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AR and VR Chips - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Published Date: November 2024
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Report Code: QYRE-Auto-22I9687
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Global AR and VR Chips Market Research Report 2022
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AR and VR Chips - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030

Code: QYRE-Auto-22I9687
Report
November 2024
Pages:123
QYResearch
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DESCRIPTION
TABLE OF CONTENT
TABLES & FIGURES

AR and VR Chips - Market Size

The global market for AR and VR Chips was estimated to be worth US$ 1026.9 million in 2023 and is forecast to a readjusted size of US$ 2625.5 million by 2030 with a CAGR of 14.0% during the forecast period 2024-2030

AR and VR Chips - Market

AR and VR Chips - Market

AR and VR chips are utilized in AR and VR devices. AR is known as a live, direct or indirect view of a physical, real-world environment. Utilizing this technology, aspects of natural environment are increased or enhanced and to improve one's current sense of reality, computer-generated sensory inputs, such as music, video, graphics, or GPS data, are used. On the other hand, VR simulates components of the real world using cuttingedge technology.
The global market for semiconductor was estimated at US$ 579 billion in the year 2022, is projected to US$ 790 billion by 2029, growing at a CAGR of 6% during the forecast period. Although some major categories are still double-digit year-over-year growth in 2022, led by Analog with 20.76%, Sensor with 16.31%, and Logic with 14.46% growth, Memory declined with 12.64% year over year. The microprocessor (MPU) and microcontroller (MCU) segments will experience stagnant growth due to weak shipments and investment in notebooks, computers, and standard desktops. In the current market scenario, the growing popularity of IoT-based electronics is stimulating the need for powerful processors and controllers. Hybrid MPUs and MCUs provide real-time embedded processing and control for the topmost IoT-based applications, resulting in significant market growth. The Analog IC segment is expected to grow gradually, while demand from the networking and communications industries is limited. Few of the emerging trends in the growing demand for Analog integrated circuits include signal conversion, automotive-specific Analog applications, and power management. They drive the growing demand for discrete power devices.

Report Scope

This report aims to provide a comprehensive presentation of the global market for AR and VR Chips, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of AR and VR Chips by region & country, by Type, and by Application.
The AR and VR Chips market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding AR and VR Chips.
Market Segmentation

Scope of AR and VR Chips - Market Report

Report Metric Details
Report Name AR and VR Chips - Market
Forecasted market size in 2030 US$ 2625.5 million
CAGR 14.0%
Forecasted years 2024 - 2030
Segment by Type:
  • AR Chips
  • VR Chips
Segment by Application
  • HMD/Glasses
  • Automobile Head Up Display
  • Others
By Region
  • North America (United States, Canada)
  • Europe (Germany, France, UK, Italy, Russia) Rest of Europe
  • Nordic Countries
  • Asia-Pacific (China, Japan, South Korea)
  • Southeast Asia (India, Australia)
  • Rest of Asia
  • Latin America (Mexico, Brazil)
  • Rest of Latin America
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)
By Company Qualcomm, MagicLeap, Apple, Allwinner Technology, Rock Chips, Advanced Micro Devices, Spectra7, NVIDIA Corporation, Huawei Technologies Co., Ltd., Samsung Electronics Co., Ltd., PHOTONIS, Mediatek Inc.
Forecast units USD million in value
Report coverage Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Chapter Outline

  • Chapter 1: Introduces the report scope of the report, global total market size (valve, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
  • Chapter 2: Detailed analysis of AR and VR Chips manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
  • Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
  • Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
  • Chapter 5: Sales, revenue of AR and VR Chips in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
  • Chapter 6: Sales, revenue of AR and VR Chips in country level. It provides sigmate data by Type, and by Application for each country/region.
  • Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
  • Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
  • Chapter 9: Conclusion.

FAQ for this report

What is the AR and VR Chips - Market size in 2030?

Ans: The AR and VR Chips - Market size in 2030 will be US$ 2625.5 million.

