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Global Mobile and Handheld Gaming Market Research Report 2025
Published Date: September 2025
|
Report Code: QYRE-Auto-32K9502
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Global Mobile and Handheld Gaming Market Insights and Forecast to 2028
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Global Mobile and Handheld Gaming Market Research Report 2025

Code: QYRE-Auto-32K9502
Report
September 2025
Pages:77
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Mobile and Handheld Gaming Market

The global market for Mobile and Handheld Gaming was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
The mantra ‘Innovate or die’ could hardly be more apt than for the global mobile and handheld gaming market. It is absolutely essential to focus on the latest technologies such as wearables, game stream or VR headsets to entice customers. A number of devices including head trackers, motion sensing devices, color detection, artificial intelligence and sound sensing are but a few of the trends that should shape the mobile and handheld gaming market in the days to come.
Virtual reality and augmented reality are widely considered to be the next big thing in the global mobile and handheld gaming market during the forecast period.
This report aims to provide a comprehensive presentation of the global market for Mobile and Handheld Gaming, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Mobile and Handheld Gaming.
The Mobile and Handheld Gaming market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Mobile and Handheld Gaming market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Mobile and Handheld Gaming companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Mobile and Handheld Gaming Market Report

Report Metric Details
Report Name Mobile and Handheld Gaming Market
Segment by Type
  • iOS
  • Android
  • Other
Segment by Application
  • Handheld Game Consoles
  • Smartphone
  • Tablet
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company NVIDIA, Microsoft, Ubisoft Entertainment, King, Supercell, The Walt Disney
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Mobile and Handheld Gaming company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Mobile and Handheld Gaming Market report?

Ans: The main players in the Mobile and Handheld Gaming Market are NVIDIA, Microsoft, Ubisoft Entertainment, King, Supercell, The Walt Disney

What are the Application segmentation covered in the Mobile and Handheld Gaming Market report?

Ans: The Applications covered in the Mobile and Handheld Gaming Market report are Handheld Game Consoles, Smartphone, Tablet

What are the Type segmentation covered in the Mobile and Handheld Gaming Market report?

Ans: The Types covered in the Mobile and Handheld Gaming Market report are iOS, Android, Other

