0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global AR in Education Market Research Report 2025
Published Date: July 2025
|
Report Code: QYRE-Auto-25X5792
Home | Market Reports | Computers & Electronics| Software
Global AR in Education Market Insights and Forecast to 2028
BUY CHAPTERS

Global AR in Education Market Research Report 2025

Code: QYRE-Auto-25X5792
Report
July 2025
Pages:89
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AR in Education Market

The global market for AR in Education was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
AR technology can be used to develop games that combine events in the real world and use virtual information to enhance them.In addition, they provide educators with highly interactive and visual forms of learning.Through the strategy of device + cloud, it is an intelligent platform to greatly improve students" cognition and learning ability in time and space dimensions.
North American market for AR in Education is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for AR in Education is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for AR in Education in Higher Education is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of AR in Education include EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville, Meta Company, InGage, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for AR in Education, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR in Education.
The AR in Education market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global AR in Education market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AR in Education companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of AR in Education Market Report

Report Metric Details
Report Name AR in Education Market
Segment by Type
  • AR Audio
  • AR Video
  • AR Games
  • AR Content
  • Other
Segment by Application
  • Higher Education
  • K-12
  • Educational Training
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville, Meta Company, InGage, Popar, Lenovo
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of AR in Education company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the AR in Education Market report?

Ans: The main players in the AR in Education Market are EON Reality, DAQRI, GAMOOZ, Magic Jump, QuiverVision, Magic Leap, Google, Chromville, Meta Company, InGage, Popar, Lenovo

What are the Application segmentation covered in the AR in Education Market report?

Ans: The Applications covered in the AR in Education Market report are Higher Education, K-12, Educational Training

What are the Type segmentation covered in the AR in Education Market report?

Ans: The Types covered in the AR in Education Market report are AR Audio, AR Video, AR Games, AR Content, Other