Who are the main players in the AR and VR Chips - Market report?

Ans: The main players in the AR and VR Chips - Market are Qualcomm, MagicLeap, Apple, Allwinner Technology, Rock Chips, Advanced Micro Devices, Spectra7, NVIDIA Corporation, Huawei Technologies Co., Ltd., Samsung Electronics Co., Ltd., PHOTONIS, Mediatek Inc.

What are the Application segmentation covered in the AR and VR Chips - Market report?

Ans: The Applications covered in the AR and VR Chips - Market report are HMD/Glasses, Automobile Head Up Display, Others

What are the Type segmentation covered in the AR and VR Chips - Market report?

Ans: The Types covered in the AR and VR Chips - Market report are AR Chips, VR Chips

1 Market Overview
1.1 AR and VR Chips Product Introduction
1.2 Global AR and VR Chips Market Size Forecast
1.2.1 Global AR and VR Chips Sales Value (2019-2030)
1.2.2 Global AR and VR Chips Sales Volume (2019-2030)
1.2.3 Global AR and VR Chips Sales Price (2019-2030)
1.3 AR and VR Chips Market Trends & Drivers
1.3.1 AR and VR Chips Industry Trends
1.3.2 AR and VR Chips Market Drivers & Opportunity
1.3.3 AR and VR Chips Market Challenges
1.3.4 AR and VR Chips Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global AR and VR Chips Players Revenue Ranking (2023)
2.2 Global AR and VR Chips Revenue by Company (2019-2024)
2.3 Global AR and VR Chips Players Sales Volume Ranking (2023)
2.4 Global AR and VR Chips Sales Volume by Company Players (2019-2024)
2.5 Global AR and VR Chips Average Price by Company (2019-2024)
2.6 Key Manufacturers AR and VR Chips Manufacturing Base Distribution and Headquarters
2.7 Key Manufacturers AR and VR Chips Product Offered
2.8 Key Manufacturers Time to Begin Mass Production of AR and VR Chips
2.9 AR and VR Chips Market Competitive Analysis
2.9.1 AR and VR Chips Market Concentration Rate (2019-2024)
2.9.2 Global 5 and 10 Largest Manufacturers by AR and VR Chips Revenue in 2023
2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR and VR Chips as of 2023)
2.10 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 AR Chips
3.1.2 VR Chips
3.2 Global AR and VR Chips Sales Value by Type
3.2.1 Global AR and VR Chips Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global AR and VR Chips Sales Value, by Type (2019-2030)
3.2.3 Global AR and VR Chips Sales Value, by Type (%) (2019-2030)
3.3 Global AR and VR Chips Sales Volume by Type
3.3.1 Global AR and VR Chips Sales Volume by Type (2019 VS 2023 VS 2030)
3.3.2 Global AR and VR Chips Sales Volume, by Type (2019-2030)
3.3.3 Global AR and VR Chips Sales Volume, by Type (%) (2019-2030)
3.4 Global AR and VR Chips Average Price by Type (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 HMD/Glasses
4.1.2 Automobile Head Up Display
4.1.3 Others
4.2 Global AR and VR Chips Sales Value by Application
4.2.1 Global AR and VR Chips Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global AR and VR Chips Sales Value, by Application (2019-2030)
4.2.3 Global AR and VR Chips Sales Value, by Application (%) (2019-2030)
4.3 Global AR and VR Chips Sales Volume by Application
4.3.1 Global AR and VR Chips Sales Volume by Application (2019 VS 2023 VS 2030)
4.3.2 Global AR and VR Chips Sales Volume, by Application (2019-2030)
4.3.3 Global AR and VR Chips Sales Volume, by Application (%) (2019-2030)
4.4 Global AR and VR Chips Average Price by Application (2019-2030)
5 Segmentation by Region
5.1 Global AR and VR Chips Sales Value by Region
5.1.1 Global AR and VR Chips Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global AR and VR Chips Sales Value by Region (2019-2024)
5.1.3 Global AR and VR Chips Sales Value by Region (2025-2030)
5.1.4 Global AR and VR Chips Sales Value by Region (%), (2019-2030)
5.2 Global AR and VR Chips Sales Volume by Region
5.2.1 Global AR and VR Chips Sales Volume by Region: 2019 VS 2023 VS 2030
5.2.2 Global AR and VR Chips Sales Volume by Region (2019-2024)
