0
U.S. (TOLL FREE)
+1 (315) 215-3225
Automative

0
U.S. (TOLL FREE)
+1 (315) 215-3225
Global AR and VR Chips Market Research Report 2024
Published Date: July 2024
|
Report Code: QYRE-Auto-22I9687
Home | Market Reports | Computers & Electronics
Global AR and VR Chips Market Research Report 2022
BUY CHAPTERS

Global AR and VR Chips Market Research Report 2024

Code: QYRE-Auto-22I9687
Report
July 2024
Pages:100
QYResearch
Buy Now with 15% Discount
DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AR and VR Chips Market Size

The global AR and VR Chips market was valued at US$ 1026.9 million in 2023 and is anticipated to reach US$ 2625.5 million by 2030, witnessing a CAGR of 14.0% during the forecast period 2024-2030.

AR and VR Chips Market

AR and VR Chips Market

AR and VR chips are utilized in AR and VR devices. AR is known as a live, direct or indirect view of a physical, real-world environment. Utilizing this technology, aspects of natural environment are increased or enhanced and to improve one's current sense of reality, computer-generated sensory inputs, such as music, video, graphics, or GPS data, are used. On the other hand, VR simulates components of the real world using cuttingedge technology.
The global market for semiconductor was estimated at US$ 579 billion in the year 2022, is projected to US$ 790 billion by 2029, growing at a CAGR of 6% during the forecast period. Although some major categories are still double-digit year-over-year growth in 2022, led by Analog with 20.76%, Sensor with 16.31%, and Logic with 14.46% growth, Memory declined with 12.64% year over year. The microprocessor (MPU) and microcontroller (MCU) segments will experience stagnant growth due to weak shipments and investment in notebooks, computers, and standard desktops. In the current market scenario, the growing popularity of IoT-based electronics is stimulating the need for powerful processors and controllers. Hybrid MPUs and MCUs provide real-time embedded processing and control for the topmost IoT-based applications, resulting in significant market growth. The Analog IC segment is expected to grow gradually, while demand from the networking and communications industries is limited. Few of the emerging trends in the growing demand for Analog integrated circuits include signal conversion, automotive-specific Analog applications, and power management. They drive the growing demand for discrete power devices.
This report aims to provide a comprehensive presentation of the global market for AR and VR Chips, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR and VR Chips.

Report Scope

The AR and VR Chips market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global AR and VR Chips market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the AR and VR Chips manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation

Scope of AR and VR Chips Market Report

Report Metric Details
Report Name AR and VR Chips Market
Accounted market size in 2023 US$ 1026.9 million
Forecasted market size in 2030 US$ 2625.5 million
CAGR 14.0%
Base Year 2023
Forecasted years 2024 - 2030
Segment by Type
  • AR Chips
  • VR Chips
Segment by Application
  • HMD/Glasses
  • Automobile Head Up Display
  • Others
Production by Region
  • North America
  • Europe
  • China
  • Japan
  • South Korea
Consumption by Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, Taiwan)
  • Southeast Asia (India)
  • Latin America (Mexico, Brazil)
By Company Qualcomm, MagicLeap, Apple, Allwinner Technology, Rock Chips, Advanced Micro Devices, Spectra7, NVIDIA Corporation, Huawei Technologies Co., Ltd., Samsung Electronics Co., Ltd., PHOTONIS, Mediatek Inc.
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
  • Chapter 2: Detailed analysis of AR and VR Chips manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Production/output, value of AR and VR Chips by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
  • Chapter 4: Consumption of AR and VR Chips in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
  • Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 10: The main points and conclusions of the report.

FAQ for this report

How fast is AR and VR Chips Market growing?

Ans: The AR and VR Chips Market witnessing a CAGR of 14.0% during the forecast period 2024-2030.

What is the AR and VR Chips Market size in 2030?

Ans: The AR and VR Chips Market size in 2030 will be US$ 2625.5 million.

Who are the main players in the AR and VR Chips Market report?

Ans: The main players in the AR and VR Chips Market are Qualcomm, MagicLeap, Apple, Allwinner Technology, Rock Chips, Advanced Micro Devices, Spectra7, NVIDIA Corporation, Huawei Technologies Co., Ltd., Samsung Electronics Co., Ltd., PHOTONIS, Mediatek Inc.

