List of Tables
Table 1. Global Mobile and Wearable Gaming Technologies Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
Table 2. Key Players of by Device
Table 3. Key Players of by Technology
Table 4. Global Mobile and Wearable Gaming Technologies Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
Table 5. Global Mobile and Wearable Gaming Technologies Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
Table 6. Global Mobile and Wearable Gaming Technologies Market Size by Region (2020-2025) & (US$ Million)
Table 7. Global Mobile and Wearable Gaming Technologies Market Share by Region (2020-2025)
Table 8. Global Mobile and Wearable Gaming Technologies Forecasted Market Size by Region (2026-2031) & (US$ Million)
Table 9. Global Mobile and Wearable Gaming Technologies Market Share by Region (2026-2031)
Table 10. Mobile and Wearable Gaming Technologies Market Trends
Table 11. Mobile and Wearable Gaming Technologies Market Drivers
Table 12. Mobile and Wearable Gaming Technologies Market Challenges
Table 13. Mobile and Wearable Gaming Technologies Market Restraints
Table 14. Global Mobile and Wearable Gaming Technologies Revenue by Players (2020-2025) & (US$ Million)
Table 15. Global Mobile and Wearable Gaming Technologies Market Share by Players (2020-2025)
Table 16. Global Top Mobile and Wearable Gaming Technologies Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile and Wearable Gaming Technologies as of 2024)
Table 17. Ranking of Global Top Mobile and Wearable Gaming Technologies Companies by Revenue (US$ Million) in 2024
Table 18. Global 5 Largest Players Market Share by Mobile and Wearable Gaming Technologies Revenue (CR5 and HHI) & (2020-2025)
Table 19. Global Key Players of Mobile and Wearable Gaming Technologies, Headquarters and Area Served
Table 20. Global Key Players of Mobile and Wearable Gaming Technologies, Product and Application
Table 21. Global Key Players of Mobile and Wearable Gaming Technologies, Date of Enter into This Industry
Table 22. Mergers & Acquisitions, Expansion Plans
Table 23. Global Mobile and Wearable Gaming Technologies Market Size by Type (2020-2025) & (US$ Million)
Table 24. Global Mobile and Wearable Gaming Technologies Revenue Market Share by Type (2020-2025)
Table 25. Global Mobile and Wearable Gaming Technologies Forecasted Market Size by Type (2026-2031) & (US$ Million)
Table 26. Global Mobile and Wearable Gaming Technologies Revenue Market Share by Type (2026-2031)
Table 27. Global Mobile and Wearable Gaming Technologies Market Size by Application (2020-2025) & (US$ Million)
Table 28. Global Mobile and Wearable Gaming Technologies Revenue Market Share by Application (2020-2025)
Table 29. Global Mobile and Wearable Gaming Technologies Forecasted Market Size by Application (2026-2031) & (US$ Million)
Table 30. Global Mobile and Wearable Gaming Technologies Revenue Market Share by Application (2026-2031)
Table 31. North America Mobile and Wearable Gaming Technologies Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 32. North America Mobile and Wearable Gaming Technologies Market Size by Country (2020-2025) & (US$ Million)
Table 33. North America Mobile and Wearable Gaming Technologies Market Size by Country (2026-2031) & (US$ Million)
Table 34. Europe Mobile and Wearable Gaming Technologies Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 35. Europe Mobile and Wearable Gaming Technologies Market Size by Country (2020-2025) & (US$ Million)
Table 36. Europe Mobile and Wearable Gaming Technologies Market Size by Country (2026-2031) & (US$ Million)
Table 37. Asia-Pacific Mobile and Wearable Gaming Technologies Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
Table 38. Asia-Pacific Mobile and Wearable Gaming Technologies Market Size by Region (2020-2025) & (US$ Million)
Table 39. Asia-Pacific Mobile and Wearable Gaming Technologies Market Size by Region (2026-2031) & (US$ Million)
Table 40. Latin America Mobile and Wearable Gaming Technologies Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 41. Latin America Mobile and Wearable Gaming Technologies Market Size by Country (2020-2025) & (US$ Million)
Table 42. Latin America Mobile and Wearable Gaming Technologies Market Size by Country (2026-2031) & (US$ Million)
Table 43. Middle East & Africa Mobile and Wearable Gaming Technologies Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
Table 44. Middle East & Africa Mobile and Wearable Gaming Technologies Market Size by Country (2020-2025) & (US$ Million)
Table 45. Middle East & Africa Mobile and Wearable Gaming Technologies Market Size by Country (2026-2031) & (US$ Million)
Table 46. Sony Corporation Company Details
Table 47. Sony Corporation Business Overview
Table 48. Sony Corporation Mobile and Wearable Gaming Technologies Product
Table 49. Sony Corporation Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 50. Sony Corporation Recent Development
Table 51. Microsoft Company Details
Table 52. Microsoft Business Overview
Table 53. Microsoft Mobile and Wearable Gaming Technologies Product
Table 54. Microsoft Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 55. Microsoft Recent Development
Table 56. Nintendo Company Details
Table 57. Nintendo Business Overview
Table 58. Nintendo Mobile and Wearable Gaming Technologies Product
