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Global Digital Effects Market Research Report 2025
Published Date: July 2025
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Report Code: QYRE-Auto-19W5885
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Global Digital Effects Market Insights and Forecast to 2028
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Global Digital Effects Market Research Report 2025

Code: QYRE-Auto-19W5885
Report
July 2025
Pages:95
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

Digital Effects Market

The global market for Digital Effects was valued at US$ million in the year 2024 and is projected to reach a revised size of US$ million by 2031, growing at a CAGR of %during the forecast period.
Digital Effects, Visual effects is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action footage or CGI elements to create realistic imagery is called VFX.
North American market for Digital Effects is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
Asia-Pacific market for Digital Effects is estimated to increase from $ million in 2024 to reach $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The global market for Digital Effects in Television is estimated to increase from $ million in 2024 to $ million by 2031, at a CAGR of % during the forecast period of 2025 through 2031.
The major global companies of Digital Effects include The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, etc. In 2024, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Digital Effects, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Digital Effects.
The Digital Effects market size, estimations, and forecasts are provided in terms of and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Digital Effects market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Digital Effects companies, new entrants, and industry chain related companies in this market with information on the revenues for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of Digital Effects Market Report

Report Metric Details
Report Name Digital Effects Market
Segment by Type
Segment by Application
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions Pvt, Method Studios, BUF, Scanline vfx, TNG Visual Effects
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
  • Chapter 3: Detailed analysis of Digital Effects company competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
  • Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 12: The main points and conclusions of the report.

FAQ for this report

Who are the main players in the Digital Effects Market report?

Ans: The main players in the Digital Effects Market are The Mill, Weta Digital, Moving Picture Company (MPC), DNEG, Sony Pictures Imageworks, Cinesite, Digital Domain, Deluxe Entertainment, Framestore, Animal Logic, Pixomondo, Digital Idea, Tippett Studio, Flatworld Solutions Pvt, Method Studios, BUF, Scanline vfx, TNG Visual Effects

What are the Application segmentation covered in the Digital Effects Market report?

Ans: The Applications covered in the Digital Effects Market report are Television, Film, Video Game, Others

What are the Type segmentation covered in the Digital Effects Market report?

Ans: The Types covered in the Digital Effects Market report are Visual Effect, Sound Effect