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global AR in Education Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 AR Audio
1.2.3 AR Video
1.2.4 AR Games
1.2.5 AR Content
1.2.6 Other
1.3 Market by Application
1.3.1 Global AR in Education Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Higher Education
1.3.3 K-12
1.3.4 Educational Training
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global AR in Education Market Perspective (2020-2031)
2.2 Global AR in Education Growth Trends by Region
2.2.1 Global AR in Education Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 AR in Education Historic Market Size by Region (2020-2025)
2.2.3 AR in Education Forecasted Market Size by Region (2026-2031)
2.3 AR in Education Market Dynamics
2.3.1 AR in Education Industry Trends
2.3.2 AR in Education Market Drivers
2.3.3 AR in Education Market Challenges
2.3.4 AR in Education Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top AR in Education Players by Revenue
3.1.1 Global Top AR in Education Players by Revenue (2020-2025)
3.1.2 Global AR in Education Revenue Market Share by Players (2020-2025)
3.2 Global AR in Education Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by AR in Education Revenue
3.4 Global AR in Education Market Concentration Ratio
3.4.1 Global AR in Education Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by AR in Education Revenue in 2024
3.5 Global Key Players of AR in Education Head office and Area Served
3.6 Global Key Players of AR in Education, Product and Application
3.7 Global Key Players of AR in Education, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 AR in Education Breakdown Data by Type
4.1 Global AR in Education Historic Market Size by Type (2020-2025)
4.2 Global AR in Education Forecasted Market Size by Type (2026-2031)
5 AR in Education Breakdown Data by Application
5.1 Global AR in Education Historic Market Size by Application (2020-2025)
5.2 Global AR in Education Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America AR in Education Market Size (2020-2031)
6.2 North America AR in Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America AR in Education Market Size by Country (2020-2025)
6.4 North America AR in Education Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe AR in Education Market Size (2020-2031)
7.2 Europe AR in Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe AR in Education Market Size by Country (2020-2025)
7.4 Europe AR in Education Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific AR in Education Market Size (2020-2031)
8.2 Asia-Pacific AR in Education Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific AR in Education Market Size by Region (2020-2025)
8.4 Asia-Pacific AR in Education Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America AR in Education Market Size (2020-2031)
9.2 Latin America AR in Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America AR in Education Market Size by Country (2020-2025)
9.4 Latin America AR in Education Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa AR in Education Market Size (2020-2031)
10.2 Middle East & Africa AR in Education Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa AR in Education Market Size by Country (2020-2025)
10.4 Middle East & Africa AR in Education Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 EON Reality
11.1.1 EON Reality Company Details
11.1.2 EON Reality Business Overview
11.1.3 EON Reality AR in Education Introduction
11.1.4 EON Reality Revenue in AR in Education Business (2020-2025)
11.1.5 EON Reality Recent Development
11.2 DAQRI
11.2.1 DAQRI Company Details
11.2.2 DAQRI Business Overview
11.2.3 DAQRI AR in Education Introduction
11.2.4 DAQRI Revenue in AR in Education Business (2020-2025)
11.2.5 DAQRI Recent Development
11.3 GAMOOZ
11.3.1 GAMOOZ Company Details
11.3.2 GAMOOZ Business Overview
11.3.3 GAMOOZ AR in Education Introduction
11.3.4 GAMOOZ Revenue in AR in Education Business (2020-2025)
11.3.5 GAMOOZ Recent Development
11.4 Magic Jump
11.4.1 Magic Jump Company Details
11.4.2 Magic Jump Business Overview
11.4.3 Magic Jump AR in Education Introduction
11.4.4 Magic Jump Revenue in AR in Education Business (2020-2025)
11.4.5 Magic Jump Recent Development
11.5 QuiverVision
11.5.1 QuiverVision Company Details
11.5.2 QuiverVision Business Overview
11.5.3 QuiverVision AR in Education Introduction
11.5.4 QuiverVision Revenue in AR in Education Business (2020-2025)
11.5.5 QuiverVision Recent Development
11.6 Magic Leap
11.6.1 Magic Leap Company Details
11.6.2 Magic Leap Business Overview
11.6.3 Magic Leap AR in Education Introduction
11.6.4 Magic Leap Revenue in AR in Education Business (2020-2025)
11.6.5 Magic Leap Recent Development
11.7 Google
11.7.1 Google Company Details
11.7.2 Google Business Overview
11.7.3 Google AR in Education Introduction
11.7.4 Google Revenue in AR in Education Business (2020-2025)
11.7.5 Google Recent Development
11.8 Chromville
11.8.1 Chromville Company Details
11.8.2 Chromville Business Overview
11.8.3 Chromville AR in Education Introduction
11.8.4 Chromville Revenue in AR in Education Business (2020-2025)
11.8.5 Chromville Recent Development
11.9 Meta Company
11.9.1 Meta Company Company Details
11.9.2 Meta Company Business Overview
11.9.3 Meta Company AR in Education Introduction
11.9.4 Meta Company Revenue in AR in Education Business (2020-2025)
11.9.5 Meta Company Recent Development
11.10 InGage
11.10.1 InGage Company Details
11.10.2 InGage Business Overview
11.10.3 InGage AR in Education Introduction
11.10.4 InGage Revenue in AR in Education Business (2020-2025)
11.10.5 InGage Recent Development
11.11 Popar
11.11.1 Popar Company Details
11.11.2 Popar Business Overview
11.11.3 Popar AR in Education Introduction
11.11.4 Popar Revenue in AR in Education Business (2020-2025)
11.11.5 Popar Recent Development
11.12 Lenovo
11.12.1 Lenovo Company Details
11.12.2 Lenovo Business Overview
11.12.3 Lenovo AR in Education Introduction
11.12.4 Lenovo Revenue in AR in Education Business (2020-2025)
11.12.5 Lenovo Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global AR in Education Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of AR Audio
 Table 3. Key Players of AR Video
 Table 4. Key Players of AR Games
