerging Application Case Studies
6.2 Global AR Interactive Game Screen Revenue by Application
6.2.1 Global Historical and Forecasted Revenue by Application (2020-2031)
6.2.2 Revenue Market Share by Application (2020-2031)
6.3 Global Pricing Dynamics by Application (2020-2031)
6.4 Downstream Customer Analysis
6.4.1 Top Customers by Region
6.4.2 Top Customers by Application
7 North America
7.1 North America Sales Volume and Revenue (2020-2031)
7.2 North America Key Manufacturers Sales Revenue in 2024
7.3 North America AR Interactive Game Screen Sales and Revenue by Type (2020-2031)
7.4 North America AR Interactive Game Screen Sales and Revenue by Application (2020-2031)
7.5 North America Growth Accelerators and Market Barriers
7.6 North America AR Interactive Game Screen Market Size by Country
7.6.1 North America Revenue by Country
7.6.2 North America Sales Trends by Country
7.6.3 US
7.6.4 Canada
7.6.5 Mexico
8 Europe
8.1 Europe Sales Volume and Revenue (2020-2031)
8.2 Europe Key Manufacturers Sales Revenue in 2024
8.3 Europe AR Interactive Game Screen Sales and Revenue by Type (2020-2031)
8.4 Europe AR Interactive Game Screen Sales and Revenue by Application (2020-2031)
8.5 Europe Growth Accelerators and Market Barriers
8.6 Europe AR Interactive Game Screen Market Size by Country
8.6.1 Europe Revenue by Country
8.6.2 Europe Sales Trends by Country
8.6.3 Germany
8.6.4 France
8.6.5 U.K.
8.6.6 Italy
8.6.7 Russia
9 Asia-Pacific
9.1 Asia-Pacific Sales Volume and Revenue (2020-2031)
9.2 Asia-Pacific Key Manufacturers Sales Revenue in 2024
9.3 Asia-Pacific AR Interactive Game Screen Sales and Revenue by Type (2020-2031)
9.4 Asia-Pacific AR Interactive Game Screen Sales and Revenue by Application (2020-2031)
9.5 Asia-Pacific AR Interactive Game Screen Market Size by Region
9.5.1 Asia-Pacific Revenue by Region
9.5.2 Asia-Pacific Sales Trends by Region
9.6 Asia-Pacific Growth Accelerators and Market Barriers
9.7 Southeast Asia
9.7.1 Southeast Asia Revenue by Country (2020 VS 2024 VS 2031)
9.7.2 Key Country Analysis: Indonesia, Vietnam, Thailand
9.8 China
9.9 Japan
9.10 South Korea
9.11 China Taiwan
9.12 India
10 Central and South America
10.1 Central and South America Sales Volume and Revenue (2020-2031)
10.2 Central and South America Key Manufacturers Sales Revenue in 2024
10.3 Central and South America AR Interactive Game Screen Sales and Revenue by Type (2020-2031)
10.4 Central and South America AR Interactive Game Screen Sales and Revenue by Application (2020-2031)
10.5 Central and South America Investment Opportunities and Key Challenges
10.6 Central and South America AR Interactive Game Screen Market Size by Country
10.6.1 Central and South America Revenue Trends by Country (2020 VS 2024 VS 2031)
10.6.2 Brazil
10.6.3 Argentina
11 Middle East and Africa
11.1 Middle East and Africa Sales Volume and Revenue (2020-2031)
11.2 Middle East and Africa Key Manufacturers Sales Revenue in 2024
11.3 Middle East and Africa AR Interactive Game Screen Sales and Revenue by Type (2020-2031)
11.4 Middle East and Africa AR Interactive Game Screen Sales and Revenue by Application (2020-2031)
11.5 Middle East and Africa Investment Opportunities and Key Challenges
11.6 Middle East and Africa AR Interactive Game Screen Market Size by Country
11.6.1 Middle East and Africa Revenue Trends by Country (2020 VS 2024 VS 2031)
11.6.2 GCC Countries
11.6.3 Turkey
11.6.4 Egypt
11.6.5 South Africa
12 Corporate Profile
12.1 YORD
12.1.1 YORD Corporation Information
12.1.2 YORD Business Overview
12.1.3 YORD AR Interactive Game Screen Product Models, Descriptions and Specifications
12.1.4 YORD AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.1.5 YORD AR Interactive Game Screen Sales by Product in 2024
12.1.6 YORD AR Interactive Game Screen Sales by Application in 2024
12.1.7 YORD AR Interactive Game Screen Sales by Geographic Area in 2024
12.1.8 YORD AR Interactive Game Screen SWOT Analysis
12.1.9 YORD Recent Developments
12.2 Kaola Design
12.2.1 Kaola Design Corporation Information
12.2.2 Kaola Design Business Overview
12.2.3 Kaola Design AR Interactive Game Screen Product Models, Descriptions and Specifications