Table 59. Nintendo Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 60. Nintendo Recent Development
Table 61. Ubisoft Entertainment Company Details
Table 62. Ubisoft Entertainment Business Overview
Table 63. Ubisoft Entertainment Mobile and Wearable Gaming Technologies Product
Table 64. Ubisoft Entertainment Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 65. Ubisoft Entertainment Recent Development
Table 66. Activision Blizzard, Inc. Company Details
Table 67. Activision Blizzard, Inc. Business Overview
Table 68. Activision Blizzard, Inc. Mobile and Wearable Gaming Technologies Product
Table 69. Activision Blizzard, Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 70. Activision Blizzard, Inc. Recent Development
Table 71. King.com Ltd. Company Details
Table 72. King.com Ltd. Business Overview
Table 73. King.com Ltd. Mobile and Wearable Gaming Technologies Product
Table 74. King.com Ltd. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 75. King.com Ltd. Recent Development
Table 76. Capcom Co.,Ltd. Company Details
Table 77. Capcom Co.,Ltd. Business Overview
Table 78. Capcom Co.,Ltd. Mobile and Wearable Gaming Technologies Product
Table 79. Capcom Co.,Ltd. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 80. Capcom Co.,Ltd. Recent Development
Table 81. Tencent Company Details
Table 82. Tencent Business Overview
Table 83. Tencent Mobile and Wearable Gaming Technologies Product
Table 84. Tencent Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 85. Tencent Recent Development
Table 86. Everywear Games Company Details
Table 87. Everywear Games Business Overview
Table 88. Everywear Games Mobile and Wearable Gaming Technologies Product
Table 89. Everywear Games Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 90. Everywear Games Recent Development
Table 91. Electronic Arts Inc. Company Details
Table 92. Electronic Arts Inc. Business Overview
Table 93. Electronic Arts Inc. Mobile and Wearable Gaming Technologies Product
Table 94. Electronic Arts Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 95. Electronic Arts Inc. Recent Development
Table 96. CD PROJEKT S.A. Company Details
Table 97. CD PROJEKT S.A. Business Overview
Table 98. CD PROJEKT S.A. Mobile and Wearable Gaming Technologies Product
Table 99. CD PROJEKT S.A. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 100. CD PROJEKT S.A. Recent Development
Table 101. COLOPL, Inc. Company Details
Table 102. COLOPL, Inc. Business Overview
Table 103. COLOPL, Inc. Mobile and Wearable Gaming Technologies Product
Table 104. COLOPL, Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 105. COLOPL, Inc. Recent Development
Table 106. Com2Us Company Details
Table 107. Com2Us Business Overview
Table 108. Com2Us Mobile and Wearable Gaming Technologies Product
Table 109. Com2Us Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 110. Com2Us Recent Development
Table 111. CyberAgent, Inc. Company Details
Table 112. CyberAgent, Inc. Business Overview
Table 113. CyberAgent, Inc. Mobile and Wearable Gaming Technologies Product
Table 114. CyberAgent, Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 115. CyberAgent, Inc. Recent Development
Table 116. DeNA Co., Ltd. Company Details
Table 117. DeNA Co., Ltd. Business Overview
Table 118. DeNA Co., Ltd. Mobile and Wearable Gaming Technologies Product
Table 119. DeNA Co., Ltd. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 120. DeNA Co., Ltd. Recent Development
Table 121. Gameloft Company Details
Table 122. Gameloft Business Overview
Table 123. Gameloft Mobile and Wearable Gaming Technologies Product
Table 124. Gameloft Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 125. Gameloft Recent Development
Table 126. Glu Mobile Inc. Company Details
Table 127. Glu Mobile Inc. Business Overview
Table 128. Glu Mobile Inc. Mobile and Wearable Gaming Technologies Product
Table 129. Glu Mobile Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 130. Glu Mobile Inc. Recent Development
Table 131. Gungho Online Entertainment, Inc. Company Details
Table 132. Gungho Online Entertainment, Inc. Business Overview
Table 133. Gungho Online Entertainment, Inc. Mobile and Wearable Gaming Technologies Product
Table 134. Gungho Online Entertainment, Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 135. Gungho Online Entertainment, Inc. Recent Development
Table 136. KABAM GAMES, INC. Company Details
Table 137. KABAM GAMES, INC. Business Overview
Table 138. KABAM GAMES, INC. Mobile and Wearable Gaming Technologies Product
Table 139. KABAM GAMES, INC. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 140. KABAM GAMES, INC. Recent Development
Table 141. Netease Inc. Company Details
Table 142. Netease Inc. Business Overview
Table 143. Netease Inc. Mobile and Wearable Gaming Technologies Product
Table 144. Netease Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 145. Netease Inc. Recent Development
Table 146. Machine Zone Inc. Company Details
Table 147. Machine Zone Inc. Business Overview
Table 148. Machine Zone Inc. Mobile and Wearable Gaming Technologies Product
Table 149. Machine Zone Inc. Revenue in Mobile and Wearable Gaming Technologies Business (2020-2025) & (US$ Million)
Table 150. Machine Zone Inc. Recent Development
Table 151. Research Programs/Design for This Report
Table 152. Key Data Information from Secondary Sources