 Table 5. Key Players of AR Content
 Table 6. Key Players of Other
 Table 7. Global AR in Education Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 8. Global AR in Education Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 9. Global AR in Education Market Size by Region (2020-2025) & (US$ Million)
 Table 10. Global AR in Education Market Share by Region (2020-2025)
 Table 11. Global AR in Education Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 12. Global AR in Education Market Share by Region (2026-2031)
 Table 13. AR in Education Market Trends
 Table 14. AR in Education Market Drivers
 Table 15. AR in Education Market Challenges
 Table 16. AR in Education Market Restraints
 Table 17. Global AR in Education Revenue by Players (2020-2025) & (US$ Million)
 Table 18. Global AR in Education Market Share by Players (2020-2025)
 Table 19. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2024)
 Table 20. Ranking of Global Top AR in Education Companies by Revenue (US$ Million) in 2024
 Table 21. Global 5 Largest Players Market Share by AR in Education Revenue (CR5 and HHI) & (2020-2025)
 Table 22. Global Key Players of AR in Education, Headquarters and Area Served
 Table 23. Global Key Players of AR in Education, Product and Application
 Table 24. Global Key Players of AR in Education, Date of Enter into This Industry
 Table 25. Mergers & Acquisitions, Expansion Plans
 Table 26. Global AR in Education Market Size by Type (2020-2025) & (US$ Million)
 Table 27. Global AR in Education Revenue Market Share by Type (2020-2025)
 Table 28. Global AR in Education Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 29. Global AR in Education Revenue Market Share by Type (2026-2031)
 Table 30. Global AR in Education Market Size by Application (2020-2025) & (US$ Million)
 Table 31. Global AR in Education Revenue Market Share by Application (2020-2025)
 Table 32. Global AR in Education Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 33. Global AR in Education Revenue Market Share by Application (2026-2031)
 Table 34. North America AR in Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. North America AR in Education Market Size by Country (2020-2025) & (US$ Million)
 Table 36. North America AR in Education Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Europe AR in Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Europe AR in Education Market Size by Country (2020-2025) & (US$ Million)
 Table 39. Europe AR in Education Market Size by Country (2026-2031) & (US$ Million)
 Table 40. Asia-Pacific AR in Education Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Asia-Pacific AR in Education Market Size by Region (2020-2025) & (US$ Million)
 Table 42. Asia-Pacific AR in Education Market Size by Region (2026-2031) & (US$ Million)
 Table 43. Latin America AR in Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Latin America AR in Education Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Latin America AR in Education Market Size by Country (2026-2031) & (US$ Million)
 Table 46. Middle East & Africa AR in Education Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 47. Middle East & Africa AR in Education Market Size by Country (2020-2025) & (US$ Million)
 Table 48. Middle East & Africa AR in Education Market Size by Country (2026-2031) & (US$ Million)
 Table 49. EON Reality Company Details
 Table 50. EON Reality Business Overview
 Table 51. EON Reality AR in Education Product
 Table 52. EON Reality Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 53. EON Reality Recent Development
 Table 54. DAQRI Company Details
 Table 55. DAQRI Business Overview
 Table 56. DAQRI AR in Education Product
 Table 57. DAQRI Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 58. DAQRI Recent Development
 Table 59. GAMOOZ Company Details
 Table 60. GAMOOZ Business Overview
 Table 61. GAMOOZ AR in Education Product
 Table 62. GAMOOZ Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 63. GAMOOZ Recent Development
 Table 64. Magic Jump Company Details
 Table 65. Magic Jump Business Overview
 Table 66. Magic Jump AR in Education Product
 Table 67. Magic Jump Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 68. Magic Jump Recent Development
 Table 69. QuiverVision Company Details
 Table 70. QuiverVision Business Overview
 Table 71. QuiverVision AR in Education Product
 Table 72. QuiverVision Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 73. QuiverVision Recent Development
 Table 74. Magic Leap Company Details
 Table 75. Magic Leap Business Overview
 Table 76. Magic Leap AR in Education Product
 Table 77. Magic Leap Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 78. Magic Leap Recent Development
 Table 79. Google Company Details
 Table 80. Google Business Overview
 Table 81. Google AR in Education Product
 Table 82. Google Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 83. Google Recent Development
 Table 84. Chromville Company Details
 Table 85. Chromville Business Overview
 Table 86. Chromville AR in Education Product
 Table 87. Chromville Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 88. Chromville Recent Development
 Table 89. Meta Company Company Details
 Table 90. Meta Company Business Overview
 Table 91. Meta Company AR in Education Product
 Table 92. Meta Company Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 93. Meta Company Recent Development
 Table 94. InGage Company Details
 Table 95. InGage Business Overview
 Table 96. InGage AR in Education Product
 Table 97. InGage Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 98. InGage Recent Development
 Table 99. Popar Company Details
 Table 100. Popar Business Overview
 Table 101. Popar AR in Education Product
 Table 102. Popar Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 103. Popar Recent Development
 Table 104. Lenovo Company Details
 Table 105. Lenovo Business Overview
 Table 106. Lenovo AR in Education Product
 Table 107. Lenovo Revenue in AR in Education Business (2020-2025) & (US$ Million)
 Table 108. Lenovo Recent Development
 Table 109. Research Programs/Design for This Report
 Table 110. Key Data Information from Secondary Sources
 Table 111. Key Data Information from Primary Sources
 Table 112. Authors List of This Report