12.2.4 Kaola Design AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.2.5 Kaola Design AR Interactive Game Screen Sales by Product in 2024
12.2.6 Kaola Design AR Interactive Game Screen Sales by Application in 2024
12.2.7 Kaola Design AR Interactive Game Screen Sales by Geographic Area in 2024
12.2.8 Kaola Design AR Interactive Game Screen SWOT Analysis
12.2.9 Kaola Design Recent Developments
12.3 Leagans
12.3.1 Leagans Corporation Information
12.3.2 Leagans Business Overview
12.3.3 Leagans AR Interactive Game Screen Product Models, Descriptions and Specifications
12.3.4 Leagans AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.3.5 Leagans AR Interactive Game Screen Sales by Product in 2024
12.3.6 Leagans AR Interactive Game Screen Sales by Application in 2024
12.3.7 Leagans AR Interactive Game Screen Sales by Geographic Area in 2024
12.3.8 Leagans AR Interactive Game Screen SWOT Analysis
12.3.9 Leagans Recent Developments
12.4 Betasmart
12.4.1 Betasmart Corporation Information
12.4.2 Betasmart Business Overview
12.4.3 Betasmart AR Interactive Game Screen Product Models, Descriptions and Specifications
12.4.4 Betasmart AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.4.5 Betasmart AR Interactive Game Screen Sales by Product in 2024
12.4.6 Betasmart AR Interactive Game Screen Sales by Application in 2024
12.4.7 Betasmart AR Interactive Game Screen Sales by Geographic Area in 2024
12.4.8 Betasmart AR Interactive Game Screen SWOT Analysis
12.4.9 Betasmart Recent Developments
12.5 Lqiangai
12.5.1 Lqiangai Corporation Information
12.5.2 Lqiangai Business Overview
12.5.3 Lqiangai AR Interactive Game Screen Product Models, Descriptions and Specifications
12.5.4 Lqiangai AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.5.5 Lqiangai AR Interactive Game Screen Sales by Product in 2024
12.5.6 Lqiangai AR Interactive Game Screen Sales by Application in 2024
12.5.7 Lqiangai AR Interactive Game Screen Sales by Geographic Area in 2024
12.5.8 Lqiangai AR Interactive Game Screen SWOT Analysis
12.5.9 Lqiangai Recent Developments
12.6 Chengji Wisdom
12.6.1 Chengji Wisdom Corporation Information
12.6.2 Chengji Wisdom Business Overview
12.6.3 Chengji Wisdom AR Interactive Game Screen Product Models, Descriptions and Specifications
12.6.4 Chengji Wisdom AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.6.5 Chengji Wisdom Recent Developments
12.7 Scenery Smart Technology
12.7.1 Scenery Smart Technology Corporation Information
12.7.2 Scenery Smart Technology Business Overview
12.7.3 Scenery Smart Technology AR Interactive Game Screen Product Models, Descriptions and Specifications
12.7.4 Scenery Smart Technology AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.7.5 Scenery Smart Technology Recent Developments
12.8 Manbaai
12.8.1 Manbaai Corporation Information
12.8.2 Manbaai Business Overview
12.8.3 Manbaai AR Interactive Game Screen Product Models, Descriptions and Specifications
12.8.4 Manbaai AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.8.5 Manbaai Recent Developments
12.9 Tihuankeji
12.9.1 Tihuankeji Corporation Information
12.9.2 Tihuankeji Business Overview
12.9.3 Tihuankeji AR Interactive Game Screen Product Models, Descriptions and Specifications
12.9.4 Tihuankeji AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.9.5 Tihuankeji Recent Developments
12.10 Aiqianwei
12.10.1 Aiqianwei Corporation Information
12.10.2 Aiqianwei Business Overview
12.10.3 Aiqianwei AR Interactive Game Screen Product Models, Descriptions and Specifications
12.10.4 Aiqianwei AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.10.5 Aiqianwei Recent Developments
12.11 Creativc
12.11.1 Creativc Corporation Information
12.11.2 Creativc Business Overview
12.11.3 Creativc AR Interactive Game Screen Product Models, Descriptions and Specifications
12.11.4 Creativc AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.11.5 Creativc Recent Developments
12.12 Beijinghuirenzhineng
12.12.1 Beijinghuirenzhineng Corporation Information
12.12.2 Beijinghuirenzhineng Business Overview
12.12.3 Beijinghuirenzhineng AR Interactive Game Screen Product Models, Descriptions and Specifications