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile and Handheld Gaming Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 iOS
1.2.3 Android
1.2.4 Other
1.3 Market by Application
1.3.1 Global Mobile and Handheld Gaming Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Handheld Game Consoles
1.3.3 Smartphone
1.3.4 Tablet
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Mobile and Handheld Gaming Market Perspective (2020-2031)
2.2 Global Mobile and Handheld Gaming Growth Trends by Region
2.2.1 Global Mobile and Handheld Gaming Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Mobile and Handheld Gaming Historic Market Size by Region (2020-2025)
2.2.3 Mobile and Handheld Gaming Forecasted Market Size by Region (2026-2031)
2.3 Mobile and Handheld Gaming Market Dynamics
2.3.1 Mobile and Handheld Gaming Industry Trends
2.3.2 Mobile and Handheld Gaming Market Drivers
2.3.3 Mobile and Handheld Gaming Market Challenges
2.3.4 Mobile and Handheld Gaming Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Mobile and Handheld Gaming Players by Revenue
3.1.1 Global Top Mobile and Handheld Gaming Players by Revenue (2020-2025)
3.1.2 Global Mobile and Handheld Gaming Revenue Market Share by Players (2020-2025)
3.2 Global Mobile and Handheld Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Mobile and Handheld Gaming Revenue
3.4 Global Mobile and Handheld Gaming Market Concentration Ratio
3.4.1 Global Mobile and Handheld Gaming Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile and Handheld Gaming Revenue in 2024
3.5 Global Key Players of Mobile and Handheld Gaming Head office and Area Served
3.6 Global Key Players of Mobile and Handheld Gaming, Product and Application
3.7 Global Key Players of Mobile and Handheld Gaming, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Mobile and Handheld Gaming Breakdown Data by Type
4.1 Global Mobile and Handheld Gaming Historic Market Size by Type (2020-2025)
4.2 Global Mobile and Handheld Gaming Forecasted Market Size by Type (2026-2031)
5 Mobile and Handheld Gaming Breakdown Data by Application
5.1 Global Mobile and Handheld Gaming Historic Market Size by Application (2020-2025)
5.2 Global Mobile and Handheld Gaming Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Mobile and Handheld Gaming Market Size (2020-2031)
6.2 North America Mobile and Handheld Gaming Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Mobile and Handheld Gaming Market Size by Country (2020-2025)
6.4 North America Mobile and Handheld Gaming Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Mobile and Handheld Gaming Market Size (2020-2031)
7.2 Europe Mobile and Handheld Gaming Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Mobile and Handheld Gaming Market Size by Country (2020-2025)
7.4 Europe Mobile and Handheld Gaming Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Mobile and Handheld Gaming Market Size (2020-2031)
8.2 Asia-Pacific Mobile and Handheld Gaming Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Mobile and Handheld Gaming Market Size by Region (2020-2025)
8.4 Asia-Pacific Mobile and Handheld Gaming Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Mobile and Handheld Gaming Market Size (2020-2031)
9.2 Latin America Mobile and Handheld Gaming Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Mobile and Handheld Gaming Market Size by Country (2020-2025)
9.4 Latin America Mobile and Handheld Gaming Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Mobile and Handheld Gaming Market Size (2020-2031)
10.2 Middle East & Africa Mobile and Handheld Gaming Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Mobile and Handheld Gaming Market Size by Country (2020-2025)
10.4 Middle East & Africa Mobile and Handheld Gaming Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 NVIDIA
11.1.1 NVIDIA Company Details
11.1.2 NVIDIA Business Overview
11.1.3 NVIDIA Mobile and Handheld Gaming Introduction
11.1.4 NVIDIA Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.1.5 NVIDIA Recent Development
11.2 Microsoft
11.2.1 Microsoft Company Details
11.2.2 Microsoft Business Overview
11.2.3 Microsoft Mobile and Handheld Gaming Introduction
11.2.4 Microsoft Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.2.5 Microsoft Recent Development
11.3 Ubisoft Entertainment
11.3.1 Ubisoft Entertainment Company Details
11.3.2 Ubisoft Entertainment Business Overview
11.3.3 Ubisoft Entertainment Mobile and Handheld Gaming Introduction
11.3.4 Ubisoft Entertainment Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.3.5 Ubisoft Entertainment Recent Development
11.4 King
11.4.1 King Company Details
11.4.2 King Business Overview
11.4.3 King Mobile and Handheld Gaming Introduction
11.4.4 King Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.4.5 King Recent Development
11.5 Supercell
11.5.1 Supercell Company Details
11.5.2 Supercell Business Overview
11.5.3 Supercell Mobile and Handheld Gaming Introduction
11.5.4 Supercell Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.5.5 Supercell Recent Development
11.6 The Walt Disney
11.6.1 The Walt Disney Company Details
11.6.2 The Walt Disney Business Overview
11.6.3 The Walt Disney Mobile and Handheld Gaming Introduction
11.6.4 The Walt Disney Revenue in Mobile and Handheld Gaming Business (2020-2025)
11.6.5 The Walt Disney Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Mobile and Handheld Gaming Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of iOS
 Table 3. Key Players of Android
 Table 4. Key Players of Other
 Table 5. Global Mobile and Handheld Gaming Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Mobile and Handheld Gaming Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 7. Global Mobile and Handheld Gaming Market Size by Region (2020-2025) & (US$ Million)
 Table 8. Global Mobile and Handheld Gaming Market Share by Region (2020-2025)
 Table 9. Global Mobile and Handheld Gaming Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 10. Global Mobile and Handheld Gaming Market Share by Region (2026-2031)
 Table 11. Mobile and Handheld Gaming Market Trends
 Table 12. Mobile and Handheld Gaming Market Drivers
 Table 13. Mobile and Handheld Gaming Market Challenges
 Table 14. Mobile and Handheld Gaming Market Restraints
 Table 15. Global Mobile and Handheld Gaming Revenue by Players (2020-2025) & (US$ Million)
 Table 16. Global Mobile and Handheld Gaming Market Share by Players (2020-2025)
 Table 17. Global Top Mobile and Handheld Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile and Handheld Gaming as of 2024)
 Table 18. Ranking of Global Top Mobile and Handheld Gaming Companies by Revenue (US$ Million) in 2024
 Table 19. Global 5 Largest Players Market Share by Mobile and Handheld Gaming Revenue (CR5 and HHI) & (2020-2025)
 Table 20. Global Key Players of Mobile and Handheld Gaming, Headquarters and Area Served
 Table 21. Global Key Players of Mobile and Handheld Gaming, Product and Application
 Table 22. Global Key Players of Mobile and Handheld Gaming, Date of Enter into This Industry
 Table 23. Mergers & Acquisitions, Expansion Plans
 Table 24. Global Mobile and Handheld Gaming Market Size by Type (2020-2025) & (US$ Million)
 Table 25. Global Mobile and Handheld Gaming Revenue Market Share by Type (2020-2025)
 Table 26. Global Mobile and Handheld Gaming Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 27. Global Mobile and Handheld Gaming Revenue Market Share by Type (2026-2031)
 Table 28. Global Mobile and Handheld Gaming Market Size by Application (2020-2025) & (US$ Million)
 Table 29. Global Mobile and Handheld Gaming Revenue Market Share by Application (2020-2025)
 Table 30. Global Mobile and Handheld Gaming Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 31. Global Mobile and Handheld Gaming Revenue Market Share by Application (2026-2031)
 Table 32. North America Mobile and Handheld Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 33. North America Mobile and Handheld Gaming Market Size by Country (2020-2025) & (US$ Million)
 Table 34. North America Mobile and Handheld Gaming Market Size by Country (2026-2031) & (US$ Million)
 Table 35. Europe Mobile and Handheld Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 36. Europe Mobile and Handheld Gaming Market Size by Country (2020-2025) & (US$ Million)
 Table 37. Europe Mobile and Handheld Gaming Market Size by Country (2026-2031) & (US$ Million)
 Table 38. Asia-Pacific Mobile and Handheld Gaming Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 39. Asia-Pacific Mobile and Handheld Gaming Market Size by Region (2020-2025) & (US$ Million)
 Table 40. Asia-Pacific Mobile and Handheld Gaming Market Size by Region (2026-2031) & (US$ Million)
 Table 41. Latin America Mobile and Handheld Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 42. Latin America Mobile and Handheld Gaming Market Size by Country (2020-2025) & (US$ Million)
 Table 43. Latin America Mobile and Handheld Gaming Market Size by Country (2026-2031) & (US$ Million)
 Table 44. Middle East & Africa Mobile and Handheld Gaming Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 45. Middle East & Africa Mobile and Handheld Gaming Market Size by Country (2020-2025) & (US$ Million)
 Table 46. Middle East & Africa Mobile and Handheld Gaming Market Size by Country (2026-2031) & (US$ Million)
 Table 47. NVIDIA Company Details
 Table 48. NVIDIA Business Overview
 Table 49. NVIDIA Mobile and Handheld Gaming Product
 Table 50. NVIDIA Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 51. NVIDIA Recent Development
 Table 52. Microsoft Company Details
 Table 53. Microsoft Business Overview
 Table 54. Microsoft Mobile and Handheld Gaming Product
 Table 55. Microsoft Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 56. Microsoft Recent Development
 Table 57. Ubisoft Entertainment Company Details
 Table 58. Ubisoft Entertainment Business Overview
 Table 59. Ubisoft Entertainment Mobile and Handheld Gaming Product
 Table 60. Ubisoft Entertainment Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 61. Ubisoft Entertainment Recent Development
 Table 62. King Company Details
 Table 63. King Business Overview
 Table 64. King Mobile and Handheld Gaming Product
 Table 65. King Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 66. King Recent Development
 Table 67. Supercell Company Details
 Table 68. Supercell Business Overview
 Table 69. Supercell Mobile and Handheld Gaming Product
 Table 70. Supercell Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 71. Supercell Recent Development
 Table 72. The Walt Disney Company Details
 Table 73. The Walt Disney Business Overview
 Table 74. The Walt Disney Mobile and Handheld Gaming Product
 Table 75. The Walt Disney Revenue in Mobile and Handheld Gaming Business (2020-2025) & (US$ Million)
 Table 76. The Walt Disney Recent Development
 Table 77. Research Programs/Design for This Report
 Table 78. Key Data Information from Secondary Sources
 Table 79. Key Data Information from Primary Sources
 Table 80. Authors List of This Report