What are the Application segmentation covered in the AR and VR Chips Market report?

Ans: The Applications covered in the AR and VR Chips Market report are HMD/Glasses, Automobile Head Up Display, Others

What are the Type segmentation covered in the AR and VR Chips Market report?

Ans: The Types covered in the AR and VR Chips Market report are AR Chips, VR Chips

1 AR and VR Chips Market Overview
1.1 Product Definition
1.2 AR and VR Chips Segment by Type
1.2.1 Global AR and VR Chips Market Value Growth Rate Analysis by Type 2023 VS 2030
1.2.2 AR Chips
1.2.3 VR Chips
1.3 AR and VR Chips Segment by Application
1.3.1 Global AR and VR Chips Market Value Growth Rate Analysis by Application: 2023 VS 2030
1.3.2 HMD/Glasses
1.3.3 Automobile Head Up Display
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
1.4.2 Global AR and VR Chips Production Capacity Estimates and Forecasts (2019-2030)
1.4.3 Global AR and VR Chips Production Estimates and Forecasts (2019-2030)
1.4.4 Global AR and VR Chips Market Average Price Estimates and Forecasts (2019-2030)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global AR and VR Chips Production Market Share by Manufacturers (2019-2024)
2.2 Global AR and VR Chips Production Value Market Share by Manufacturers (2019-2024)
2.3 Global Key Players of AR and VR Chips, Industry Ranking, 2022 VS 2023 VS 2024
2.4 Global AR and VR Chips Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global AR and VR Chips Average Price by Manufacturers (2019-2024)
2.6 Global Key Manufacturers of AR and VR Chips, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of AR and VR Chips, Product Offered and Application
2.8 Global Key Manufacturers of AR and VR Chips, Date of Enter into This Industry
2.9 AR and VR Chips Market Competitive Situation and Trends
2.9.1 AR and VR Chips Market Concentration Rate
2.9.2 Global 5 and 10 Largest AR and VR Chips Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 AR and VR Chips Production by Region
3.1 Global AR and VR Chips Production Value Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.2 Global AR and VR Chips Production Value by Region (2019-2030)
3.2.1 Global AR and VR Chips Production Value Market Share by Region (2019-2024)
3.2.2 Global Forecasted Production Value of AR and VR Chips by Region (2025-2030)
3.3 Global AR and VR Chips Production Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.4 Global AR and VR Chips Production by Region (2019-2030)
3.4.1 Global AR and VR Chips Production Market Share by Region (2019-2024)
3.4.2 Global Forecasted Production of AR and VR Chips by Region (2025-2030)
3.5 Global AR and VR Chips Market Price Analysis by Region (2019-2024)
3.6 Global AR and VR Chips Production and Value, Year-over-Year Growth
3.6.1 North America AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
3.6.2 Europe AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
3.6.3 China AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
3.6.4 Japan AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
3.6.5 South Korea AR and VR Chips Production Value Estimates and Forecasts (2019-2030)
4 AR and VR Chips Consumption by Region
4.1 Global AR and VR Chips Consumption Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
4.2 Global AR and VR Chips Consumption by Region (2019-2030)
4.2.1 Global AR and VR Chips Consumption by Region (2019-2024)
4.2.2 Global AR and VR Chips Forecasted Consumption by Region (2025-2030)
4.3 North America
4.3.1 North America AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.3.2 North America AR and VR Chips Consumption by Country (2019-2030)
4.3.3 United States
4.3.4 Canada
4.4 Europe
4.4.1 Europe AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.4.2 Europe AR and VR Chips Consumption by Country (2019-2030)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific AR and VR Chips Consumption Growth Rate by Region: 2019 VS 2023 VS 2030
4.5.2 Asia Pacific AR and VR Chips Consumption by Region (2019-2030)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.6.2 Latin America, Middle East & Africa AR and VR Chips Consumption by Country (2019-2030)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global AR and VR Chips Production by Type (2019-2030)
5.1.1 Global AR and VR Chips Production by Type (2019-2024)
5.1.2 Global AR and VR Chips Production by Type (2025-2030)