12.12.4 Beijinghuirenzhineng AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.12.5 Beijinghuirenzhineng Recent Developments
12.13 Uedled
12.13.1 Uedled Corporation Information
12.13.2 Uedled Business Overview
12.13.3 Uedled AR Interactive Game Screen Product Models, Descriptions and Specifications
12.13.4 Uedled AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.13.5 Uedled Recent Developments
12.14 Infinite Smart
12.14.1 Infinite Smart Corporation Information
12.14.2 Infinite Smart Business Overview
12.14.3 Infinite Smart AR Interactive Game Screen Product Models, Descriptions and Specifications
12.14.4 Infinite Smart AR Interactive Game Screen Capacity, Sales, Price, Revenue and Gross Margin (2020-2025)
12.14.5 Infinite Smart Recent Developments
13 Value Chain and Supply-Chain Analysis
13.1 AR Interactive Game Screen Industry Chain
13.2 AR Interactive Game Screen Upstream Materials Analysis
13.2.1 Raw Materials
13.2.2 Key Suppliers Market Share & Risk Assessment
13.3 AR Interactive Game Screen Integrated Production Analysis
13.3.1 Manufacturing Footprint Analysis
13.3.2 Production Technology Overview
13.3.3 Regional Cost Drivers
13.4 AR Interactive Game Screen Sales Channels and Distribution Networks
13.4.1 Sales Channels
13.4.2 Distributors
14 AR Interactive Game Screen Market Dynamics
14.1 Industry Trends and Evolution
14.2 Market Growth Drivers and Emerging Opportunities
14.3 Market Challenges, Risks, and Restraints
15 Key Findings in the Global AR Interactive Game Screen Study
16 Appendix
16.1 Research Methodology
16.1.1 Methodology/Research Approach
16.1.1.1 Research Programs/Design
16.1.1.2 Market Size Estimation
16.1.1.3 Market Breakdown and Data Triangulation
16.1.2 Data Source
16.1.2.1 Secondary Sources
16.1.2.2 Primary Sources
16.2 Author Details
List of Tables
 Table 1. Global AR Interactive Game Screen Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
 Table 2. Global AR Interactive Game Screen Market Size Growth Rate by Application, 2020 VS 2024 VS 2031 (US$ Million)
 Table 3. Global AR Interactive Game Screen Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 4. Global AR Interactive Game Screen Revenue by Region (2020-2025) & (US$ Million)
 Table 5. Global AR Interactive Game Screen Revenue by Region (2026-2031) & (US$ Million)
 Table 6. Global AR Interactive Game Screen Sales Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (Units)
 Table 7. Global AR Interactive Game Screen Sales by Region (2020-2025) & (Units)
 Table 8. Global AR Interactive Game Screen Sales by Region (2026-2031) & (Units)
 Table 9. Emerging Market Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 10. Global AR Interactive Game Screen Production Growth Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (Units)
 Table 11. Global AR Interactive Game Screen Production by Region (2020-2025) & (Units)
 Table 12. Global AR Interactive Game Screen Production by Region (2026-2031) & (Units)
 Table 13. Global AR Interactive Game Screen Sales by Manufacturers (2020-2025) & (Units)
 Table 14. Global AR Interactive Game Screen Sales Share by Manufacturers (2020-2025)
 Table 15. Global AR Interactive Game Screen Revenue by Manufacturers (2020-2025) & (US$ Million)
 Table 16. Global AR Interactive Game Screen Revenue Market Share by Manufacturers (2020-2025)
 Table 17. Global Key Manufacturers’Ranking Shift (2023 vs. 2024) (Based on Revenue)
 Table 18. Global AR Interactive Game Screen by Manufacturer Tier (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Interactive Game Screen as of 2024)
 Table 19. Global AR Interactive Game Screen Average Gross Margin (%) by Manufacturer (2020 VS 2024)
 Table 20. Global AR Interactive Game Screen Average Selling Price (ASP) by Manufacturers (2020-2025) & (US$/Unit)
 Table 21. Key Manufacturers AR Interactive Game Screen Manufacturing Base and Headquarters
 Table 22. Global AR Interactive Game Screen Market Concentration Ratio (CR5 and HHI)
 Table 23. Key Market Entrant/Exit (2020-2024) – Drivers & Impact Analysis
 Table 24. Key Mergers & Acquisitions, Expansion Plans, R&D Investment