List of Figures
 Figure 1. Mobile and Handheld Gaming Picture
 Figure 2. Global Mobile and Handheld Gaming Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Mobile and Handheld Gaming Market Share by Type: 2024 VS 2031
 Figure 4. iOS Features
 Figure 5. Android Features
 Figure 6. Other Features
 Figure 7. Global Mobile and Handheld Gaming Market Size by Application (2020-2031) & (US$ Million)
 Figure 8. Global Mobile and Handheld Gaming Market Share by Application: 2024 VS 2031
 Figure 9. Handheld Game Consoles Case Studies
 Figure 10. Smartphone Case Studies
 Figure 11. Tablet Case Studies
 Figure 12. Mobile and Handheld Gaming Report Years Considered
 Figure 13. Global Mobile and Handheld Gaming Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Mobile and Handheld Gaming Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Mobile and Handheld Gaming Market Share by Region: 2024 VS 2031
 Figure 16. Global Mobile and Handheld Gaming Market Share by Players in 2024
 Figure 17. Global Top Mobile and Handheld Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile and Handheld Gaming as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Mobile and Handheld Gaming Revenue in 2024
 Figure 19. North America Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Mobile and Handheld Gaming Market Share by Country (2020-2031)
 Figure 21. United States Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Mobile and Handheld Gaming Market Share by Country (2020-2031)
 Figure 25. Germany Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Mobile and Handheld Gaming Market Share by Region (2020-2031)
 Figure 33. China Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Mobile and Handheld Gaming Market Share by Country (2020-2031)
 Figure 41. Mexico Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Mobile and Handheld Gaming Market Share by Country (2020-2031)
 Figure 45. Turkey Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Mobile and Handheld Gaming Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. NVIDIA Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 49. Microsoft Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 50. Ubisoft Entertainment Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 51. King Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 52. Supercell Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 53. The Walt Disney Revenue Growth Rate in Mobile and Handheld Gaming Business (2020-2025)
 Figure 54. Bottom-up and Top-down Approaches for This Report
 Figure 55. Data Triangulation
 Figure 56. Key Executives Interviewed
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