5.2.3 Global AR and VR Chips Sales Volume by Region (2025-2030)
5.2.4 Global AR and VR Chips Sales Volume by Region (%), (2019-2030)
5.3 Global AR and VR Chips Average Price by Region (2019-2030)
5.4 North America
5.4.1 North America AR and VR Chips Sales Value, 2019-2030
5.4.2 North America AR and VR Chips Sales Value by Country (%), 2023 VS 2030
5.5 Europe
5.5.1 Europe AR and VR Chips Sales Value, 2019-2030
5.5.2 Europe AR and VR Chips Sales Value by Country (%), 2023 VS 2030
5.6 Asia Pacific
5.6.1 Asia Pacific AR and VR Chips Sales Value, 2019-2030
5.6.2 Asia Pacific AR and VR Chips Sales Value by Country (%), 2023 VS 2030
5.7 South America
5.7.1 South America AR and VR Chips Sales Value, 2019-2030
5.7.2 South America AR and VR Chips Sales Value by Country (%), 2023 VS 2030
5.8 Middle East & Africa
5.8.1 Middle East & Africa AR and VR Chips Sales Value, 2019-2030
5.8.2 Middle East & Africa AR and VR Chips Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions AR and VR Chips Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions AR and VR Chips Sales Value
6.2.1 Key Countries/Regions AR and VR Chips Sales Value, 2019-2030
6.2.2 Key Countries/Regions AR and VR Chips Sales Volume, 2019-2030
6.3 United States
6.3.1 United States AR and VR Chips Sales Value, 2019-2030
6.3.2 United States AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.3.3 United States AR and VR Chips Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe AR and VR Chips Sales Value, 2019-2030
6.4.2 Europe AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe AR and VR Chips Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China AR and VR Chips Sales Value, 2019-2030
6.5.2 China AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.5.3 China AR and VR Chips Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan AR and VR Chips Sales Value, 2019-2030
6.6.2 Japan AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan AR and VR Chips Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea AR and VR Chips Sales Value, 2019-2030
6.7.2 South Korea AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea AR and VR Chips Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia AR and VR Chips Sales Value, 2019-2030
6.8.2 Southeast Asia AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia AR and VR Chips Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India AR and VR Chips Sales Value, 2019-2030
6.9.2 India AR and VR Chips Sales Value by Type (%), 2023 VS 2030
6.9.3 India AR and VR Chips Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Qualcomm
7.1.1 Qualcomm Company Information
7.1.2 Qualcomm Introduction and Business Overview
7.1.3 Qualcomm AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.1.4 Qualcomm AR and VR Chips Product Offerings
7.1.5 Qualcomm Recent Development
7.2 MagicLeap
7.2.1 MagicLeap Company Information
7.2.2 MagicLeap Introduction and Business Overview
7.2.3 MagicLeap AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.2.4 MagicLeap AR and VR Chips Product Offerings
7.2.5 MagicLeap Recent Development
7.3 Apple
7.3.1 Apple Company Information
7.3.2 Apple Introduction and Business Overview
7.3.3 Apple AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.3.4 Apple AR and VR Chips Product Offerings
7.3.5 Apple Recent Development
7.4 Allwinner Technology
7.4.1 Allwinner Technology Company Information
7.4.2 Allwinner Technology Introduction and Business Overview
7.4.3 Allwinner Technology AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.4.4 Allwinner Technology AR and VR Chips Product Offerings
7.4.5 Allwinner Technology Recent Development
7.5 Rock Chips
7.5.1 Rock Chips Company Information
7.5.2 Rock Chips Introduction and Business Overview
7.5.3 Rock Chips AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.5.4 Rock Chips AR and VR Chips Product Offerings
7.5.5 Rock Chips Recent Development
7.6 Advanced Micro Devices
7.6.1 Advanced Micro Devices Company Information