 Table 25. Global AR Interactive Game Screen Sales by Type (2020-2025) & (Units)
 Table 26. Global AR Interactive Game Screen Sales by Type (2026-2031) & (Units)
 Table 27. Global AR Interactive Game Screen Revenue by Type (2020-2025) & (US$ Million)
 Table 28. Global AR Interactive Game Screen Revenue by Type (2026-2031) & (US$ Million)
 Table 29. Global AR Interactive Game Screen ASP by Type (2020-2031) & (US$/Unit)
 Table 30. Technical Specifications by Key Product Type
 Table 31. Global AR Interactive Game Screen Sales by Application (2020-2025) & (Units)
 Table 32. Global AR Interactive Game Screen Sales by Application (2026-2031) & (Units)
 Table 33. AR Interactive Game Screen High-Growth Sectors Demand CAGR (2024-2031)
 Table 34. Global AR Interactive Game Screen Revenue by Application (2020-2025) & (US$ Million)
 Table 35. Global AR Interactive Game Screen Revenue by Application (2026-2031) & (US$ Million)
 Table 36. Global AR Interactive Game Screen ASP by Application (2020-2031) & (US$/Unit)
 Table 37. Top Customers by Region
 Table 38. Top Customers by Application
 Table 39. North America AR Interactive Game Screen Growth Accelerators and Market Barriers
 Table 40. North America AR Interactive Game Screen Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 41. North America AR Interactive Game Screen Sales (Units) by Country (2020 VS 2024 VS 2031)
 Table 42. Europe AR Interactive Game Screen Growth Accelerators and Market Barriers
 Table 43. Europe AR Interactive Game Screen Revenue Grow Rate (CAGR) by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 44. Europe AR Interactive Game Screen Sales (Units) by Country (2020 VS 2024 VS 2031)
 Table 45. Asia-Pacific AR Interactive Game Screen Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Asia-Pacific AR Interactive Game Screen Sales (Units) by Country (2020 VS 2024 VS 2031)
 Table 47. Asia-Pacific AR Interactive Game Screen Growth Accelerators and Market Barriers
 Table 48. Southeast Asia AR Interactive Game Screen Revenue Grow Rate (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 49. Central and South America AR Interactive Game Screen Investment Opportunities and Key Challenges
 Table 50. Central and South America AR Interactive Game Screen Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 51. Middle East and Africa AR Interactive Game Screen Investment Opportunities and Key Challenges
 Table 52. Middle East and Africa AR Interactive Game Screen Revenue Grow Rate (CAGR) by Country (2020 VS 2024 VS 2031) (US$ Million)
 Table 53. YORD Corporation Information
 Table 54. YORD Description and Major Businesses
 Table 55. YORD Product Models, Descriptions and Specifications
 Table 56. YORD Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 57. YORD Sales Value Proportion by Product in 2024
 Table 58. YORD Sales Value Proportion by Application in 2024
 Table 59. YORD Sales Value Proportion by Geographic Area in 2024
 Table 60. YORD AR Interactive Game Screen SWOT Analysis
 Table 61. YORD Recent Developments
 Table 62. Kaola Design Corporation Information
 Table 63. Kaola Design Description and Major Businesses
 Table 64. Kaola Design Product Models, Descriptions and Specifications
 Table 65. Kaola Design Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 66. Kaola Design Sales Value Proportion by Product in 2024
 Table 67. Kaola Design Sales Value Proportion by Application in 2024
 Table 68. Kaola Design Sales Value Proportion by Geographic Area in 2024
 Table 69. Kaola Design AR Interactive Game Screen SWOT Analysis
 Table 70. Kaola Design Recent Developments
 Table 71. Leagans Corporation Information
 Table 72. Leagans Description and Major Businesses
 Table 73. Leagans Product Models, Descriptions and Specifications
 Table 74. Leagans Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 75. Leagans Sales Value Proportion by Product in 2024
 Table 76. Leagans Sales Value Proportion by Application in 2024
 Table 77. Leagans Sales Value Proportion by Geographic Area in 2024
 Table 78. Leagans AR Interactive Game Screen SWOT Analysis
 Table 79. Leagans Recent Developments
 Table 80. Betasmart Corporation Information
