List of Tables
Table 1. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
Table 2. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Value by Application (2024 VS 2031) & (US$ Million)
Table 3. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Competitive Situation by Manufacturers in 2024
Table 4. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units) of Key Manufacturers (2020-2025)
Table 5. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Manufacturers (2020-2025)
Table 6. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue (US$ Million) by Manufacturers (2020-2025)
Table 7. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Share by Manufacturers (2020-2025)
Table 8. Global Market Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Average Price (US$/Unit) of Key Manufacturers (2020-2025)
Table 9. Global Key Players of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device, Industry Ranking, 2022 VS 2023 VS 2024
Table 10. Global Key Manufacturers of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device, Manufacturing Sites & Headquarters
Table 11. Global Key Manufacturers of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device, Product Type & Application
Table 12. Global Key Manufacturers of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device, Date of Enter into This Industry
Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device as of 2024)
Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 16. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 17. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Region (2020-2025) & (K Units)
Table 18. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Region (2020-2025)
Table 19. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Region (2026-2031) & (K Units)
Table 20. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Region (2026-2031)
Table 21. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Region (2020-2025) & (US$ Million)
Table 22. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Region (2020-2025)
Table 23. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Region (2026-2031) & (US$ Million)
Table 24. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Region (2026-2031)
Table 25. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 26. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2020-2025) & (K Units)
Table 27. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2026-2031) & (K Units)
Table 28. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2020-2025) & (US$ Million)
Table 29. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2026-2031) & (US$ Million)
Table 30. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 31. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2020-2025) & (K Units)
Table 32. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2026-2031) & (K Units)
Table 33. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2020-2025) & (US$ Million)
Table 34. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2026-2031) & (US$ Million)
Table 35. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
Table 36. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Region (2020-2025) & (K Units)
Table 37. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Region (2026-2031) & (K Units)
Table 38. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Region (2020-2025) & (US$ Million)
Table 39. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Region (2026-2031) & (US$ Million)
Table 40. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 41. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2020-2025) & (K Units)
Table 42. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2026-2031) & (K Units)
Table 43. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2020-2025) & (US$ Million)
Table 44. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2026-2031) & (US$ Million)
Table 45. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
Table 46. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2020-2025) & (K Units)
Table 47. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales by Country (2026-2031) & (K Units)
Table 48. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2020-2025) & (US$ Million)
Table 49. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue by Country (2026-2031) & (US$ Million)
Table 50. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units) by Type (2020-2025)
Table 51. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units) by Type (2026-2031)
Table 52. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Type (2020-2025)
Table 53. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Type (2026-2031)
Table 54. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue (US$ Million) by Type (2020-2025)
Table 55. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue (US$ Million) by Type (2026-2031)
Table 56. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Type (2020-2025)
Table 57. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Type (2026-2031)
Table 58. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Type (2020-2025)
Table 59. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Type (2026-2031)
Table 60. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units) by Application (2020-2025)
Table 61. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units) by Application (2026-2031)
Table 62. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Application (2020-2025)
Table 63. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Application (2026-2031)
Table 64. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue (US$ Million) by Application (2020-2025)
Table 65. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue (US$ Million) by Application (2026-2031)
Table 66. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Application (2020-2025)
Table 67. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Application (2026-2031)
Table 68. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Application (2020-2025)
Table 69. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Application (2026-2031)
Table 70. Oculus Company Information
Table 71. Oculus Description and Business Overview
Table 72. Oculus Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 73. Oculus Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 74. Oculus Recent Developments/Updates
Table 75. HTC Company Information
Table 76. HTC Description and Business Overview
Table 77. HTC Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 78. HTC Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 79. HTC Recent Developments/Updates
Table 80. Samsung Company Information
Table 81. Samsung Description and Business Overview
Table 82. Samsung Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 83. Samsung Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 84. Samsung Recent Developments/Updates
Table 85. PlayStation Company Information
Table 86. PlayStation Description and Business Overview