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1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Digital Effects Market Size Growth Rate by Type: 2020 VS 2024 VS 2031
1.2.2 Visual Effect
1.2.3 Sound Effect
1.3 Market by Application
1.3.1 Global Digital Effects Market Growth by Application: 2020 VS 2024 VS 2031
1.3.2 Television
1.3.3 Film
1.3.4 Video Game
1.3.5 Others
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Digital Effects Market Perspective (2020-2031)
2.2 Global Digital Effects Growth Trends by Region
2.2.1 Global Digital Effects Market Size by Region: 2020 VS 2024 VS 2031
2.2.2 Digital Effects Historic Market Size by Region (2020-2025)
2.2.3 Digital Effects Forecasted Market Size by Region (2026-2031)
2.3 Digital Effects Market Dynamics
2.3.1 Digital Effects Industry Trends
2.3.2 Digital Effects Market Drivers
2.3.3 Digital Effects Market Challenges
2.3.4 Digital Effects Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Digital Effects Players by Revenue
3.1.1 Global Top Digital Effects Players by Revenue (2020-2025)
3.1.2 Global Digital Effects Revenue Market Share by Players (2020-2025)
3.2 Global Digital Effects Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players Ranking by Digital Effects Revenue
3.4 Global Digital Effects Market Concentration Ratio
3.4.1 Global Digital Effects Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Digital Effects Revenue in 2024
3.5 Global Key Players of Digital Effects Head office and Area Served
3.6 Global Key Players of Digital Effects, Product and Application
3.7 Global Key Players of Digital Effects, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Digital Effects Breakdown Data by Type
4.1 Global Digital Effects Historic Market Size by Type (2020-2025)
4.2 Global Digital Effects Forecasted Market Size by Type (2026-2031)
5 Digital Effects Breakdown Data by Application
5.1 Global Digital Effects Historic Market Size by Application (2020-2025)
5.2 Global Digital Effects Forecasted Market Size by Application (2026-2031)
6 North America
6.1 North America Digital Effects Market Size (2020-2031)
6.2 North America Digital Effects Market Growth Rate by Country: 2020 VS 2024 VS 2031
6.3 North America Digital Effects Market Size by Country (2020-2025)
6.4 North America Digital Effects Market Size by Country (2026-2031)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Digital Effects Market Size (2020-2031)
7.2 Europe Digital Effects Market Growth Rate by Country: 2020 VS 2024 VS 2031
7.3 Europe Digital Effects Market Size by Country (2020-2025)
7.4 Europe Digital Effects Market Size by Country (2026-2031)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Digital Effects Market Size (2020-2031)
8.2 Asia-Pacific Digital Effects Market Growth Rate by Region: 2020 VS 2024 VS 2031
8.3 Asia-Pacific Digital Effects Market Size by Region (2020-2025)
8.4 Asia-Pacific Digital Effects Market Size by Region (2026-2031)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Digital Effects Market Size (2020-2031)
9.2 Latin America Digital Effects Market Growth Rate by Country: 2020 VS 2024 VS 2031
9.3 Latin America Digital Effects Market Size by Country (2020-2025)
9.4 Latin America Digital Effects Market Size by Country (2026-2031)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Digital Effects Market Size (2020-2031)
10.2 Middle East & Africa Digital Effects Market Growth Rate by Country: 2020 VS 2024 VS 2031
10.3 Middle East & Africa Digital Effects Market Size by Country (2020-2025)
10.4 Middle East & Africa Digital Effects Market Size by Country (2026-2031)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 The Mill
11.1.1 The Mill Company Details
11.1.2 The Mill Business Overview
11.1.3 The Mill Digital Effects Introduction
11.1.4 The Mill Revenue in Digital Effects Business (2020-2025)
11.1.5 The Mill Recent Development
11.2 Weta Digital
11.2.1 Weta Digital Company Details
11.2.2 Weta Digital Business Overview
11.2.3 Weta Digital Digital Effects Introduction
11.2.4 Weta Digital Revenue in Digital Effects Business (2020-2025)
11.2.5 Weta Digital Recent Development
11.3 Moving Picture Company (MPC)
11.3.1 Moving Picture Company (MPC) Company Details
11.3.2 Moving Picture Company (MPC) Business Overview
11.3.3 Moving Picture Company (MPC) Digital Effects Introduction
11.3.4 Moving Picture Company (MPC) Revenue in Digital Effects Business (2020-2025)
11.3.5 Moving Picture Company (MPC) Recent Development
11.4 DNEG
11.4.1 DNEG Company Details
11.4.2 DNEG Business Overview
11.4.3 DNEG Digital Effects Introduction
11.4.4 DNEG Revenue in Digital Effects Business (2020-2025)
11.4.5 DNEG Recent Development
11.5 Sony Pictures Imageworks
11.5.1 Sony Pictures Imageworks Company Details
11.5.2 Sony Pictures Imageworks Business Overview
11.5.3 Sony Pictures Imageworks Digital Effects Introduction
11.5.4 Sony Pictures Imageworks Revenue in Digital Effects Business (2020-2025)
11.5.5 Sony Pictures Imageworks Recent Development
11.6 Cinesite
11.6.1 Cinesite Company Details
11.6.2 Cinesite Business Overview
11.6.3 Cinesite Digital Effects Introduction
11.6.4 Cinesite Revenue in Digital Effects Business (2020-2025)
11.6.5 Cinesite Recent Development
11.7 Digital Domain
11.7.1 Digital Domain Company Details
11.7.2 Digital Domain Business Overview
11.7.3 Digital Domain Digital Effects Introduction
11.7.4 Digital Domain Revenue in Digital Effects Business (2020-2025)
11.7.5 Digital Domain Recent Development
11.8 Deluxe Entertainment
11.8.1 Deluxe Entertainment Company Details
11.8.2 Deluxe Entertainment Business Overview
11.8.3 Deluxe Entertainment Digital Effects Introduction
11.8.4 Deluxe Entertainment Revenue in Digital Effects Business (2020-2025)