5.1.3 Global AR and VR Chips Production Market Share by Type (2019-2030)
5.2 Global AR and VR Chips Production Value by Type (2019-2030)
5.2.1 Global AR and VR Chips Production Value by Type (2019-2024)
5.2.2 Global AR and VR Chips Production Value by Type (2025-2030)
5.2.3 Global AR and VR Chips Production Value Market Share by Type (2019-2030)
5.3 Global AR and VR Chips Price by Type (2019-2030)
6 Segment by Application
6.1 Global AR and VR Chips Production by Application (2019-2030)
6.1.1 Global AR and VR Chips Production by Application (2019-2024)
6.1.2 Global AR and VR Chips Production by Application (2025-2030)
6.1.3 Global AR and VR Chips Production Market Share by Application (2019-2030)
6.2 Global AR and VR Chips Production Value by Application (2019-2030)
6.2.1 Global AR and VR Chips Production Value by Application (2019-2024)
6.2.2 Global AR and VR Chips Production Value by Application (2025-2030)
6.2.3 Global AR and VR Chips Production Value Market Share by Application (2019-2030)
6.3 Global AR and VR Chips Price by Application (2019-2030)
7 Key Companies Profiled
7.1 Qualcomm
7.1.1 Qualcomm AR and VR Chips Corporation Information
7.1.2 Qualcomm AR and VR Chips Product Portfolio
7.1.3 Qualcomm AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.1.4 Qualcomm Main Business and Markets Served
7.1.5 Qualcomm Recent Developments/Updates
7.2 MagicLeap
7.2.1 MagicLeap AR and VR Chips Corporation Information
7.2.2 MagicLeap AR and VR Chips Product Portfolio
7.2.3 MagicLeap AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.2.4 MagicLeap Main Business and Markets Served
7.2.5 MagicLeap Recent Developments/Updates
7.3 Apple
7.3.1 Apple AR and VR Chips Corporation Information
7.3.2 Apple AR and VR Chips Product Portfolio
7.3.3 Apple AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.3.4 Apple Main Business and Markets Served
7.3.5 Apple Recent Developments/Updates
7.4 Allwinner Technology
7.4.1 Allwinner Technology AR and VR Chips Corporation Information
7.4.2 Allwinner Technology AR and VR Chips Product Portfolio
7.4.3 Allwinner Technology AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.4.4 Allwinner Technology Main Business and Markets Served
7.4.5 Allwinner Technology Recent Developments/Updates
7.5 Rock Chips
7.5.1 Rock Chips AR and VR Chips Corporation Information
7.5.2 Rock Chips AR and VR Chips Product Portfolio
7.5.3 Rock Chips AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.5.4 Rock Chips Main Business and Markets Served
7.5.5 Rock Chips Recent Developments/Updates
7.6 Advanced Micro Devices
7.6.1 Advanced Micro Devices AR and VR Chips Corporation Information
7.6.2 Advanced Micro Devices AR and VR Chips Product Portfolio
7.6.3 Advanced Micro Devices AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.6.4 Advanced Micro Devices Main Business and Markets Served
7.6.5 Advanced Micro Devices Recent Developments/Updates
7.7 Spectra7
7.7.1 Spectra7 AR and VR Chips Corporation Information
7.7.2 Spectra7 AR and VR Chips Product Portfolio
7.7.3 Spectra7 AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.7.4 Spectra7 Main Business and Markets Served
7.7.5 Spectra7 Recent Developments/Updates
7.8 NVIDIA Corporation
7.8.1 NVIDIA Corporation AR and VR Chips Corporation Information
7.8.2 NVIDIA Corporation AR and VR Chips Product Portfolio
7.8.3 NVIDIA Corporation AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.8.4 NVIDIA Corporation Main Business and Markets Served
7.7.5 NVIDIA Corporation Recent Developments/Updates
7.9 Huawei Technologies Co., Ltd.
7.9.1 Huawei Technologies Co., Ltd. AR and VR Chips Corporation Information
7.9.2 Huawei Technologies Co., Ltd. AR and VR Chips Product Portfolio
7.9.3 Huawei Technologies Co., Ltd. AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.9.4 Huawei Technologies Co., Ltd. Main Business and Markets Served
7.9.5 Huawei Technologies Co., Ltd. Recent Developments/Updates
7.10 Samsung Electronics Co., Ltd.
7.10.1 Samsung Electronics Co., Ltd. AR and VR Chips Corporation Information
7.10.2 Samsung Electronics Co., Ltd. AR and VR Chips Product Portfolio
7.10.3 Samsung Electronics Co., Ltd. AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.10.4 Samsung Electronics Co., Ltd. Main Business and Markets Served
7.10.5 Samsung Electronics Co., Ltd. Recent Developments/Updates
7.11 PHOTONIS