Table 87. PlayStation Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 88. PlayStation Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 89. PlayStation Recent Developments/Updates
Table 90. SteelSeries Company Information
Table 91. SteelSeries Description and Business Overview
Table 92. SteelSeries Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 93. SteelSeries Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 94. SteelSeries Recent Developments/Updates
Table 95. Sony Company Information
Table 96. Sony Description and Business Overview
Table 97. Sony Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 98. Sony Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 99. Sony Recent Developments/Updates
Table 100. Leap Motion Company Information
Table 101. Leap Motion Description and Business Overview
Table 102. Leap Motion Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 103. Leap Motion Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 104. Leap Motion Recent Developments/Updates
Table 105. MANUS Company Information
Table 106. MANUS Description and Business Overview
Table 107. MANUS Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
Table 108. MANUS Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Product
Table 109. MANUS Recent Developments/Updates
Table 110. Key Raw Materials Lists
Table 111. Raw Materials Key Suppliers Lists
Table 112. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Distributors List
Table 113. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Customers List
Table 114. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Trends
Table 115. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Drivers
Table 116. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Challenges
Table 117. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Restraints
Table 118. Research Programs/Design for This Report
Table 119. Key Data Information from Secondary Sources
Table 120. Key Data Information from Primary Sources
Table 121. Authors List of This Report
List of Figures
Figure 1. Product Picture of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device
Figure 2. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Value Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Share by Type: 2024 & 2031
Figure 4. Handle Product Picture
Figure 5. Tactile Glove Product Picture
Figure 6. Myoelectric Bracelet Product Picture
Figure 7. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Value by Application (2020-2031) & (US$ Million)
Figure 8. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Share by Application: 2024 & 2031
Figure 9. Online Sale
Figure 10. Offline Sale
Figure 11. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue, (US$ Million), 2020 VS 2024 VS 2031
Figure 12. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Size (2020-2031) & (US$ Million)
Figure 13. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales (2020-2031) & (K Units)
Figure 14. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Average Price (US$/Unit) & (2020-2031)
Figure 15. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Report Years Considered
Figure 16. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Share by Manufacturers in 2024
Figure 17. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Share by Manufacturers in 2024
Figure 18. Global 5 and 10 Largest Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Players: Market Share by Revenue in Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device in 2024
Figure 19. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
Figure 20. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Figure 21. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Country (2020-2031)
Figure 22. North America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Country (2020-2031)
Figure 23. United States Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 24. Canada Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 25. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Country (2020-2031)
Figure 26. Europe Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Country (2020-2031)
Figure 27. Germany Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 28. France Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 29. U.K. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 30. Italy Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 31. Russia Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 32. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Region (2020-2031)
Figure 33. Asia Pacific Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Region (2020-2031)
Figure 34. China Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 35. Japan Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 36. South Korea Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 37. India Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 38. Australia Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 39. China Taiwan Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 40. Southeast Asia Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 41. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Country (2020-2031)
Figure 42. Latin America Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Country (2020-2031)
Figure 43. Mexico Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 44. Brazil Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 45. Argentina Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 46. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Sales Market Share by Country (2020-2031)
Figure 47. Middle East and Africa Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Market Share by Country (2020-2031)
Figure 48. Turkey Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 49. Saudi Arabia Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 50. UAE Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Revenue Growth Rate (2020-2031) & (US$ Million)
Figure 51. Global Sales Market Share of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device by Type (2020-2031)
Figure 52. Global Revenue Market Share of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device by Type (2020-2031)
Figure 53. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Type (2020-2031)
Figure 54. Global Sales Market Share of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device by Application (2020-2031)
Figure 55. Global Revenue Market Share of Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device by Application (2020-2031)
Figure 56. Global Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Price (US$/Unit) by Application (2020-2031)
Figure 57. Virtual Reality (VR) and Augmented Reality (AR) Non-bare-hand Interactive Device Value Chain
Figure 58. Channels of Distribution (Direct Vs Distribution)
Figure 59. Bottom-up and Top-down Approaches for This Report
Figure 60. Data Triangulation
Figure 61. Key Executives Interviewed