 Table 81. Betasmart Description and Major Businesses
 Table 82. Betasmart Product Models, Descriptions and Specifications
 Table 83. Betasmart Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 84. Betasmart Sales Value Proportion by Product in 2024
 Table 85. Betasmart Sales Value Proportion by Application in 2024
 Table 86. Betasmart Sales Value Proportion by Geographic Area in 2024
 Table 87. Betasmart AR Interactive Game Screen SWOT Analysis
 Table 88. Betasmart Recent Developments
 Table 89. Lqiangai Corporation Information
 Table 90. Lqiangai Description and Major Businesses
 Table 91. Lqiangai Product Models, Descriptions and Specifications
 Table 92. Lqiangai Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. Lqiangai Sales Value Proportion by Product in 2024
 Table 94. Lqiangai Sales Value Proportion by Application in 2024
 Table 95. Lqiangai Sales Value Proportion by Geographic Area in 2024
 Table 96. Lqiangai AR Interactive Game Screen SWOT Analysis
 Table 97. Lqiangai Recent Developments
 Table 98. Chengji Wisdom Corporation Information
 Table 99. Chengji Wisdom Description and Major Businesses
 Table 100. Chengji Wisdom Product Models, Descriptions and Specifications
 Table 101. Chengji Wisdom Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 102. Chengji Wisdom Recent Developments
 Table 103. Scenery Smart Technology Corporation Information
 Table 104. Scenery Smart Technology Description and Major Businesses
 Table 105. Scenery Smart Technology Product Models, Descriptions and Specifications
 Table 106. Scenery Smart Technology Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 107. Scenery Smart Technology Recent Developments
 Table 108. Manbaai Corporation Information
 Table 109. Manbaai Description and Major Businesses
 Table 110. Manbaai Product Models, Descriptions and Specifications
 Table 111. Manbaai Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 112. Manbaai Recent Developments
 Table 113. Tihuankeji Corporation Information
 Table 114. Tihuankeji Description and Major Businesses
 Table 115. Tihuankeji Product Models, Descriptions and Specifications
 Table 116. Tihuankeji Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 117. Tihuankeji Recent Developments
 Table 118. Aiqianwei Corporation Information
 Table 119. Aiqianwei Description and Major Businesses
 Table 120. Aiqianwei Product Models, Descriptions and Specifications
 Table 121. Aiqianwei Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 122. Aiqianwei Recent Developments
 Table 123. Creativc Corporation Information
 Table 124. Creativc Description and Major Businesses
 Table 125. Creativc Product Models, Descriptions and Specifications
 Table 126. Creativc Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 127. Creativc Recent Developments
 Table 128. Beijinghuirenzhineng Corporation Information
 Table 129. Beijinghuirenzhineng Description and Major Businesses
 Table 130. Beijinghuirenzhineng Product Models, Descriptions and Specifications
 Table 131. Beijinghuirenzhineng Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 132. Beijinghuirenzhineng Recent Developments
 Table 133. Uedled Corporation Information
 Table 134. Uedled Description and Major Businesses
 Table 135. Uedled Product Models, Descriptions and Specifications
 Table 136. Uedled Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 137. Uedled Recent Developments
 Table 138. Infinite Smart Corporation Information
 Table 139. Infinite Smart Description and Major Businesses
 Table 140. Infinite Smart Product Models, Descriptions and Specifications
 Table 141. Infinite Smart Capacity, Sales (Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 142. Infinite Smart Recent Developments
 Table 143. Key Raw Materials Distribution
 Table 144. Raw Materials Key Suppliers
 Table 145. Critical Raw Material Supplier Concentration (2024) & Risk Index
 Table 146. Milestones in Production Technology Evolution
 Table 147. Distributors List
 Table 148. Market Trends and Market Evolution
 Table 149. Market Drivers and Opportunities
 Table 150. Market Challenges, Risks, and Restraints