List of Figures
 Figure 1. AR in Education Picture
 Figure 2. Global AR in Education Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global AR in Education Market Share by Type: 2024 VS 2031
 Figure 4. AR Audio Features
 Figure 5. AR Video Features
 Figure 6. AR Games Features
 Figure 7. AR Content Features
 Figure 8. Other Features
 Figure 9. Global AR in Education Market Size by Application (2020-2031) & (US$ Million)
 Figure 10. Global AR in Education Market Share by Application: 2024 VS 2031
 Figure 11. Higher Education Case Studies
 Figure 12. K-12 Case Studies
 Figure 13. Educational Training Case Studies
 Figure 14. AR in Education Report Years Considered
 Figure 15. Global AR in Education Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 16. Global AR in Education Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 17. Global AR in Education Market Share by Region: 2024 VS 2031
 Figure 18. Global AR in Education Market Share by Players in 2024
 Figure 19. Global Top AR in Education Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR in Education as of 2024)
 Figure 20. The Top 10 and 5 Players Market Share by AR in Education Revenue in 2024
 Figure 21. North America AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. North America AR in Education Market Share by Country (2020-2031)
 Figure 23. United States AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Canada AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 25. Europe AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. Europe AR in Education Market Share by Country (2020-2031)
 Figure 27. Germany AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. France AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. U.K. AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Italy AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Russia AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Nordic Countries AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 33. Asia-Pacific AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Asia-Pacific AR in Education Market Share by Region (2020-2031)
 Figure 35. China AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Japan AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. South Korea AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Southeast Asia AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. India AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Australia AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 41. Latin America AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Latin America AR in Education Market Share by Country (2020-2031)
 Figure 43. Mexico AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Brazil AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 45. Middle East & Africa AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Middle East & Africa AR in Education Market Share by Country (2020-2031)
 Figure 47. Turkey AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. Saudi Arabia AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 49. UAE AR in Education Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 50. EON Reality Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 51. DAQRI Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 52. GAMOOZ Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 53. Magic Jump Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 54. QuiverVision Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 55. Magic Leap Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 56. Google Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 57. Chromville Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 58. Meta Company Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 59. InGage Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 60. Popar Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 61. Lenovo Revenue Growth Rate in AR in Education Business (2020-2025)
 Figure 62. Bottom-up and Top-down Approaches for This Report
 Figure 63. Data Triangulation
 Figure 64. Key Executives Interviewed
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Samsung SD

SIMILAR REPORTS

RELATED REPORTS

Global Data Visualization Analysis Tools Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-14K19901
Mon Sep 08 00:00:00 UTC 2025

Add to Cart

Global Digital Mortgage Loan Solutions Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-34K19435
Mon Sep 08 00:00:00 UTC 2025

Add to Cart

Global IT Asset Inventory Management Software Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-8U19855
Mon Sep 08 00:00:00 UTC 2025

Add to Cart

Global Computer-Aided Dispatch (CAD) Software for Public Safety Market Research Report 2025

120 Pages
Type: Report
Code: QYRE-Auto-7D19969
Mon Sep 08 00:00:00 UTC 2025

Add to Cart