Table 153. Key Data Information from Primary Sources
Table 154. Authors List of This Report
List of Figures
Figure 1. Mobile and Wearable Gaming Technologies Picture
Figure 2. Global Mobile and Wearable Gaming Technologies Market Size Comparison by Type (2020-2031) & (US$ Million)
Figure 3. Global Mobile and Wearable Gaming Technologies Market Share by Type: 2024 VS 2031
Figure 4. by Device Features
Figure 5. by Technology Features
Figure 6. Global Mobile and Wearable Gaming Technologies Market Size by Application (2020-2031) & (US$ Million)
Figure 7. Global Mobile and Wearable Gaming Technologies Market Share by Application: 2024 VS 2031
Figure 8. Android Case Studies
Figure 9. iOS Case Studies
Figure 10. Mobile and Wearable Gaming Technologies Report Years Considered
Figure 11. Global Mobile and Wearable Gaming Technologies Market Size (US$ Million), Year-over-Year: 2020-2031
Figure 12. Global Mobile and Wearable Gaming Technologies Market Size, (US$ Million), 2020 VS 2024 VS 2031
Figure 13. Global Mobile and Wearable Gaming Technologies Market Share by Region: 2024 VS 2031
Figure 14. Global Mobile and Wearable Gaming Technologies Market Share by Players in 2024
Figure 15. Global Top Mobile and Wearable Gaming Technologies Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile and Wearable Gaming Technologies as of 2024)
Figure 16. The Top 10 and 5 Players Market Share by Mobile and Wearable Gaming Technologies Revenue in 2024
Figure 17. North America Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 18. North America Mobile and Wearable Gaming Technologies Market Share by Country (2020-2031)
Figure 19. United States Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 20. Canada Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 21. Europe Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 22. Europe Mobile and Wearable Gaming Technologies Market Share by Country (2020-2031)
Figure 23. Germany Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 24. France Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 25. U.K. Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 26. Italy Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 27. Russia Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 28. Nordic Countries Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 29. Asia-Pacific Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 30. Asia-Pacific Mobile and Wearable Gaming Technologies Market Share by Region (2020-2031)
Figure 31. China Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 32. Japan Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 33. South Korea Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 34. Southeast Asia Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 35. India Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 36. Australia Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 37. Latin America Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 38. Latin America Mobile and Wearable Gaming Technologies Market Share by Country (2020-2031)
Figure 39. Mexico Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 40. Brazil Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 41. Middle East & Africa Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 42. Middle East & Africa Mobile and Wearable Gaming Technologies Market Share by Country (2020-2031)
Figure 43. Turkey Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 44. Saudi Arabia Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 45. UAE Mobile and Wearable Gaming Technologies Market Size YoY Growth (2020-2031) & (US$ Million)
Figure 46. Sony Corporation Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 47. Microsoft Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 48. Nintendo Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 49. Ubisoft Entertainment Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 50. Activision Blizzard, Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 51. King.com Ltd. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 52. Capcom Co.,Ltd. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 53. Tencent Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 54. Everywear Games Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 55. Electronic Arts Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 56. CD PROJEKT S.A. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 57. COLOPL, Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 58. Com2Us Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 59. CyberAgent, Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 60. DeNA Co., Ltd. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 61. Gameloft Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 62. Glu Mobile Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 63. Gungho Online Entertainment, Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 64. KABAM GAMES, INC. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 65. Netease Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 66. Machine Zone Inc. Revenue Growth Rate in Mobile and Wearable Gaming Technologies Business (2020-2025)
Figure 67. Bottom-up and Top-down Approaches for This Report
Figure 68. Data Triangulation
Figure 69. Key Executives Interviewed