7.11.1 PHOTONIS AR and VR Chips Corporation Information
7.11.2 PHOTONIS AR and VR Chips Product Portfolio
7.11.3 PHOTONIS AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.11.4 PHOTONIS Main Business and Markets Served
7.11.5 PHOTONIS Recent Developments/Updates
7.12 Mediatek Inc.
7.12.1 Mediatek Inc. AR and VR Chips Corporation Information
7.12.2 Mediatek Inc. AR and VR Chips Product Portfolio
7.12.3 Mediatek Inc. AR and VR Chips Production, Value, Price and Gross Margin (2019-2024)
7.12.4 Mediatek Inc. Main Business and Markets Served
7.12.5 Mediatek Inc. Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 AR and VR Chips Industry Chain Analysis
8.2 AR and VR Chips Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 AR and VR Chips Production Mode & Process
8.4 AR and VR Chips Sales and Marketing
8.4.1 AR and VR Chips Sales Channels
8.4.2 AR and VR Chips Distributors
8.5 AR and VR Chips Customers
9 AR and VR Chips Market Dynamics
9.1 AR and VR Chips Industry Trends
9.2 AR and VR Chips Market Drivers
9.3 AR and VR Chips Market Challenges
9.4 AR and VR Chips Market Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer
List of Tables
    Table 1. Global AR and VR Chips Market Value by Type, (US$ Million) & (2023 VS 2030)
    Table 2. Global AR and VR Chips Market Value by Application, (US$ Million) & (2023 VS 2030)
    Table 3. Global AR and VR Chips Production Capacity (K Units) by Manufacturers in 2023
    Table 4. Global AR and VR Chips Production by Manufacturers (2019-2024) & (K Units)
    Table 5. Global AR and VR Chips Production Market Share by Manufacturers (2019-2024)
    Table 6. Global AR and VR Chips Production Value by Manufacturers (2019-2024) & (US$ Million)
    Table 7. Global AR and VR Chips Production Value Share by Manufacturers (2019-2024)
    Table 8. Global AR and VR Chips Industry Ranking 2022 VS 2023 VS 2024
    Table 9. Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in AR and VR Chips as of 2023)
    Table 10. Global Market AR and VR Chips Average Price by Manufacturers (US$/Unit) & (2019-2024)
    Table 11. Manufacturers AR and VR Chips Production Sites and Area Served
    Table 12. Manufacturers AR and VR Chips Product Types
    Table 13. Global AR and VR Chips Manufacturers Market Concentration Ratio (CR5 and HHI)
    Table 14. Mergers & Acquisitions, Expansion
    Table 15. Global AR and VR Chips Production Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 16. Global AR and VR Chips Production Value (US$ Million) by Region (2019-2024)
    Table 17. Global AR and VR Chips Production Value Market Share by Region (2019-2024)
    Table 18. Global AR and VR Chips Production Value (US$ Million) Forecast by Region (2025-2030)
    Table 19. Global AR and VR Chips Production Value Market Share Forecast by Region (2025-2030)
    Table 20. Global AR and VR Chips Production Comparison by Region: 2019 VS 2023 VS 2030 (K Units)
    Table 21. Global AR and VR Chips Production (K Units) by Region (2019-2024)
    Table 22. Global AR and VR Chips Production Market Share by Region (2019-2024)
    Table 23. Global AR and VR Chips Production (K Units) Forecast by Region (2025-2030)
    Table 24. Global AR and VR Chips Production Market Share Forecast by Region (2025-2030)
    Table 25. Global AR and VR Chips Market Average Price (US$/Unit) by Region (2019-2024)
    Table 26. Global AR and VR Chips Market Average Price (US$/Unit) by Region (2025-2030)
    Table 27. Global AR and VR Chips Consumption Growth Rate by Region: 2019 VS 2023 VS 2030 (K Units)
    Table 28. Global AR and VR Chips Consumption by Region (2019-2024) & (K Units)
    Table 29. Global AR and VR Chips Consumption Market Share by Region (2019-2024)
    Table 30. Global AR and VR Chips Forecasted Consumption by Region (2025-2030) & (K Units)
    Table 31. Global AR and VR Chips Forecasted Consumption Market Share by Region (2019-2024)
    Table 32. North America AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (K Units)
    Table 33. North America AR and VR Chips Consumption by Country (2019-2024) & (K Units)
    Table 34. North America AR and VR Chips Consumption by Country (2025-2030) & (K Units)
    Table 35. Europe AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (K Units)
    Table 36. Europe AR and VR Chips Consumption by Country (2019-2024) & (K Units)