7.6.2 Advanced Micro Devices Introduction and Business Overview
7.6.3 Advanced Micro Devices AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.6.4 Advanced Micro Devices AR and VR Chips Product Offerings
7.6.5 Advanced Micro Devices Recent Development
7.7 Spectra7
7.7.1 Spectra7 Company Information
7.7.2 Spectra7 Introduction and Business Overview
7.7.3 Spectra7 AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.7.4 Spectra7 AR and VR Chips Product Offerings
7.7.5 Spectra7 Recent Development
7.8 NVIDIA Corporation
7.8.1 NVIDIA Corporation Company Information
7.8.2 NVIDIA Corporation Introduction and Business Overview
7.8.3 NVIDIA Corporation AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.8.4 NVIDIA Corporation AR and VR Chips Product Offerings
7.8.5 NVIDIA Corporation Recent Development
7.9 Huawei Technologies Co., Ltd.
7.9.1 Huawei Technologies Co., Ltd. Company Information
7.9.2 Huawei Technologies Co., Ltd. Introduction and Business Overview
7.9.3 Huawei Technologies Co., Ltd. AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.9.4 Huawei Technologies Co., Ltd. AR and VR Chips Product Offerings
7.9.5 Huawei Technologies Co., Ltd. Recent Development
7.10 Samsung Electronics Co., Ltd.
7.10.1 Samsung Electronics Co., Ltd. Company Information
7.10.2 Samsung Electronics Co., Ltd. Introduction and Business Overview
7.10.3 Samsung Electronics Co., Ltd. AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.10.4 Samsung Electronics Co., Ltd. AR and VR Chips Product Offerings
7.10.5 Samsung Electronics Co., Ltd. Recent Development
7.11 PHOTONIS
7.11.1 PHOTONIS Company Information
7.11.2 PHOTONIS Introduction and Business Overview
7.11.3 PHOTONIS AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.11.4 PHOTONIS AR and VR Chips Product Offerings
7.11.5 PHOTONIS Recent Development
7.12 Mediatek Inc.
7.12.1 Mediatek Inc. Company Information
7.12.2 Mediatek Inc. Introduction and Business Overview
7.12.3 Mediatek Inc. AR and VR Chips Sales, Revenue and Gross Margin (2019-2024)
7.12.4 Mediatek Inc. AR and VR Chips Product Offerings
7.12.5 Mediatek Inc. Recent Development
8 Industry Chain Analysis
8.1 AR and VR Chips Industrial Chain
8.2 AR and VR Chips Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 AR and VR Chips Sales Model
8.5.2 Sales Channel
8.5.3 AR and VR Chips Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
List of Tables
    Table 1. AR and VR Chips Market Trends
    Table 2. AR and VR Chips Market Drivers & Opportunity
    Table 3. AR and VR Chips Market Challenges
    Table 4. AR and VR Chips Market Restraints
    Table 5. Global AR and VR Chips Revenue by Company (2019-2024) & (US$ Million)
    Table 6. Global AR and VR Chips Revenue Market Share by Company (2019-2024)
    Table 7. Global AR and VR Chips Sales Volume by Company (2019-2024) & (K Units)
    Table 8. Global AR and VR Chips Sales Volume Market Share by Company (2019-2024)
    Table 9. Global Market AR and VR Chips Price by Company (2019-2024) & (US$/Unit)
    Table 10. Key Manufacturers AR and VR Chips Manufacturing Base Distribution and Headquarters
    Table 11. Key Manufacturers AR and VR Chips Product Type
    Table 12. Key Manufacturers Time to Begin Mass Production of AR and VR Chips
    Table 13. Global AR and VR Chips Manufacturers Market Concentration Ratio (CR5 and HHI)
    Table 14. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR and VR Chips as of 2023)
    Table 15. Mergers & Acquisitions, Expansion Plans
    Table 16. Global AR and VR Chips Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
    Table 17. Global AR and VR Chips Sales Value by Type (2019-2024) & (US$ Million)
    Table 18. Global AR and VR Chips Sales Value by Type (2025-2030) & (US$ Million)
    Table 19. Global AR and VR Chips Sales Market Share in Value by Type (2019-2024) & (%)
    Table 20. Global AR and VR Chips Sales Market Share in Value by Type (2025-2030) & (%)