11.8.5 Deluxe Entertainment Recent Development
11.9 Framestore
11.9.1 Framestore Company Details
11.9.2 Framestore Business Overview
11.9.3 Framestore Digital Effects Introduction
11.9.4 Framestore Revenue in Digital Effects Business (2020-2025)
11.9.5 Framestore Recent Development
11.10 Animal Logic
11.10.1 Animal Logic Company Details
11.10.2 Animal Logic Business Overview
11.10.3 Animal Logic Digital Effects Introduction
11.10.4 Animal Logic Revenue in Digital Effects Business (2020-2025)
11.10.5 Animal Logic Recent Development
11.11 Pixomondo
11.11.1 Pixomondo Company Details
11.11.2 Pixomondo Business Overview
11.11.3 Pixomondo Digital Effects Introduction
11.11.4 Pixomondo Revenue in Digital Effects Business (2020-2025)
11.11.5 Pixomondo Recent Development
11.12 Digital Idea
11.12.1 Digital Idea Company Details
11.12.2 Digital Idea Business Overview
11.12.3 Digital Idea Digital Effects Introduction
11.12.4 Digital Idea Revenue in Digital Effects Business (2020-2025)
11.12.5 Digital Idea Recent Development
11.13 Tippett Studio
11.13.1 Tippett Studio Company Details
11.13.2 Tippett Studio Business Overview
11.13.3 Tippett Studio Digital Effects Introduction
11.13.4 Tippett Studio Revenue in Digital Effects Business (2020-2025)
11.13.5 Tippett Studio Recent Development
11.14 Flatworld Solutions Pvt
11.14.1 Flatworld Solutions Pvt Company Details
11.14.2 Flatworld Solutions Pvt Business Overview
11.14.3 Flatworld Solutions Pvt Digital Effects Introduction
11.14.4 Flatworld Solutions Pvt Revenue in Digital Effects Business (2020-2025)
11.14.5 Flatworld Solutions Pvt Recent Development
11.15 Method Studios
11.15.1 Method Studios Company Details
11.15.2 Method Studios Business Overview
11.15.3 Method Studios Digital Effects Introduction
11.15.4 Method Studios Revenue in Digital Effects Business (2020-2025)
11.15.5 Method Studios Recent Development
11.16 BUF
11.16.1 BUF Company Details
11.16.2 BUF Business Overview
11.16.3 BUF Digital Effects Introduction
11.16.4 BUF Revenue in Digital Effects Business (2020-2025)
11.16.5 BUF Recent Development
11.17 Scanline vfx
11.17.1 Scanline vfx Company Details
11.17.2 Scanline vfx Business Overview
11.17.3 Scanline vfx Digital Effects Introduction
11.17.4 Scanline vfx Revenue in Digital Effects Business (2020-2025)
11.17.5 Scanline vfx Recent Development
11.18 TNG Visual Effects
11.18.1 TNG Visual Effects Company Details
11.18.2 TNG Visual Effects Business Overview
11.18.3 TNG Visual Effects Digital Effects Introduction
11.18.4 TNG Visual Effects Revenue in Digital Effects Business (2020-2025)
11.18.5 TNG Visual Effects Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.1.1 Research Programs/Design
13.1.1.2 Market Size Estimation
13.1.1.3 Market Breakdown and Data Triangulation
13.1.2 Data Source
13.1.2.1 Secondary Sources
13.1.2.2 Primary Sources
13.2 Author Details
13.3 Disclaimer
List of Tables
 Table 1. Global Digital Effects Market Size Growth Rate by Type (US$ Million): 2020 VS 2024 VS 2031
 Table 2. Key Players of Visual Effect
 Table 3. Key Players of Sound Effect
 Table 4. Global Digital Effects Market Size Growth by Application (US$ Million): 2020 VS 2024 VS 2031
 Table 5. Global Digital Effects Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 6. Global Digital Effects Market Size by Region (2020-2025) & (US$ Million)
 Table 7. Global Digital Effects Market Share by Region (2020-2025)
 Table 8. Global Digital Effects Forecasted Market Size by Region (2026-2031) & (US$ Million)
 Table 9. Global Digital Effects Market Share by Region (2026-2031)
 Table 10. Digital Effects Market Trends
 Table 11. Digital Effects Market Drivers
 Table 12. Digital Effects Market Challenges
 Table 13. Digital Effects Market Restraints
 Table 14. Global Digital Effects Revenue by Players (2020-2025) & (US$ Million)
 Table 15. Global Digital Effects Market Share by Players (2020-2025)
 Table 16. Global Top Digital Effects Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Digital Effects as of 2024)
 Table 17. Ranking of Global Top Digital Effects Companies by Revenue (US$ Million) in 2024
 Table 18. Global 5 Largest Players Market Share by Digital Effects Revenue (CR5 and HHI) & (2020-2025)
 Table 19. Global Key Players of Digital Effects, Headquarters and Area Served
 Table 20. Global Key Players of Digital Effects, Product and Application
 Table 21. Global Key Players of Digital Effects, Date of Enter into This Industry
 Table 22. Mergers & Acquisitions, Expansion Plans
 Table 23. Global Digital Effects Market Size by Type (2020-2025) & (US$ Million)
 Table 24. Global Digital Effects Revenue Market Share by Type (2020-2025)
 Table 25. Global Digital Effects Forecasted Market Size by Type (2026-2031) & (US$ Million)
 Table 26. Global Digital Effects Revenue Market Share by Type (2026-2031)
 Table 27. Global Digital Effects Market Size by Application (2020-2025) & (US$ Million)
 Table 28. Global Digital Effects Revenue Market Share by Application (2020-2025)
 Table 29. Global Digital Effects Forecasted Market Size by Application (2026-2031) & (US$ Million)
 Table 30. Global Digital Effects Revenue Market Share by Application (2026-2031)
 Table 31. North America Digital Effects Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 32. North America Digital Effects Market Size by Country (2020-2025) & (US$ Million)
 Table 33. North America Digital Effects Market Size by Country (2026-2031) & (US$ Million)
 Table 34. Europe Digital Effects Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 35. Europe Digital Effects Market Size by Country (2020-2025) & (US$ Million)
 Table 36. Europe Digital Effects Market Size by Country (2026-2031) & (US$ Million)