 Table 151. Research Programs/Design for This Report
 Table 152. Key Data Information from Secondary Sources
 Table 153. Key Data Information from Primary Sources


List of Figures
 Figure 1. AR Interactive Game Screen Product Picture
 Figure 2. Global AR Interactive Game Screen Market Size Growth Rate by Type, 2020 VS 2024 VS 2031 (US$ Million)
 Figure 3. Embedded Product Picture
 Figure 4. Standalone Product Picture
 Figure 5. Global AR Interactive Game Screen Market Size Growth Rate by Application, 2020 VS 2024 VS 2031 (US$ Million)
 Figure 6. Parks
 Figure 7. Residential Communities
 Figure 8. Scenic Spots
 Figure 9. Other
 Figure 10. AR Interactive Game Screen Report Years Considered
 Figure 11. Global AR Interactive Game Screen Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 12. Global AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 13. Global AR Interactive Game Screen Revenue (CAGR) by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Figure 14. Global AR Interactive Game Screen Revenue Market Share by Region (2020-2031)
 Figure 15. Global AR Interactive Game Screen Sales (2020-2031) & (Units)
 Figure 16. Global AR Interactive Game Screen Sales (CAGR) by Region (2020-2031) (Units)
 Figure 17. Global AR Interactive Game Screen Sales Market Share by Region (2020-2031)
 Figure 18. Global AR Interactive Game Screen Capacity, Production and Utilization (2020-2031) & (Units)
 Figure 19. Global AR Interactive Game Screen Production Trend by Region (2020-2031) (Units)
 Figure 20. Global AR Interactive Game Screen Production Market Share by Region (2020-2031)
 Figure 21. Production Capacity Enablers & Constraints
 Figure 22. AR Interactive Game Screen Production Growth Rate in North America (2020-2031) & (Units)
 Figure 23. AR Interactive Game Screen Production Growth Rate in Europe (2020-2031) & (Units)
 Figure 24. AR Interactive Game Screen Production Growth Rate in China (2020-2031) & (Units)
 Figure 25. AR Interactive Game Screen Production Growth Rate in Japan (2020-2031) & (Units)
 Figure 26. Top 5 and Top 10 Manufacturers AR Interactive Game Screen Sales Volume Market Share in 2024
 Figure 27. Global AR Interactive Game Screen Revenue Market Share Ranking (2024)
 Figure 28. Tier Distribution by Revenue Contribution (2020 VS 2024)
 Figure 29. Embedded Revenue Market Share by Manufacturer in 2024
 Figure 30. Standalone Revenue Market Share by Manufacturer in 2024
 Figure 31. Type Eight Revenue Market Share by Manufacturer in 2024
 Figure 32. Type Nine Revenue Market Share by Manufacturer in 2024
 Figure 33. Global AR Interactive Game Screen Sales Market Share by Type (2020-2031)
 Figure 34. Global AR Interactive Game Screen Revenue Market Share by Type (2020-2031)
 Figure 35. Global AR Interactive Game Screen Sales Market Share by Application (2020-2031)
 Figure 36. Global AR Interactive Game Screen Revenue Market Share by Application (2020-2031)
 Figure 37. North America AR Interactive Game Screen Sales YoY (2020-2031) & (Units)
 Figure 38. North America AR Interactive Game Screen Revenue YoY (2020-2031) & (US$ Million)
 Figure 39. North America Top 5 Manufacturers AR Interactive Game Screen Sales Revenue (US$ Million) in 2024
 Figure 40. North America AR Interactive Game Screen Sales Volume (Units) by Type (2020- 2031)
 Figure 41. North America AR Interactive Game Screen Sales Revenue (US$ Million) by Type (2020 - 2031)
 Figure 42. North America AR Interactive Game Screen Sales Volume (Units) by Application (2020-2031)
 Figure 43. North America AR Interactive Game Screen Sales Revenue (US$ Million) by Application (2020-2031)
 Figure 44. US AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 45. Canada AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 46. Mexico AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 47. Europe AR Interactive Game Screen Sales YoY (2020-2031) & (Units)
 Figure 48. Europe AR Interactive Game Screen Revenue YoY (2020-2031) & (US$ Million)
 Figure 49. Europe Top 5 Manufacturers AR Interactive Game Screen Sales Revenue (US$ Million) in 2024
 Figure 50. Europe AR Interactive Game Screen Sales Volume (Units) by Type (2020-2031)