    Table 21. Global AR and VR Chips Sales Volume by Type: 2019 VS 2023 VS 2030 (K Units)
    Table 22. Global AR and VR Chips Sales Volume by Type (2019-2024) & (K Units)
    Table 23. Global AR and VR Chips Sales Volume by Type (2025-2030) & (K Units)
    Table 24. Global AR and VR Chips Sales Market Share in Volume by Type (2019-2024) & (%)
    Table 25. Global AR and VR Chips Sales Market Share in Volume by Type (2025-2030) & (%)
    Table 26. Global AR and VR Chips Price by Type (2019-2024) & (US$/Unit)
    Table 27. Global AR and VR Chips Price by Type (2025-2030) & (US$/Unit)
    Table 28. Global AR and VR Chips Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
    Table 29. Global AR and VR Chips Sales Value by Application (2019-2024) & (US$ Million)
    Table 30. Global AR and VR Chips Sales Value by Application (2025-2030) & (US$ Million)
    Table 31. Global AR and VR Chips Sales Market Share in Value by Application (2019-2024) & (%)
    Table 32. Global AR and VR Chips Sales Market Share in Value by Application (2025-2030) & (%)
    Table 33. Global AR and VR Chips Sales Volume by Application: 2019 VS 2023 VS 2030 (K Units)
    Table 34. Global AR and VR Chips Sales Volume by Application (2019-2024) & (K Units)
    Table 35. Global AR and VR Chips Sales Volume by Application (2025-2030) & (K Units)
    Table 36. Global AR and VR Chips Sales Market Share in Volume by Application (2019-2024) & (%)
    Table 37. Global AR and VR Chips Sales Market Share in Volume by Application (2025-2030) & (%)
    Table 38. Global AR and VR Chips Price by Application (2019-2024) & (US$/Unit)
    Table 39. Global AR and VR Chips Price by Application (2025-2030) & (US$/Unit)
    Table 40. Global AR and VR Chips Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 41. Global AR and VR Chips Sales Value by Region (2019-2024) & (US$ Million)
    Table 42. Global AR and VR Chips Sales Value by Region (2025-2030) & (US$ Million)
    Table 43. Global AR and VR Chips Sales Value by Region (2019-2024) & (%)
    Table 44. Global AR and VR Chips Sales Value by Region (2025-2030) & (%)
    Table 45. Global AR and VR Chips Sales Volume by Region (K Units): 2019 VS 2023 VS 2030
    Table 46. Global AR and VR Chips Sales Volume by Region (2019-2024) & (K Units)
    Table 47. Global AR and VR Chips Sales Volume by Region (2025-2030) & (K Units)
    Table 48. Global AR and VR Chips Sales Volume by Region (2019-2024) & (%)
    Table 49. Global AR and VR Chips Sales Volume by Region (2025-2030) & (%)
    Table 50. Global AR and VR Chips Average Price by Region (2019-2024) & (US$/Unit)
    Table 51. Global AR and VR Chips Average Price by Region (2025-2030) & (US$/Unit)
    Table 52. Key Countries/Regions AR and VR Chips Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
    Table 53. Key Countries/Regions AR and VR Chips Sales Value, (2019-2024) & (US$ Million)
    Table 54. Key Countries/Regions AR and VR Chips Sales Value, (2025-2030) & (US$ Million)
    Table 55. Key Countries/Regions AR and VR Chips Sales Volume, (2019-2024) & (K Units)
    Table 56. Key Countries/Regions AR and VR Chips Sales Volume, (2025-2030) & (K Units)
    Table 57. Qualcomm Company Information
    Table 58. Qualcomm Introduction and Business Overview
    Table 59. Qualcomm AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 60. Qualcomm AR and VR Chips Product Offerings
    Table 61. Qualcomm Recent Development
    Table 62. MagicLeap Company Information
    Table 63. MagicLeap Introduction and Business Overview
    Table 64. MagicLeap AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 65. MagicLeap AR and VR Chips Product Offerings
    Table 66. MagicLeap Recent Development
    Table 67. Apple Company Information
    Table 68. Apple Introduction and Business Overview
    Table 69. Apple AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 70. Apple AR and VR Chips Product Offerings
    Table 71. Apple Recent Development