 Table 37. Asia-Pacific Digital Effects Market Size Growth Rate by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 38. Asia-Pacific Digital Effects Market Size by Region (2020-2025) & (US$ Million)
 Table 39. Asia-Pacific Digital Effects Market Size by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Digital Effects Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 41. Latin America Digital Effects Market Size by Country (2020-2025) & (US$ Million)
 Table 42. Latin America Digital Effects Market Size by Country (2026-2031) & (US$ Million)
 Table 43. Middle East & Africa Digital Effects Market Size Growth Rate by Country (US$ Million): 2020 VS 2024 VS 2031
 Table 44. Middle East & Africa Digital Effects Market Size by Country (2020-2025) & (US$ Million)
 Table 45. Middle East & Africa Digital Effects Market Size by Country (2026-2031) & (US$ Million)
 Table 46. The Mill Company Details
 Table 47. The Mill Business Overview
 Table 48. The Mill Digital Effects Product
 Table 49. The Mill Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 50. The Mill Recent Development
 Table 51. Weta Digital Company Details
 Table 52. Weta Digital Business Overview
 Table 53. Weta Digital Digital Effects Product
 Table 54. Weta Digital Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 55. Weta Digital Recent Development
 Table 56. Moving Picture Company (MPC) Company Details
 Table 57. Moving Picture Company (MPC) Business Overview
 Table 58. Moving Picture Company (MPC) Digital Effects Product
 Table 59. Moving Picture Company (MPC) Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 60. Moving Picture Company (MPC) Recent Development
 Table 61. DNEG Company Details
 Table 62. DNEG Business Overview
 Table 63. DNEG Digital Effects Product
 Table 64. DNEG Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 65. DNEG Recent Development
 Table 66. Sony Pictures Imageworks Company Details
 Table 67. Sony Pictures Imageworks Business Overview
 Table 68. Sony Pictures Imageworks Digital Effects Product
 Table 69. Sony Pictures Imageworks Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 70. Sony Pictures Imageworks Recent Development
 Table 71. Cinesite Company Details
 Table 72. Cinesite Business Overview
 Table 73. Cinesite Digital Effects Product
 Table 74. Cinesite Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 75. Cinesite Recent Development
 Table 76. Digital Domain Company Details
 Table 77. Digital Domain Business Overview
 Table 78. Digital Domain Digital Effects Product
 Table 79. Digital Domain Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 80. Digital Domain Recent Development
 Table 81. Deluxe Entertainment Company Details
 Table 82. Deluxe Entertainment Business Overview
 Table 83. Deluxe Entertainment Digital Effects Product
 Table 84. Deluxe Entertainment Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 85. Deluxe Entertainment Recent Development
 Table 86. Framestore Company Details
 Table 87. Framestore Business Overview
 Table 88. Framestore Digital Effects Product
 Table 89. Framestore Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 90. Framestore Recent Development
 Table 91. Animal Logic Company Details
 Table 92. Animal Logic Business Overview
 Table 93. Animal Logic Digital Effects Product
 Table 94. Animal Logic Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 95. Animal Logic Recent Development
 Table 96. Pixomondo Company Details
 Table 97. Pixomondo Business Overview
 Table 98. Pixomondo Digital Effects Product
 Table 99. Pixomondo Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 100. Pixomondo Recent Development
 Table 101. Digital Idea Company Details
 Table 102. Digital Idea Business Overview
 Table 103. Digital Idea Digital Effects Product
 Table 104. Digital Idea Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 105. Digital Idea Recent Development
 Table 106. Tippett Studio Company Details
 Table 107. Tippett Studio Business Overview
 Table 108. Tippett Studio Digital Effects Product
 Table 109. Tippett Studio Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 110. Tippett Studio Recent Development
 Table 111. Flatworld Solutions Pvt Company Details
 Table 112. Flatworld Solutions Pvt Business Overview
 Table 113. Flatworld Solutions Pvt Digital Effects Product
 Table 114. Flatworld Solutions Pvt Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 115. Flatworld Solutions Pvt Recent Development
 Table 116. Method Studios Company Details
 Table 117. Method Studios Business Overview
 Table 118. Method Studios Digital Effects Product
 Table 119. Method Studios Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 120. Method Studios Recent Development
 Table 121. BUF Company Details
 Table 122. BUF Business Overview
 Table 123. BUF Digital Effects Product
 Table 124. BUF Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 125. BUF Recent Development
 Table 126. Scanline vfx Company Details
 Table 127. Scanline vfx Business Overview
 Table 128. Scanline vfx Digital Effects Product
 Table 129. Scanline vfx Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 130. Scanline vfx Recent Development
 Table 131. TNG Visual Effects Company Details
 Table 132. TNG Visual Effects Business Overview
 Table 133. TNG Visual Effects Digital Effects Product
 Table 134. TNG Visual Effects Revenue in Digital Effects Business (2020-2025) & (US$ Million)
 Table 135. TNG Visual Effects Recent Development
 Table 136. Research Programs/Design for This Report
 Table 137. Key Data Information from Secondary Sources
 Table 138. Key Data Information from Primary Sources
 Table 139. Authors List of This Report