    Table 37. Europe AR and VR Chips Consumption by Country (2025-2030) & (K Units)
    Table 38. Asia Pacific AR and VR Chips Consumption Growth Rate by Region: 2019 VS 2023 VS 2030 (K Units)
    Table 39. Asia Pacific AR and VR Chips Consumption by Region (2019-2024) & (K Units)
    Table 40. Asia Pacific AR and VR Chips Consumption by Region (2025-2030) & (K Units)
    Table 41. Latin America, Middle East & Africa AR and VR Chips Consumption Growth Rate by Country: 2019 VS 2023 VS 2030 (K Units)
    Table 42. Latin America, Middle East & Africa AR and VR Chips Consumption by Country (2019-2024) & (K Units)
    Table 43. Latin America, Middle East & Africa AR and VR Chips Consumption by Country (2025-2030) & (K Units)
    Table 44. Global AR and VR Chips Production (K Units) by Type (2019-2024)
    Table 45. Global AR and VR Chips Production (K Units) by Type (2025-2030)
    Table 46. Global AR and VR Chips Production Market Share by Type (2019-2024)
    Table 47. Global AR and VR Chips Production Market Share by Type (2025-2030)
    Table 48. Global AR and VR Chips Production Value (US$ Million) by Type (2019-2024)
    Table 49. Global AR and VR Chips Production Value (US$ Million) by Type (2025-2030)
    Table 50. Global AR and VR Chips Production Value Share by Type (2019-2024)
    Table 51. Global AR and VR Chips Production Value Share by Type (2025-2030)
    Table 52. Global AR and VR Chips Price (US$/Unit) by Type (2019-2024)
    Table 53. Global AR and VR Chips Price (US$/Unit) by Type (2025-2030)
    Table 54. Global AR and VR Chips Production (K Units) by Application (2019-2024)
    Table 55. Global AR and VR Chips Production (K Units) by Application (2025-2030)
    Table 56. Global AR and VR Chips Production Market Share by Application (2019-2024)
    Table 57. Global AR and VR Chips Production Market Share by Application (2025-2030)
    Table 58. Global AR and VR Chips Production Value (US$ Million) by Application (2019-2024)
    Table 59. Global AR and VR Chips Production Value (US$ Million) by Application (2025-2030)
    Table 60. Global AR and VR Chips Production Value Share by Application (2019-2024)
    Table 61. Global AR and VR Chips Production Value Share by Application (2025-2030)
    Table 62. Global AR and VR Chips Price (US$/Unit) by Application (2019-2024)
    Table 63. Global AR and VR Chips Price (US$/Unit) by Application (2025-2030)
    Table 64. Qualcomm AR and VR Chips Corporation Information
    Table 65. Qualcomm Specification and Application
    Table 66. Qualcomm AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 67. Qualcomm Main Business and Markets Served
    Table 68. Qualcomm Recent Developments/Updates
    Table 69. MagicLeap AR and VR Chips Corporation Information
    Table 70. MagicLeap Specification and Application
    Table 71. MagicLeap AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 72. MagicLeap Main Business and Markets Served
    Table 73. MagicLeap Recent Developments/Updates
    Table 74. Apple AR and VR Chips Corporation Information
    Table 75. Apple Specification and Application
    Table 76. Apple AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 77. Apple Main Business and Markets Served
    Table 78. Apple Recent Developments/Updates
    Table 79. Allwinner Technology AR and VR Chips Corporation Information
    Table 80. Allwinner Technology Specification and Application
    Table 81. Allwinner Technology AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 82. Allwinner Technology Main Business and Markets Served
    Table 83. Allwinner Technology Recent Developments/Updates
    Table 84. Rock Chips AR and VR Chips Corporation Information
    Table 85. Rock Chips Specification and Application
    Table 86. Rock Chips AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 87. Rock Chips Main Business and Markets Served
    Table 88. Rock Chips Recent Developments/Updates
    Table 89. Advanced Micro Devices AR and VR Chips Corporation Information
    Table 90. Advanced Micro Devices Specification and Application
    Table 91. Advanced Micro Devices AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 92. Advanced Micro Devices Main Business and Markets Served
    Table 93. Advanced Micro Devices Recent Developments/Updates
    Table 94. Spectra7 AR and VR Chips Corporation Information
    Table 95. Spectra7 Specification and Application