    Table 72. Allwinner Technology Company Information
    Table 73. Allwinner Technology Introduction and Business Overview
    Table 74. Allwinner Technology AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 75. Allwinner Technology AR and VR Chips Product Offerings
    Table 76. Allwinner Technology Recent Development
    Table 77. Rock Chips Company Information
    Table 78. Rock Chips Introduction and Business Overview
    Table 79. Rock Chips AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 80. Rock Chips AR and VR Chips Product Offerings
    Table 81. Rock Chips Recent Development
    Table 82. Advanced Micro Devices Company Information
    Table 83. Advanced Micro Devices Introduction and Business Overview
    Table 84. Advanced Micro Devices AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 85. Advanced Micro Devices AR and VR Chips Product Offerings
    Table 86. Advanced Micro Devices Recent Development
    Table 87. Spectra7 Company Information
    Table 88. Spectra7 Introduction and Business Overview
    Table 89. Spectra7 AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 90. Spectra7 AR and VR Chips Product Offerings
    Table 91. Spectra7 Recent Development
    Table 92. NVIDIA Corporation Company Information
    Table 93. NVIDIA Corporation Introduction and Business Overview
    Table 94. NVIDIA Corporation AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 95. NVIDIA Corporation AR and VR Chips Product Offerings
    Table 96. NVIDIA Corporation Recent Development
    Table 97. Huawei Technologies Co., Ltd. Company Information
    Table 98. Huawei Technologies Co., Ltd. Introduction and Business Overview
    Table 99. Huawei Technologies Co., Ltd. AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 100. Huawei Technologies Co., Ltd. AR and VR Chips Product Offerings
    Table 101. Huawei Technologies Co., Ltd. Recent Development
    Table 102. Samsung Electronics Co., Ltd. Company Information
    Table 103. Samsung Electronics Co., Ltd. Introduction and Business Overview
    Table 104. Samsung Electronics Co., Ltd. AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 105. Samsung Electronics Co., Ltd. AR and VR Chips Product Offerings
    Table 106. Samsung Electronics Co., Ltd. Recent Development
    Table 107. PHOTONIS Company Information
    Table 108. PHOTONIS Introduction and Business Overview
    Table 109. PHOTONIS AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 110. PHOTONIS AR and VR Chips Product Offerings
    Table 111. PHOTONIS Recent Development
    Table 112. Mediatek Inc. Company Information
    Table 113. Mediatek Inc. Introduction and Business Overview
    Table 114. Mediatek Inc. AR and VR Chips Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
    Table 115. Mediatek Inc. AR and VR Chips Product Offerings
    Table 116. Mediatek Inc. Recent Development
    Table 117. Key Raw Materials Lists
    Table 118. Raw Materials Key Suppliers Lists
    Table 119. AR and VR Chips Downstream Customers
    Table 120. AR and VR Chips Distributors List
    Table 121. Research Programs/Design for This Report
    Table 122. Key Data Information from Secondary Sources
    Table 123. Key Data Information from Primary Sources
List of Figures
    Figure 1. AR and VR Chips Product Picture
    Figure 2. Global AR and VR Chips Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 4. Global AR and VR Chips Sales Volume (2019-2030) & (K Units)
    Figure 5. Global AR and VR Chips Sales Price (2019-2030) & (US$/Unit)
    Figure 6. AR and VR Chips Report Years Considered
    Figure 7. Global AR and VR Chips Players Revenue Ranking (2023) & (US$ Million)
    Figure 8. Global AR and VR Chips Players Sales Volume Ranking (2023) & (K Units)
    Figure 9. The 5 and 10 Largest Manufacturers in the World: Market Share by AR and VR Chips Revenue in 2023
    Figure 10. AR and VR Chips Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 11. AR Chips Picture