List of Figures
 Figure 1. Digital Effects Picture
 Figure 2. Global Digital Effects Market Size Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Digital Effects Market Share by Type: 2024 VS 2031
 Figure 4. Visual Effect Features
 Figure 5. Sound Effect Features
 Figure 6. Global Digital Effects Market Size by Application (2020-2031) & (US$ Million)
 Figure 7. Global Digital Effects Market Share by Application: 2024 VS 2031
 Figure 8. Television Case Studies
 Figure 9. Film Case Studies
 Figure 10. Video Game Case Studies
 Figure 11. Others Case Studies
 Figure 12. Digital Effects Report Years Considered
 Figure 13. Global Digital Effects Market Size (US$ Million), Year-over-Year: 2020-2031
 Figure 14. Global Digital Effects Market Size, (US$ Million), 2020 VS 2024 VS 2031
 Figure 15. Global Digital Effects Market Share by Region: 2024 VS 2031
 Figure 16. Global Digital Effects Market Share by Players in 2024
 Figure 17. Global Top Digital Effects Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Digital Effects as of 2024)
 Figure 18. The Top 10 and 5 Players Market Share by Digital Effects Revenue in 2024
 Figure 19. North America Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 20. North America Digital Effects Market Share by Country (2020-2031)
 Figure 21. United States Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 22. Canada Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 23. Europe Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 24. Europe Digital Effects Market Share by Country (2020-2031)
 Figure 25. Germany Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 26. France Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 27. U.K. Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 28. Italy Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 29. Russia Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 30. Nordic Countries Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 31. Asia-Pacific Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 32. Asia-Pacific Digital Effects Market Share by Region (2020-2031)
 Figure 33. China Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 34. Japan Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 35. South Korea Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 36. Southeast Asia Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 37. India Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 38. Australia Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 39. Latin America Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 40. Latin America Digital Effects Market Share by Country (2020-2031)
 Figure 41. Mexico Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 42. Brazil Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 43. Middle East & Africa Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 44. Middle East & Africa Digital Effects Market Share by Country (2020-2031)
 Figure 45. Turkey Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 46. Saudi Arabia Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 47. UAE Digital Effects Market Size YoY Growth (2020-2031) & (US$ Million)
 Figure 48. The Mill Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 49. Weta Digital Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 50. Moving Picture Company (MPC) Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 51. DNEG Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 52. Sony Pictures Imageworks Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 53. Cinesite Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 54. Digital Domain Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 55. Deluxe Entertainment Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 56. Framestore Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 57. Animal Logic Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 58. Pixomondo Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 59. Digital Idea Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 60. Tippett Studio Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 61. Flatworld Solutions Pvt Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 62. Method Studios Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 63. BUF Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 64. Scanline vfx Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 65. TNG Visual Effects Revenue Growth Rate in Digital Effects Business (2020-2025)
 Figure 66. Bottom-up and Top-down Approaches for This Report
 Figure 67. Data Triangulation
 Figure 68. Key Executives Interviewed
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