    Table 96. Spectra7 AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 97. Spectra7 Main Business and Markets Served
    Table 98. Spectra7 Recent Developments/Updates
    Table 99. NVIDIA Corporation AR and VR Chips Corporation Information
    Table 100. NVIDIA Corporation Specification and Application
    Table 101. NVIDIA Corporation AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 102. NVIDIA Corporation Main Business and Markets Served
    Table 103. NVIDIA Corporation Recent Developments/Updates
    Table 104. Huawei Technologies Co., Ltd. AR and VR Chips Corporation Information
    Table 105. Huawei Technologies Co., Ltd. Specification and Application
    Table 106. Huawei Technologies Co., Ltd. AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 107. Huawei Technologies Co., Ltd. Main Business and Markets Served
    Table 108. Huawei Technologies Co., Ltd. Recent Developments/Updates
    Table 109. Samsung Electronics Co., Ltd. AR and VR Chips Corporation Information
    Table 110. Samsung Electronics Co., Ltd. Specification and Application
    Table 111. Samsung Electronics Co., Ltd. AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 112. Samsung Electronics Co., Ltd. Main Business and Markets Served
    Table 113. Samsung Electronics Co., Ltd. Recent Developments/Updates
    Table 114. PHOTONIS AR and VR Chips Corporation Information
    Table 115. PHOTONIS Specification and Application
    Table 116. PHOTONIS AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 117. PHOTONIS Main Business and Markets Served
    Table 118. PHOTONIS Recent Developments/Updates
    Table 119. Mediatek Inc. AR and VR Chips Corporation Information
    Table 120. Mediatek Inc. Specification and Application
    Table 121. Mediatek Inc. AR and VR Chips Production (K Units), Value (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 122. Mediatek Inc. Main Business and Markets Served
    Table 123. Mediatek Inc. Recent Developments/Updates
    Table 124. Key Raw Materials Lists
    Table 125. Raw Materials Key Suppliers Lists
    Table 126. AR and VR Chips Distributors List
    Table 127. AR and VR Chips Customers List
    Table 128. AR and VR Chips Market Trends
    Table 129. AR and VR Chips Market Drivers
    Table 130. AR and VR Chips Market Challenges
    Table 131. AR and VR Chips Market Restraints
    Table 132. Research Programs/Design for This Report
    Table 133. Key Data Information from Secondary Sources
    Table 134. Key Data Information from Primary Sources
List of Figures
    Figure 1. Product Picture of AR and VR Chips
    Figure 2. Global AR and VR Chips Market Value by Type, (US$ Million) & (2023 VS 2030)
    Figure 3. Global AR and VR Chips Market Share by Type: 2023 VS 2030
    Figure 4. AR Chips Product Picture
    Figure 5. VR Chips Product Picture
    Figure 6. Global AR and VR Chips Market Value by Application, (US$ Million) & (2023 VS 2030)
    Figure 7. Global AR and VR Chips Market Share by Application: 2023 VS 2030
    Figure 8. HMD/Glasses
    Figure 9. Automobile Head Up Display
    Figure 10. Others
    Figure 11. Global AR and VR Chips Production Value (US$ Million), 2019 VS 2023 VS 2030
    Figure 12. Global AR and VR Chips Production Value (US$ Million) & (2019-2030)
    Figure 13. Global AR and VR Chips Production (K Units) & (2019-2030)
    Figure 14. Global AR and VR Chips Average Price (US$/Unit) & (2019-2030)
    Figure 15. AR and VR Chips Report Years Considered
    Figure 16. AR and VR Chips Production Share by Manufacturers in 2023
    Figure 17. AR and VR Chips Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 18. The Global 5 and 10 Largest Players: Market Share by AR and VR Chips Revenue in 2023
    Figure 19. Global AR and VR Chips Production Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Figure 20. Global AR and VR Chips Production Value Market Share by Region: 2019 VS 2023 VS 2030
    Figure 21. Global AR and VR Chips Production Comparison by Region: 2019 VS 2023 VS 2030 (K Units)
    Figure 22. Global AR and VR Chips Production Market Share by Region: 2019 VS 2023 VS 2030
    Figure 23. North America AR and VR Chips Production Value (US$ Million) Growth Rate (2019-2030)
    Figure 24. Europe AR and VR Chips Production Value (US$ Million) Growth Rate (2019-2030)