    Figure 12. VR Chips Picture
    Figure 13. Global AR and VR Chips Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 14. Global AR and VR Chips Sales Value Market Share by Type, 2023 & 2030
    Figure 15. Global AR and VR Chips Sales Volume by Type (2019 VS 2023 VS 2030) & (K Units)
    Figure 16. Global AR and VR Chips Sales Volume Market Share by Type, 2023 & 2030
    Figure 17. Global AR and VR Chips Price by Type (2019-2030) & (US$/Unit)
    Figure 18. Product Picture of HMD/Glasses
    Figure 19. Product Picture of Automobile Head Up Display
    Figure 20. Product Picture of Others
    Figure 21. Global AR and VR Chips Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
    Figure 22. Global AR and VR Chips Sales Value Market Share by Application, 2023 & 2030
    Figure 23. Global AR and VR Chips Sales Volume by Application (2019 VS 2023 VS 2030) & (K Units)
    Figure 24. Global AR and VR Chips Sales Volume Market Share by Application, 2023 & 2030
    Figure 25. Global AR and VR Chips Price by Application (2019-2030) & (US$/Unit)
    Figure 26. North America AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 27. North America AR and VR Chips Sales Value by Country (%), 2023 VS 2030
    Figure 28. Europe AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 29. Europe AR and VR Chips Sales Value by Country (%), 2023 VS 2030
    Figure 30. Asia Pacific AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 31. Asia Pacific AR and VR Chips Sales Value by Country (%), 2023 VS 2030
    Figure 32. South America AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 33. South America AR and VR Chips Sales Value by Country (%), 2023 VS 2030
    Figure 34. Middle East & Africa AR and VR Chips Sales Value (2019-2030) & (US$ Million)
    Figure 35. Middle East & Africa AR and VR Chips Sales Value by Country (%), 2023 VS 2030
    Figure 36. Key Countries/Regions AR and VR Chips Sales Value (%), (2019-2030)
    Figure 37. Key Countries/Regions AR and VR Chips Sales Volume (%), (2019-2030)
    Figure 38. United States AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 39. United States AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 40. United States AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 41. Europe AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 42. Europe AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 43. Europe AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 44. China AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 45. China AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 46. China AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 47. Japan AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 48. Japan AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 49. Japan AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 50. South Korea AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 51. South Korea AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 52. South Korea AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 53. Southeast Asia AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 54. Southeast Asia AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 55. Southeast Asia AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 56. India AR and VR Chips Sales Value, (2019-2030) & (US$ Million)
    Figure 57. India AR and VR Chips Sales Value by Type (%), 2023 VS 2030
    Figure 58. India AR and VR Chips Sales Value by Application (%), 2023 VS 2030
    Figure 59. AR and VR Chips Industrial Chain
    Figure 60. AR and VR Chips Manufacturing Cost Structure
    Figure 61. Channels of Distribution (Direct Sales, and Distribution)
    Figure 62. Bottom-up and Top-down Approaches for This Report
    Figure 63. Data Triangulation
    Figure 64. Key Executives Interviewed
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