 Figure 51. Europe AR Interactive Game Screen Sales Revenue (US$ Million) by Type (2020-2031)
 Figure 52. Europe AR Interactive Game Screen Sales Volume (Units) by Application (2020-2031)
 Figure 53. Europe AR Interactive Game Screen Sales Revenue (US$ Million) by Application (2020-2031)
 Figure 54. Germany AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 55. France AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 56. U.K. AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 57. Italy AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 58. Russia AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 59. Asia-Pacific AR Interactive Game Screen Sales YoY (2020-2031) & (Units)
 Figure 60. Asia-Pacific AR Interactive Game Screen Revenue YoY (2020-2031) & (US$ Million)
 Figure 61. Asia-Pacific Top 8 Manufacturers AR Interactive Game Screen Sales Revenue (US$ Million) in 2024
 Figure 62. Asia-Pacific AR Interactive Game Screen Sales Volume (Units) by Type (2020- 2031)
 Figure 63. Asia-Pacific AR Interactive Game Screen Sales Revenue (US$ Million) by Type (2020- 2031)
 Figure 64. Asia-Pacific AR Interactive Game Screen Sales Volume (Units) by Application (2020-2031)
 Figure 65. Asia-Pacific AR Interactive Game Screen Sales Revenue (US$ Million) by Application (2020-2031)
 Figure 66. Indonesia AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 67. Japan AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 68. South Korea AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 69. China Taiwan AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 70. India AR Interactive Game Screen Revenue (2020-2031) & (US$ Million)
 Figure 71. Central and South America AR Interactive Game Screen Sales YoY (2020-2031) & (Units)
 Figure 72. Central and South America AR Interactive Game Screen Revenue YoY (2020-2031) & (US$ Million)
 Figure 73. Central and South America Top 5 Manufacturers AR Interactive Game Screen Sales Revenue (US$ Million) in 2024
 Figure 74. Central and South America AR Interactive Game Screen Sales Volume (Units) by Type (2021-2031)
 Figure 75. Central and South America AR Interactive Game Screen Sales Revenue (US$ Million) by Type (2020-2031)
 Figure 76. Central and South America AR Interactive Game Screen Sales Volume (Units) by Application (2020-2031)
 Figure 77. Central and South America AR Interactive Game Screen Sales Revenue (US$ Million) by Application (2020-2031)
 Figure 78. Brazil AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 79. Argentina AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 80. Middle East, and Africa AR Interactive Game Screen Sales YoY (2020-2031) & (Units)
 Figure 81. Middle East and Africa AR Interactive Game Screen Revenue YoY (2020-2031) & (US$ Million)
 Figure 82. Middle East and Africa Top 5 Manufacturers AR Interactive Game Screen Sales Revenue (US$ Million) in 2024
 Figure 83. Middle East and Africa AR Interactive Game Screen Sales Volume (Units) by Type (2021-2031)
 Figure 84. South America AR Interactive Game Screen Sales Revenue (US$ Million) by Type (2020-2031)
 Figure 85. Middle East and Africa AR Interactive Game Screen Sales Volume (Units) by Application (2020-2031)
 Figure 86. Middle East and Africa AR Interactive Game Screen Sales Revenue (US$ Million) by Application (2020-2031)
 Figure 87. GCC Countries AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 88. Turkey AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 89. Egypt AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 90. South Africa AR Interactive Game Screen Revenue (2020-2025) & (US$ Million)
 Figure 91. AR Interactive Game Screen Industry Chain Mapping
 Figure 92. Regional AR Interactive Game Screen Manufacturing Base Distribution (%)
 Figure 93. AR Interactive Game Screen Production Process
 Figure 94. Regional AR Interactive Game Screen Production Cost Structure
 Figure 95. Channels of Distribution (Direct Vs Distribution)
 Figure 96. Bottom-up and Top-down Approaches for This Report
 Figure 97. Data Triangulation
 Figure 98. Key Executives Interviewed
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