    Figure 25. China AR and VR Chips Production Value (US$ Million) Growth Rate (2019-2030)
    Figure 26. Japan AR and VR Chips Production Value (US$ Million) Growth Rate (2019-2030)
    Figure 27. South Korea AR and VR Chips Production Value (US$ Million) Growth Rate (2019-2030)
    Figure 28. Global AR and VR Chips Consumption by Region: 2019 VS 2023 VS 2030 (K Units)
    Figure 29. Global AR and VR Chips Consumption Market Share by Region: 2019 VS 2023 VS 2030
    Figure 30. North America AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 31. North America AR and VR Chips Consumption Market Share by Country (2019-2030)
    Figure 32. Canada AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 33. U.S. AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 34. Europe AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 35. Europe AR and VR Chips Consumption Market Share by Country (2019-2030)
    Figure 36. Germany AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 37. France AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 38. U.K. AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 39. Italy AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 40. Russia AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 41. Asia Pacific AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 42. Asia Pacific AR and VR Chips Consumption Market Share by Regions (2019-2030)
    Figure 43. China AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 44. Japan AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 45. South Korea AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 46. China Taiwan AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 47. Southeast Asia AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 48. India AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 49. Latin America, Middle East & Africa AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 50. Latin America, Middle East & Africa AR and VR Chips Consumption Market Share by Country (2019-2030)
    Figure 51. Mexico AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 52. Brazil AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 53. Turkey AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 54. GCC Countries AR and VR Chips Consumption and Growth Rate (2019-2024) & (K Units)
    Figure 55. Global Production Market Share of AR and VR Chips by Type (2019-2030)
    Figure 56. Global Production Value Market Share of AR and VR Chips by Type (2019-2030)
    Figure 57. Global AR and VR Chips Price (US$/Unit) by Type (2019-2030)
    Figure 58. Global Production Market Share of AR and VR Chips by Application (2019-2030)
    Figure 59. Global Production Value Market Share of AR and VR Chips by Application (2019-2030)
    Figure 60. Global AR and VR Chips Price (US$/Unit) by Application (2019-2030)
    Figure 61. AR and VR Chips Value Chain
    Figure 62. AR and VR Chips Production Process
    Figure 63. Channels of Distribution (Direct Vs Distribution)
    Figure 64. Distributors Profiles
    Figure 65. Bottom-up and Top-down Approaches for This Report
    Figure 66. Data Triangulation
SELECT A FORMAT
Added to Cart
Electronic (PDF)

$2900

This license allows only one user to access the PDF.
Electronic (PDF)

$4350

This license allows 1 - 5 user to access the PDF, license is suitable for small groups of 5 users working together
Electronic (PDF)

$5800

This license allows users/teams in a same Enterprise to use this report, various departments within an enterpise can use this report
Add to Cart
Buy Now (15% Discount)

OUR CUSTOMER

Accenture

SIMILAR REPORTS

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

RELATED REPORTS

Marine Power Inverter - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

120 Pages
Type: Report
Code: QYRE-Auto-38R12995
Tue Oct 22 00:00:00 UTC 2024

Add to Cart

Medical iOS Application - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

120 Pages
Type: Report
Code: QYRE-Auto-4Y13209
Tue Oct 22 00:00:00 UTC 2024

Add to Cart

Theater Console - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

120 Pages
Type: Report
Code: QYRE-Auto-30N12970
Tue Oct 22 00:00:00 UTC 2024

Add to Cart

Truck Scale Load Cell - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

120 Pages
Type: Report
Code: QYRE-Auto-27C12864
Tue Oct 22 00:00:00 UTC 2024

Add to Cart